crpg | My take on a CRPG dungeon crawl
kandi X-RAY | crpg Summary
kandi X-RAY | crpg Summary
crpg is a Kotlin library. crpg has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.
Mix Lords of Magic's site based dungeon overworld with Baldur's Gate style combat with a Dark Souls stamina management twist!.
Mix Lords of Magic's site based dungeon overworld with Baldur's Gate style combat with a Dark Souls stamina management twist!.
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crpg has a low active ecosystem.
It has 1 star(s) with 0 fork(s). There are 2 watchers for this library.
It had no major release in the last 6 months.
crpg has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of crpg is current.
Quality
crpg has no bugs reported.
Security
crpg has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
crpg is licensed under the MIT License. This license is Permissive.
Permissive licenses have the least restrictions, and you can use them in most projects.
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crpg releases are not available. You will need to build from source code and install.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of crpg
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of crpg
crpg Key Features
No Key Features are available at this moment for crpg.
crpg Examples and Code Snippets
No Code Snippets are available at this moment for crpg.
Community Discussions
No Community Discussions are available at this moment for crpg.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install crpg
You can download it from GitHub.
Support
Smoother Camera movement. When using the WASD or arrow keys to move the camera, move a support point rather than the camera's position itself. Instead have the camera chase the support point, speeding up the farther away it is from the support point and smoothly slowing down as it gets closer.
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