HBMP | Sentence Embeddings in NLI with Iterative Refinement | Natural Language Processing library
kandi X-RAY | HBMP Summary
kandi X-RAY | HBMP Summary
Sentence Embeddings in NLI with Iterative Refinement Encoders
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Top functions reviewed by kandi - BETA
- Main function .
- Initialize the classifier .
- Check if multiple splits are mismatched .
- Download the splits matching the given field .
- Downloads all NLI splits .
- Perform the forward computation .
- Evaluate a batch of sentences .
- Creates all necessary directories .
- Prepare word embedding .
- Return the keys of a hypothesis .
HBMP Key Features
HBMP Examples and Code Snippets
Community Discussions
Trending Discussions on HBMP
QUESTION
I'm trying to build an File Manager with in Win32, and I have a problem with the icons. Whenever I trying to get icon that an windows 10 app is associated with it like .png (Photos app), the icon is blank paper. What I'm doing wrong? Thanks in advance and please answer :)
...ANSWER
Answered 2022-Apr-03 at 20:38You can use the IShellItemImageFactory interface, something like this:
QUESTION
I'm working on a C++ ATL COM thumbnail/preview/search project, but its bitmap displaying code behavior is monochrome during the Thumbnail process instead of the colored. The Preview process is colored as expected, using the same function.
I used the ATL Wizard to create the IThumbnailProvider
and his friends. My small changes are: I replaced the color from black to pink in the document::OnDrawThumbnail
and I wrote the document::OnDrawThumbnail into CPreviewCtrl::DoPaint
. I've read the "new DC always monochrome" thing in the MS spec but I could not get colored DC even if a changed the original ATL code OnDrawThumbnail(GetDC(NULL), &rcBounds);
. The CreateCompatibleDC(NULL)
and CreateCompatibleDC(hDrawDC)
were dead-end too.
document.cpp (changed)
...ANSWER
Answered 2021-Dec-23 at 10:19Github helped me. It is definitely an ATL SDK bug.
BUG report on the VS developer community
Solution on the www.patthoyts.tk
And the github repo which helped me: abhimanyusirohi/ThumbFish
In the atlhandlerimpl.h
provided GetThumbnail
must be override:
QUESTION
I want to get pixel RGB color values using GetDIBits()
. I could already get pixel RGB color values using GetPixel()
, but it is not very efficient. I hear GetDIBits()
is better at this.
There is no error when running, but the RGB value of the pixels is always 0
. Could you please point to what is wrong? I'm not familiar with the Windows API.
Here is my code:
...ANSWER
Answered 2021-May-18 at 13:48you have called CreateCompatibleBitmap function before settiing height and width . your height and width are 0 , so your hbmp will never contain data.
const BI_RGB and Const DIB_RGB_COLORS are not declared
you are ignoring alpha channel in 32 bit color and it is better to use byte array in capturing individual R G B color
Try Edited Code shown below
QUESTION
case ID_BUTTON2:
{
StretchBlt(hdc, 100, rect.bottom, rect.right, -rect.bottom, hmem, 0, 0, bmp.bmWidth, bmp.bmHeight, SRCCOPY); // mirror vertically
break;
}
...ANSWER
Answered 2021-Mar-22 at 07:51You need to handle the button press in WM_COMMAND
.
Here is some code you can refer to:
QUESTION
Can someone confirm if this sample code from Microsoft fails to restore the custom brush set with SetDCBrushColor
?
ANSWER
Answered 2021-Mar-08 at 20:37Did Microsoft forget to use SelectObject with a previously saved version of the original brush?
I would say: Yes, they did!
In the case of the SetDCPenColor
call, there isn't a problem, as restoring the original (saved) pen will revert the changes made. It seems that the example forgets to save (and subsequently restore) the original brush; if this is a custom brush, then simply restoring the brush colour with SetDCBrushColor
would (IMHO) not be sufficient restoration.
