v11 | php library to read ESR v11 files
kandi X-RAY | v11 Summary
kandi X-RAY | v11 Summary
THIS LIBRARY IS ABANDONED AND WILL NO LONGER RECEIVE UPDATES. The v11 format is replaced by the camt format. is a library to use for that. This is a php library to read ESR v11 files, Swiss banking payments. (BESR/VESR/ESR - Einzahlungsscheine mit Referenznummer einlesen).
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Top functions reviewed by kandi - BETA
- Validate the file
- Create a transaction record
- Get custom reference number .
- Create a Transaction object
- Returns the signed amount .
- Set internal bank reference
- Set the amount
- Returns the receipt type .
- Get transaction type
v11 Key Features
v11 Examples and Code Snippets
{
"require": {
"ticketpark/v11": "^1.0"
}
}
$ php composer.phar update ticketpark/v11
Community Discussions
Trending Discussions on v11
QUESTION
For reference:
Device- MacBook; I normally work with windows. I haven't had any issues with compatibility.
OS- Big Sur v11.5.2
Excel Ver.- 16.60
File Type- xlsm
Operation detail:
I need Column Range D4:D26 to Input date stamp when any value is input to corresponding cells in column C.
Problem:
I have this code-
...ANSWER
Answered 2022-Apr-14 at 16:54Two immediate issues:
- You need to test
If Not Intersect(Target, rngA) Is Nothing
first. That is, you need to test whetherTarget
and column D intersect, before you attempt to use.Value
. - You're modifying the worksheet inside the
Worksheet_Change
event handler, causing the event to fire again. Normally one usesApplication.EnableEvents = False
to avoid this.
QUESTION
I'm trying to analyze my tensorflow application. The training runs well, but I get Failed to load libcupti (is it installed and accessible?)
if I open the Profile-Tab in Tensorboard.
My configuration is:
- Windows 10
- Python 3.9.7
- Tensorflow 2.6.0
- CUDA Toolkit 11.2
- cuDNN 8.1.1 (installed as here by copying files as described)
- Visual Studio Professional 2019
CUDA_PATH
is C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.2
My Path-Variable contains:
C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.2\bin
C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.2\libnvvp
C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.2\extras\CUPTI\lib64
C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.2\include
C:\Program Files\NVIDIA Corporation\Nsight Systems 2020.4.3\target-windows-x64
conda list
(only relevant packages):
ANSWER
Answered 2022-Mar-21 at 18:36Hidden in the log output of jupyter I found an this error message: Could not load dynamic library 'cupti64_113.dll': dlerror: cupti64_113.dll not found
With this error message and that hint I was able to solve the problem:
I copied cupti64_2020.3.0.dll
in C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.2\extras\CUPTI\lib64
and renamed it to cupti64_113.dll
and now the profiler works.
QUESTION
I am new to Vaadin framework and I was wondering if there is a way of catching the deafult click event of an Anchor? (Vaadin14, Java only - v11)
I know i can do this:
...ANSWER
Answered 2021-Jul-26 at 12:50Are you actually using the anchor as a link or as a button? If the latter, you could just use a Button and style it as a link.
Answer to your questions:
- the way you did,
addEventListener("click", e ->
download.getElement().callFunction("click")
(the same asclickInClient
)- I don't think it matters for you. All you need is to react to the event and if you need some data, you can use
addEventData()
You could alternatively try to subclass Anchor
implementing the ClickNotifier
mixin interface which would provide you with the addClickListener()
method, also you could then fire this ClickEvent
manually, as is done in button's click()
QUESTION
The code below shows how I am accomplishing this right now, but I am wondering if there is a way to do this with less code by using col1:col12, or something like that. I tried googling and couldn't figure it out.
MRE:
...ANSWER
Answered 2022-Feb-26 at 17:11Here you can use mutate()
with c_across()
to query all the columns in your condition.
QUESTION
mounted() {
this.initMap();
},
methods: {
initMap() {
this.map = L.map('mapContainer').setView([48.856663, 2.351556], 12);
this.tileLayer = L.tileLayer(
"https://api.mapbox.com/styles/v1/{id}/tiles/{z}/{x}/{y}?access_token={accessToken}",
{
attribution: 'CC-BY-SA, Imagery (c) Mapbox',
maxZoom: 18,
id: "mapbox/satellite-streets-v11",
accessToken: "token",
}
);
this.tileLayer.addTo(this.map);
var drawnItems = new L.FeatureGroup();
this.map.addLayer(drawnItems);
var drawControl = new L.Control.Draw({
edit: {
featureGroup: drawnItems
}
});
this.map.addControl(drawControl);
this.map.on(L.Draw.Event.CREATED, function(event){
let layer = event.layer;
console.log(`start ${layer}`);
drawnItems.addLayer((layer))
})
},
},
}
...ANSWER
Answered 2021-Dec-24 at 08:38I use a similar code to draw a polygon on a basemap and have a similar issue when using Vue3 with leaflet and leaflet-draw. After drawing a polygon, I get a bunch of errors in the console, probably triggered by a mouseover event.
QUESTION
Q1: The programming guide v11.6.0 states that the following code pattern is valid on Volta and later GPUs:
...ANSWER
Answered 2022-Feb-17 at 17:10Q1:
Why so?
This is an exceptional case. The programming guide doesn't give a complete description of the detailed behavior of __shfl_sync()
to understand this case (that I know of), although the statements given in the programming guide are correct. To get a detailed behavioral description of the instruction, I suggest looking at the PTX guide:
shfl.sync will cause executing thread to wait until all non-exited threads corresponding to membermask have executed shfl.sync with the same qualifiers and same membermask value before resuming execution.
