flipper | useful tool to deal with feature toggles | Access Management library
kandi X-RAY | flipper Summary
kandi X-RAY | flipper Summary
Flipper is a simple and useful tool to deal with feature toggles
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QUESTION
I am running a react native app but this app is running fine on emulator but not running on physical device. App is installed successfully and opened on physical device, but on opening it shows white screen for a while after that it is crashed/closed. Unable to find reason.
When I am running project through android studio on physical device, it is giving me this error:
...ANSWER
Answered 2021-Oct-06 at 06:53Try connecting your device to the computer and check logcat in android studio. You should be able to see the logs.
QUESTION
When enabling hermes in the Podfile and rebuilding the build it fails due to RCT-Folly. No idea what it does.
To re-initialise everything I use the following:
rm -rf node_modules && rm package-lock.json && npm install && cd ios && rm -rf Pods && rm Podfile.lock && pod deintegrate && pod setup && pod install && cd ..
I also start the metro bundler with:
npx react-native --reset-cache
Anyone has a solution?
The app uses react-native v0.64 and we want to have a better performance using hermes.
All information:
ios/Podfile
...ANSWER
Answered 2021-Jul-23 at 16:11After lots of trial and error I found a working solution. It's a bit strange, but I had to enable Flipper. I did not find a way without it.
Thanks to this answer: https://github.com/facebook/react-native/issues/31179#issuecomment-831932941 I found out about fixing Pods.
This is my Podfile now:
QUESTION
Using Firebase Analytics in an ios app, on a phone and simulator using ios 15.4, XCode 13.2.1 (13C100) in a React Native app. The app itself works, but when I try to add unit tests, the test runner fails with the unrecognized selector problem. I have combed the issues on SO, they either ask for more info and die on the vine, or reference the same four issues on Firebase's github.
The Podfile (below) doesn't have use_frameworks! so it's unlikely that duplicate symbols are the culprit. I tried the one concrete piece of advice from the github issues, pod deintegrate
and recreate Podfile.lock, to no avail.
Here is the crash log, and below is the Podfile:
...ANSWER
Answered 2022-Feb-02 at 21:53Firebase/MLVision
has been deprecated for a few years, so there may be some incompatible versions mixed into the app.
Best bet is to update to GoogleMLKit. If not that, you may be able to find compatible old versions by exploring the information in the generated Podfile.lock
.
QUESTION
I have a react-native app that runs perfectly well in debug, but fails on a release build. Running node 16.3.2 inside Windows 11 with react-native 0.63.4
Any thoughts on what to try would be greatly appreciated.
The build error from gradlew assembleRelease
is:
ANSWER
Answered 2022-Feb-07 at 03:56Try declaring the package separately above the imports like this:
QUESTION
I have several HTML elements that represent tiles to be flipped on click. Each element has a container div, which holds two divs, one for the front and back of the tile.
...ANSWER
Answered 2022-Feb-06 at 03:00What you want is probably e.currentTarget
.
The currentTarget read-only property of the Event interface identifies the current target for the event, as the event traverses the DOM. It always refers to the element to which the event handler has been attached, as opposed to Event.target, which identifies the element on which the event occurred and which may be its descendant.
https://developer.mozilla.org/en-US/docs/Web/API/Event/currentTarget
If that doesn't work for your case, you will want to try e.currentTarget.parentNode
QUESTION
I recently upgraded to xcode13, before which react native app was working fine for long time. However, after switching when I run in iOS, I am getting error "instruments is not a developer tool or in PATH" on command "xcrun instruments". I tried following commands (all with Xcode in quit status)
...ANSWER
Answered 2021-Sep-29 at 15:24I've been getting the same error no matter what I've tried. I think there might be an error on setting the command line tools path with the Xcode version 13. So deleting XCode 13 (How to uninstall XCode) and reinstalling 12.5.1.(XCode12.5.1) solved the problem for me temporarily.
QUESTION
I'm a beginner at coding (so forgive me if this problem has an easily solvable solution), but I'm trying to create a color flipper that changes the background of a webpage each time to a random color when the "generate" button is clicked. I couldn't figure out how to configure the button, so I checked a tutorial on how to do so. The code between the tutorial and my version is the same, but after I click "generate" on the webpage once, it never changes the background again. Below is the code for the button:
...ANSWER
Answered 2021-Dec-30 at 22:37The random colours are always the same, you need to regenerate them:
QUESTION
I have generated a .apk
file out of React Native 0.66.3
app (RN app) for test distribution by 3rd party distribution channel which only accept .apk
format. After downloading to an android phone (API 30), the app is stuck with the registration page after entering user info and didn't go any further (after user enters reg info, the RN app shall route to verification page and send the user info to backend Nodejs server). The RN app is working fine on both emulator (API 27) and running on the same Android phone (API 30, connected with USB cable). The Android Studio
used is 2021.3.1. The develop platform is macOS Big Sur.
I have no clue what is the problem. Here is the steps generating app
distributed:
Generate
...app-release.aab
file. Under/android
do:
ANSWER
Answered 2021-Dec-17 at 10:56This issue occur because you API not working. Solution: First: Check your API Links It must be start with https not with http. Second: Go to the Android Manifest file and add android:usesCleartextTraffic="true" inside the application starting tag. then sync your gradle and check it.
QUESTION
I am struggling to get my GIFs to animate on the Android version of my RN application. The iOS version is animating the looping GIFs as expected but I only see a stuck "single frame" image from the GIF on the Android device.
According to the debugging and RN-documentation it's required to add a few lines of implementation
to the dependencies
within the /android/app/build.gradle, but even after cleaning the gradle (running ./gradlew clean
in the /android folder) and deleting the cache of the RN app (running react-native start --reset-cache
in the project root folder), I do not see any difference in my application.
I have googled and tried a lot. Based on my debugging adventure, I have tried and double-checked these suggestions, that seems to work for others but it doesn't seem to work for me...
- I have tried several versions of the fresco-libraries that seems to
be required and I have also tried placing the lines in both the
bottom as well as the top of the
dependencies
. - Some answers also suggest to add one or more lines of code to the android/app/proguard-rules.pro but this doesn't change anything either.
- I use GIFs in different ways of my application but it always has
width
andheight
included to thestyle
property on the.
- I have tried with GIF-uris from different CDNs and domains.
- Reinstalled the app on my test devices.
- Closed and reopened my code editors.
I'm using the following versions:
- Java: 11.0.12
- React Native: 0.65
- Android SDK: 30.0.2
- npm: 6.14.4
This is my full /android/app/build.gradle:
...ANSWER
Answered 2021-Aug-24 at 17:29How do I display an animated gif in React Native?
add android/app/build.gradle
QUESTION
When I try to build my react-native project in Xcode I get this error from RCT-Folly:
{path}/App/ios/Pods/RCT-Folly/folly/container/detail/F14Table.cpp:41:10: Thread-local storage is not supported for the current target
{path}/App/ios/Pods/RCT-Folly/folly/container/detail/F14Table.cpp:56:10: Thread-local storage is not supported for the current target
I'm not really sure what is going on so im not sure what information I need to provide but here is my Podfile:
...ANSWER
Answered 2021-Nov-18 at 13:29I had the same problem, and here's what I did to fix it
https://github.com/tanersener/react-native-ffmpeg/issues/148#issuecomment-633371018
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