packager-skeleton | creating Laravel packages with Laravel Packager | Build Tool library

 by   Jeroen-G PHP Version: Current License: Non-SPDX

kandi X-RAY | packager-skeleton Summary

kandi X-RAY | packager-skeleton Summary

packager-skeleton is a PHP library typically used in Utilities, Build Tool, Laravel, Boilerplate applications. packager-skeleton has no bugs, it has no vulnerabilities and it has low support. However packager-skeleton has a Non-SPDX License. You can download it from GitHub.

Skeleton for creating Laravel packages with Laravel Packager
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            kandi-support Support

              packager-skeleton has a low active ecosystem.
              It has 21 star(s) with 34 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 4 have been closed. On average issues are closed in 36 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of packager-skeleton is current.

            kandi-Quality Quality

              packager-skeleton has 0 bugs and 0 code smells.

            kandi-Security Security

              packager-skeleton has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              packager-skeleton code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              packager-skeleton has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              packager-skeleton releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.
              packager-skeleton saves you 12 person hours of effort in developing the same functionality from scratch.
              It has 36 lines of code, 0 functions and 7 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            packager-skeleton Key Features

            No Key Features are available at this moment for packager-skeleton.

            packager-skeleton Examples and Code Snippets

            No Code Snippets are available at this moment for packager-skeleton.

            Community Discussions

            QUESTION

            Could NOT find Boost (missing: python3) (found version "1.76.0") - CMake Windows
            Asked 2022-Mar-30 at 15:49

            I need help solving this cmake boost python3 find problem when trying to compile cv_bridge from ros2, which uses a build tool called colcon and in turn CMake. The colcon build error message:

            ...

            ANSWER

            Answered 2021-Dec-08 at 13:20

            I was able to solve it (after a few days of suffering) using precompiled Boost 1.74 and by changing the boost/python related parts of cv_bridge/CMakeLists.txt to:

            Source https://stackoverflow.com/questions/69910958

            QUESTION

            RCT-Folly error when using hermes with iOS
            Asked 2022-Mar-20 at 03:32

            When enabling hermes in the Podfile and rebuilding the build it fails due to RCT-Folly. No idea what it does.

            To re-initialise everything I use the following:

            rm -rf node_modules && rm package-lock.json && npm install && cd ios && rm -rf Pods && rm Podfile.lock && pod deintegrate && pod setup && pod install && cd ..

            I also start the metro bundler with:

            npx react-native --reset-cache

            Anyone has a solution?

            The app uses react-native v0.64 and we want to have a better performance using hermes.

            All information:

            ios/Podfile

            ...

            ANSWER

            Answered 2021-Jul-23 at 16:11

            After lots of trial and error I found a working solution. It's a bit strange, but I had to enable Flipper. I did not find a way without it.

            Thanks to this answer: https://github.com/facebook/react-native/issues/31179#issuecomment-831932941 I found out about fixing Pods.

            This is my Podfile now:

            Source https://stackoverflow.com/questions/68497865

            QUESTION

            Getting wix toolset not installed error in azure devops upon building wixproj
            Asked 2022-Mar-09 at 18:58

            I am creating an MSI installer with Wix and wrote a task in the azure DevOps pipeline which builds the MSI solution file using MSBuild. When the code is pushed to remote the pipeline runs the task but my task returns the error saying WiX toolset is not installed hence the build fails. Though it is assured that the MSBuild task works as it is building other projects in the solution.

            ...

            ANSWER

            Answered 2022-Mar-09 at 18:02

            Check this article from the official wix documentation.

            Source https://stackoverflow.com/questions/71406387

            QUESTION

            Android Studio Disconnects From Physical Device
            Asked 2022-Mar-06 at 15:11

            Android Studio Bumblebee (2021.1.1) was released stably on 25 January 2022 bundled with a new Device Manager (accompanying new support for Android 11+ device debugging over WIFI). I jumped on this stable release, updating from Android Studio Arctic Fox (2020.3.1 Patch 4).

