discovery | Publish and discover assets in your PHP projects | Build Tool library

 by   thecodingmachine PHP Version: v1.3.0 License: No License

kandi X-RAY | discovery Summary

kandi X-RAY | discovery Summary

discovery is a PHP library typically used in Utilities, Build Tool, Symfony, Composer, Drupal applications. discovery has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

[Coverage Status] Publish and discover assets in your PHP projects. This package helps you find "static" assets in your Composer packages. [Check the online documentation at
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    Quality
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            kandi-support Support

              discovery has a low active ecosystem.
              It has 101 star(s) with 8 fork(s). There are 9 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 4 have been closed. On average issues are closed in 19 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of discovery is v1.3.0

            kandi-Quality Quality

              discovery has 0 bugs and 0 code smells.

            kandi-Security Security

              discovery has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              discovery code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              discovery does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              discovery releases are available to install and integrate.
              discovery saves you 623 person hours of effort in developing the same functionality from scratch.
              It has 1448 lines of code, 133 functions and 35 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed discovery and discovered the below as its top functions. This is intended to give you an instant insight into discovery implemented functionality, and help decide if they suit your requirements.
            • Sorts two arrays .
            • Walks down a package list .
            • Dumps discovery files .
            • Build AssetOperation from array .
            • Executes the command .
            • Load a discovery file .
            • Build asset types .
            • Returns all available asset types .
            • Checks if an asset is in local file .
            • Before dump event .
            Get all kandi verified functions for this library.

            discovery Key Features

            No Key Features are available at this moment for discovery.

            discovery Examples and Code Snippets

            Start discovery service .
            javadot img1Lines of Code : 8dot img1License : Non-SPDX
            copy iconCopy
            private static ServiceDiscoveryService serviceDiscovery() {
                var sd = new ServiceDiscoveryService();
                return sd
                    .discover(new OrderService(sd))
                    .discover(new FlyBookingService(sd))
                    .discover(new HotelBookingService(sd))
              
            Start discovery service .
            javadot img2Lines of Code : 7dot img2License : Non-SPDX
            copy iconCopy
            private static ServiceDiscoveryService serviceDiscovery() {
                return new ServiceDiscoveryService()
                    .discover(new OrderService())
                    .discover(new FlyBookingService())
                    .discover(new HotelBookingService())
                    .discover(new W  
            Ping the discovery client .
            javadot img3Lines of Code : 7dot img3License : Permissive (MIT License)
            copy iconCopy
            @GetMapping("/discoveryClient")
                public String discoveryPing() throws RestClientException, ServiceUnavailableException {
                    URI service = serviceUrl().map(s -> s.resolve("/ping"))
                        .orElseThrow(ServiceUnavailableException::new);  

            Community Discussions

            QUESTION

            Could not locate MSBuild instance to register with OmniSharp
            Asked 2022-Apr-01 at 22:39

            I have found many questions about this but non have helped me. I am trying to write c# code and the omnisharp auto complete doesn't work and I get this back from the Omnisharp Log:

            ...

            ANSWER

            Answered 2022-Mar-26 at 02:22

            Suddenly got this problem too, adding "omnisharp.useModernNet": true to the settings.json fixed it for me.

            Source https://stackoverflow.com/questions/71622214

            QUESTION

            Unable to inject @Stateless EJB into CDI bean (multi-module) Jakarta EE 8
            Asked 2022-Mar-25 at 11:37

            Migrating a legacy project to Jakarta EE 8 (Maven EAR build on Wildly 26) I am struggling to get the dependancy injection working from my Entities module (EJB packaging) to WAR module, the maven project structure is:

            ...

            ANSWER

            Answered 2022-Mar-25 at 11:37

            Eventually got this working by adding module dependancies to the EJB and Entity modules in jboss-deployment-structure.xml as below...

            Source https://stackoverflow.com/questions/71482689

            QUESTION

            Enable use of images from the local library on Kubernetes
            Asked 2022-Mar-20 at 13:23

            I'm following a tutorial https://docs.openfaas.com/tutorials/first-python-function/,

            currently, I have the right image

            ...

            ANSWER

            Answered 2022-Mar-16 at 08:10

            If your image has a latest tag, the Pod's ImagePullPolicy will be automatically set to Always. Each time the pod is created, Kubernetes tries to pull the newest image.

            Try not tagging the image as latest or manually setting the Pod's ImagePullPolicy to Never. If you're using static manifest to create a Pod, the setting will be like the following:

            Source https://stackoverflow.com/questions/71493306

            QUESTION

            How to use scoped APIs with (GSI) Google Identity Services
            Asked 2022-Mar-17 at 00:31

            Google recently sent me an email with the following:

            One or more of your web applications uses the legacy Google Sign-In JavaScript library. Please migrate your project(s) to the new Google Identity Services SDK before March 31, 2023

            The project in question uses the Google Drive API alongside the now legacy authentication client.

            The table on the migration page (https://developers.google.com/identity/gsi/web/guides/migration) says:

            Old New Notes JavaScript libraries apis.google.com/js/platform.js accounts.google.com/gsi/client Replace old with new. apis.google.com/js/api.js accounts.google.com/gsi/client Replace old with new.

