lithe | side script loader , compatible with the de facto standards | Runtime Evironment library
kandi X-RAY | lithe Summary
kandi X-RAY | lithe Summary
A browser-side script loader,compatible with the de facto standards(NodeJS/CommonJS). It's very simple and small,only 2.7kb gzipped. If you use Gruntjs to build your project , you can use grunt-lithe. You can use bower manage modules Easier.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of lithe
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QUESTION
I am working on a code to generate, save and also retrieve previously saved passwords. The code has three functions which can generate, save and retrieve passwords. In the code below, I have saved the passwords in a text file but I do not think this is secure so I am looking for a more secure way to save the passwords. Any suggestions?
...ANSWER
Answered 2020-Aug-13 at 21:40in your case, the number one concern is how you are storing the passwords. You are correct, files in itself, but also coupled with not being encrypted, provides the most unsecure method in saving passwords.
To accomplish your task, I recommend the use of a secure database. if your database is small, you can use SQL LITE which has the ability to save the SQLLITE file in an encrypted method and you can save your passwords there. if there are millions of passwords, then you should move up to SQL SERVER or ORACLE.
To work SQL LITE, you can refer to this article: http://blog.dornea.nu/2011/07/28/howto-keep-your-passwords-safe-using-sqlite-and-sqlcipher/
in short, you build a sql lite table group to manage your passwords, and then employ the SQLLITE add-on SQLCYPHER. this will encrypt the SQLLITE file.
Good luck.
QUESTION
module CounterApp
open System
open System.Windows
open System.Windows.Controls
open System.Windows.Media
open System.Reactive.Linq
open System.Reactive.Disposables
open FSharp.Control.Reactive
/// Subscribers
let do' f c = f c; Disposable.Empty
let prop s v c = Observable.subscribe (s c) v
let event s f c = (s c : IEvent<_,_>).Subscribe(fun v -> f c v)
let children clear add set (v1 : IObservable<_>>>) c = // Note: The previous versions of this have bugs.
let v2_disp = new SerialDisposable()
new CompositeDisposable(
v1.Subscribe(fun v2 ->
clear c
v2_disp.Disposable <-
let v3_disp = new CompositeDisposable()
let mutable i = 0
new CompositeDisposable(
v2.Subscribe (fun v3 ->
let i' = i
v3_disp.Add <| v3.Subscribe (fun v -> if i' < i then set c i' v else i <- add c v + 1)
),
v3_disp
)
),
v2_disp
)
:> IDisposable
let ui_element_collection v1 c = children (fun (c : UIElementCollection) -> c.Clear()) (fun c -> c.Add) (fun c i v -> c.RemoveAt i; c.Insert(i,v)) v1 c
/// Transformers
let control'<'a when 'a :> UIElement> (c : unit -> 'a) l =
Observable.Create (fun (sub : IObserver<_>) ->
let c = c()
let d = new CompositeDisposable()
List.iter (fun x -> d.Add(x c)) l
sub.OnNext(c)
d :> IDisposable
)
let control c l = control' c l :?> IObservable
let stack_panel' props childs = control StackPanel (List.append props [fun c -> ui_element_collection childs c.Children])
let stack_panel props childs = stack_panel' props (Observable.ofSeq childs |> Observable.single)
let window props content = control' Window (List.append props [prop (fun t v -> t.Content <- v) content])
/// The example
type Model = {
Count : int
Step : int
TimerOn : bool
}
type Msg =
| Increment
| Decrement
| Reset
| SetStep of int
| TimerToggled of bool
| TimedTick
let init = { Count = 0; Step = 1; TimerOn=false }
let pump = Subject.broadcast
let dispatch msg = pump.OnNext msg
let update =
pump
|> Observable.scanInit init (fun model msg ->
match msg with
| Increment -> { model with Count = model.Count + model.Step }
| Decrement -> { model with Count = model.Count - model.Step }
| Reset -> init
| SetStep n -> { model with Step = n }
| TimerToggled on -> { model with TimerOn = on }
| TimedTick -> if model.TimerOn then { model with Count = model.Count + model.Step } else model
)
|> Observable.startWith [init]
let timerCmd() =
update
|> Observable.map (fun x -> x.TimerOn)
|> Observable.distinctUntilChanged
|> Observable.combineLatest (Observable.interval(TimeSpan.FromSeconds(1.0)))
|> Observable.subscribe (fun (_,timerOn) ->
if timerOn then Application.Current.Dispatcher.Invoke(fun () -> dispatch TimedTick)
)
let view =
window [ do' (fun t -> t.Title <- "Counter App")]
<| control Border [
