plum | data processing pipeline that helps you to write

 by   cocur PHP Version: v0.1.1 License: MIT

kandi X-RAY | plum Summary

kandi X-RAY | plum Summary

plum is a PHP library. plum has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Plum is a data processing pipeline that helps you to write structured, reusable and well tested data processing code.
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            kandi-support Support

              plum has a low active ecosystem.
              It has 4 star(s) with 0 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              plum has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of plum is v0.1.1

            kandi-Quality Quality

              plum has no bugs reported.

            kandi-Security Security

              plum has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              plum is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              plum releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed plum and discovered the below as its top functions. This is intended to give you an instant insight into plum implemented functionality, and help decide if they suit your requirements.
            • Process item .
            • Filters the file .
            • Get json data .
            • Set header .
            • Increment item write count
            • Get the data .
            • Convert an item .
            • Prepares the container .
            • Finish the session .
            • Returns the number of records .
            Get all kandi verified functions for this library.

            plum Key Features

            No Key Features are available at this moment for plum.

            plum Examples and Code Snippets

            No Code Snippets are available at this moment for plum.

            Community Discussions

            QUESTION

            How to save a VTK render as a .vtk or .stl?
            Asked 2021-Jun-14 at 14:42

            I have created a render of a 3D network initially created in Networkx, however now that I have this render I would ultimately like to export it as a single .stl file. From the code below, how would I be able to combine the glyph, tubes, ball into one file. If it is not possible to export to .stl, .vtk would be fine too as it could be converted in Paraview.

            ...

            ANSWER

            Answered 2021-Jun-14 at 14:42

            VTK has Exporter classes that you can see here: https://vtk.org/doc/nightly/html/classvtkExporter.html

            Of those, I'd say OBJ is the closest to STL. You could export your scene to OBJ and then use MeshLab to convert that OBJ to STL. VRML would work too.

            Source https://stackoverflow.com/questions/67963814

            QUESTION

            Visualizing networkx graph in VTK but nothing is rendering?
            Asked 2021-Jun-13 at 23:39

            I receive no errors when trying to run this code, however nothing is rendered and only a blank screen appears. Please let me know where I have gone wrong. node_pos is a dictionary with all node coordinates keyed to node number, and G is the networkx graph object G. This code is adapted from code found elsewhere from 2005, so had to update some VTK attributes as they were outdated.

            def draw_nxvtk(G, node_pos):

            ...

            ANSWER

            Answered 2021-Jun-13 at 23:39

            QUESTION

            Calculation of the first and third quartile
            Asked 2021-Jun-09 at 14:05

            I'm trying to calculate the mean, standard deviation, median, first quartile and third quartile of the lognormal distribution that I fit to my histogram. So far I've only been able to calculate the mean, standard deviation and median, based on the formulas I found on Wikipedia, but I don't know how to calculate the first quartile and the third quartile. How could I calculate in Python the first quartile and the third quartile, based on the lognormal distribution?

            ...

            ANSWER

            Answered 2021-Jun-08 at 20:07

            Given a log-normal distribution, we want to compute its quantiles. Furthermore, the parameters of the log-normal distribution are estimated from data.

            The script below uses OpenTURNS to create the distribution using the LogNormal class. It takes as inputs arguments the mean and standard deviation of the underlying normal distribution. Then we can use the computeQuantile()method to compute the quantiles.

            Source https://stackoverflow.com/questions/67886115

            QUESTION

            Method returning a string of Arrays with integer and string as parameters
            Asked 2021-May-31 at 21:04

            I am trying to use a method that accepts an integer and then a string and returns a string array. The string is split using a comma delimiter. Each element of the array is supposed to be defaulted to empty before storing the data split by the delimiter.

            My question is what would I put into the for loop to receive that output? or is the for loop even necessary.

            This is what I have so far:

            ...

