gaffer | Gaffer is a node-based application for lookdev | Runtime Evironment library

 by   GafferHQ Python Version: 1.2.8.0 License: BSD-3-Clause

kandi X-RAY | gaffer Summary

kandi X-RAY | gaffer Summary

gaffer is a Python library typically used in Server, Runtime Evironment, Nodejs applications. gaffer has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. However gaffer build file is not available. You can download it from GitHub.

Gaffer is a VFX application that enables look developers, lighters, and compositors to easily build, tweak, iterate, and render scenes. Gaffer supports in-application scripting in Python and OSL, so VFX artists and technical directors can design shaders, automate processes, and build production workflows. An open-source project, Gaffer also provides an application framework for studios to design and create their own VFX production pipeline tools. Built using the Cortex libraries, Gaffer ships with a multi-threaded, deferred evaluation engine and a flexible user interface framework. More information about Gaffer and its use in studios can be found at GafferHQ. Users can learn how to use Gaffer through the documentation. Developer notes are available on the Gaffer developer wiki. Participating in the Gaffer community requires abiding by the project's Code of Conduct.
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            kandi-support Support

              gaffer has a medium active ecosystem.
              It has 847 star(s) with 192 fork(s). There are 101 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 318 open issues and 958 have been closed. On average issues are closed in 373 days. There are 29 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of gaffer is 1.2.8.0

            kandi-Quality Quality

              gaffer has 0 bugs and 0 code smells.

            kandi-Security Security

              gaffer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              gaffer code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              gaffer is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              gaffer releases are available to install and integrate.
              gaffer has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions, examples and code snippets are available.
              It has 150200 lines of code, 9681 functions and 1241 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed gaffer and discovered the below as its top functions. This is intended to give you an instant insight into gaffer implemented functionality, and help decide if they suit your requirements.
            • Translates the node metadata .
            • Build the menu .
            • Paint the splines .
            • Common function definition .
            • Set up the menu for the given plugValue widget .
            • Run the operation .
            • Prepend row menu items to the menu .
            • Creates a menu definition
            • Creates a menu definition .
            • Creates a menu definition
            Get all kandi verified functions for this library.

            gaffer Key Features

            No Key Features are available at this moment for gaffer.

            gaffer Examples and Code Snippets

            No Code Snippets are available at this moment for gaffer.

            Community Discussions

            QUESTION

            Is my solution to fixed timestep with delta time and interpolation wrong?
            Asked 2020-Jul-05 at 15:51

            I am trying to write simple loop with fixed delta time used for physics and interpolation before rendering the state. I am using Gaffer on games tutorial on fixed timesteps and I tried to understand it and make it work.

            ...

            ANSWER

            Answered 2020-Jul-02 at 07:16

            I don't think the way you do it is necessarily wrong but it looks a bit overcomplicated. I don't understand exactly what you're trying to do so I'm just going to share the way I implement a "fixed time step" in my SFML applications.
            The following is the simplest way and will be "good enough" for most applications. It's not the most precise though (the can be a little error between the measured time and the real time) :

            Source https://stackoverflow.com/questions/62686780

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install gaffer

            Compiled binary releases are available for download from the releases page. Gaffer is officially supported and tested on Linux (CentOS 7) and macOS (macOS 10.14).
            Note: Specific package names may differ depending on your Linux distribution and repository. Note: Building the documentation is optional.
            Gaffer depends on a number of 3rd-party libraries. We recommend using the pre-built dependencies from the Gaffer dependencies project. These are used in our automated test builds and so are guaranteed to be up-to-date with Gaffer's requirements. The dependencies distribution forms the basis of a Gaffer build and the root of the expanded archive becomes the BUILD_DIRECTORY we pass to scons. The easiest way to get the right dependencies version is to use the config/installDependencies.sh script included in the Gaffer source tree. This downloads the correct version for the version of Gaffer you are building and unpacks them to a directory of your choice. In this example we're going to build gaffer to a gaffer-build directory next to our checkout.

            Support

            Gaffer dependencies ships with Appleseed, but to build the modules for one of the other supported third-party renderers, you will need to set appropriate scons options pointing to your installation. The options are:.
            Find more information at:

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