BannerView | 轮播图控件,支持无限循环轮播,支持三种常用页面特效,支持设置指示器等。满足大部分的项目需求,可以直接使用。
kandi X-RAY | BannerView Summary
kandi X-RAY | BannerView Summary
轮播图控件,支持无限循环轮播,支持三种常用页面特效,支持设置指示器等。满足大部分的项目需求,可以直接使用。
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BannerView Key Features
BannerView Examples and Code Snippets
Community Discussions
Trending Discussions on BannerView
QUESTION
I am using this code from IronSource to place a banner, however it is showing at the bottom, not the top.
What I want to do is get the banner to show at the TOP rather than the bottom , the code below works fine, but obviously shows at the bottom not the top.
I tried changing the
...ANSWER
Answered 2021-Mar-18 at 18:49You really should be using auto-layout / constraints - then you wouldn't need any of that.
But, assuming you have a valid reason NOT to, try it like this:
QUESTION
I want to display an AdMob Banner Ad over an SKScene. Right now, I have the following code in the GameViewController
, but nothing is appearing in the SKScene. Do I need to include code in the didMove
method of the SKScene, or am I just missing something in my GameViewController
?
ANSWER
Answered 2021-Jan-13 at 17:25This problem has been resolved. I had not entered my billing information on my Admob account, so my account verification had not been processed yet. This resulted in an ad not appearing. If you are having the same issue, I recommend:
- registering your device as a test device
- Checking your code with a test ad
If the test ad appears, make sure that you have taken the required measures to get your account verified. The above code works perfectly when attempting to display ads on an SKScene.
QUESTION
I am trying to use AdMob to make a banner ad but nothing is being displayed on my screen. For right now, I just want the ad to be displayed at the bottom of a plain white screen. This is the code that I am using, but it is only displaying a blank screen without an ad. Why is this happening?
...ANSWER
Answered 2021-Jan-13 at 17:22This problem has been resolved. I had not entered my billing information on my Admob account, so my account verification had not been processed yet. If you are having the same issue, I recommend:
- registering your device as a test device
- Checking your code with a test ad
If the test ad appears, make sure that you have taken the required measures to get your account verified.
QUESTION
I have an app with AdMob. In plist I added apps ID and in code added banner ID.
...ANSWER
Answered 2021-Jan-08 at 20:59Well the ads appeared after few days. Really weird that it took so much time.
QUESTION
I try to use admob into the recyclerView, but I got the error.
error: incompatible types: NewFeedAdapter.MyAdViewHolder cannot be converted to NewFeedAdapter.ViewHolder return myAdViewHolder;
this is my adapter code
...ANSWER
Answered 2020-Oct-16 at 01:22You should change :
QUESTION
I have a custom view and xib. I use this custom view in one of my storyboard's controller views.
I have a use case where I want to be able to hide the custom view (and bring its height to zero). Right now, I set the height in the interface builder and set constraints to the superview's edges:
As you can see, I want its height to be 84
everywhere.
Now here is my custom view's class:
...ANSWER
Answered 2020-Sep-28 at 05:04As you want the view's height to be 84 everywhere I think you should add a height constraint outlet and set the value 84. Set the constraint value to 0 to hide the view (I highly suggest not to hide some view by doing this).
QUESTION
I need to create a custom drop down banner which will drop from the top and then will go up in few seconds. for custom banner UIView I am referring this question and this is perfect example and thats what I want, because my banner is also dynamic and this will adjust height on the base of text.
Swift - How to set custom view by text length
but not sure how to make this animated. I have write a code for animation and its working perfectly but not sure how this animation will work with the custom view that I mentioned above.
...ANSWER
Answered 2020-Sep-06 at 17:07@IBAction func buttonClicked(_ sender: Any) {
var stringText = "Lorem ipsum dolor sit amet,"
bannerNotification(text: stringText)
}
func bannerNotification(text: String) {
let container = UIView()
let image = UIImageView()
let label = UILabel()
container.frame = CGRect(x: 0, y:-100, width: self.view.frame.size.width, height: 100)
container.backgroundColor = .blue
image.frame = CGRect(x: 15, y: 60, width: 30, height: 30)
image.image = UIImage(named: "passport")
label.frame = CGRect(x: image.bounds.maxX + 35, y: 40, width: container.frame.size.width - 100, height: 50)
label.numberOfLines = 0
label.font = UIFont(name:"Helvetica Neue", size: 15)
label.text = text
container.addSubview(image)
container.addSubview(label)
UIApplication.shared.windows[0].addSubview(container)
DispatchQueue.main.async {
UIView.animate(withDuration: 0.4, delay: 0.0, options: .curveLinear, animations: {
container.frame = CGRect(x:0, y: 0, width: self.view.frame.size.width, height: 100)
}) { (finished) in
UIView.animate(withDuration: 0.4,delay: 2.0, options: .curveLinear, animations: {
container.frame = CGRect(x:0, y: -100, width: self.view.frame.size.width, height: 100)
})
}
}
}
QUESTION
I managed to test a simple app and the ads (banner and interstitial) work as expected (the test ones, because the real ones don't, idk why).
The problem is I want to integrate the ads into my main application. I did it for the banner and it works but don't know how to handle the interstitial. For the test app, I called a function when a button was pressed, but here in my app I don't want a button to be pressed in order to show an interstitial, I want this to happen every time the player dies. And I don't know how to do this.
ANSWER
Answered 2020-Jul-28 at 05:001. Using objects from another Scene
When it comes to using scripts/objects from once Scene to another we generally put that object into a MonoBehaviour
built-in method DontDestroyOnLoad(object);
. By Using this method we can make sure that object
will not be destroyed when you change the scenes. Assuming that Menu your script is in Menu Scene you can Put that object in DontDestroyOnLoad() method and it will not get destroyed throughout the game.
2. Using the Method from Add script
For this we have multiple options. Like you can find the Object Using GameObject.FindObjectOfType()
or GameObject.FindGameObjectWithTag()
, etc. But using Gameobject.FindXXX() method can be heavy on performance side. The battre way is to use singleton pattern. In this you basically create an object when your Game Starts(When you need the object). And there will be no other object of the same type (it mean that there will be no other object with the same script attached to the object).
3. See both of the points in Action Your Ad script you don't have to change any thing just have to add the Singleton pattern.
QUESTION
After only the build.gradle dependency item com.huawei.hms:ads-lite:13.4.28.305
is added, the system displays an error message when a developer attempts to load BannerView.loadAd.
ANSWER
Answered 2020-Jun-28 at 09:03The HMS SDK version is earlier than HMS 4.0. You have upgraded HMS SDK to version 4.0 or later. For details, see Integrating the HMS Core SDK.
QUESTION
how can I add admob banner to messageviewcontroller of messagekit?
I have tried. The ad is loaded but it not visible.
I would like to add the banner to the top of view.
Please help.
...ANSWER
Answered 2020-Jun-18 at 02:08You need to call super.viewDidLoad()
before you add any subviews (I'm not seeing if you even call it at all but it might be in the ...
at the end). MessageKit uses viewDidLoad
to add the MessagesCollectionView into the view hierarchy and so if you call super
after, then your banner view will be underneath the MessagesCollectionView. In this case since you're instantiating a MessagesCollectionView with a custom layout you'll want to call super
after instantiating that view but before adding any subviews like this:
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