smoothy | IO API facilities for Astronomers | Dataset library

 by   ChileanVirtualObservatory Python Version: 0.1.0 License: No License

kandi X-RAY | smoothy Summary

kandi X-RAY | smoothy Summary

smoothy is a Python library typically used in Artificial Intelligence, Dataset, Numpy, Jupyter applications. smoothy has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can install using 'pip install smoothy' or download it from GitHub, PyPI.

This python package provides an easy interface and I/O operations for using astronomical libraries over Jupyter notebooks (and in general over Python ecosystems).
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            kandi-support Support

              smoothy has a low active ecosystem.
              It has 4 star(s) with 0 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              smoothy has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of smoothy is 0.1.0

            kandi-Quality Quality

              smoothy has no bugs reported.

            kandi-Security Security

              smoothy has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              smoothy does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              smoothy releases are not available. You will need to build from source code and install.
              Deployable package is available in PyPI.
              Build file is available. You can build the component from source.
              Installation instructions are available. Examples and code snippets are not available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed smoothy and discovered the below as its top functions. This is intended to give you an instant insight into smoothy implemented functionality, and help decide if they suit your requirements.
            • Load a FITS file
            • Convert an HDU object to a ~astropy WCS
            • Remove superfluous dimensions
            • Convert an HDU into AstroPy AstroPy Table
            • Visualize an image
            • Check if data is a spectra
            • Compute the rms of the data
            • Plot the data
            • Compute the bounds of a world gaussian
            • Calculates the axes of the given data
            • Compute the feature table from the given coordinates
            • Calculate the gaussian gaussian gaussian function
            • Calculate the spectra
            • Integrate an array
            • Fix the given mask
            • Compute the first moment of the wavefunction
            • Calculate the moments of an array
            • Compute the first moment of a wavefunction
            • Calculate the moment of two wavefunction
            • Calculate noise level
            • Center coordinate system
            • Calculate the resolution of the data
            Get all kandi verified functions for this library.

            smoothy Key Features

            No Key Features are available at this moment for smoothy.

            smoothy Examples and Code Snippets

            No Code Snippets are available at this moment for smoothy.

            Community Discussions

            QUESTION

            What prevents Databricks IP access lists from being executed
            Asked 2021-Jan-13 at 18:05

            I would like to control from which IP addresses can users access a Databricks instance running on our company Azure.

            To do this I have set IP access list policy using Databricks REST API documented here https://docs.databricks.com/security/network/ip-access-list.html

            This goes smoothy and I end up with the following access list with only one IP

            ...

            ANSWER

            Answered 2021-Jan-13 at 18:05

            The feature was not enabled! Of cource I noticed a minute after sending the question.

            If anyone is wondering look here: https://docs.databricks.com/security/network/ip-access-list.html#check-if-your-workspace-has-the-ip-access-list-feature-enabled

            This was enough

            Source https://stackoverflow.com/questions/65707225

            QUESTION

            React Native - VirtualizedList: You have a large list that is slow to update
            Asked 2020-Sep-20 at 03:37
            Introduction

            I am having serious performance issues with my VirtualizedList (infinite scroll)... I have been following this to improve it but still working really slow.

            When I scroll down, the UI threads go from 60fps to 30fps, and the JS thread from 60fps to 10/20fps (sometimes to 0fps). On iOS (iPhone 6) it seems to go smoothy than on my Android (Samsung Galaxy S8+)

            My VirtualizedList is rendering items with different heights, and it fetches the data when its end is reached. My item extends from React.PureComponent, as it is recommended:

            VirtualizedList: You have a large list that is slow to update - make sure your renderItem function renders components that follow React performance best practices like PureComponent, shouldComponentUpdate, etc. Object { "contentLength": 20720, "dt": 532, "prevDt": 2933, }

            This issue comes when I scroll down around 20 items...

            Code

            Here is the code of the VirtualizedList:

            ...

