Free-List | 有疑问或反馈,可以在 Github 发 Issue,也可以发邮件到我的 GMail,但不建议使用中国邮箱与 GMail | Email library

 by   xinhugo JavaScript Version: v0.1 License: No License

kandi X-RAY | Free-List Summary

kandi X-RAY | Free-List Summary

Free-List is a JavaScript library typically used in Messaging, Email applications. Free-List has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Free-List
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            kandi-support Support

              Free-List has a low active ecosystem.
              It has 61 star(s) with 20 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 2 have been closed. On average issues are closed in 313 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Free-List is v0.1

            kandi-Quality Quality

              Free-List has 0 bugs and 0 code smells.

            kandi-Security Security

              Free-List has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Free-List code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Free-List does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Free-List releases are available to install and integrate.

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            Free-List Key Features

            No Key Features are available at this moment for Free-List.

            Free-List Examples and Code Snippets

            No Code Snippets are available at this moment for Free-List.

            Community Discussions

            QUESTION

            Storage access via reinterpret_cast and std::launder
            Asked 2020-Apr-22 at 16:32

            I created a memory pool in order to use it as placement new for objects and I use the free slots to have a free-list in order to reuse the slots:

            ...

            ANSWER

            Answered 2020-Apr-22 at 16:32

            Your code exhibits UB under every C++ standard, even C++20 which allows (under certain circumstances) implicit object creation. But not for reasons having to do with launder.

            You can't just take a piece of memory, pretend there's a T* there, and treat it like one exists. Yes, even for fundamental types like pointers. You have to create objects before you use them. So if you have a disused piece of memory, and you want to shove a T* into it, you need to create one with placement-new.

            So let's rewrite your code (note that this compiles, but is otherwise untested; the main point is that you must create the elements of your linked list):

            Source https://stackoverflow.com/questions/61359898

            QUESTION

            is there a limit to how many new[] & delete[] allocations are allowed before program becomes inefficient?
            Asked 2020-Jan-16 at 16:41

            I'm not sure if this have been asked before, so I'll give it a try.

            I have code for loading of large clients list (200k clients). Every client is stored in a (currently) fixed-size struct that contains his name, address and phone number as follow:

            ...

            ANSWER

            Answered 2020-Jan-16 at 16:41

            The answer is that there is some overhead (both in terms of per-allocation CPU cycles and in per-allocation book-keeping memory) to making many small dynamic allocations and deallocations. How much overhead will depend a lot on how your runtime's memory heap was implemented; however, most modern/popular runtimes have heap implementations that have been optimized to be quite efficient. There are some articles about how various OS's heaps are implemented that you can read about to get an idea about how they work.

            In a modern heap implementation, your program probably won't "hit the wall" and grind to a halt when there are "too many" heap allocations (unless your computer actually runs out of physical RAM, of course), but it will use up proportionally more RAM and CPU cycles than a comparable program that doesn't require so many.

            Given that, using a zillion tiny memory allocations is probably not the best way to go. In addition to being less than optimally efficient (since every one of those tiny allocations will require a separate block of book-keeping bytes to keep track of), lots of tiny allocations can lead to memory fragmentation problems (which are less of an issue on modern 64-bit systems with virtual memory, but still something to consider), as well as being difficult to manage correctly (it's easy to end up with memory leaks or double-frees if you are doing your allocations manually).

            As others have suggested in the comments, calling new and delete explicitly is discouraged in C++; it's almost always better to use higher-level data structures (e.g. std::string, std::map, std::vector, etc, or even a proper database layer instead), since by doing it that way a lot of the difficult design work will have been done for you, saving you the pain of having to re-discover and re-solve all of the problems that others have already dealt with in the past. For example, std::string already implements the short-string-optimization that allows strings shorter than a certain number of bytes to be stored without requiring a separate heap allocation; similar to the tradeoff you are trying to make in your own designs, except you get that optimization "for free", when appropriate, simply by using std::string to store your string-data.

