mass | Manage many nodes of a cluster at the same time | Runtime Evironment library
kandi X-RAY | mass Summary
kandi X-RAY | mass Summary
is a modularised tool for managing several nodes of a cluster. Open individual SSH terminals to specific groups of nodes of your cluster, a single node, or the whole lot. Do the same with ClusterSSH or virtual terminals in screen. Upload a file to each node or dowload a file from each, prefixed with the hostname. Run a command to conquer the world... or conduct that essential maintenance. Essentially your nodes are one RegEx away. Now, that's what was significant to me. It turns out though that a lot of people find it really useful as a tool for looking up servers. Driving it all is a full programming language that is very different to anything I've seen before. I'm building it to scratch a very specific itch and I doubt the full picture it will be useful to many people. In fact, most of it isn't in the public repo yet. However the foundations, which are already released, are really useful for Sysadmin tasks as described above.
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Top functions reviewed by kandi - BETA
- Registers an event .
- Define macro .
- Process command line arguments
- Process hosts file
- Prints out a string .
- Find and run a macro
- Load a package
- Save store entry to file
- Returns an example
- Sets the core object
mass Key Features
mass Examples and Code Snippets
def newtons_second_law_of_motion(mass: float, acceleration: float) -> float:
"""
>>> newtons_second_law_of_motion(10, 10)
100
>>> newtons_second_law_of_motion(2.0, 1)
2.0
"""
force = float()
try:
def MSAVI(self):
"""
Modified Soil Adjusted Vegetation Index
https://www.indexdatabase.de/db/i-single.php?id=44
:return: index
"""
return (
(2 * self.nir + 1)
- ((2 * self.nir +
Community Discussions
Trending Discussions on mass
QUESTION
I'd like to allow a user to define a template which is interpolated from an object. For example, I have the object:
...ANSWER
Answered 2021-May-23 at 00:42As long as it's just insert field XY and no computation in there, it's fairly simple to build:
QUESTION
I am creating a system dynamics model in AnyLogic to be representative of a water mass balance for a city. One of the important aspects of this is to understand how different conservation measures affect supply-demand relationships. There are 3 different conservation measures and there are five different levels of adoption for each: 0%, 25%, 50%, 75%, and 100%. This makes a total of 125 combinations. I was thinking of linking the 3 parameters to sliders in order to choose the level of adoption, but going through each combination manually appears to be unnecessarily grueling. Does anyone know if it is possible that during run time the model is able to choose the different combinations on its own? If so, how can this be accomplished?
...ANSWER
Answered 2021-Jun-14 at 01:24Parameter variation experiment should be ideal for what you need: https://anylogic.help/anylogic/experiments/parameter-variation.html#parameter-variation-experiment
Create a parameter in main for each measure you want to vary. Then, in the experiment's properties, you can specify the range and step to define the different values you want the parameters to take.
Then, when you run it, all possible combinations will be run.
QUESTION
Using Aids2
dataset from package MASS
, I am applying Ansari-Bradley Non-Parametric Test to test Group Independency by this snippets
ANSWER
Answered 2021-Jun-13 at 04:26Since object like "QuadTypeIndependenceTest"
and "ScalarIndependenceTest"
are created from the results of coin
packages, there is specific function to extract the pvalue, using coin::pvalue(obj)
, Special thanks for pointing @AntoniosK
QUESTION
If have the following code which simulates a ball to Ball collision. My problem is, that the balls bounce against each other. I want to have the balls stick together like snow particles. Does anyone know how to do that?