            I was currently using gapi on the front-end to perform authorization which is loaded from apis.google.com/js/api.js. According to the table I would need to replace it with the new library.

            I've tried the following to authenticate and authorize in the same manner that I used to do with gapi:

            ...

            ANSWER

            Answered 2021-Aug-26 at 19:19

            In the new Gooogle Identity Services, the authentication moment and the authorization moment are separated. This means, GIS provides different APIs for websites to call on these two different moments. You cannot combine them together in one API call (and UX flow) any more.

            In the authenction moment, users just sign in or sign up into your website (by leveraging the information shared by Google). The only decision users need to make is whether they want to sign in (or sign-up). No authorization-related decison need to make at this point.

            In the authentication moment, users will see consistent One Tap or button UX across all websites (since the same scopes are requested implicitly). Consistence leads to more smoothly UX, which may further lead to more usage. With the consitent and optimized authentication UX (across all websites), users will have a better experience with federated sign-in.

            After users sign-in, when you really want to load some data from a Google data service, you can call GIS authorization API to trigger an UX flow to allow end users to grant the permission. That's the authorization moment.

            Currently (August 2021), only authentication API has been published. If your website only cares about authentication, you can migrate to GIS now. If you also need the authorization API, you have to wait for further notice.

            Source https://stackoverflow.com/questions/68815693

            QUESTION

            Downloading files from public Google Drive in python: scoping issues?
            Asked 2022-Mar-07 at 17:22

            Using my answer to my question on how to download files from a public Google drive I managed in the past to download images using their IDs from a python script and Google API v3 from a public drive using the following bock of code:

            ...

            ANSWER

            Answered 2022-Mar-04 at 12:57

            Well thanks to the security update released by Google few months before. This makes the link sharing stricter and you need resource key as well to access the file in-addition to the fileId.

            As per the documentation , You need to provide the resource key as well for newer links, if you want to access it in the header X-Goog-Drive-Resource-Keys as fileId1/resourceKey1.

            If you apply this change in your code, it will work as normal. Example edit below:

            Source https://stackoverflow.com/questions/71343002

            QUESTION

            Android Studio Disconnects From Physical Device
            Asked 2022-Mar-06 at 15:11

            Android Studio Bumblebee (2021.1.1) was released stably on 25 January 2022 bundled with a new Device Manager (accompanying new support for Android 11+ device debugging over WIFI). I jumped on this stable release, updating from Android Studio Arctic Fox (2020.3.1 Patch 4).

            Unfortunately however, since updating, physical devices/handsets don't remain connected to Android Studio for the purpose of debugging. I can confirm that the issue was introduced from Android Studio Bumblebee onwards (occurring in Beta and Canary builds also). I've reproduced the issue on Android Studio Bumblebee (Stable), Chipmunk (Beta), and Dolphin (Canary), but Android Studio Arctic Fox (superseded Stable) continues to work just fine.

            The issue occurs soon after opening Android Studio (Bumblebee+) with one of my physical devices connected. Everything appears fine initially and I may even have enough time to deploy my project to the handset, before the device disappears from Android Studio (as if I'd physically disconnected the USB cable from my computer or from the handset itself).

            I've tried a fair few things in an attempt to determine a root cause. These include testing:

            • With different USB cables.
            • With different handsets (both varying makes and models).
            • With various versions of the Android Studio IDE (as mentioned above).
            • Plugging the USB cables into different USB ports on my computer.
            • Rebooting handsets and my computer.
            • Restarting Android Studio.
            • Invalidating caches and restarting Android Studio.
            • adb kill-server then adb start-server.
            • Revoking/reaccepting USB debugging authorization.
            • Reinstalled build tools/platform tools, and ADB.
            • A great number of further possibilities, to no avail.

            I searched and read through remotely similar issues, including (but not limited to) these:

            This particular comment in one of the above issues clued me onto a possible root cause:

            I have been fighting for a few days with adb not seeing my device. After trying many other posted solutions, I discovered that the issue was with Chrome also trying to connect its debugger to a web view. If Chrome is connected using chrome://inspect, then adb seems to disconnect. Quitting Chrome resolves the issue. Then I can connect with Android Studio and then restart Chrome and reconnect. Hope this helps someone else.

            However I've been unable to do anything with the above discovery, other than close Google Chrome, and hope for the best. Obviously this isn't an ideal solution. It appears as though the moment Google Chrome shows the connected physical device in the chrome://inspect/#devices page, the physical device promptly becomes unavailable through Android Studio.

            I've jumped back to Android Studio Arctic Fox (2020.3.1 Patch 4) for the moment, however this brings with it other issues (my current core project targets the latest SDK version, which requires the updated IDE).

            Absolutely any help with this would be insanely appreciated. I've exhausted just about every avenue that I can think of!

            ...

