HBMP | Sentence Embeddings in NLI with Iterative Refinement | Natural Language Processing library

 by   Helsinki-NLP Python Version: Current License: MIT

kandi X-RAY | HBMP Summary

kandi X-RAY | HBMP Summary

HBMP is a Python library typically used in Artificial Intelligence, Natural Language Processing, Deep Learning, Pytorch, Bert applications. HBMP has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However HBMP build file is not available. You can download it from GitHub.

Sentence Embeddings in NLI with Iterative Refinement Encoders
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              HBMP has a low active ecosystem.
              It has 74 star(s) with 15 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 7 have been closed. On average issues are closed in 16 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of HBMP is current.

            kandi-Quality Quality

              HBMP has 0 bugs and 0 code smells.

            kandi-Security Security

              HBMP has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              HBMP code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              HBMP is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              HBMP releases are not available. You will need to build from source code and install.
              HBMP has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              It has 781 lines of code, 29 functions and 6 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed HBMP and discovered the below as its top functions. This is intended to give you an instant insight into HBMP implemented functionality, and help decide if they suit your requirements.
            • Main function .
            • Initialize the classifier .
            • Check if multiple splits are mismatched .
            • Download the splits matching the given field .
            • Downloads all NLI splits .
            • Perform the forward computation .
            • Evaluate a batch of sentences .
            • Creates all necessary directories .
            • Prepare word embedding .
            • Return the keys of a hypothesis .
            Get all kandi verified functions for this library.

            HBMP Key Features

            No Key Features are available at this moment for HBMP.

            HBMP Examples and Code Snippets

            No Code Snippets are available at this moment for HBMP.

            Community Discussions

            QUESTION

            How can I get icon of Windows app in CPP?
            Asked 2022-Apr-03 at 20:38

            I'm trying to build an File Manager with in Win32, and I have a problem with the icons. Whenever I trying to get icon that an windows 10 app is associated with it like .png (Photos app), the icon is blank paper. What I'm doing wrong? Thanks in advance and please answer :)

            ...

            ANSWER

            Answered 2022-Apr-03 at 20:38

            QUESTION

            ATL: OnDrawThumbnail hDrawDC seems to be monochrome in IThumbnailProvider
            Asked 2021-Dec-23 at 11:34

            I'm working on a C++ ATL COM thumbnail/preview/search project, but its bitmap displaying code behavior is monochrome during the Thumbnail process instead of the colored. The Preview process is colored as expected, using the same function.

            I used the ATL Wizard to create the IThumbnailProvider and his friends. My small changes are: I replaced the color from black to pink in the document::OnDrawThumbnail and I wrote the document::OnDrawThumbnail into CPreviewCtrl::DoPaint. I've read the "new DC always monochrome" thing in the MS spec but I could not get colored DC even if a changed the original ATL code OnDrawThumbnail(GetDC(NULL), &rcBounds);. The CreateCompatibleDC(NULL) and CreateCompatibleDC(hDrawDC) were dead-end too.

            document.cpp (changed)

            ...

            ANSWER

            Answered 2021-Dec-23 at 10:19

            Github helped me. It is definitely an ATL SDK bug.

            BUG report on the VS developer community

            Solution on the www.patthoyts.tk

            And the github repo which helped me: abhimanyusirohi/ThumbFish

            In the atlhandlerimpl.h provided GetThumbnail must be override:

            Source https://stackoverflow.com/questions/70449141

            QUESTION

            Get pixel RGB color values using GetDIBits()
            Asked 2021-May-18 at 13:48

            I want to get pixel RGB color values using GetDIBits(). I could already get pixel RGB color values using GetPixel(), but it is not very efficient. I hear GetDIBits() is better at this.

            There is no error when running, but the RGB value of the pixels is always 0. Could you please point to what is wrong? I'm not familiar with the Windows API.

            Here is my code:

            ...

            ANSWER

            Answered 2021-May-18 at 13:48

            you have called CreateCompatibleBitmap function before settiing height and width . your height and width are 0 , so your hbmp will never contain data.

            const BI_RGB and Const DIB_RGB_COLORS are not declared

            you are ignoring alpha channel in 32 bit color and it is better to use byte array in capturing individual R G B color

            Try Edited Code shown below

            Source https://stackoverflow.com/questions/67552390

            QUESTION

            How to call StretchBlt by pressing a button? Program is not loading
            Asked 2021-Mar-22 at 07:51
            case ID_BUTTON2:
                {
                    StretchBlt(hdc, 100, rect.bottom, rect.right, -rect.bottom, hmem, 0, 0, bmp.bmWidth, bmp.bmHeight, SRCCOPY); // mirror vertically
            
                    break;
                }
            
            ...

            ANSWER

            Answered 2021-Mar-22 at 07:51

            You need to handle the button press in WM_COMMAND.

            Here is some code you can refer to:

            Source https://stackoverflow.com/questions/66717200

            QUESTION

            Please confirm the best way to Restore the DC when a custom Pen and a custom Brush are selected
            Asked 2021-Mar-08 at 20:37

            Can someone confirm if this sample code from Microsoft fails to restore the custom brush set with SetDCBrushColor?

            ...

            ANSWER

            Answered 2021-Mar-08 at 20:37

            Did Microsoft forget to use SelectObject with a previously saved version of the original brush?

            I would say: Yes, they did!

            In the case of the SetDCPenColor call, there isn't a problem, as restoring the original (saved) pen will revert the changes made. It seems that the example forgets to save (and subsequently restore) the original brush; if this is a custom brush, then simply restoring the brush colour with SetDCBrushColor would (IMHO) not be sufficient restoration.

