Bonus | Next generation loyalty system for everyone | Command Line Interface library

 by   seniorjoinu Kotlin Version: Current License: No License

kandi X-RAY | Bonus Summary

kandi X-RAY | Bonus Summary

Bonus is a Kotlin library typically used in Utilities, Command Line Interface, Ruby On Rails, Symfony, Kafka applications. Bonus has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Next generation loyalty system for everyone.
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            kandi-support Support

              Bonus has a low active ecosystem.
              It has 7 star(s) with 1 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Bonus has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Bonus is current.

            kandi-Quality Quality

              Bonus has no bugs reported.

            kandi-Security Security

              Bonus has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Bonus does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Bonus releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Bonus
            Get all kandi verified functions for this library.

            Bonus Key Features

            No Key Features are available at this moment for Bonus.

            Bonus Examples and Code Snippets

            Get bonus time
            javascriptdot img1Lines of Code : 10dot img1no licencesLicense : No License
            copy iconCopy
            function bonusTime(salary, bonus) {
              var money = '';
            
              if (bonus) {
                money = salary * 10;
              } else {
                money = salary;
              }
              return '£' + money.toString();
            }  
            Visits the bonus .
            javascriptdot img2Lines of Code : 6dot img2License : Permissive (MIT License)
            copy iconCopy
            function bonusVisitor(employee) {
              if (employee instanceof Manager)
                employee.bonus = employee.salary * 2;
              if (employee instanceof Developer)
                employee.bonus = employee.salary;
            }  

            Community Discussions

            QUESTION

            Allocating memory with calloc for an int pointer
            Asked 2021-Jun-15 at 21:19

            Hey guys given the example below in C when operating on a 64bit system as i understand, a pointer is 8 byte. Wouldn't the calloc here allocate too little memory as it takes the sizeof(int) which is 4 bytes? Thing is, this still works. Does it overwrite the memory? Would love some clarity on this.

            Bonus question: if i remove the type casting (int*) i sometimes get a warning "invalid conversion from 'void*' to 'int*', does this mean it still works considering the warning?

            ...

            ANSWER

            Answered 2021-Jun-15 at 21:19

            calloc is allocating the amount of memory you asked for on the heap. The pointer is allocated by your compiler either in registers or on the stack. In this case, calloc is actually allocating enough memory for 4 ints on the heap (which on most systems is going to be 16 bytes, but for the arduino uno it would be 8 because the sizeof(int) is 2), then storing the pointer to that allocated memory in your register/stack location.

            For the bonus question: Arduino uses C++ instead of C, and that means that it uses C++'s stronger type system. void * and int * are different types, so it's complaining. You should cast the return value of malloc when using C++.

            Source https://stackoverflow.com/questions/67993513

            QUESTION

            what does SELECT FROM (SELECT) does? SQL
            Asked 2021-Jun-14 at 18:39

            I dont get why do i need to use SELECT FROM SELECT, what does it give?

            for example in this code

            ...

            ANSWER

            Answered 2021-Jun-14 at 18:39

            QUESTION

            Why map transforms in object in MongoDB?
            Asked 2021-Jun-14 at 18:31

            I had a problem.

            When i create map in MongoDB Example Shop

            ...

            ANSWER

            Answered 2021-Jun-14 at 18:31

            The problem is MongoDB uses BSON format for storing documents. And it does not support Map objects now. There is an open issue to to add functionality close to what you're looking for. But as for now it's not implemented.

            You may write your own deserializer to restore your Map object. After getting the document from the DB you'll have to transfrom certain properties into corresponding entities. Map in your case. Something like:

            Source https://stackoverflow.com/questions/67974733

            QUESTION

            How could the result of Arc::clone have a 'static lifetime?
            Asked 2021-Jun-12 at 17:32

            Let's begin with a canonical example of Arc

            ...

            ANSWER

            Answered 2021-Jun-12 at 17:32

            The thing the compiler is looking for is a lifetime bound. A lifetime bound of 'a doesn't mean “this type is a reference with lifetime 'a”, but rather “all of the references this type contains have lifetimes of at least 'a”.

            (When a lifetime bound is written explicitly, it looks like where T: 'a.)

            Thus, any type which does not contain any references (or rather, has no lifetime parameters) automatically satisfies the 'static lifetime bound. If T: 'static, then Arc: 'static (and the same for Box and Rc).

            How could Arc::clone(&msg) get a 'static lifetime? The value it points to isn't known at compile-time, and could die before the whole program exits.

            It does not point to the value using a reference, so it's fine. The type of your value is Arc>; there are no lifetime parameters here because there are no references. If it were, hypothetically, Arc<'a, Mutex> (a lifetime parameter which Arc doesn't actually have), then that type would not satisfy the bound.

            The job of Arc (or Rc or Box) is to own the value it points to. Ownership is not a reference and thus not subject to lifetimes.

            However, if you had the type Arc<&'a str>> then that would not satisfy the bound, because it contains a reference which is not 'static.

            Source https://stackoverflow.com/questions/67950471

            QUESTION

            Firebase emulator hitting DB via the REST feature
            Asked 2021-Jun-12 at 11:45

            I’m trying to setup the emulator so I can develop the firebase functions safely before deploying them. I just noticed that some REST calls I’m doing now fails - anybody know if it is not possible to use the REST feature of the RealTime DB https://firebase.google.com/docs/reference/rest/database

            I'm trying to hit it with this URL

            http://localhost:9000/?ns=-default-rtdb/development/DISHES.json

            because this is what I set the firebaseConfig.databaseURL to (suggested here by Google)

            Bonus info: If I try to do a GET to the URL via postman it creates another database called fake-server (http://localhost:4000/database/fake-server: null) 🤔

            ...

