PyJS | A minimal Python interpreter written in JavaScript | Interpreter library

 by   yzyzsun JavaScript Version: Current License: MIT

kandi X-RAY | PyJS Summary

kandi X-RAY | PyJS Summary

PyJS is a JavaScript library typically used in Utilities, Interpreter applications. PyJS has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A minimal Python interpreter written in JavaScript. This is my project for the course Principles of Programming Languages at Zhejiang University. Do not use it for serious business.
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              PyJS has a low active ecosystem.
              It has 11 star(s) with 2 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              PyJS has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of PyJS is current.

            kandi-Quality Quality

              PyJS has no bugs reported.

            kandi-Security Security

              PyJS has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              PyJS is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

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              PyJS releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            PyJS Key Features

            No Key Features are available at this moment for PyJS.

            PyJS Examples and Code Snippets

            No Code Snippets are available at this moment for PyJS.

            Community Discussions

            QUESTION

            Create web-application in Python. What use?
            Asked 2018-Jul-10 at 12:09

            Description problem. I would like to create my first internet application (more complex than those available in many tutorials).Future users will be able to these application only from my website. Something like Instagram (I read somewhere that it was written in Python) but much, much simpler... actually the website will be composed from simple gallery and chat with the administrator.

            Question 1.) I've realize a little tutorials, but always in every big part of the page is written in HTML and little in Django. Can I create the whole application using Python (or bigger part of these)? if yes what be useful to me (for sure Django, but what else?)?

            2.) When i can use a Pyjs? in internet is very few information of these, why? is it not practical? For me, an inexperienced person looks good.

            I'm sorry if my question it is very general, but I'm not sure what to use to create this simple internet application on my website.

            ...

            ANSWER

            Answered 2018-Jul-10 at 12:09

            You should definitely have a look to these projects:

            • Bottle.py: Very simple, not designed for very large applications
            • Flask: An amazing framework for small and rapid prototyping. Can actually run very large applications if well done.
            • Django: A real killer machine, extremely powerful. A lot of things come out-of-the-box, can really speed up the development process. A bit more difficult to understand at start than the others.

            It is very difficult to recommend any specific one, I would just say that depending on how complex is your application, you should orient yourself toward Django or Flask. If it is very simple, you can have a look to Bottle / Flask.

            Django and Flask are the most known frameworks, they will ease your hiring process or finding freelances. And good tutorial exists.

            Django have the most "out of the functionalities" which can be a very good point to quickly advance on your project.

            Source https://stackoverflow.com/questions/51264498

            QUESTION

            Can Python be used to create multiplayer browser-based games?
            Asked 2018-Mar-07 at 23:51

            I am interested in creating a multiplayer browser-based game for academic research, but am mainly competent in Python (with experience in PyGame).

            I am aware of PyJS (http://pyjs.org/), but am not sure if that can handle asynchronous, multiplayer collaboration.

            Is this doable in Python?

            ...

            ANSWER

            Answered 2018-Mar-07 at 23:51

            Pygame will be of no use to you here. You could probably do it (sockets won't be very useful to you either) I don't suggest it though.

            If you learned JavaScript you would find your task much easier. Creating a game would require a canvas and that is JavaScript's specialty, even the web-frameworks such as Flask and Django don't inplament them, so eventually you will probably find yourself writing a lot of JavaScript anyway, games are very complex sooner or later your will find some hitch that will not be inplamented and will be forced into writing JS anyway.

            Then you would probably need logins or a way to save scores. This is where Python can be useful, you could send all the information to be processed server-side in Python. This has been done before and is reasonably easy.

            If you are talking about a 3d game don't, you will need some form of 3d engine such as three.js, those will be coded in JS (you will find all online engines are inplamented in either JS or Jquery) and those will cause endless headaches if you try to use one of those in Python.

            If you want to develop an online in-browser game you will need to know some JavaScript knowledge at some point or another, Python is excellent server-side and good client-side as well, however games are extremely complex at the best of times with graphics and all. It is not like a web-page, this is an enormous task to undertake (even armed with all the web-development languages -HTML/CSS/JS/Jquery/AJAX/SQL/AngularJS this is an enormous undertaking), and using Python just makes you task much much more difficult, you will go though a lot of hassle and in the end, if you ever do survive it, it would probably have been easier to learn JS and use that.

            Server-side, yes go for Python, if it is client side you need JavaScript.

            If you still decide to do this start with a simple 2d single player game like flappy bird or tetris and then progress to something harder.

            Source https://stackoverflow.com/questions/49162784

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install PyJS

            You can download it from GitHub.

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone yzyzsun/PyJS

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            git@github.com:yzyzsun/PyJS.git

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