            Unfortunately however, since updating, physical devices/handsets don't remain connected to Android Studio for the purpose of debugging. I can confirm that the issue was introduced from Android Studio Bumblebee onwards (occurring in Beta and Canary builds also). I've reproduced the issue on Android Studio Bumblebee (Stable), Chipmunk (Beta), and Dolphin (Canary), but Android Studio Arctic Fox (superseded Stable) continues to work just fine.

            The issue occurs soon after opening Android Studio (Bumblebee+) with one of my physical devices connected. Everything appears fine initially and I may even have enough time to deploy my project to the handset, before the device disappears from Android Studio (as if I'd physically disconnected the USB cable from my computer or from the handset itself).

            I've tried a fair few things in an attempt to determine a root cause. These include testing:

            • With different USB cables.
            • With different handsets (both varying makes and models).
            • With various versions of the Android Studio IDE (as mentioned above).
            • Plugging the USB cables into different USB ports on my computer.
            • Rebooting handsets and my computer.
            • Restarting Android Studio.
            • Invalidating caches and restarting Android Studio.
            • adb kill-server then adb start-server.
            • Revoking/reaccepting USB debugging authorization.
            • Reinstalled build tools/platform tools, and ADB.
            • A great number of further possibilities, to no avail.

            I searched and read through remotely similar issues, including (but not limited to) these:

            This particular comment in one of the above issues clued me onto a possible root cause:

            I have been fighting for a few days with adb not seeing my device. After trying many other posted solutions, I discovered that the issue was with Chrome also trying to connect its debugger to a web view. If Chrome is connected using chrome://inspect, then adb seems to disconnect. Quitting Chrome resolves the issue. Then I can connect with Android Studio and then restart Chrome and reconnect. Hope this helps someone else.

            However I've been unable to do anything with the above discovery, other than close Google Chrome, and hope for the best. Obviously this isn't an ideal solution. It appears as though the moment Google Chrome shows the connected physical device in the chrome://inspect/#devices page, the physical device promptly becomes unavailable through Android Studio.

            I've jumped back to Android Studio Arctic Fox (2020.3.1 Patch 4) for the moment, however this brings with it other issues (my current core project targets the latest SDK version, which requires the updated IDE).

            Absolutely any help with this would be insanely appreciated. I've exhausted just about every avenue that I can think of!

            ...

            ANSWER

            Answered 2022-Feb-01 at 17:29

            I solved the problem by disabling

            Settings -> Build, Execution, Deployment -> Debugger -> "Enable adb mDNS for wireless debugging"

            Source https://stackoverflow.com/questions/70936120

            QUESTION

            How to hack conda for Anaconda3 Python to ignore package dependencies? Modified conda-meta package JSON depends flag, but it's not enough
            Asked 2022-Mar-03 at 23:39

            Alright I have a package Pythran which is a Python to C++ (PYD module) complier. The package itself on conda-forge says it requires clang and clangxx. BUT I have MS Build Tools clang-12 already installed, so these packages are not used at all.

            Now every time I go to conda install [package_name] it tells me my environment is inconsistent, because I force removed the clang libraries I don't need (or want) via a:

            ...

            ANSWER

            Answered 2022-Mar-01 at 00:36
            Dummy Packages

            The cleaner solution is to create a dummy package that one can install as an indicator that the corresponding software is already available on the system. This is what Conda Forge provides for the mpich package. Specifically, they provide an external build (see recipe), that one installs with

            Source https://stackoverflow.com/questions/71302220

            QUESTION

            unable to install pyodbc using python 3.10 in windows 10
            Asked 2022-Feb-24 at 20:07

            I get this Error when I try to install Pyodbc , I have already install visual studio and I have Microsoft Visual C++ 12 , 15-19 in my machine but still its giving this error.

            ...

            ANSWER

            Answered 2021-Nov-12 at 13:38

            The current release of pyodbc (4.0.32) does not have pre-built wheel files for Python 3.10. The easiest way to get it installed at the moment is to download the appropriate wheel from

            https://www.lfd.uci.edu/~gohlke/pythonlibs/#pyodbc

            and then install it. For example, if you are running 64-bit Python then you would download the 64-bit wheel and use

            Source https://stackoverflow.com/questions/69943254

            QUESTION

            How to register QObject class in CMake with qt_add_qml_module?
            Asked 2022-Feb-21 at 07:35

            I have a QObject derived class Expense that I use in QML like this.