            ANSWER

            Answered 2021-Jun-12 at 11:45

            According to RFC 3986, the path must come before the query parameters in URLs. Your URL should be instead written as:

            Source https://stackoverflow.com/questions/67937398

            QUESTION

            Mongo DB - Count of nested/embedded document keys
            Asked 2021-Jun-11 at 14:36

            I'm trying to find a count embedded document keys across documents in a collection. For example:

            ...

            ANSWER

            Answered 2021-Jun-11 at 14:36

            You can do with aggregation

            • $objectToArray to make the object as key-value pair array
            • $unwind to deconstruct the array
            • $group to count the sum of each key, next group to rearrange key-value pair for $arrayToObjet
            • $replaceRoot to make this to root

            Here is the code

            Source https://stackoverflow.com/questions/67938672

            QUESTION

            Data not getting updated in array of objects when the value in scope variable changes
            Asked 2021-Jun-10 at 22:49

            I have an array of objects which is created on a button click. Now I have a scope variable that is assigned a default value.

            This scope variable is part of textbox so now when user updates the textbox value that value is not getting automatically updated in all the records in bonus property of $scope.job.referralsrecords.

            Code:

            ...

            ANSWER

            Answered 2021-Jun-10 at 22:49

            Listening for a change from an input field. You need ng-model and ng-change. ng-model binds the input value to the scope object.

            Source https://stackoverflow.com/questions/67929124

            QUESTION

            Heap block at ... modified at ... past requested size of 4
            Asked 2021-Jun-09 at 21:27

            Edit: Turns out problem is at 15.line, i should have written counter-1 inside the brackets.

            I should note that upcoming is a bonus question i have been asked for a new grad student level job so please only point out where am i making the mistake.

            Hello, I'm trying to write a simple C code with this algorithm,

            1. Enter a number
            2. From a given list, try to imitate the number
            3. Print out used numbers and the difference between given and immitated number
            4. Also a rule about minimum and maximum value for the input

            So I did this for the given task (it isn't done yet but my aim is not getting a problem within debugger for now);

            ...

            ANSWER

            Answered 2021-Jun-09 at 21:18
            array[counter]=AvailableValues[i];
            

            Source https://stackoverflow.com/questions/67911755

            QUESTION

            Using a double buffer technique for concurrent reading and writing?
            Asked 2021-Jun-09 at 13:27

            I have a relatively simple case where:

            1. My program will be receiving updates via Websockets, and will be using these updates to update it's local state. These updates will be very small (usually < 1-1000 bytes JSON so < 1ms to de-serialize) but will be very frequent (up to ~1000/s).
            2. At the same time, the program will be reading/evaluating from this local state and outputs its results.
            3. Both of these tasks should run in parallel and will run for the duration for the program, i.e. never stop.
            4. Local state size is relatively small, so memory usage isn't a big concern.

            The tricky part is that updates need to happen "atomically", so that it does not read from a local state that has for example, written only half of an update. The state is not constrained to using primitives and could contain arbitrary classes AFAICT atm, so I cannot solve it by something simple like using Interlocked atomic operations. I plan on running each task on its own thread, so a total of two threads in this case.

            To achieve this goal I thought to use a double buffer technique, where:

            1. It keeps two copies of the state so one can be read from while the other is being written to.
            2. The threads could communicate which copy they are using by using a lock. i.e. Writer thread locks copy when writing to it; reader thread requests access to lock after it's done with current copy; writer thread sees that reader thread is using it so it switches to other copy.
            3. Writing thread keeps track of state updates it's done on the current copy so when it switches to the other copy it can "catch up".

            That's the general gist of the idea, but the actual implementation will be a bit different of course.

            I've tried to lookup whether this is a common solution but couldn't really find much info, so it's got me wondering things like:

            1. Is it viable, or am I missing something?
            2. Is there a better approach?
            3. Is it a common solution? If so what's it commonly referred to as?
            4. (bonus) Is there a good resource I could read up on for topics related to this?

            Pretty much I feel I've run into a dead-end where I cannot find (because I don't know what to search for) much more resources and info to see if this approach is "good". I plan on writing this in .NET C#, but I assume the techniques and solutions could translate to any language. All insights appreciated.

            ...

            ANSWER

            Answered 2021-Jun-08 at 19:17

            If I understand correctly, the writes themselves are synchronous. If so, then maybe it's not necessary to keep two copies or even to use locks.

            Maybe something like this could work?

            Source https://stackoverflow.com/questions/67893189

            QUESTION

            Sophisticated proportional triple element progress bar design using only CSS
            Asked 2021-Jun-07 at 13:39

            I have made a custom progress bar, consisting of three separete parts (a uniquely customisable center piece, a left part and a right part) but I'm having difficulty aligning the center block correctly in all phases.

            First I will show the desired end state using three graphical layouts, then I will describe the current problem and finally I will provide my current workaround hack, which is faulty and needs a fix of some sort.

            Three Desired States:
            Desired outcome of a starting state showing 1% left aligned:

            Desired outcome of halfway sate with center block perfectly in the middle at 50%:

            Desired end sate with center block perfectly stopping at 100% right aligned:

            ...

            ANSWER

            Answered 2021-May-22 at 14:44

            You can do like below. I am using different colorations to better see the result

            Source https://stackoverflow.com/questions/67541996

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Bonus

            You can download it from GitHub.

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