            ANSWER

            Answered 2021-Jan-22 at 02:00

            Your method parseString must be like this:

            Source https://stackoverflow.com/questions/65838222

            QUESTION

            Python is not calling fucntions properly
            Asked 2021-May-31 at 14:43
                import os
            import random
            import time
            import math
            
            def stringmanipulator(xy, y=40):
                xy= xy.lower()
                x = []
                x = list(xy)
                length = len(x)
                y = int(math.floor(length * (y/100)))
                while(y):
                    r =int(random.random()*(length-1))
                    if(x[r] != '_' and x[r] != ' '):
                        x[r] = '_'
                        y = y-1
                        
                return x
            
            def printcomplement():
                x = int(random.random()*11)
                if(x == 0):
                    print("well done!!")
                elif(x == 1):
                    print("keep going!!")
                elif(x == 2):
                    print("YOU can save him!!")
                elif(x == 3):
                    print("You are the hero no one wanted but everyone deserves.")
                elif(x == 4):
                    print("Genius kid.")
                elif(x == 5):
                    print("You are Smart, not kidding.")
                elif(x == 6):
                    print("You are one who will destroy my carrer  using your intellect.")
                elif(x == 7): 
                    print("The most kind hearted person I have ever seen till now. Yes I am talking about you")
                elif(x == 8):
                    print("You nailed  it.")
                elif(x == 9):
                    print("AND I thought the game was hard.")
                elif(x == 10):
                    print("I will find more difficult words to challenge you with.")
                elif(x == 11):
                    print("How about you put another life on risk after this round.")
                    
                    
            def printdis():
                x = int(random.random()*11)
                if(x == 0):
                    print("Fool")
                elif(x == 1):
                    print("You will end up killing the fool and then I will hang you next.")
                elif(x == 2):
                    print("What a piece of shit you are.")
                elif(x == 3):
                    print("Hey disgrace to humanity.")
                elif(x == 4):
                    print("Don't cry after the man is dead. You killed him, I gave you a chance to save him.")
                elif(x == 5):
                    print("Dumbass!!")
                elif(x == 6):
                    print("You know what it was my mistake to let such an idiot play.")
                elif(x == 7): 
                    print("This is your last game. I don't want fools playing this game.")
                elif(x == 8):
                    print("I see you are already crying.")
                elif(x == 9):
                    print("Even the guy who's life is line is laughing at your  stupidity.")
                elif(x == 10):
                    print("My 120 years old grandma has a sharper brain than yours.")
                elif(x == 11):
                    print("Get lost, YOU useless, moronic, unworthy pile of garbage.")
            
            
            def hangman(i = 0):
                if(i == 0):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      ")
                    print("|      ")
                    print("|        ")
                    print("|       ")
                    print("|       ")
                    print("|")
                
                elif(i == 1):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|        ( ) ")
                    print("|        ")
                    print("|        ")
                    print("|       ")
                    print("|       ")
                    print("|")
                    
                elif(i == 2):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|        ( ) ")
                    print("|         |  ")
                    print("|         | ")
                    print("|       ")
                    print("|       ")
                    print("|")
                
                elif(i == 3):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|        ( ) ")
                    print("|       \\ | / ")
                    print("|         | ")
                    print("|        ")
                    print("|       ")
                    print("|")
                    
                elif(i == 4):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      \\ ( ) /")
                    print("|       \\ | / ")
                    print("|         ")
                    print("|        ")
                    print("|       ")
                    print("|")
                    
                elif(i == 5):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      \\ ( ) /")
                    print("|       \\ | / ")
                    print("|         | ")
                    print("|        / \\")
                    print("|       ")
                    print("|")
                    
                elif(i == 6):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      \\ ( ) /")
                    print("|       \\ | / ")
                    print("|         | ")
                    print("|        / \\")
                    print("|       /   \\")
                    print("|")
                    print("\n\nGAME OVER. You have succesfully killed a person. Better luck next time")
            
            def game(xy, y):
                x=[]
                i = 0
                letter = ''
                x = stringmanipulator(xy, y)
                xy = xy.lower()
                # os.system('cls')
                
                for index in range(len(x)):
                    
                    if(x[index] == '_'):
                        
