Stretchy | Elasticsearch integration for Laravel - Alpha
kandi X-RAY | Stretchy Summary
kandi X-RAY | Stretchy Summary
Elasticsearch integration for Laravel - Alpha
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Top functions reviewed by kandi - BETA
- Compile the query queries .
- Compile a geo shape clause .
- Returns the settings .
- Preindexes geo shape query .
- Registers the extension services .
- Bootstrap the package .
- Convert the command to array .
- Set the creation date
- Process search .
- Get index settings .
Stretchy Key Features
Stretchy Examples and Code Snippets
Community Discussions
Trending Discussions on Stretchy
QUESTION
I’m hoping someone can point me in the right direction - I have been experimenting with SwiftUI, I’ve created a view somewhat similar to the Twitter Profile UI.
I seem to have a weird effect when the header collapses.
There is a ‘sweet spot’ in which the header is collapsed and the tab bar resizes by a small amount before the scroll view contains to scroll under the header.
You can see in this video.
I don’t want the tab segment to resize at all, instead it should simply stay in place once the header has collapsed and the scroll view should move freely underneath it.
I’m sure I am missing something obvious, however some fresh eyes might be just the help I need.
Any thoughts on this would be much appreciated!
...ANSWER
Answered 2021-Jun-08 at 17:07Here, Set 90 instead of 80. As your setting top tabbar view y offset 90 and your whole logic is based on 90 value.
QUESTION
After I defined my side menu, I came over this wall that I find hard to break. Thinking back, I should have use css grid instead.
I couldn't find a way to position my main
element to the right side of the nav
element. I just want to see that H3
in the middle of the remaining body
space, to the right. I'm struggling for 2 hours by now so I came to ask for some help.
You have to open fullscreen to really see the page, I haven't created any media queries yet so the style gets stretchy.
Hope you guys have a few minutes to spend with a CSS noob :).
...ANSWER
Answered 2021-Apr-04 at 10:51Wrap the nav and main tags to a wrapper like .nav_wrapper
then use flex display to the wrapper as follows to show them side-by-side.
QUESTION
I'm trying to create a chain-like structure in SpriteKit and I'm having trouble understanding the behavior of SKPhysicsJointLimit
's maxLength
property. It seems not to do anything at all.
This question didn't solve my problem.
According to the documentation, maxLength
is The maximum distance allowed between the two physics bodies connected by the limit joint.
However, my two nodes become oriented much farther apart than their maxLength
value. It's true that I'm setting their initial positions to be farther apart than maxLength
-- but I would expect the nodes to pull together during the simulation, as if tied together by a stretchy rope. Instead, the nodes remain far apart.
So, here's some code that sets a joint between two SKSpriteNode
s.
ANSWER
Answered 2020-Dec-27 at 22:12Be sure that the anchor points are in scene coordinates, as described in the documentation. The (0.5, 0.5) is likely intended to be "center of the sprite" or something like that, but that's not correct for a joint.
QUESTION
I am trying to make some elements shrink to fit horizontally inside a vertical flexbox, with a wrapper around each of them. In the case of the example below, I would like the red box to never extend beyond the select element (dropdown), but the select element should shrink to fit.
The two possibilities I have tried are below: in case 1 the container behaves properly at small scales (the select box shrinks), and in case 2 the red box behaves properly at wide scales (the red box does not grow too wide). Is there a way to combine these behaviours?
div, label {
border: 1px solid black;
margin: 1px;
padding: 1px;
}
.container {
display: flex;
flex-direction: column;
resize: horizontal;
overflow: hidden;
width: 400px;
min-width: 90px;
}
label {
display: flex;
min-width: 0;
flex-direction: row;
border-color: red;
}
.align-stretch { align-self: stretch }
.align-start { align-self: flex-start }
select {
text-overflow: ellipsis;
min-width: 0;
margin: 2px;
}
Resize this box
C1:
This one is stretchy
C2:
This is start-aligned
ANSWER
Answered 2020-Nov-23 at 10:56Updated solution (fixes the issue of the parent element’s padding):
Use max-width: max-content;
and keep the stretch behavior
QUESTION
I am trying to use a conditional to filter some nodes of the following XML using xpath.
...ANSWER
Answered 2020-Sep-30 at 14:35//source[@res='1000']
selects nothing because your document has no such source
element.
Perhaps you meant
QUESTION
How can i select and compare x or y element value from a svg rect in jquery?
svg looks like this:
...ANSWER
Answered 2020-Aug-26 at 02:40this is the answare to this question:
if($('rect[id="stretchy"]').attr('x')!='20'){ code }
QUESTION
I am making a stretchy-buffer-like single-file header library for queues in C.
