Strong-Type | type support for basic PHP types | Web Framework library

 by   chippyash PHP Version: Current License: BSD-3-Clause

kandi X-RAY | Strong-Type Summary

kandi X-RAY | Strong-Type Summary

Strong-Type is a PHP library typically used in Server, Web Framework applications. Strong-Type has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Strong (or hard) type support for basic PHP types. Cut down on input error. Avoid PHP 7 upgrade issues
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            kandi-support Support

              Strong-Type has a low active ecosystem.
              It has 6 star(s) with 3 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. On average issues are closed in 651 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Strong-Type is current.

            kandi-Quality Quality

              Strong-Type has no bugs reported.

            kandi-Security Security

              Strong-Type has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Strong-Type is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Strong-Type releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Strong-Type and discovered the below as its top functions. This is intended to give you an instant insight into Strong-Type implemented functionality, and help decide if they suit your requirements.
            • Create complex type from polar co - ordinates
            • Return modulus
            • Create RationalType from float
            • Get the prime factors of a number
            • Sets values from type map
            • Get polar quadrant
            • Filter a value
            • Create a super int type instance .
            • Stops the error stack .
            • Get current value
            Get all kandi verified functions for this library.

            Strong-Type Key Features

            No Key Features are available at this moment for Strong-Type.

            Strong-Type Examples and Code Snippets

            No Code Snippets are available at this moment for Strong-Type.

            Community Discussions

            QUESTION

            Is there a way to type an object parsed from json in qml
            Asked 2021-May-28 at 20:14

            The json document is like this. I want to define a class for it in qml, just like the interface keyword in typescript does.

            ...

            ANSWER

            Answered 2021-May-28 at 20:14

            You can create a property var and assign it as a list/array/vector to hold pResult. To populate this list, you can create a "class B" Component, and dynamically create instances of this class them when parsing your JSON object.

            Using your code structure, here is an updated version of ScannerResult.qml:

            Source https://stackoverflow.com/questions/67738842

            QUESTION

            C++20 behaviour breaking existing code with equality operator?
            Asked 2021-Mar-06 at 02:51

            I ran into this while debugging this question.

            I trimmed it down all the way to just using Boost Operators:

            1. Compiler Explorer C++17 C++20

              ...

            ANSWER

            Answered 2021-Jan-10 at 00:27

            Indeed, C++20 unfortunately makes this code infinitely recursive.

            Here's a reduced example:

            Source https://stackoverflow.com/questions/65648897

            QUESTION

            Determine the actual used size of an array
            Asked 2020-Dec-09 at 14:46

            I have found the usual answer for determining the size on an array - 'variable = sizeof buffer/sizeof *buffer;' or similar which gives the declared size

            Other than passing a counter variable around when an array is 'filled', is there a way (a command or function - something similar to the above 1 liner) to find the used number of elements in a given array?

            And I don't mean searching for an end of line character or implementing a circular buffer. I only expect between 5 and 25 Bytes in any given transaction.

            Edit:- for omissions in original post (as requested)

            Language C (via Atmel Studio) 8bit Bytes (non characters) I don't know the meaning of 'strong-typed' and 'associative', but eventually it will be semi random bytes from a device and not fixed numbers like in a string Fixed size declared array (ultimately volatile)

            Thanks

            ...

            ANSWER

            Answered 2020-Dec-09 at 14:46

            The C standard generally does not provide any way for tracking or determining which or how many elements of an array are used.

            Source https://stackoverflow.com/questions/65217798

            QUESTION

            Does Polymorphic Slicing occur when Derived Object declares no New Members
            Asked 2020-Aug-25 at 06:02

            Does slicing occur in polymorphism, if you store a derived class by value, but the derived class has no extra members?

            For example, if I have a class Base. But I want a custom constructor, so I implement Custom, like so:

            ...

            ANSWER

            Answered 2020-Aug-24 at 21:26

            Does slicing occur in polymorphism, if you store a derived class by value, but the derived class has no extra members?

            Yes.

            It's quite another matter that you don't see any significant loses in your posted code. The metrics you are using to compare the objects indicate as though nothing got lost because of object slicing. However, if you look at the objects in a debugger, you will most likley notice that objects are of different types. The effects of object slicing become apparent in that environment.

            I would recommend not creating a derived class just for the convenience of constructing an object of the base class. Use of one or more non-member functions is more appropriate.

            Source https://stackoverflow.com/questions/63568277

            QUESTION

            How to handle circular references between related objects from different modules in Python?
            Asked 2020-Apr-14 at 08:47

            In an effort to improve my (beginner) Python skills I started a pet project and now I am having trouble with circular import issues.