But the issue doesn't end there! The linked example has also 'forgotten' to call EndPaint
! From here:
Each call to BeginPaint must have a corresponding call to the EndPaint function.
Or should Microsoft have used SaveDC and RestoreDC?
For both convenience and code safety, I would say this is the best policy: saving and restoring the entire DC state(s) avoids any issues that may later arise if/when additional changes to the DC are made in future code revisions. Bracketing your code in SaveDC()
and RestoreDC()
calls also has the advantage of restoring font colours, text modes, mapping modes, et cetera.
However, for code that may possibly be executed extremely frequently, saving and restoring only the components you actually change may show performance improvements (especially on older or slower processors).
QUESTION
LATER EDIT:
I realised that what was wrong was not my code, but the image itself. Do not use online tools for converting from jpg to bmp, as they don't provide usable images. What I did instead was open the jpg in Paint and then save it as a 24-bit Bitmap (the only one which kept my original colours).
ORIGINAL POST:
I am trying to make a pretty home window as part of a game, but I don't understand many things in WIN 32.
I want to create a window which will also have some buttons and I also want to set its background to a .bmp image, not a solid colour. How can I set an image as a background (in C++)?
The image I am talking about is saved as "bg1.bmp", both in the first folder of my project (along with the source code and the .cbp file) and in the bin/Debug/ folder, where the .exe is. The window whose background I am trying to set has the handle hwnd.
I have tried defining the background when defining the window class, but this brings no change at all to the window:
...ANSWER
Answered 2020-Aug-07 at 07:41I used the same code and created the simplest Windows Desktop Application.
And I use my own bmp image to test the background and static window image successfully.
I think the problem lies in your image format, if you just changed the suffix of an other image to .bmp, then your LoadImage will fail but GetLasterror
will return 0.
I suggest you try to test with other bmp images in the correct format so that you can get the correct results.
This is my sample:
QUESTION
I am trying to to encode a bitmap image block and save it to memory (inside of a vector). It all works fine, until I try to do this in a multi-threaded fashion. I keep getting the following errors:
Error C2672 'std::invoke': no matching overloaded function found
Error C2893 Failed to specialize function template 'unknown-type std::invoke(_Callable &&,_Types &&...) noexcept()'
My code is a simple screen-shooting class called inside main(), this is where I try to do multi-threading:
...ANSWER
Answered 2020-Aug-04 at 06:23There's a lock inside GDI+ that prevents two threads from using the same Graphics object or the same Bitmap. Whatever thread gets to it first grabs the lock, the other one will die with an exception.
Refer: GDI+ objects and multithreading
And Thread Synchronization also pointed out:
Some GDI+ methods return ObjectBusy if a thread attempts to call a method while another thread is executing a method on the same object. Do not try to synchronize access to an object based on the ObjectBusy return value.
Instead, each time you access a member or call a method of the object, place the call inside a critical section, or use some other standard synchronization technique.
QUESTION
I am new to windows programming. I want to display the raw pixel array to the screen without using SetPixel
function because it's too slow in my standards. I am using this question as my reference.
I made a small program below to fill the pixel array with random RGB values and display it to the screen. The result wasn't what I anticipated, I got the white canvas. I tried to change this line ptr++ = (b << 16) | (g << 8) | r;
to ptr++ = 0x000000FF;
expecting red canvas but I got the same result.
ANSWER
Answered 2020-Jun-02 at 05:23The variable display
that holds the pixel data has automatic lifetime. Its lifetime ends whenever control leaves WndProc
. A consequence is, that every invocation of WndProc
starts out with a new (indeterminate) value for display
.
To solve this, display
needs to have static storage duration. The easiest way to accomplish this is to replace
QUESTION
PrintWindow function in Win32API could capture the image of a program. By the following code we can get the copy of the screenshot in clipboard.
...ANSWER
Answered 2020-Feb-17 at 14:34You only get the client area. This code gets the whole window:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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Install HBMP
You can use HBMP like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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