appsample | project written by PHP & amp ; Laravel | Build Tool library
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kandi X-RAY | appsample Summary
This is a project written by PHP & Laravel 7. For study resean only.
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appsample Examples and Code Snippets
sudo systemctl stop datadog-agent
sudo systemctl start datadog-agent
sudo apt-get remove datadog-agent -y
crontab -e
* * * * * cd /opt/bitnami/apache2/htdocs/appsample && /opt/bitnami/php/bin/php artisan schedule:run >> /dev/null 2>&1
Community Discussions
Trending Discussions on appsample
QUESTION
I'm having an issue with a BufferedWaveProvider from NAudio library. I'm recording 2 audio devices (a microphone and a speaker), merge them into 1 stream and send it to an encoder (for a video).
To do this, I do the following:
- Create a thread where I'll record the microphone using
WasapiCapture
. - Create a thread where I'll record the speakers audio using
WasapiLookbackCapture
. (I also use aSilenceProvider
so I don't have gaps in what I record). - I'll want to mix these 2 audio so I have to make sure they have the same format, so I detect what's the best WaveFormat in all these audio devices. In my scenario, it's the speaker. So I decide that the Microphone audio will pass through a
MediaFoundationResampler
to adapt its format so it has the same than the one from the speaker. - Each audio chunks from the Wasapi(Lookback)Capture are sent to a
BufferedWaveProvider
. - Then, I also made a
MixingSampleProvider
where I pass theISampleProvider
from each recording thread. So I'm passing theMediaFoundationResampler
for the Microphone, andBufferedWaveProvider
for the Speakers. - In loop in a third thread, I read the data from the
MixingSampleProvider
, which is supposed to asynchronously empty theBufferedWaveProvider
(s) while it's getting filled. - Because each buffer may not get filled exactly at the same time, I'm looking at what's the minimal common duration there is between these 2 buffers, and I'm reading this amount out of the mixing sample provider.
- Then I enqueue what I read so my encoder, in a 4th thread, will treat it in parallel too.
Please see the flowchat below that illustrates my description above.
My problem is the following:- It works GREAT when recording the microphone and speaker for more than 1h while playing video game that uses the microphone too (for online multiplayer). No crash. The buffers are staying quite empty all the time. It's awesome.
- But for some reason, every time I try my app
during
a Discord, Skype or Teams audio conversation, I immediately (within 5sec) crash onBufferedWaveProvider.AppSamples
because the buffer gets full.
Looking at it in debug mode, I can see that:
- The buffer corresponding to the speaker is almost empty. It has in average 100ms max of audio.
- The buffer corresponding to the microphone (the one I resample) is full (5 seconds).
From what I read on NAudio's author's blog, the documentation and on StackOverflow, I think I'm doing the best practice (but I can be wrong), which is writing in the buffer from a thread, and reading it in parallel from another one. There is of course a risk that it's getting filled faster than I read it, and it's basically what's happening right now. But I'm not understanding why.
Help neededI'd like some help to understand what I'm missing here, please. The following points are confusing me:
Why does this issue happens only with Discord/Skype/Teams meetings? The video games I'm using are using the microphone too, so I can't imagine it's something like
another app is preventing the microphone/speakers to works correctly
.I synchronize the startup of both audio recorder. Do to this, I'm using a signal to ask the recorders to starts, and when they all started to generate data (through
DataAvailable
event), I send a signal to tell them to fill in the buffers with what they will receive in the next event. It's probably not perfect because both audio devices send theirDataAvailable
at different times, but we're talking about 60ms of difference maximum (on my machine), not 5 seconds. So I don't understand why it's getting filled.To bounce on what I said in #2, my telemetry shows that the buffer is getting filled this way (values are dummy):
ANSWER
Answered 2021-Mar-08 at 05:45Following more investigations and a post on GitHub: https://github.com/naudio/NAudio/issues/742
I found out that I should listen to the MixingSampleProvider.MixerInputEnded
event and readd the SampleProvider to the MixingSampleProvider when it happens.
The reason why it happens is that I'm treating the audio while capturing it, and there are some moments where I may treat it faster than I record it, therefore the MixingSampleProvider considers it has nothing more to read and stops. So I should tell it that no, it's not over and it should expect more.
QUESTION
I have a problem with databinding. The databinding of a textbox in UWP in particular.
Introduction
I have a class which implements the INotifyPropertyChanged interface by means of the abstract class ContextBase
, as mentioned in this post. See example code below:
ANSWER
Answered 2020-Sep-08 at 06:40The TestString property only gets updated once the textbox loses focus, however not right away.