            But the issue doesn't end there! The linked example has also 'forgotten' to call EndPaint! From here:

            Each call to BeginPaint must have a corresponding call to the EndPaint function.

            Or should Microsoft have used SaveDC and RestoreDC?

            For both convenience and code safety, I would say this is the best policy: saving and restoring the entire DC state(s) avoids any issues that may later arise if/when additional changes to the DC are made in future code revisions. Bracketing your code in SaveDC() and RestoreDC() calls also has the advantage of restoring font colours, text modes, mapping modes, et cetera.

            However, for code that may possibly be executed extremely frequently, saving and restoring only the components you actually change may show performance improvements (especially on older or slower processors).

            Source https://stackoverflow.com/questions/66536039

            QUESTION

            How to set a BMP image as the background of a window in Windows API C++?
            Asked 2020-Aug-07 at 09:43

            LATER EDIT:

            I realised that what was wrong was not my code, but the image itself. Do not use online tools for converting from jpg to bmp, as they don't provide usable images. What I did instead was open the jpg in Paint and then save it as a 24-bit Bitmap (the only one which kept my original colours).

            ORIGINAL POST:

            I am trying to make a pretty home window as part of a game, but I don't understand many things in WIN 32.

            I want to create a window which will also have some buttons and I also want to set its background to a .bmp image, not a solid colour. How can I set an image as a background (in C++)?

            The image I am talking about is saved as "bg1.bmp", both in the first folder of my project (along with the source code and the .cbp file) and in the bin/Debug/ folder, where the .exe is. The window whose background I am trying to set has the handle hwnd.

            I have tried defining the background when defining the window class, but this brings no change at all to the window:

            ...

            ANSWER

            Answered 2020-Aug-07 at 07:41

            I used the same code and created the simplest Windows Desktop Application.

            And I use my own bmp image to test the background and static window image successfully.

            I think the problem lies in your image format, if you just changed the suffix of an other image to .bmp, then your LoadImage will fail but GetLasterror will return 0.

            I suggest you try to test with other bmp images in the correct format so that you can get the correct results.

            This is my sample:

            Source https://stackoverflow.com/questions/63288847

            QUESTION

            How can encode bitmap blocks in a multi-threaded fashion?
            Asked 2020-Aug-04 at 06:23

            I am trying to to encode a bitmap image block and save it to memory (inside of a vector). It all works fine, until I try to do this in a multi-threaded fashion. I keep getting the following errors:

            Error C2672 'std::invoke': no matching overloaded function found

            Error C2893 Failed to specialize function template 'unknown-type std::invoke(_Callable &&,_Types &&...) noexcept()'

            My code is a simple screen-shooting class called inside main(), this is where I try to do multi-threading:

            ...

            ANSWER

            Answered 2020-Aug-04 at 06:23

            There's a lock inside GDI+ that prevents two threads from using the same Graphics object or the same Bitmap. Whatever thread gets to it first grabs the lock, the other one will die with an exception.

            Refer: GDI+ objects and multithreading

            And Thread Synchronization also pointed out:

            Some GDI+ methods return ObjectBusy if a thread attempts to call a method while another thread is executing a method on the same object. Do not try to synchronize access to an object based on the ObjectBusy return value.

            Instead, each time you access a member or call a method of the object, place the call inside a critical section, or use some other standard synchronization technique.

            Source https://stackoverflow.com/questions/63229362

            QUESTION

            How to display raw array of pixels to the screen?
            Asked 2020-Jun-02 at 05:23

            I am new to windows programming. I want to display the raw pixel array to the screen without using SetPixel function because it's too slow in my standards. I am using this question as my reference.

            I made a small program below to fill the pixel array with random RGB values and display it to the screen. The result wasn't what I anticipated, I got the white canvas. I tried to change this line ptr++ = (b << 16) | (g << 8) | r; to ptr++ = 0x000000FF; expecting red canvas but I got the same result.

            ...

            ANSWER

            Answered 2020-Jun-02 at 05:23

            The variable display that holds the pixel data has automatic lifetime. Its lifetime ends whenever control leaves WndProc. A consequence is, that every invocation of WndProc starts out with a new (indeterminate) value for display.

            To solve this, display needs to have static storage duration. The easiest way to accomplish this is to replace

            Source https://stackoverflow.com/questions/62142778

            QUESTION

            PrintWindow function makes mistake in notepad.exe
            Asked 2020-Feb-17 at 18:45

            PrintWindow function in Win32API could capture the image of a program. By the following code we can get the copy of the screenshot in clipboard.

            ...

            ANSWER

            Answered 2020-Feb-17 at 14:34

            You only get the client area. This code gets the whole window:

            Source https://stackoverflow.com/questions/60263794

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install HBMP

            You can download it from GitHub.
            You can use HBMP like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/Helsinki-NLP/HBMP.git

          • CLI

            gh repo clone Helsinki-NLP/HBMP

          • sshUrl

            git@github.com:Helsinki-NLP/HBMP.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Consider Popular Natural Language Processing Libraries

            transformers

            by huggingface

            funNLP

            by fighting41love

            bert

            by google-research

            jieba

            by fxsjy

            Python

            by geekcomputers

            Try Top Libraries by Helsinki-NLP

            Opus-MT

            by Helsinki-NLPPython

            prosody

            by Helsinki-NLPPython

            OpusFilter

            by Helsinki-NLPPython

            OpusTools

            by Helsinki-NLPPython

            XED

            by Helsinki-NLPJupyter Notebook