Careful study of that statement may be sufficient for understanding. But we can unpack it a bit.
- As already stated, this doesn't apply to compute capability less than 7.0. For those compute capabilities, all threads named in member mask must participate in the exact line of code/instruction, and for any warp lane's result to be valid, the source lane must be named in the member mask and must not be excluded from participation due to forced divergence at that line of code
- I would describe
__shfl_sync()
as "exceptional" in the cc7.0+ case because it causes partial-warp execution to pause at that point of the instruction, and control/scheduling would then be given to other warp fragments. Those other warp fragments would be allowed to proceed (due to Volta ITS) until all threads named in the member mask have arrived at a__shfl_sync()
statement that "matches", i.e. has the same member mask and qualifiers. Then the shuffle statement executes. Therefore, in spite of the enforced divergence at this point, the__shfl_sync()
operation behaves as if the warp were sufficiently converged at that point to match the member mask.
I would describe that as "unusual" or "exceptional" behavior.
If so, the programming guide also states that "if the target thread is inactive, the retrieved value is undefined" and that "threads can be inactive for a variety of reasons including ... having taken a different branch path than the branch path currently executed by the warp."
In my view, the "if the target thread is inactive, the retrieved value is undefined" statement most directly applies to compute capability less than 7.0. It also applies to compute capability 7.0+ if there is no corresponding/matching shuffle statement elsewhere, that the thread scheduler can use to create an appropriate warp-wide shuffle op. The provided code example only gives sensible results because there is a matching op both in the if
portion and the else
portion. If we made the else
portion an empty statement, the code would not give interesting results for any thread in the warp.
Q2:
On GPUs with current implementation of independent thread scheduling (Volta~Ampere), when the if branch is executed, are inactive threads still doing NOOP? That is, should I still think of warp execution as lockstep?
If we consider the general case, I would suggest that the way to think about inactive threads is that they are inactive. You can call that a NOOP if you like. Warp execution at that point is not "lockstep" across the entire warp, because of the enforced divergence (in my view). I don't wish to argue the semantics here. If you feel an accurate description there is "lockstep execution given that some threads are executing the instruction and some aren't", that is ok. We have now seen, however, that for the specific case of the shuffle sync ops, the Volta+ thread scheduler works around the enforced divergence, combining ops from different execution paths, to satisfy the expectations for that particular instruction.
Q3:
Is synchronization (such as __shfl_sync, __ballot_sync) the only cause for statement interleaving (statements A and B from the if branch interleaved with X and Y from the else branch)?
I don't believe so. Any time you have a conditional if-else construct that causes a division intra-warp, you have the possibility for interleaving. I define Volta+ interleaving (figure 12) as forward progress of one warp fragment, followed by forward progress of another warp fragment, perhaps with continued alternation, prior to reconvergence. This ability to alternate back and forth doesn't only apply to the sync ops. Atomics could be handled this way (that is a particular use-case for the Volta ITS model - e.g. use in a producer/consumer algorithm or for intra-warp negotiation of locks - referred to as "starvation free" in the previously linked article) and we could also imagine that a warp fragment could stall for any number of reasons (e.g. a data dependency, perhaps due to a load instruction) which prevents forward progress of that warp fragment "for a while". I believe the Volta ITS can handle a variety of possible latencies, by alternating forward progress scheduling from one warp fragment to another. This idea is covered in the paper in the introduction ("load-to-use"). Sorry, I won't be able to provide an extended discussion of the paper here.
EDIT: Responding to a question in the comments, paraphrased "Under what circumstances can the scheduler use a subsequent shuffle op to satisfy the needs of a warp fragment that is waiting for shuffle op completion?"
First, let's notice that the PTX description above implies some sort of synchronization. The scheduler has halted execution of the warp fragment that encounters the shuffle op, waiting for other warp fragments to participate (somehow). This is a description of synchronization.
Second, the PTX description makes allowance for exited threads.
What does all this mean? The simplest description is just that a subsequent "matching" shuffle op can/will be "found by the scheduler", if it is possible, to satisfy the shuffle op. let's consider some examples.
Test case 1: As given in the programming guide, we see expected results:
QUESTION
I'm about to update our project's dependencies and found out docx4j has changed it's interface of class FlatOpcXmlCreator
. The get()
method is now not only deprecated but completely deactivated as the following docx4j code snippet shows:
ANSWER
Answered 2022-Feb-04 at 21:37For an example of what to do now, please see https://github.com/plutext/docx4j/blob/master/docx4j-core/src/main/java/org/docx4j/openpackaging/packages/OpcPackage.java#L735
QUESTION
ANSWER
Answered 2022-Feb-12 at 13:17The only problem is that there are Heywood cases, so the fa analysis isn't trustworthy.
QUESTION
I am working on mapbox-gl marker configuration. It is not working properly when I add marker it goes at the bottom of the page and there is also problem with zoom-in and zoom-out when I zoom-in the map the marker is moving not stick to its position. Here is my implementation
...ANSWER
Answered 2022-Feb-04 at 09:39You may be missing the js and css for the mapbox-gl please put these in index.html it will work.
QUESTION
Apparently, the constexpr std::string has not been added to libstdc++ of GCC yet (as of GCC v11.2).
This code:
...ANSWER
Answered 2022-Jan-03 at 21:36C++20 supports allocation during constexpr time, as long as the allocation is completely deallocated by the time constant evaluation ends. So, for instance, this very silly example is valid in C++20:
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