            ANSWER

            Answered 2020-Sep-20 at 03:37

            If this happen to someone, just use my custom getItemLayout function and follow these steps

            Using those values has worked for me.

            Source https://stackoverflow.com/questions/63868673

            QUESTION

            Unity: Track player movement with camera only when character reaches a certain point on the Y axis?
            Asked 2020-Jul-30 at 13:42

            I'm currently working on a 2D platforming game using Unity. When the player jumps, I prevent the camera from following them in order to allow the player to see what is beneath them. However, I have a mechanic implemented that allows the player to perform a double jump when they grab an enemy, and this double jump makes the player jump past the boundary of the screen. I was wondering how I would go about getting the camera to smoothy follow the player only when they exit certain boundaries. I have basic code written that does this in a choppy way. I will include gifs to show how my game currently behaves, and an example of how I want it to behave.

            Here is the code I have written in my camera controller:

            ...

            ANSWER

            Answered 2020-Jul-30 at 02:52

            You should moving camera from origin to destination instead of set camera to destination immediately (1 frame or 1 update called)

            Try to set camera position with this code

            Source https://stackoverflow.com/questions/63165343

            QUESTION

            how to return a list of objects without destroying them
            Asked 2020-Jun-26 at 18:02

            How to fix the function 'func' so that it returns the objects without being destroyed?

            function 'func' must add the objects to a list and return them but be destroyed

            The Smoothy abstract class has a purely virtual description method (). DecoratorSmoothy contains a smoothy, description () and getPret () methods return the description and price aggregate smoothy. SmoothyCuFream and SmoothyCuUmbreluta classes add the text “cu crema” respectively “cu umbreluta” in the description of the smoothy contained. The price of a smoothy that has the cream increases by 2 euro, the one with the umbrella costs an extra 3 euro. BasicSmoothy class is a smoothy without cream and without umbrella, method description () returns the name of the smothy

            ...

            ANSWER

            Answered 2020-Jun-26 at 18:00

            In func you are storing the address of function local variables in l. So when you return l from the function, all the Smoothy* are now pointing to invalid memory.

            To fix this, you can allocate memory for each pointer you add to l, like this:

            Source https://stackoverflow.com/questions/62600380

            QUESTION

            Input Range Slider - Jump ONLY from 1 node to another
            Asked 2020-Jun-11 at 15:27

            I have a slider input, it slides smoothy from left to right and from right to left. There are certain nodes from 20 to 100 go along the slider. Please see my code snippet.

            When it slides, I want the slider's thumb sniffs a nearest node and snaps the thumb right on this node. In other words, I want slider jumps to each note only (never stop in between nodes).

            Please give me a hand. Thanks!

            ...

            ANSWER

            Answered 2020-Jun-10 at 21:51

            You could set the step property in your tag to 20, value to 0 and min to 0. That will force your input range to jump right to the points you want.

            Source https://stackoverflow.com/questions/62313259

            QUESTION

            deploy Typescript GraphQL in production issue
            Asked 2020-Jan-27 at 13:36

            I have tried for a week to research and deploy my serve into production but always failed to compile, my server using Typescript, Nexus GraphQL, Prisma with docker-compose, when in development mode I can run smoothy with ts-node-dev before running my app for the first time, I need to activate the docker-compose of Prisma and then deploy the Prisma service and generated services, then I run ts-node-dev, it was work, but when I do it in ts-node for production, it was failed, I was trying using pm2 as well but it does not work, because when I use ts-node it always failed to compile my server.

            I have tried many things option in this open issue on pm2 GitHub running typescript with pm2

            i have tried this as well pm2 start ts-node -- -P tsconfig.server.json ./src which my tsconfig.server.json like this

            ...

            ANSWER

            Answered 2020-Jan-27 at 13:36

            Please try using tsc to transpile your project. E.g. tsc --outDir dist/ to create valid .js files in the dist folder. If there are any errors during transpilation you need to fix them.

