pyramid | Pyramid - A Python web framework | Web Framework library

 by   Pylons Python Version: 2.0b1 License: Non-SPDX

kandi X-RAY | pyramid Summary

kandi X-RAY | pyramid Summary

pyramid is a Python library typically used in Server, Web Framework, Framework applications. pyramid has no bugs, it has no vulnerabilities, it has build file available and it has high support. However pyramid has a Non-SPDX License. You can install using 'pip install pyramid' or download it from GitHub, PyPI.

Pyramid - A Python web framework
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            kandi-support Support

              pyramid has a highly active ecosystem.
              It has 3799 star(s) with 895 fork(s). There are 159 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 70 open issues and 975 have been closed. On average issues are closed in 137 days. There are 1 open pull requests and 0 closed requests.
              OutlinedDot
              It has a negative sentiment in the developer community.
              The latest version of pyramid is 2.0b1

            kandi-Quality Quality

              pyramid has 0 bugs and 0 code smells.

            kandi-Security Security

              pyramid has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              pyramid code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              pyramid has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              pyramid releases are not available. You will need to build from source code and install.
              Deployable package is available in PyPI.
              Build file is available. You can build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed pyramid and discovered the below as its top functions. This is intended to give you an instant insight into pyramid implemented functionality, and help decide if they suit your requirements.
            • Add a custom view
            • Create a PredicateInfo from a configurator
            • Extend the set
            • Returns a PredicateList instance
            • Add a new route
            • Convert val to a tuple
            • Returns a mapper
            • Create an interface for a route request
            • Include pyramid pyramid
            • Scans a given venus
            • Creates a csrf view
            • Set a callable property
            • Register a subscriber
            • Decorate a view function to return a response object
            • Attempt to identify a userid
            • Bootstrap pyramid
            • Resolve the given dotted string
            • Return a CookieSession factory
            • Include a callable
            • Wrap a view function
            • Start the registry
            • Add a static view
            • Run the worker
            • Return the effective principals
            • Scans the venus package
            • Start the WSGI application
            • Add a request method
            Get all kandi verified functions for this library.

            pyramid Key Features

            No Key Features are available at this moment for pyramid.

            pyramid Examples and Code Snippets

            copy iconCopy
            import torch
            import timm
            m = timm.create_model('regnety_032', features_only=True, pretrained=True)
            print(f'Feature channels: {m.feature_info.channels()}')
            o = m(torch.randn(2, 3, 224, 224))
            for x in o:
              print(x.shape)
            
            Feature channels: [32, 72, 216  
            copy iconCopy
            import torch
            import timm
            m = timm.create_model('ecaresnet101d', features_only=True, output_stride=8, out_indices=(2, 4), pretrained=True)
            print(f'Feature channels: {m.feature_info.channels()}')
            print(f'Feature reduction: {m.feature_info.reduction()}'  
            copy iconCopy
            import torch
            import timm
            m = timm.create_model('resnest26d', features_only=True, pretrained=True)
            o = m(torch.randn(2, 3, 224, 224))
            for x in o:
              print(x.shape)
            
            torch.Size([2, 64, 112, 112])
            torch.Size([2, 256, 56, 56])
            torch.Size([2, 512, 28, 28])  
            Calculate the volume of a pyramid .
            pythondot img4Lines of Code : 12dot img4License : Permissive (MIT License)
            copy iconCopy
            def vol_pyramid(area_of_base: float, height: float) -> float:
                """
                Calculate the Volume of a Pyramid.
                Wikipedia reference: https://en.wikipedia.org/wiki/Pyramid_(geometry)
                :return  (1/3) * Bh
            
                >>> vol_pyramid(10, 3)
                 
            Calculate volume pyramid .
            javadot img5Lines of Code : 3dot img5License : Permissive (MIT License)
            copy iconCopy
            private static double volumePyramid(double basearea, double height) {
                    return basearea * height / 3;
                }  
            Get value from Pyramid by finding a contruction pattern with Python
            Pythondot img6Lines of Code : 14dot img6License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            from math import comb
            
            def get_value_from_pyramid(n, r):
                return comb(n, r)
            
            import operator as op
            from functools import reduce
            
            def get_value_from_pyramid(n, r):
                r = min(r, n-r)
                numer = reduce(op.mul, ra
            I am running into a gradient computation inplace error
            Pythondot img7Lines of Code : 14dot img7License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            def backward(self, unet_loss, dis_loss):
                    dis_loss.backward(retain_graph = True)
                    self.dis_optimizer.step()
            
                    unet_loss.backward()
                    self.unet_optimizer.step()
            
            def backward(self, unet_los
            Using print function to print a pyramid
            Pythondot img8Lines of Code : 7dot img8License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            print("* ",end='')
            
            print(*objects, sep=' ', end='\n', file=sys.stdout, flush=False)
            
            for i in range(1,n+1):
                 print(i*'* ')
            