I am passing the array as a void*
and the size of a single element to one of the functions:
ANSWER
Answered 2020-Aug-11 at 01:22We can look at how GLib does their arrays. And if this is for production code, just use GLib.
First, don't pass around the size and pointer. Make a struct which contains the size and the array and anything else. This allows you to pass around the complete array. Far simpler and less error prone. Here's how how GLib does it. The important bits are data
(guint8 is the GLib version of uint8 or 1 byte) and elt_size
(element size). The rest is gravy.
QUESTION
I know whatever I am trying to ask here seems very vast at first, but I will try to make it simpler and to the point.
Problem :
I have developed an educational application in Unity (Android Platform) - now I am trying to run it in Chrome OS (v83), It works perfectly fine but graphics became very stretchy and blurry.
Here is the sample video of the problem that I am facing, Chromebook Rendering Issue
Specification of my Chromebook CPU: Intel Celeron N4000 @ 1.10 GHz RAM: 4GB GPU: Intel® UHD Graphics 600
Read more about processor: https://ark.intel.com/content/www/us/en/ark/products/128988/intel-celeron-processor-n4000-4m-cache-up-to-2-60-ghz.html
Here are some things, which I think may cause the issue.
- Graphics card is not good enough to render - the chances of this being the problem seems very low to me.
- Any Unity Settings for Chromebook which I am not aware of may need to do to make it compatible with Chromebook.
Here are the solutions which I tried.
- I tried it running on big screen android simulation and it's working just fine in all the resolution.
- I tried looking at Chrome OS Settings to see what are various which I can try but not able to find the solution.
- Tried reading the Android blog, Unity blog but not able to solve it.
NOTE: I know the fact that Chromebook is not officially supported by Unity.
I am not sure what causes this issue, can anyone help me here?
...ANSWER
Answered 2020-Jul-22 at 05:33Thanks, everyone who looked at the matter, I solved the problem by enabling "Full-screen mode" in Unity player settings.
Why did this problem happen?
- The main problem is the resolution, The default resolution of mobile and Chrome OS is different and there is no way to know the resolution of Chrome OS and that's why I have to go forward with mobile resolution and when I maximize it - instead of changing resolution it's just stretching the current window.
- Now When I enable "Full-Screen Mode" in Player Settings - it taking default Chrome resolution and working just fine.
QUESTION
I'm trying to print a set of worksheet from my website to PDF using mPDF (v7.0). In the browser, the alignment of the MathJax equations is what I want: Correct alignment
However, when I sanitize (following mPDF documentation) and send the HTML to mPDF, the output becomes this: Incorrect Alignment
I am using a CDN to access MathJax v2.7.5 (hosted on cdnjs.com). I have also tried to adjust the SVG output processor and adjusting the CSS property of the SVG tag and MathJax_SVG class but nothing seems to fix the alignment issue.
Any ideas on how to fix this issue? Thank you!
This is the HTML captured from the browser and sent to mPDF:
...ANSWER
Answered 2020-May-26 at 09:46Fixed the issue. Turns out I was missing a style attribute as specified in mPDF documentation.
The correct code should be:
QUESTION
I've been trying to use MapView inside a ViewPager fragment and I've encountered a weird bug. MapView keeps glitching like it's trying to re-render and stretching the map weirdly; however, while using zoom/gestures, it's fine. The moment it stops moving it starts glitching again. On Nexus 7 SDK 22 emulator it works fine, while it seems to fail on most of the other emulators/physical devices. It seems it's a hardware rather than a SDK problem. I also tried to just put a SupportMapFragment inside the ViewPager and it behaves the exact same way. Disabling hardware acceleration in the manifest reduces the problem, but it doesn't eliminate it. Country names keep flickering, and the whole screen has a black flicker every few seconds, rather than the stretchy/glitchy bug that happens without the hardware acceleration workaround.
MapViewFragment
...ANSWER
Answered 2020-Mar-16 at 14:05Resolved by removing viewpager altogether and manually inflating fragments.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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Install Stretchy
PHP requires the Visual C runtime (CRT). The Microsoft Visual C++ Redistributable for Visual Studio 2019 is suitable for all these PHP versions, see visualstudio.microsoft.com. You MUST download the x86 CRT for PHP x86 builds and the x64 CRT for PHP x64 builds. The CRT installer supports the /quiet and /norestart command-line switches, so you can also script it.
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