theforce | An autocomplete library for PHP | Autocomplete library

 by   cweagans PHP Version: Current License: No License

kandi X-RAY | theforce Summary

kandi X-RAY | theforce Summary

theforce is a PHP library typically used in User Interface, Autocomplete applications. theforce has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

The Force is an autocompletion tool for PHP. It sort of works right now, and it's not very fast. It's more of a work in progress. Eventually, I hope to get The Force to the point of feature parity with Jedi, the autocompletion library for Python. I'll also be integrating this library with ycmd when it gets to the point of usefulness.
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            kandi-support Support

              theforce has a low active ecosystem.
              It has 19 star(s) with 3 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of theforce is current.

            kandi-Quality Quality

              theforce has no bugs reported.

            kandi-Security Security

              theforce has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              theforce does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              theforce releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed theforce and discovered the below as its top functions. This is intended to give you an instant insight into theforce implemented functionality, and help decide if they suit your requirements.
            • Parse a docblock .
            • Parse a doc tag .
            • Gather metadata from a node .
            • Index all files .
            • Rebuilds the files list .
            • Dispatch input .
            • Enter class method .
            • Set the configuration files .
            • Replaces a visitor by type .
            • Parse a config file
            Get all kandi verified functions for this library.

            theforce Key Features

            No Key Features are available at this moment for theforce.

            theforce Examples and Code Snippets

            No Code Snippets are available at this moment for theforce.

            Community Discussions

            QUESTION

            Can't find where the error is in this JavaScript code. Not very familliar with 'class' syntax
            Asked 2019-Dec-15 at 15:56

            This is the code. It is an assignment from a random stranger that asked me to solve it for him since he saw a post of mine on IG.

            ...

            ANSWER

            Answered 2019-Dec-13 at 00:51

            The bug here is actually just in the condition of your while loop:

            while(this.players.length !== 0 || this.enemies.length !== 0)

            Your condition says to loop while there is at least one player OR there is at least one enemy. So as long as ONE of the arrays is not empty, it will continue to loop.

            But when you first create this.players and this.enemies, they start at different sizes. Then when you remove one entry from each array, eventually one of the arrays is empty before the other.

            Then your code has var randomEnemyIndex = Math.floor(Math.random() * this.enemies.length); which will evaluate to 0 when the array is empty. And when you do this.enemies[0], it returns undefined. When undefined is passed into weapon.attack like weapon.attack(randomPlayer, undefined), then it tries to call applyDamage(dmg) on the undefined, which throws your exception.

            If you modify your code to have the following console logs, you will see the issue:

            Source https://stackoverflow.com/questions/59314103

            QUESTION

            Can internal classes be accessed within other namespaces?
            Asked 2017-Jun-23 at 23:29

            I'm currently reading this book online: http://www.angelfire.com/theforce/chewy0/csharp/Thinking_in_C-Sharp_.pdf

            On page 23 (38 of the PDF document) it states that internal classes cannot be accessed from classes within external namespaces.

            However, in the online Microsoft documentation it states that internal classes are only accessible from the same assembly.

            https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/keywords/internal

            From my understanding, an assembly can contain classes from multiple namespaces. Would this not mean from the Microsoft documentation that internal classes could be accessed across different namespaces?

            Or is it true to say that internal classes are private within both of their respected assemblies and namespaces?

            ...

            ANSWER

            Answered 2017-Jun-23 at 23:24

            Well, the easiest way to answer this was to test it- So I've made 2 namespaces within 1 assembly, and accessed an internal variable.

            Short answer- the Microsoft documentation is correct- it's possible to access an internal variable within the same assembly, even when you have 2 different namesapces.

            Here's the code:

            Source https://stackoverflow.com/questions/44730939

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install theforce

            You can download it from GitHub.
            PHP requires the Visual C runtime (CRT). The Microsoft Visual C++ Redistributable for Visual Studio 2019 is suitable for all these PHP versions, see visualstudio.microsoft.com. You MUST download the x86 CRT for PHP x86 builds and the x64 CRT for PHP x64 builds. The CRT installer supports the /quiet and /norestart command-line switches, so you can also script it.

            Support

            Pull requests, questions, comments, or suggestions are all very welcome. I want this library to be as awesome as possible, and your help could make it happen. In particular, if you're a Python developer, I'd love some help on integration with YCMD. Note that while the goal of this project is to provide fantastic PHP autocomplete functionality, I'm not at all interested in supporting plugins for individual editors. If you want code completion, you should integrate with YCMD instead, as that's the end-goal for this library as well.
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            https://github.com/cweagans/theforce.git

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            gh repo clone cweagans/theforce

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            git@github.com:cweagans/theforce.git

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