Structure-From-Motion | Basic 3D reconstruction algorithm | 3D Printing library

 by   Iftimie Python Version: Current License: No License

kandi X-RAY | Structure-From-Motion Summary

kandi X-RAY | Structure-From-Motion Summary

Structure-From-Motion is a Python library typically used in Modeling, 3D Printing, Example Codes applications. Structure-From-Motion has no bugs, it has no vulnerabilities and it has low support. However Structure-From-Motion build file is not available. You can download it from GitHub.

Basic 3D reconstruction algorithm
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            kandi-support Support

              Structure-From-Motion has a low active ecosystem.
              It has 4 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Structure-From-Motion has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Structure-From-Motion is current.

            kandi-Quality Quality

              Structure-From-Motion has no bugs reported.

            kandi-Security Security

              Structure-From-Motion has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Structure-From-Motion does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Structure-From-Motion releases are not available. You will need to build from source code and install.
              Structure-From-Motion has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Structure-From-Motion and discovered the below as its top functions. This is intended to give you an instant insight into Structure-From-Motion implemented functionality, and help decide if they suit your requirements.
            • Function to orthometric orthometric transformation
            • Computes the transpose of two matrices
            Get all kandi verified functions for this library.

            Structure-From-Motion Key Features

            No Key Features are available at this moment for Structure-From-Motion.

            Structure-From-Motion Examples and Code Snippets

            No Code Snippets are available at this moment for Structure-From-Motion.

            Community Discussions

            QUESTION

            How to link to .dlls in conda environment using a Python Script running a Windows .exe?
            Asked 2021-Feb-05 at 08:39

            I am using a script populating the Structure-from-Motion software COLMAP with custom features. This script is usually distributed for linux and I had to do some adaptions in Windows 10.

            The script is calling COLMAP via:

            ...

            ANSWER

            Answered 2021-Feb-05 at 08:39

            I found the solution on a different website. I had to copy the platforms folder containing the qwindows.dll into the bin folder. This works as a solution for many different applications executable with a .exe; subprocess.call was then able to find the qt platform plugin and the script ran without errors.

            Source https://stackoverflow.com/questions/66013640

            QUESTION

            what track and track length means in SFM
            Asked 2018-Mar-23 at 15:18

            when I read the paper "Structure-from-Motion Revisited". I met a few words I didn't understand,  "track" and "track length". what exactly these terms mean?

            ...

            ANSWER

            Answered 2018-Mar-23 at 15:18

            A track is a sequence of image positions of a feature (usually an image point) in subsequent images. For example, the track of an eye in a video showing a person is the sequences of pixel positions of that eye in the video stream

            Track length is the number of frames that feature is successfully tracked for - say, from the frame the feature is detected to the one it is lost, e.g. due to occlusion, blurring, going out of the field of view or very far away, etc.

            Source https://stackoverflow.com/questions/49421048

            QUESTION

            Place cube in structure-from-motion output Bundler and then determine the coordinates of a newly placed cube corners?
            Asked 2017-Dec-12 at 15:24

            I have generated output of structure-from-motion system for unordered image collections by Bundler.

            Now I want to place a cube in the 3D generated space by some GUI and then get the coordinates of the corners of the cube in world coordinate system. The world coordinate system is determined in the Bundler itself and I want the points of the cube with respect to that.

            What will be a good a way to procede? Also I have .ply files generated by the Bundler.

            I initially thought of loading the bundle.out file or .ply file in meshlab and then placing a cube, but I not able to do that.

            ...

            ANSWER

            Answered 2017-Dec-12 at 15:24

            I got the solution using Blender.

            Here we can export the Bundler output using a script found here.

            Then just place a cube and then I am using a script to import the coordinates of the cube to a file. The script along with the previous one and also the complete project can be found here.

            Source https://stackoverflow.com/questions/47501326

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Structure-From-Motion

            You can download it from GitHub.
            You can use Structure-From-Motion like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone Iftimie/Structure-From-Motion

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            git@github.com:Iftimie/Structure-From-Motion.git

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