libSFX | Super Nintendo development framework

 by   Optiroc Perl Version: Current License: MIT

kandi X-RAY | libSFX Summary

kandi X-RAY | libSFX Summary

libSFX is a Perl library. libSFX has no vulnerabilities, it has a Permissive License and it has low support. However libSFX has 49 bugs. You can download it from GitHub.

A Super Nintendo assembler development framework featuring:. Documentation available at optiroc.github.io/libSFX. libSFX is developed by David Lindecrantz and distributed under the terms of the MIT license.
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            kandi-support Support

              libSFX has a low active ecosystem.
              It has 183 star(s) with 15 fork(s). There are 19 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 8 have been closed. On average issues are closed in 17 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of libSFX is current.

            kandi-Quality Quality

              libSFX has 49 bugs (0 blocker, 0 critical, 33 major, 16 minor) and 202 code smells.

            kandi-Security Security

              libSFX has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              libSFX code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              libSFX is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              libSFX releases are not available. You will need to build from source code and install.
              Installation instructions are available. Examples and code snippets are not available.
              It has 2520 lines of code, 0 functions and 22 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            libSFX Key Features

            No Key Features are available at this moment for libSFX.

            libSFX Examples and Code Snippets

            No Code Snippets are available at this moment for libSFX.

            Community Discussions

            No Community Discussions are available at this moment for libSFX.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install libSFX

            For the most basic setup, copy examples/Template to a location of your liking. Then edit Makefile and make sure that libsfx_dir points to the libSFX root directory. For project customization – for example extending the ROM size, adding SRAM or special code segments, or changing the default stack and scratchpad sizes – the build script looks for two files in the project directory; libSFX.cfg and Map.cfg. If these aren't found (like in the Template project), the defaults inside $(libsfx_dir)/include/Configurations are used. To override the defaults, simply copy these two files into your project directory and edit them to your liking. In include/Configurations there's a few additional Map.cfg examples. You may also check out the example projects to see how a project can be customized.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/Optiroc/libSFX.git

          • CLI

            gh repo clone Optiroc/libSFX

          • sshUrl

            git@github.com:Optiroc/libSFX.git

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