            The pet project is a little pokemon-esque game that features among other things teams of animals wearing weapons. The relationship chain: team -> animal -> weapon (a team consists of a few animals, each animal wields a weapon). To avoid overly huge classes I decided to spread the very different classes of animal and weapon over two files and I use import to access each other. Coming from Java I like to strong-type variables, arguments, and parameters.

            So stripped down a bit, my classes weapons.py and animals.py look like this:

            ...

            ANSWER

            Answered 2020-Apr-09 at 08:41

            To get an idea of how to structure your code you could think in terms of composition, aggregation, association.

            What is the difference between association, aggregation and composition?

            https://www.visual-paradigm.com/guide/uml-unified-modeling-language/uml-aggregation-vs-composition/

            Still there are several possibilities, you need to decide which is the most important one (owner HAS A weapon, weapon HAS A owner).

            Say every weapon only has one owner at a time, how to you want to access the weapon?

            owner.weapon -> then you know the owner

            Or you could keep a reference to the owner as attribute of the weapon:

            weapon.owned_by -> maybe use an id here not a reference to the actual class, that's what your current problem is, right?

            Does a weapon exist without an owner? Then look at Composition:

            Composition implies a relationship where the child cannot exist independent of the parent.

            Example for a composition: House (parent) and Room (child). Rooms don't exist without a house.

            Example for not a composition: Car and Tire. Tires exist without cars.

            A general thread on why to better avoid circular references: https://softwareengineering.stackexchange.com/questions/11856/whats-wrong-with-circular-references

            You can also try to consider the Dependency Inversion (Injection Principle) (see here or here). I think you already tried that in your first approach (passing a Weapon instance into Animal). The idea was fine, but maybe you need another layer inbetween.

            Another thing, coming from Java you are used to getters and setters. That is not that popular in Python, (but you could do it).

            Your approach:

            Source https://stackoverflow.com/questions/61075991

            QUESTION

            Function with a default argument based on another argument
            Asked 2020-Apr-07 at 12:48

            Given this JavaScript function:

            ...

            ANSWER

            Answered 2020-Apr-07 at 12:48

            Here is a proposition, using union types :

            Source https://stackoverflow.com/questions/61080026

            QUESTION

            How to encode a list of types to be used for template parameters?
            Asked 2019-Sep-30 at 20:32

            Considering the following code, where I define a strong-typed enum Fruit, as well as several PeelerX classes:

            ...

            ANSWER

            Answered 2019-Aug-23 at 09:12

            The first part of this answer just shows how to encode a sequence of types at compile time and iterate, part 2 shows how to use it with your example.

            Part 1 : Pattern Option 1

            If you need everything at compile time look at option 2, otherwise this should suffice. You can use variant like shown here:

            Source https://stackoverflow.com/questions/57594382

            QUESTION

            Loopback 4 What is a Repository?
            Asked 2019-Sep-03 at 15:38

            I am having a hard time understanding the concept of Repositories in Loopback 4 the documentation says:

            A Repository represents a specialized Service interface that provides strong-typed data access (for example, CRUD) operations of a domain model against the underlying database or service.

            but this description doesn't help me fully grasp the idea behind them, Can someone explain in simple terms what it is exactly and provide some examples of similar concepts in other frameworks?

            ...

            ANSWER

            Answered 2019-Sep-03 at 15:38

            When using an ORM (Object Relational Mapper) framework, we represent data as model classes:

            Source https://stackoverflow.com/questions/54382351

            QUESTION

            Cannot find namespace NodeJS after webpack upgrade
            Asked 2019-Mar-19 at 23:41

            I have Angular2 application that is built with WebPack. I upgraded WebPack from v1.8 to v2, and everything seems to be working fine. The only problem is that the old code has the following:

            ...

            ANSWER

            Answered 2017-Mar-22 at 05:16

            For TypeScript@2.0+, use @types:

            Source https://stackoverflow.com/questions/42940954

            QUESTION

            Differentiating std::chrono durations that have the same type and ratio?
            Asked 2018-Dec-02 at 00:20

            I am looking for a strongly typed solution for std::chrono durations. I have duration types that depend on a run-time only value. I use a factory-like class to convert between durations using the runtime value. For example :

            ...

            ANSWER

            Answered 2018-Dec-01 at 21:27

            OK well I've figured out some sort of hack. If you use std::ratio<2,2>, which is equivalent to std::ratio<1,1> anyways, the compiler stops complaining and treats both dseconds and blee as different types.

            I will keep the question open if anyone has a better solution.

            Source https://stackoverflow.com/questions/53574907

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Strong-Type

            Use V5 unless you have a strong reason not to. V5 branch is the default, no further development of ealier versions will take place. Clone this repo, and then run Composer in local repo root to pull in dependencies.

            Support

            The library is released under the GNU GPL V3 or later license.
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