                        while(letter != x[index]):
                            _= os.system('cls')
                            hangman(i)
                            
                            for char in range(len(x)):
                                print(x[char], end=' ')
                            print("\n")
                         
                            letter = input("Enter the letter in the first blank: ")
                            print(letter+str(i))
                            if(letter == xy[index]):
                                print("complement")
                                x[index] = letter
                         
                            else:
                                printdis()
                                i+=1
                                
                                
            
            
            dictionary ={}
            
            dictionary["films"] = ["A Space OdysseY", "The GodFather", "Citizen Kane", "Raiders of the lost Ark", "Seven Samurai", "There will be Blood", "Casablanca", "Vertigo", "Notorious", "City Lights"]
            
            dictionary["cities"] = ["Tokyo", "Mecca", "Beijing", "London", "Kolkata", "Washington DC", "Mumbai", "Mexico City", "Delhi", "Shanghai"]
            
            dictionary["fruits"] = ["Damson Plum", "Pomelo", "Blood Orange", "Kumquat", "Blackcurrant", "Acerola", "Avocado", "Pomegrenate", "Apple", "Mango"]
            
            dictionary["country"] = ["Djibouti", "Azerbaijan Azerbaijan,", "Venzuela", "Armenia", "Khazakhstan", "Bangladesh", "Saudi Arabia", "United Kingdom", "United States of America", "India"]
            
            dictionary["flowers"] = ["Monkey Face Orchid", "Naked Man Orchid", "Dancing Girls", "Chamber Maids", "Hibiscus", "Marigold", "Tulip", "Lilies", "Daisy", "Hydrangea"]
            
            print("WELCOME TO THE GAME HANGMAN.\n TAKE THE GAME SERIOUSLY SINCE THE LIFE OF A MAN IS DEPENDING ON YOUR KNOWLEDGE. \n\nI DON'T KNOW HOW MANY CHANCE YOU WILL GET, NOT MANY THAT I CAN CONFIRM.\n SO TRY TO SAVE YOUR FELLOW HUMAN OR LET IT BE MY FOOD. HAHAHAHAHAHAHAHAHAH!!!!!!!")
            
            # x = input("Press 1 for films, 2 for cities, 3 for fruits, 4 for country and 5 for flowers (The most beautiful are usually the hardest): ")
            # x = int(x)
            x = int(input("Enter a number between 1 and 5: "))
            if((x < 1) or(x > 5)):
                print("What a moron you are. You couldn't even choose one of the option properly game over good bye, tata, cya")
                x = random.randint(1,5)
                time.sleep(10)
                print("Just kidding you still get to play the game but now I will decide what kind of object you have to guess.")
            
            y = int(input("Enter 40 for easy, 60 for medium and 80 for hard: "))
            
            i = 0
            xy = ""
             
            r = random.randint(0,9)
            
            if(x == 1):
                xy = dictionary["films"][r]
                print("FILMS:")
            elif(x == 2):
                xy = dictionary["cities"][r]
                print("CITIES:")
            elif(x == 3):
                xy = dictionary["fruits"][r]
                print("FRUITS:")
            elif(x == 4):
                xy = dictionary["country"][r]
                print("COUNTRY:")
            elif(x == 5):
                xy = dictionary["flowers"][r]
                print("FLOWERS:")
            # hangman(0)    
            game(xy, y)
            
            ...

            ANSWER

            Answered 2021-May-31 at 14:43

            Running your code os.system('cls') is clearing the screen before the input is read in the loop. This makes it seem that there is no output is being displayed when it's really being overwritten.

            A quick test can be done to confirm that this is the problem. To do this we add another input read in the game function. like so:

            Source https://stackoverflow.com/questions/67767729

            QUESTION

            Posting array of objects to REST API with ReactJS
            Asked 2021-May-28 at 07:30

            I am working on a project in which I need to post a new Course to my API. I tested this with POSTMAN and API works just fine, however when I try to post data using react fetch data is corrupted. While sending single strings like dishName: "pizza" works just fine and is shown in database I cannot manage to send an array of objects. I tried to do it in many ways like:

            ...