...ANSWER
Answered 2021-Jun-11 at 12:47void resolveCollision(Particle& particle, Particle& otherParticle) {
float xVelocityDiff = particle.speed.x - otherParticle.speed.x;
float yVelocityDiff = particle.speed.y - otherParticle.speed.y;
float xDist = otherParticle.pos.x - particle.pos.x;
float yDist = otherParticle.pos.y - particle.pos.y;
// Prevent accidental overlap of particles
if (xVelocityDiff * xDist + yVelocityDiff * yDist >= 0) {
// Grab angle between the two colliding particles
float angle = -std::atan2(otherParticle.pos.y - particle.pos.y, otherParticle.pos.x - particle.pos.x);
// Store mass in var for better readability in collision equation
float m1 = particle.mass;
float m2 = otherParticle.mass;
// Velocity before equation
glm::vec3 u1 = rotateVel(particle.speed, angle);
glm::vec3 u2 = rotateVel(otherParticle.speed, angle);
// Velocity after 1d collision equation
glm::vec3 v1(u1.x * (m1 - m2) / (m1 + m2) + u2.x * 2 * m2 / (m1 + m2),
u1.y,
0.0);
glm::vec3 v2(u2.x * (m1 - m2) / (m1 + m2) + u1.x * 2 * m2 / (m1 + m2),
u2.y,
0.0);
// Final velocity after rotating axis back to original location
glm::vec3 vFinal1 = rotateVel(v1, -angle);
glm::vec3 vFinal2 = rotateVel(v2, -angle);
// Swap particle velocities for realistic bounce effect
particle.speed.x = vFinal1.x;
particle.speed.y = vFinal1.y;
otherParticle.speed.x = vFinal1.x;
otherParticle.speed.y = vFinal1.y;
}
}
QUESTION
I have three tables named users
, products
and projects
.
products and projects have one too many relationships
products have id this id belongs to many projects
This is my products.php table
ANSWER
Answered 2021-Jun-11 at 10:33Solved by Project::where('product_id',Product::where('user_id',Auth::id())->pluck('id')->last())->delete(); In ProjectImport
QUESTION
i have this bit complicated xml file.
...ANSWER
Answered 2021-Jun-10 at 10:42Perhaps instead of
QUESTION
Here I am trying to store and edit the product for a specific id. Wher a user can have some product and those products can be edit for this specific user. I have tried to do this but don't know what`s the problem is happening. can someone help me. Thanks in advance this is my ProductController.php
...ANSWER
Answered 2021-Jun-10 at 10:43$table->unsignedBigInteger('product_id')->references('id')->on('products')->onDelete('cascade'); I userd This on projects table
QUESTION
I am new to React, I already have a list of movies in a dropdown but i am trying to fetch the name, age and height from this json data and display it, i am suppose to get all characters that appear in the movie(http://swapi.dev/api/films) and list the name, gender, and height: This is the character list from one of the films i fetched from the api
...ANSWER
Answered 2021-Jun-09 at 10:39this line of code get the error
QUESTION
I see the current chapter of Underactuated: System Identification and the corresponding notebook, and it currently does it through symbolics.
I'd like to try out stuff like system identification using forward-mode automatic differentiation ("autodiff" via AutoDiffXd
, etc.), just to check things like scalability, get a better feel for symbolics and autodiff options in Drake, etc.
As a first steps towards system identification with autodiff, how do I take gradients of MultibodyPlant
quantities (e.g. generalized forces, forward dynamics, etc.) with respect to inertial parameters (say mass)?
- Note: Permalinks of Underactuated chapter + notebook at time of writing: sysid.html, sysid.ipynb
ANSWER
Answered 2021-Jun-09 at 12:41Drake's formulation of MultibodyPlant
, in conjunction with the Drake Systems framework, can allow you to take derivatives (via autodiff) with respect to inertial parameters by using the parameter accessors of RigidBody
on the given plant's Context
.
Please see the following tutorial:
https://nbviewer.jupyter.org/github/RobotLocomotion/drake/blob/nightly-release/tutorials/multibody_plant_autodiff_mass.ipynb
QUESTION
there I have followed a Laravel tutorial to route model bindings. But I have stumbled across this one error why is that so I here have the code. Please find and list me here a fix that works. The video can be found on Udemy job finder , route model binding episode 11.
TaskController.php
...ANSWER
Answered 2021-Jun-08 at 05:18Just check the namespace of your Model,
Replace use App\User; to use App\Models\User;
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