            Source https://stackoverflow.com/questions/59772384

            QUESTION

            Multi-threaded lock-free doubly linked list using free-list
            Asked 2019-Nov-21 at 01:33

            I want a concurrent data structure that works like a singly linked list and only needs append and remove_iterator operations. In the end, one thread will iterate all nodes. From my research, I got an implementation that has append, remove_value and search_value operations with singly-linked lists. It is based on Harris' algorithm.

            The problem is that in Harris' algorithm, remove_value only marks a node logically deleted, without actually delete it. search_value actually do the chores of removing logically deleted nodes. But since I don't have a search operation for my use case. I keep a long list with lots of logically deleted nodes. It is just not efficient for speed in multi-threading, because all the work of deleting nodes is put on the iterate operation within a single thread.

            I wonder if there are any other implementations that fit my needs. Any recommendation is appreciated.

            If not, I wonder if I can implement something for this special case using a free-list with a lock-free stack implementation. In this case, an append operation becomes pop free-list, either put value to the node or append to our list if empty. A remove_iterator operation becomes mark the node logically removed, and push the node pointer to free-list.

            I think lock-free stack if fairly easy to implement. I can use some implementations online.

            Some code in mind.

            ...

            ANSWER

            Answered 2019-Nov-20 at 23:12

            I found gavra0's implementation on github. With a modification by adding a free-list (using lock-free stack implementation), I got some working code.

            The repository is https://github.com/buszk/ConcLinkedList. And the implementation is in this link in the dev branch.

            Source https://stackoverflow.com/questions/58664494

            QUESTION

            Why does `make_unique` use `new` while make_shared use `::new`
            Asked 2019-May-23 at 05:35

            I am working on a project where a couple of the classes overload operator new and delete to utilize free-lists and I tried to use make_shared to have my allocations managed by smart pointers when I realized that make_shared does not use the overloaded versions but makes an explicit call the global ::new. But according to this make_unique does use the overloaded versions. Which is quite baffling to me. Why does make_shared choose to ignore operator overloading but make_unique doesn't?

            ...

            ANSWER

            Answered 2019-May-23 at 05:35

            make_shared has to allocate two things: the object being constructed and the shared_ptr's control block. To improve performance, it allocates one chunk of memory big enough for both and then placement-news them.

            make_unique doesn't need to do that since a unique_ptr doesn't need a control block.

            If you want to control how memory is allocated for an object to be managed by a shared_ptr, create an appropriate allocator class and use allocate_shared instead of make_shared.

            Source https://stackoverflow.com/questions/56268195

            QUESTION

            Show Div After Redirect user using ajax in php
            Asked 2018-Feb-14 at 05:53

            Here is my code that redirects user to another page

            ...

            ANSWER

            Answered 2018-Feb-13 at 12:41

            Since you using php, you can use condition on the header of the page to prevent people from visiting the page unless they are redirected from a specific page. on the page they are redirecting to, then you have to use the code as stated by Abhijit

            Source https://stackoverflow.com/questions/48765992

            QUESTION

            If this is not a bug in boost::lockfree::detail::freelist, what am I missing here?
            Asked 2017-Mar-20 at 19:26

            In this file, the boost::lockfree::detail::freelist class is used to manage storage for a lock-free data structure (e.g., a queue), using a free list. The deallocate_impl method is used to free nodes by linking them back into the free list (a freed node becomes the new head of the free list, displacing the old head). This method is supposed to be thread-safe and lock-free. The original source code of one instance is duplicated here with my comments annotated to point out the suspicious code (potential bug?):

            ...

            ANSWER

            Answered 2017-Mar-20 at 19:26

            The loop continues as long as the compare-and-exchange fails, which happens if the pool head has been concurrently updated. In that case, we MUST reload the new value of "pool_" to reuse its tag...

            compare_exchange_weak() writes previous value of pool_ into old_pool after each call. Documentation for compare_exchange_weak().

            However, if "index" is the same as old_pool.get_index()...

            This probably cannot happen, since node with that index was not moved to free list yet.

            Source https://stackoverflow.com/questions/42909951

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

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            You can download it from GitHub.

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