intcache | Turn uncachable page objects into cacheable links | Caching library
kandi X-RAY | intcache Summary
kandi X-RAY | intcache Summary
Turn uncachable page objects into cacheable links. Pages that contain uncachable content elements (INT-objects, uncached plugin content) are delivered with a no-cache header to the user. This extension replaces the uncachable content elements and provides urls to fetch the content asynchronous. The content is replaced either as.
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Top functions reviewed by kandi - BETA
- Replaces ints in the page
- Renders the page .
- Set the page not found .
- Create hash base parameters
intcache Key Features
intcache Examples and Code Snippets
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QUESTION
I'm able to run a server with the Pixelmon mod in the way they instruct, ie. using the forge launcher. I'd like to write a side mod for Pixelmon and am attempting to run the forge server in Eclipse. The server and client run fine with my own mod or no additional mods aside from the ones packaged for modding with forge, but it crashes when I put the pixelmon jar in the mods folder (see trace below).
What I've checked so far:
- forge version 2705 is correct for Pixelmon 6.3.1
- using Java 8
- no .zip extension on the jar file
- didn't extract the jar file
- no OOM issues
- Minecraft 1.12.2 is correct for Pixelmon 6.3.1
Any thoughts on what I may be doing wrong and can try next?
(from the crash log)
A detailed walkthrough of the error, its code path and all known details is as follows: ...ANSWER
Answered 2018-Jul-04 at 23:15An aside about obfuscated names
Minecraft has 3 levels of naming:
- Notch Names - these are the names of methods and fields that Minecraft uses when distributed. Often things like
a.aa
andb.cf2
. This is the fully obfuscated state- SRG Names - these are the names given to methods and fields by the runtime deobfuscation process that Forge performs when you run the game. Compiled mods use these names, as they are consistent across minor versions
- MCP Names - these are the human readable names you see inside Eclipse. These names are supplied by hand when someone figures out what a field or method does via the MCP Bot on IRC. Installing the Forge development environment with the MDK grabs the "current" mappings when you run
gradlew setup
In order to run a mod in the development environment you need to deobfuscate it first, changing SRG names into MCP names, so that it can run in the development environment.
There are a couple ways of doing this:
- Acquire a "sources" jar from the mod's author (subject to the whims of the author; may or may not be public or open source, have an API, etc. etc.)
- Use Code Chicken Core to perform a runtime deobf in Eclipse (may or may not work; note: you want the sources jar)
- Using a tool like BON2 (never used it, should work)
- use Gradle to deobfuscate the mod (should always work)
The problem with option 4 here, is that while I know it's possible I can't (and haven't been able to for some time) find the necessary instructions. The things I can find now, posted by people who would know how to do 4 are suggesting doing 3.
QUESTION
I have been testing some code locally and read through quite a bit of SO posts but I am a bit confused still how MemoryCache works in certain scenarios. So the question relates to the following code:
...ANSWER
Answered 2018-Mar-02 at 16:44MemoryCache
(or any other entity that stores values) will not magically update content of the List when you set entry with the same name to different value. I.e. what if you do MemoryCache.Set("ints", 42, policy);
instead?
Looks like you expect value (intsCached
) to be computed long after it is assigned to:
QUESTION
Let's say I have this Observable situation:
...ANSWER
Answered 2017-May-20 at 22:16There is a specialized flatMap
for this use-case:
The second parameter combines the results from the flatmap with the item that caused them to be emitted.
So the updated example is
QUESTION
I started setting up my mod, (FML events client/server classes) but it gave me this error when I started minecraft:
...ANSWER
Answered 2017-Apr-27 at 12:14The problem is in your Variables class
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