            Why is the elif statement not working? [Python]
            Pythondot img9Lines of Code : 2dot img9License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            x = int(input("Welchen Körper möchten Sie berechenn:\n [1] Kugel \n [2] Zylinder \n [3] Würfel \n [4] Quadar \n [5] Pyramide \n "))
            
            Why is the elif statement not working? [Python]
            Pythondot img10Lines of Code : 9dot img10License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            x = print(int(input("Which body do u want to calculate?:\n [1] Sphere \n [2] Cylinder \n [3] Dice \n [4] Quadar \n [5] Pyramid \n ")))
            
            >>> x = print("test")
            test
            >>> type(x)
            
            

            Community Discussions

            QUESTION

            Creating a triangle with OpenGL
            Asked 2022-Apr-09 at 02:20

            I am having trouble with my C++ code for an OpenGL program that is supposed to create a 2D triangle and keep receiving this error message:

            ...

            ANSWER

            Answered 2022-Apr-09 at 02:20

            fragmentShaderSrc is missing a # (U+0023 NUMBER SIGN) in front of version:

            Source https://stackoverflow.com/questions/71804567

            QUESTION

            Need Clarification on Recursive Function Methodology
            Asked 2022-Mar-23 at 07:23

            Apologies in advance, I am very new to c and programming.

            I'm currently working on understanding how recursive functions work and have a major mental block.

            I was provided an example of a recursive function that creates a "pyramid" of sorts out of hash symbols (see below). I can't understand why the output is not flipped horizontally, with n hashes on top and 1 hash on bottom.

            In trying to make sense of it, I created a table with the number of loops, n value, n - 1 value, and how man hashes I think it should print.

            On loop 1, n starts out as 4 and the "for loop" should run 4 times since "i" goes through during 0, 1, 2, and 3.
            Line break
            On loop 2, n is now 3 and the "for loop" should run 3 times since "i" goes through during 0, 1, and 2.
            And so on and so forth...

            I created nested for loops that I thought would provide the same result: n (height) is 4 originally and works down to 0, i works upwards from 0 printing hashes but the result is the exact opposite.

            ...

            ANSWER

            Answered 2022-Mar-23 at 04:50

            Look to see when this recursion will emit its first out put

            Source https://stackoverflow.com/questions/71581945

            QUESTION

            Trouble Rendering 2 Object separately in OpenGL
            Asked 2022-Mar-19 at 07:40

            I have taken code for two projects. One being the code for creating a cube and another is the code for creating a pyramid. I am now trying to render both of the objects in OpenGL which I have done the problem is the objects are attached to one another. I have added some code heading towards rendering them separately, however I am now stuck where my cube is only showing 3 of the triangles used to create it and the whole pyramid shows. Yet the objects are still attached to one another. Any help or guidance?

            ...

            ANSWER

            Answered 2022-Mar-19 at 07:40

            See Vertex Specification. You cannot specify 2 vertex array objects at the same time. You have to do this in a row. The Vertex Array Binding is a global state. Only one VAO can be bound at a time. When calling OpenGL instructions like glVertexAttribPointer, glEnableVertexAttribArray and glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,...)`, the state of the currently bound Vertex Array Object is changed. Note that different VAOs can use the same data buffers.

            Source https://stackoverflow.com/questions/71533441

            QUESTION

            How to count the total digit/numbers, the odd numbers and even numbers respectively in a php loop
            Asked 2022-Mar-18 at 10:24

            I want to count the total numbers in the pyramid loop and I want to count all the odd and even numbers respectively. There is a problem in my code where odd and even numbers are incorrectly counted.

            The result should be:

            Total numbers:

            Total odd numbers:

            Total Even numbers:

            ...

            ANSWER

            Answered 2022-Mar-18 at 10:19

            I think you should have been able to work this out yourself. It is not a difficult problem. Learning to program is learning to solve problems. If you keep asking other people to solve your problems, you're not learning yourself.

            That being said, I think what you want is this:

            Source https://stackoverflow.com/questions/71524956

            QUESTION

            ffmpeg mjpeg -> h.265 smeared color on output video file
            Asked 2022-Mar-11 at 02:15

            I am converting some old mjpeg videos (stored in .avi container) to h.265 (.mp4 container) but am noticing the colors are smearing. Using the terminal command:

            ffmpeg -y -i "input-file.avi" -c:v libx265 -vtag hvc1 "output-file.mp4"

            I get the following image (notice how the red and blue are stretched donward). There is a lot of motion in the scene, but the motion is mostly horizontal:

            Any idea what might cause this? The detail and resolution seem fine, just the colors are being interpreted weirdly.