            ANSWER

            Answered 2021-May-27 at 21:44

            You are setting the ingredients state as a string, so you are basically 'stringify' a string which will result in JSON SyntaxError. If you want to send an array that way you must specify the array bracket [ and ] in order to make it a valid array.

            To solve it just change:

            Source https://stackoverflow.com/questions/67730171

            QUESTION

            Better way of extending multiple interfaces
            Asked 2021-May-21 at 19:37

            Good evening,

            Just a quick one, I am not that great at typescript and still finding my way around generics. Surely there is a cleaner or neater way of doing the following, what would the best practice be in this scenario?

            ...

            ANSWER

            Answered 2021-May-21 at 19:37

            I expect that "tidy", "neat", and "clean" are in the eye of the beholder. You could refactor the definitions of A and B to be less redundant. For A:

            Source https://stackoverflow.com/questions/67639965

            QUESTION

            Is there a way to extract an attribute using a Nunjucks filter?
            Asked 2021-May-14 at 09:34

            Is there a way of mapping an array by extracting a specific attribute from each element using a Nunjucks filter?

            I'd like to do something like the following, but I can't figure out how to do it using the inbuilt Nunjucks operations.

            Input

            ...

            ANSWER

            Answered 2021-May-14 at 09:34
            const nunjucks  = require('nunjucks');
            const env = nunjucks.configure();
            
            env.addFilter('map', function (arr, prop, ...etc) {
                var f = typeof prop == 'function' ? prop : typeof this.env.filters[prop] == 'function' ? this.env.filters[prop] : (e) => e[prop]; 
                return arr instanceof Array && arr.map(e => f(e, ...etc)) || arr;
            });
            
            const foods = [
                {name: "apple", colour: "green"}, 
                {name: "plum", colour: "purple"}, 
                {name: "cherry", colour: "red"}
            ];
            
            const html = env.renderString(`{{ foods | map('name') }}`, {foods});
            console.log(html);
            

            Source https://stackoverflow.com/questions/67499829

            QUESTION

            I want to find the word between the quotes and change the position
            Asked 2021-May-11 at 17:07

            My plan is to find the bbb in the text and reposition it after extracting the words enclosed in quotes on both sides

            ...

            ANSWER

            Answered 2021-May-11 at 17:07

            You need to use re.sub to achieve this. Also you need to use \1 \2 \3 and so on. Like this

            Source https://stackoverflow.com/questions/67487005

            QUESTION

            How to animate the filtering of a list using useTransition in react-spring
            Asked 2021-May-04 at 06:58

            I am trying to animate the transition of a list when filtered using the new useTransition hook changes in react-spring v9.x so that as list items are filtered the remaining items move to their new positions.

            So far I have managed to get components in the list to fade in and out but the remaining components just jump to their new positions instantly once the fade out animation has completed. I have not been able to change this.

            How do I animate the remaining components to smoothly move to their new locations?

            Here is a code sandbox link to the current code.

            You can see the jumping effect clearest if you type 'p' into search bar and watch the component with the name Plum jump up after a short delay.

            App.js

            ...

            ANSWER

            Answered 2021-May-04 at 06:58

            You can achieve that effect by hiding the filtered elements with max-height (along with fade). This way the items will "collapse" rather than just fade so remained elements will "slide" up.

            The transision

            Source https://stackoverflow.com/questions/67351865

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install plum

            You can download it from GitHub.
            PHP requires the Visual C runtime (CRT). The Microsoft Visual C++ Redistributable for Visual Studio 2019 is suitable for all these PHP versions, see visualstudio.microsoft.com. You MUST download the x86 CRT for PHP x86 builds and the x64 CRT for PHP x64 builds. The CRT installer supports the /quiet and /norestart command-line switches, so you can also script it.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/cocur/plum.git

          • CLI

            gh repo clone cocur/plum

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            git@github.com:cocur/plum.git

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