            ...

            ANSWER

            Answered 2022-Feb-21 at 07:35

            You just need to add QML_ELEMENT to your QObject-derived Expense class's header and make sure you have moc enabled in your CMakeLists.txt. In application case it doesn't matter if the expense.h/cpp sources are included via qt_add_executable or qt_add_qml_module. I think it's clearer to add them to qt_add_qml_module SOURCES. Then you just import module URI in you QML file. In the example below I'm printing out property value from Expense object in QML.

            CMakeLists.txt

            Source https://stackoverflow.com/questions/71182775

            QUESTION

            Flutter does not include Native Debug Symbols
            Asked 2022-Feb-19 at 21:44

            Building my app using flutter on android studio, and when I upload my app bundle (made via flutter build appbundle, the message pops up:

            ...

            ANSWER

            Answered 2022-Feb-19 at 21:44

            Turns out the problem is occurring, for some reason, due to my usage of gradle plugin 7.1.1. Changing classpath 'com.android.tools.build:gradle:7.1.1' to 'classpath 'com.android.tools.build:gradle:4.1.3'` fixes my problem. The google play console recognizes the native debug symbols within the app bundle. It's unclear why, except within the app bundle, the directory BUNDLE-METADATA contains the directories:
            Using 7.1.1:

            Source https://stackoverflow.com/questions/71179303

            QUESTION

            The function pointer is changing its own address
            Asked 2022-Feb-17 at 07:53

            I am first time using function pointers and ran into a weird problem. I am writing a code for STM32G4xx. The main idea is to transmit and receive data through LPUART. I have implemented simple FSM to handle TX and RX. LPUART configured in DMA interrupt mode. I have typedef the function pointer and declared the three function pointer variables (ISR handles) in main.h file as follow:

            ...

            ANSWER

            Answered 2022-Feb-17 at 07:53

            As per @Lundin's suggestion, I have put a watchpoint on lpuart_dma_rx_tc_isr_clback function pointer variable. It exposed the out of index bug in my code. The bug is inside while loop in main.c.

            Source https://stackoverflow.com/questions/71139143

            QUESTION

            Running into an error when trying to pip install python-docx
            Asked 2022-Feb-06 at 17:04

            I just did a fresh install of windows to clean up my computer, moved everything over to my D drive and installed Python through Windows Store (somehow it defaulted to my C drive, so I left it there because Pycharm was getting confused about its location), now I'm trying to pip install the python-docx module for the first time and I'm stuck. I have a recent version of Microsoft C++ Visual Build Tools installed. Excuse me for any irrelevant information I provided, just wishing to be thorough. Here's what's returning in command:

            ...

            ANSWER

            Answered 2022-Feb-06 at 17:04

            One of the dependencies for python-docx is lxml. The latest stable version of lxml is 4.6.3, released on March 21, 2021. On PyPI there is no lxml wheel for 3.10, yet. So it try to compile from source and for that Microsoft Visual C++ 14.0 or greater is required, as stated in the error.

            However you can manually install lxml, before install python-docx. Download and install unofficial binary from Gohlke Alternatively you can use pipwin to install it from Gohlke. Note there may still be problems with dependencies for lxml.

            Of course, you can also downgrade to python3.9.

            EDIT: As of 14 Dec 2021 the latest lxml version 4.7.1 supports python 3.10

            Source https://stackoverflow.com/questions/69687604

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install packager-skeleton

            You can download it from GitHub.
            PHP requires the Visual C runtime (CRT). The Microsoft Visual C++ Redistributable for Visual Studio 2019 is suitable for all these PHP versions, see visualstudio.microsoft.com. You MUST download the x86 CRT for PHP x86 builds and the x64 CRT for PHP x64 builds. The CRT installer supports the /quiet and /norestart command-line switches, so you can also script it.

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            gh repo clone Jeroen-G/packager-skeleton

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            git@github.com:Jeroen-G/packager-skeleton.git

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