            Full output:

            ...

            ANSWER

            Answered 2022-Mar-10 at 18:58

            Your file seems to be missing some color information:

            Source https://stackoverflow.com/questions/71397605

            QUESTION

            Problem when deriving Eq from data type with function as field in Haskell
            Asked 2022-Mar-10 at 18:14

            I'm trying to deriving Eq from data type with a function as a field but doesn't work as expected.

            I also try to write te instance but still doesn't work

            ...

            ANSWER

            Answered 2022-Mar-10 at 18:14

            What makes you think that this should be possible? If your type contains a function field, then comparing values of your type for equality is at least as difficult as comparing functions for equality. But to check that two functions are equal (in Haskell, the only sensible meaning is extensional equality), you'd need to check that they agree on all possible inputs. That's an utterly infeasible thing to do, even for simple Int inputs but certainly if the arguments have type [Char].

            So, why I need the deriving(Eq)? I need it because in the main I check if is Nothing

            You totally don't need Eq for that! Testing whether a Maybe value is Nothing by using == is ineffective, even on those types where it is possible. You should instead use either pattern matching

            Source https://stackoverflow.com/questions/71426267

            QUESTION

            Are you printing an additional character at the beginning of each line? - main error left aligned pyramid
            Asked 2022-Mar-07 at 23:29

            I'm currently at pset6 from cs50, mario-less. My code compiles and prints the left aligned pyramid as the problem asks, but when I do a check50, most of them fail. What is the problem?

            ...

            ANSWER

            Answered 2022-Mar-07 at 23:15

            As it currently stands, for n == 5 your code will print:

            Source https://stackoverflow.com/questions/71388188

            QUESTION

            Tradingview - pine script for Take profit and Stop loss by percentage
            Asked 2022-Mar-02 at 21:12

            I have a serious problem merging Take profit and Stop loss in one script.

            I'm using this script for TP https://kodify.net/tradingview/orders/percentage-profit/

            and this one for SL https://kodify.net/tradingview/orders/percentage-stop/

            I came up with the below script which doesn't look to SL. Hence, the order will remain open until TP % is reached. I need your help to fix it and activate SL same as TP.

            ...

            ANSWER

            Answered 2021-Aug-06 at 17:41

            Here you go, with couple of additions

            Source https://stackoverflow.com/questions/68682898

            QUESTION

            Having trouble with a C++ program outputting to a file
            Asked 2022-Feb-27 at 22:01

            I am a complete novice in programming and am currently taking an introductory level class at my local university, I am currently stuck on a question and the prof provides no help whatsoever.

            I am taking 3 inputs from an input file molecules.txt (the first two are element names, the third is the number of the surrounding atoms) and printing them into an output file called geometricalshapes.txt

            When I run my program nothing gets printed into the output file

            Here is the code I have so far that does not work:

            ...

            ANSWER

            Answered 2022-Feb-27 at 22:01

            Among the problems

            • incorrect file init testing.
            • untested extractions of B and b
            • unused test expressions shape == rather than assignments

            Fixing all of the above:

            Source https://stackoverflow.com/questions/71288637

            QUESTION

            What is the correct term for OpenGL's 2x2x2 rendering volume?
            Asked 2022-Feb-25 at 14:43

            What do you call OpenGL's 2x2x2 box (in NDC space) where geometry is visible? I'm tempted to call it the NDC frustum, but the term frustum seems to be exclusively associated with the visible, pyramid-shaped volume of space after the perspective transform has been applied. I understand these volumes map to the same thing, but I want to know if there is an actual term for "the cube where glPosition is visible". Clip space is also commonly used, but to me this is clearly a type of 3D space, not a cubic portion inside it.

            ...

            ANSWER

            Answered 2022-Feb-25 at 14:43

            We generally invent words for things because we need to talk about them a lot. The thing is, we don't need to talk about that region of NDC space specifically... because there's nothing outside of it. Ever.

            Clipping happens before the NDC space transform. And clipping is defined such that no vertices that would fall outside of this region will still exist. That's the whole point of clipping. So the area beyond the NDC-space boundary is always empty.

            So it's perfectly fine to think of "NDC space" as specifically the clipped region of it.

            Source https://stackoverflow.com/questions/71264675

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install pyramid

            You can install using 'pip install pyramid' or download it from GitHub, PyPI.
            You can use pyramid like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • PyPI

            pip install pyramid

          • CLONE
          • HTTPS

            https://github.com/Pylons/pyramid.git

          • CLI

            gh repo clone Pylons/pyramid

          • sshUrl

            git@github.com:Pylons/pyramid.git

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