            ANSWER

            Answered 2022-Feb-01 at 17:29

            I solved the problem by disabling

            Settings -> Build, Execution, Deployment -> Debugger -> "Enable adb mDNS for wireless debugging"

            Source https://stackoverflow.com/questions/70936120

            QUESTION

            Winsock sendto returns error 10049 (WSAEADDRNOTAVAIL) for broadcast address after network adapter is disabled or physically disconnected
            Asked 2022-Mar-01 at 16:10

            I am working on a p2p application and to make testing simple, I am currently using udp broadcast for the peer discovery in my local network. Each peer binds one udp socket to port 29292 of the ip address of each local network interface (discovered via GetAdaptersInfo) and each socket periodically sends a packet to the broadcast address of its network interface/local address. The sockets are set to allow port reuse (via setsockopt SO_REUSEADDR), which enables me to run multiple peers on the same local machine without any conflicts. In this case there is only a single peer on the entire network though.

            This all works perfectly fine (tested with 2 peers on 1 machine and 2 peers on 2 machines) UNTIL a network interface is disconnected. When deactivacting the network adapter of either my wifi or an USB-to-LAN adapter in the windows dialog, or just plugging the usb cable of the adapter, the next call to sendto will fail with return code 10049. It doesn't matter if the other adapter is still connected, or was at the beginning, it will fail. The only thing that doesn't make it fail is deactivating wifi through the fancy win10 dialog through the taskbar, but that isn't really a surprise because that doesn't deactivate or remove the adapter itself.

            I initially thought that this makes sense because when the nic is gone, how should the system route the packet. But: The fact that the packet can't reach its target has absolutely nothing to do with the address itsself being invalid (which is what the error means), so I suspect I am missing something here. I was looking for any information I could use to detect this case and distinguish it from simply trying to sendto INADDR_ANY, but I couldn't find anything. I started to log every bit of information which I suspected could have changed, but its all the same on a successfull sendto and the one that crashes (retrieved via getsockopt):

            ...

            ANSWER

            Answered 2022-Mar-01 at 16:01

            This is a issue people have been facing up for a while , and people suggested to read the documentation provided by Microsoft on the following issue . "Btw , I don't know whether they are the same issues or not but the error thrown back the code are same, that's why I have attached a link for the same!!"

            https://docs.microsoft.com/en-us/answers/questions/537493/binding-winsock-shortly-after-boot-results-in-erro.html

            Source https://stackoverflow.com/questions/71196378

            QUESTION

            EFK system is build on docker but fluentd can't start up
            Asked 2022-Feb-27 at 16:59

            I want to build the efk logger system by docker compose. Everything is setup, only fluentd has problem.

            fluentd docker container logs

            2022-02-15 02:06:11 +0000 [info]: parsing config file is succeeded path="/fluentd/etc/fluent.conf"

            2022-02-15 02:06:11 +0000 [info]: gem 'fluent-plugin-elasticsearch' version '5.0.3'

            2022-02-15 02:06:11 +0000 [info]: gem 'fluentd' version '1.12.0'

            /usr/local/lib/ruby/2.6.0/rubygems/core_ext/kernel_require.rb:54:in `require': cannot load such file -- elasticsearch/transport/transport/connections/selector (LoadError)

            my directory:

            ...

            ANSWER

            Answered 2022-Feb-15 at 11:35

            I faced the same problem, but I used to make exactly the same image where everything works to this day. I can't figure out what has changed.

            But if you need to urgently solve the problem, use my in-person image:

            Source https://stackoverflow.com/questions/71120621

            QUESTION

            org.junit.platform.commons.JUnitException: TestEngine with ID 'junit-jupiter' failed to discover tests
            Asked 2022-Feb-16 at 06:28

            I wan to implement a Junit 5 test into Gradle project. I tried this:

            Gradle configuration:

            ...

            ANSWER

            Answered 2021-Dec-22 at 21:35

            GeneratePdf does not match the default name pattern for test classes. The default pattern is Test*|*Test|*Tests.

            You can change it in your Gradle file with

            Source https://stackoverflow.com/questions/70452633

            QUESTION

            How can I get notified when money has been sent to a particular Bitcoin address on a local regtest network?
            Asked 2021-Nov-18 at 19:39

            I want to programmatically detect whenever someone sends Bitcoin to some address. This happens on a local testnet which I start using this docker-compose.yml file.

            Once the local testnet runs, I create a new address using

            ...

            ANSWER

            Answered 2021-Nov-18 at 19:39

            I haven't tested your full setup with electrumx and the ethereum stuff present in your docker-compose file, but regarding your problem, the following steps worked properly, and I think it will do as well in your complete setup.

            I ran with docker a bitcoin node based in the ulamlabs/bitcoind-custom-regtest:latest image you provided:

            Source https://stackoverflow.com/questions/69764709

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install discovery

            You can download it from GitHub.
            PHP requires the Visual C runtime (CRT). The Microsoft Visual C++ Redistributable for Visual Studio 2019 is suitable for all these PHP versions, see visualstudio.microsoft.com. You MUST download the x86 CRT for PHP x86 builds and the x64 CRT for PHP x64 builds. The CRT installer supports the /quiet and /norestart command-line switches, so you can also script it.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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            CLONE
          • HTTPS

            https://github.com/thecodingmachine/discovery.git

          • CLI

            gh repo clone thecodingmachine/discovery

          • sshUrl

            git@github.com:thecodingmachine/discovery.git

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