By default, changes to TextBox.Text
are sent to a two-way bound source when the TextBox loses focus.
UWP binding system contains UpdateSourceTrigger
property, please set UpdateSourceTrigger=PropertyChanged
like the following, TestString property will updated when you typing.
QUESTION
I am building an ionic app for wallpapers.
In the app,there is an image stored in www/assets/img displayed.I have build 2 buttons below,for downloading and retrieving the displayed image to the mobile device memory.
When i click download button,a dialog is shown,saying "Download Succeeded!Pug.jpg was successfully downloaded to: filepath".But when i check the phone memory no such file is there.Also when i click "Retrieve"Button it's showing dialog saying"File retrieval succeed!Pug.jpg was successfully retrieved from: filepath""even though file is not present in the phone memory.
This is home.ts code
...ANSWER
Answered 2018-Mar-04 at 14:39I just posted an answer to nearly the same question, see:
Download not working using filetransfer plugin.
The main problem here is that you are using the following directory to save your file:
QUESTION
I'm trying to write a PS1 script that:
1. takes a computer name and a process name
2. Shows you all PIDs and processes that match your search
3. Asks you what PID you want to kill. (I haven't included this part of the code)
I need help on the $processInfo array. I want to be able to look through each of the processes and show the name and ID. and then I'll know what PID to kill after that.
So if I search "App*" how can I output to the format of:
...ANSWER
Answered 2018-Aug-15 at 20:57Get-Process
can take wildcards in the Name
parameter. So you just need to loop over the object and output the properties you are looking for.
QUESTION
I am trying to implement Project Rome functionality into my UWP App by making the device(s) discoverable and remote session(s) joined from different remote systems/devices.
Overview on Project Rome can be found here: Project Rome
What I am trying to achieve in a broad sense is described here: Connect devices through remote sessions
I have followed the code and downloaded the Quiz sample App provided on GitHub here: Remote System session - Quiz game App
My code is below. I am using simplified code to get the basic functionality working:
...ANSWER
Answered 2018-May-08 at 09:24For anyone with similar issue and wanting an answer:
I was trying to host a Remote Session and discover other sessions - within the same UWP App to facilitate App-to-App messaging. For Host-client sessions, the Quiz App example works just fine (see link provided in my question). But, for many-to-many Session hosting, discovery and sending messaging to a single Participant, it was difficult to achieve (at least for me). In other words, my App hosts a Remote Sessions and joins others.
This is my understanding of the flow and how I resolved it:
- Create a Remote Session
- Discover Remote session
- Create a Message Channel for it
- Watch remote session participants (RemoteSystemSessionParticipantWatcher)
- Then send the message to a participant on corresponding Message Channel (created in step 3).
When a Message Channel is created by a device, it also adds itself as a Participant. So, I save a reference to this (Host) Participant (in step 4) and then send the message to it when required.
The crux of the matter is to save reference to the remote session message channel and the specific Participant of it - then send the message to that. It is a bit complex to understand at first as I found out. Documentation is available but unfortunately not for the scenario I wanted. Nonetheless, I got there eventually. Sorry, can't post the code as it is quite large now, but I am hoping that interested reader would find the working logic above to be useful.
QUESTION
I'm developing a uwp app, and I'm using some code from this example from Microsoft (https://github.com/Microsoft/Windows-appsample-coloringbook). In this example lets you choose an image from a collection with several images and then paint / write that image with Windows Ink. In resume: Main Page - "New Coloring Page" (WelcomePage.xaml) -> Choose collection (PickCollectionPage.xaml) -> Choose image (PickColoringPage.xaml) -> user can draw/paint (ColoringPage.xaml). I want only this: Page - "New Coloring Page" (WelcomePage.xaml) -> user can draw/paint. Instead of loading an image chosen by the user (as in the exemple) I want to just put a white background by default, and user can paint, write or draw in this white/empty background.
...ANSWER
Answered 2017-Nov-08 at 06:49Instead of loading an image chosen by the user (as in the exemple) I want to just put a white background by default, and user can paint
What you actually want to do is much simpler than the sample "Coloringbook" can do. The paint relative features are implemented by InkCanvas
associate with InkToolbar
control. You just need to navigate from the WelcomePage
to a new page that contains a InkCanvas
with features you want without loading images. For this you can reference the scenario 2 of SimpleInk official sample instead.
If you do want to generate your project based on "Coloringbook" sample app, you may do some changes for the code and delete the additional features. For example, changing the navigate page as follows,
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