do' (fun b -> b.Padding <- Thickness 30.0; b.BorderBrush <- Brushes.Black; b.Background <- Brushes.AliceBlue)
prop (fun b v -> b.Child <- v) <|
stack_panel [ do' (fun p -> p.VerticalAlignment <- VerticalAlignment.Center)] [
control Label [
do' (fun l -> l.HorizontalAlignment <- HorizontalAlignment.Center; l.HorizontalContentAlignment <- HorizontalAlignment.Center; l.Width <- 50.0)
prop (fun l v -> l.Content <- v) (update |> Observable.map (fun model -> sprintf "%d" model.Count))
]
control Button [
do' (fun b -> b.Content <- "Increment"; b.HorizontalAlignment <- HorizontalAlignment.Center)
event (fun b -> b.Click) (fun b arg -> dispatch Increment)
]
control Button [
do' (fun b -> b.Content <- "Decrement"; b.HorizontalAlignment <- HorizontalAlignment.Center)
event (fun b -> b.Click) (fun b arg -> dispatch Decrement)
]
control Border [
do' (fun b -> b.Padding <- Thickness 20.0)
prop (fun b v -> b.Child <- v) <|
stack_panel [do' (fun p -> p.Orientation <- Orientation.Horizontal; p.HorizontalAlignment <- HorizontalAlignment.Center)] [
control Label [do' (fun l -> l.Content <- "Timer")]
control CheckBox [
prop (fun c v -> c.IsChecked <- Nullable(v)) (update |> Observable.map (fun model -> model.TimerOn))
event (fun c -> c.Checked) (fun c v -> dispatch (TimerToggled true))
event (fun c -> c.Unchecked) (fun c v -> dispatch (TimerToggled false))
]
]
]
control Slider [
do' (fun s -> s.Minimum <- 0.0; s.Maximum <- 10.0; s.IsSnapToTickEnabled <- true)
prop (fun s v -> s.Value <- v) (update |> Observable.map (fun model -> model.Step |> float))
event (fun s -> s.ValueChanged) (fun c v -> dispatch (SetStep (int v.NewValue)))
]
control Label [
do' (fun l -> l.HorizontalAlignment <- HorizontalAlignment.Center)
prop (fun l v -> l.Content <- v) (update |> Observable.map (fun model -> sprintf "Step size: %d" model.Step))
]
control Button [
do' (fun b -> b.HorizontalAlignment <- HorizontalAlignment.Center; b.Content <- "Reset")
prop (fun b v -> b.IsEnabled <- v) (update |> Observable.map (fun model -> model <> init))
event (fun b -> b.Click) (fun b v -> dispatch Reset)
]
]
]
[]
[]
let main _ =
let a = Application()
use __ = view.Subscribe (fun w -> a.MainWindow <- w; w.Show())
use __ = timerCmd()
a.Run()
...ANSWER
Answered 2020-Apr-10 at 11:39Yes, it's possible to shunt an interval timer in and out of the stream.
We can project onto an observable of either empty notifications or an interval, and then switch
to the newest emitted observable.
QUESTION
module StackTenButtons.Try2
open System
open System.Windows
open System.Windows.Controls
open System.Reactive.Linq
open System.Reactive.Disposables
open FSharp.Control.Reactive
let control c l =
Observable.Create (fun (sub : IObserver<_>) ->
let c = c()
let d = new CompositeDisposable()
List.iter (fun x -> d.Add(x c)) l
sub.OnNext(c)
d :> IDisposable
)
let do' f c = f c; Disposable.Empty
let prop s v c = Observable.subscribe (s c) v
let w =
control Window [
prop (fun t v -> t.Content <- v) <| control StackPanel [
do' (fun pan ->
Observable.range 0 10
|> Observable.subscribe (fun x -> pan.Children.Add(Button(Content=sprintf "Button %i" x)) |> ignore)
|> ignore
)
]
]
[]
[]
let main _ = w.Subscribe (Application().Run >> ignore); 0
...ANSWER
Answered 2020-Apr-08 at 17:14The default scheduler for Range
is Scheduler.CurrentThread
.
CurrentThread
and Immediate
have behavior that sometimes results in a perpetual trampoline or a deadlock particularly when attempting to be used synchronously with an Observable.Create
or similar un-scheduled cold observables.
The exact reasons why they lock up are difficult to describe, but are similar to the behavior found here and here.
QUESTION
Having some trouble working out an inheritance issue within Python. My code is:
...ANSWER
Answered 2018-Nov-17 at 23:13When you call scal.day_of_year_to_date(1400, 2)
, the day_of_year_to_date()
method defined in Calendar
gets called.
In this method of the parent class, you are calling self._is_leap_year(year)
. As your instance is a Shire_Calendar
, the self._is_leap_year()
defined in Shire_Calendar
gets called.
But contrary to the _is_leap_year()
method of the base class, this one doesn't set self.length
, so it doesn't exist when you try to use it.
QUESTION
I have array of objects:
...ANSWER
Answered 2018-Aug-24 at 00:05Just use simple array access and reassign at the index
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