            After successful transpilation you can use node to serve your valid js from the dist folder. E.g. node dist/src/index.js.

            Source https://stackoverflow.com/questions/59781015

            QUESTION

            so simple ask about while loop
            Asked 2019-Aug-08 at 07:46

            I am beginner in python and I have two exercises. The first one runs smoothy, no problem. But thesecond one does not run... Why? What is the difference between them?

            First:

            ...

            ANSWER

            Answered 2017-Dec-01 at 17:31

            QUESTION

            Why sometimes my Android App restart without a logic explanation?
            Asked 2019-Aug-02 at 03:16

            I'm developing a scientific app in Android Studio. It works smoothy.

            The set of source code files is not small, but, as I don't have practically user interface, there is only one activity and there is no intent.

            All initialization code is inside OnCreate. Most of times, my app preserves all data, when he gets out of the foreground.

            However, maybe (I cannot find a pattern of this event) he loses all data and restart (shows a white screen for 2 / 3 seconds), even if the cell phone don't enter in lock screen and there are just 2 apps running.

            There are situations that I comute for another app (like WhatsApp) and resumes for my app, and my data was gone. The app restart again.

            There is no error message, no logcat. Nothing.

            Mostly, when I lock the screen and enter again, all my app data is there.

            PS: My orientation is locked.

            PS 2: I've read all related question and there is no hint for me. Based in one answer, I've tried to put in onCreate the following code.

            ...

            ANSWER

            Answered 2019-Aug-02 at 03:16

            It's my first app that I developing in mobile world and, for extension, Android world

            Some problems seems to me like that it is only possible find the solution if one has a hint about its solution. it's a contradiction. One doesn't know but has to know to solve that don't know!

            And, in this situation, it's not the case. No hints. Just question marks.

            Before, I had not noticed any pattern. People sometimes act so automatically ... However, suddenly the penny dropped.

            I've stumbled in solution. Fortunately!

            Not in a million years could I suppose that if someone has an activity and presses Back button, (right button in the bottom), you practically quit the application, even if it remains as a running app for the left button in the bottom (app switcher button)

            When I've noticed it, I start to research with another focus. And I've discovered two sources: Disable back button in android and Android - Simulate Home click

            So the solution is simply to make the Back button act like the Home button (middle button in the bottom). Return to the home screen without losing application data.

            And this is done simply by putting in the onCreate, for my only activity, the following code.

            Source https://stackoverflow.com/questions/57262554

            QUESTION

            How to create a decorator function without using virtual
            Asked 2019-Jul-12 at 18:50

            I have to use the Decorator pattern, based on an UML diagram. Depending on the type of string I input, I have to return a price and a description. The issue I'm encountering is that the UML description strictly specifies that the price function is not virtual, and furthermore, it should only be implemented in the Smoothy interface, as shown below in the code:

            ...

            ANSWER

            Answered 2019-Jul-12 at 18:50

            For anyone curios, I managed to find the solution.

            Source https://stackoverflow.com/questions/56975420

            QUESTION

            How can smooth heatmap plots easily in Seaborn?
            Asked 2019-Jan-25 at 13:44

            I was wondering if there is any options to make following picture which are outputs of sns.heatmap(df) subplots smoothy: I've just found one relevant answer here which is suggested by using zsmooth:

            ...

            ANSWER

            Answered 2019-Jan-25 at 13:44

            The question you linked uses plotly. If you don't want to use that and want to simply smooth the way your data looks, I suggest just using a gaussian filter using scipy.

            At the top, import

            Source https://stackoverflow.com/questions/54333924

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install smoothy

            In order to install Smoothy, clone this repository and run:.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • PyPI

            pip install smoothy

          • CLONE
          • HTTPS

            https://github.com/ChileanVirtualObservatory/smoothy.git

          • CLI

            gh repo clone ChileanVirtualObservatory/smoothy

          • sshUrl

            git@github.com:ChileanVirtualObservatory/smoothy.git

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