FFmpegCommand | FFmpeg command library , which realizes audio | Messaging library
kandi X-RAY | FFmpegCommand Summary
kandi X-RAY | FFmpegCommand Summary
FFmpegCommand is suitable for Android's FFmpeg command library, which realizes audio and video related processing and can quickly process audio and video. The general functions include: audio and video cutting, audio and video transcoding, audio and video decoding raw data, audio and video enco
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of FFmpegCommand
FFmpegCommand Key Features
FFmpegCommand Examples and Code Snippets
Community Discussions
Trending Discussions on FFmpegCommand
QUESTION
I'm writing type definitions for a library I don't own called fessonia. I have some experience doing this, but this library is organized differently than others I've worked with, and I'm not sure how to approach it.
This library's index.js
is small:
ANSWER
Answered 2020-Dec-31 at 21:04@alex-wayne's comment helped reset my brain. Thank you.
For some reason I was writing my type definitions as though the library's usage of default exports meant I couldn't also export other things from my .d.ts
files. Not enough sleep, maybe!
Anyway, in addition to default-exporting the function getFessonia
I ended up exporting an interface Fessonia
to describe the return value as well as a namespace of the same name (more on TypeScript's combining behavior) to provide types for getFessonia
's options as well as various other entities provided by the library. index.d.ts
ended up looking like:
QUESTION
I am trying to execute commands with the Runtime exec() method I have created one common utility method
...ANSWER
Answered 2020-Nov-30 at 09:23Your code is telling Java to execute a command whose name has quotes in it. No command exists with that name, hence the "file not found" error message.
The code should probably be:
QUESTION
I am concatenating thousands of .ts files into an mp4 which works great but is there a way to know which files have already been concatenated with FFmpeg?
The issue I have is I am concatenating multiple videos back to back and if the app is closed off during the concatenation process. The concatenating of the videos may not be complete. I can check if the files exist but the size of the files could be wrong if not all the clips have been concatenated. Is there a way to know if all the files have been concatenated properly?
My current idea is if the app is closed before it has completed concatenating, I would delete the mp4 file and restart concatenating the video again but this time consuming especially if the files concatenated properly the first time.
Any ideas would be great thanks
ffmpegCommand
...ANSWER
Answered 2020-May-14 at 00:54So the way to get around this was to create a completion handler when the file finished concatenating and have a plist file for example which would keep track of the videos that were concatenated properly or not.
I load the plist file to check if the videos are concatenated properly and if they aren't concatenated properly, I remove the ones that aren't and I concatenate them again.
QUESTION
I'm about to play an fmp4 in HTML5 video element.
I was successfully created a websocket to pass ffmpeg's output into MSE.
However when I try to open the page in Firefox (72.0.1, 64bit, under Ubuntu 18.04LTS), it always results an error:
...ANSWER
Answered 2020-Jan-23 at 12:40The problem was on the server's side.
With this line:
QUESTION
I'm building a nodejs app that streams a video from the disk to the user. Thanks to this question, i have a working video feed for a "static" video file that is stored on disk, so far so good.
My problem is that i need to transcode the video on the fly, to do this i used fluent-ffmpeg and i was successful at implementing the transcoding, but the HTML5 player only shows the first 3-4s of the video, and then stops. I'm guessing the problem is the filesize, but even when i harcode it nothing changes.
Any idea ? Thanks a lot :)
...ANSWER
Answered 2018-Jun-14 at 12:04Eventually, the best solution i found was to use a more "streaming-friendly" format, so i switched to HLS and now everything is simpler and works just fine :)
QUESTION
The command does not save or even create a file:
ffmpeg -i "video.mp4" -f mp3 "audio.mp3" -vstats_file "log_file.log"
And if you convert to a video file, everything normally creates and writes:
ffmpeg -i "video.mp4" -f mp3 "video.avi" -vstats_file "log_file.log"
Goal: to pull out the time from the log file and bind it to the process bar.
There are no problems with video, everything works. But with the sound does not work.
I tried the command:
ffmpeg -i "video.mp4" -f mp3 "video.avi" >2 "log_file.txt" But there are other problems popping out. Since I run it all from the python using the subprocess
ffmpegProc = subprocess.Popen(ffmpegCommand, startupinfo=startupinfo, shell=True) , I can not kill the running process, because it is started with the attribute shell=True, and only the shell is killed.and only the shell is killed.
...ANSWER
Answered 2017-Mar-27 at 14:11-vstats
is for video encoding statistics. When writing an audio file, there's no video encoding. Use the -progress
option.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install FFmpegCommand
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page