ZipStream | Like Python 's ZipFile module | Compression library

 by   SpiderOak Python Version: Current License: GPL-3.0

kandi X-RAY | ZipStream Summary

kandi X-RAY | ZipStream Summary

ZipStream is a Python library typically used in Utilities, Compression applications. ZipStream has no bugs, it has no vulnerabilities, it has build file available, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

zipstream.py is a zip archive generator based on zipfile.py. It was created to generate a zip file on-the-fly for download in a web.py (application. This is beneficial for when you want to provide a downloadable archive of a large collection of regular files, which would be infeasible to generate the archive prior to downloading.
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            kandi-support Support

              ZipStream has a low active ecosystem.
              It has 67 star(s) with 70 fork(s). There are 33 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 5 open issues and 0 have been closed. On average issues are closed in 2250 days. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of ZipStream is current.

            kandi-Quality Quality

              ZipStream has 0 bugs and 4 code smells.

            kandi-Security Security

              ZipStream has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ZipStream code analysis shows 0 unresolved vulnerabilities.
              There are 1 security hotspots that need review.

            kandi-License License

              ZipStream is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              ZipStream releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              It has 287 lines of code, 9 functions and 2 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed ZipStream and discovered the below as its top functions. This is intended to give you an instant insight into ZipStream implemented functionality, and help decide if they suit your requirements.
            • Generate the footer footer .
            • Generates a zip file .
            • Generate the file header .
            • Initialize the archive .
            • Generate zip files from a directory .
            • Updates the data_ptr .
            • The data descriptor .
            • Return an iterator over the archive
            Get all kandi verified functions for this library.

            ZipStream Key Features

            No Key Features are available at this moment for ZipStream.

            ZipStream Examples and Code Snippets

            No Code Snippets are available at this moment for ZipStream.

            Community Discussions

            QUESTION

            PowerShell reading and writing compressed files with byte arrays
            Asked 2022-Mar-04 at 02:56

            Final Update: Turns out I didn't need Binary writer. I could just copy memory streams from one archive to another.

            I'm re-writing a PowerShell script which works with archives. I'm using two functions from here

            Expand-Archive without Importing and Exporting files

            and can successfully read and write files to the archive. I've posted the whole program just in case it makes things clearer for someone to help me.

            However, there are three issues (besides the fact that I don't really know what I'm doing).

            1.) Most files have this error on when trying to run Add-ZipEntry -ZipFilePath ($OriginalArchivePath + $PartFileDirectoryName) -EntryPath $entry.FullName -Content $fileBytes}

            Cannot convert value "507" to type "System.Byte". Error: "Value was either too large or too small for an unsigned byte." (replace 507 with whatever number from the byte array is there)

            2.) When it reads a file and adds it to the zip archive (*.imscc) it adds a character "a" to the beginning of the file contents.

            3.) The only file it doesn't error on are text files, when I really want it to handle any file

            Thank you for any assistance!

            Update: I've tried using System.IO.BinaryWriter, with the same errors.

            ...

            ANSWER

            Answered 2022-Feb-27 at 13:55

            System.IO.StreamWriter is a text writer, and therefore not suitable for writing raw bytes. Cannot convert value "507" to type "System.Byte" indicates that an inappropriate attempt was made to convert text - a .NET string composed of [char] instances which are in effect [uint16] code points (range 0x0 - 0xffff) - to [byte] instances (0x0 - 0xff). Therefore, any Unicode character whose code point is greater than 255 (0xff) will cause this error.

            The solution is to use a .NET API that allows writing raw bytes, namely System.IO.BinaryWriter:

            Source https://stackoverflow.com/questions/71280721

            QUESTION

            Laravel - S3 multiple file zip and download
            Asked 2022-Feb-27 at 11:23

            Is there any way to loop or perform some foreach action inside return in Laravel? I have this package https://github.com/stechstudio/laravel-zipstream for zip downloading from s3. All works for single file and for multiple, but only when each files are provided in separate line.

            ...

            ANSWER

            Answered 2022-Feb-27 at 11:23

            You might need to change the field names I have used as they might not be accurate, however, what about something like the following?

            Source https://stackoverflow.com/questions/71284064

            QUESTION

            rxdart: Get buffered elements on stream subscription cancel
            Asked 2022-Feb-15 at 14:01

            I'm using a rxdart ZipStream within my app to combine two streams of incoming bluetooth data. Those streams are used along with "bufferCount" to collect 500 elements each before emitting. Everything works fine so far, but if the stream subscription gets cancelled at some point, there might be a number of elements in those buffers that are omitted after that. I could wait for a "buffer cycle" to complete before cancelling the stream subscription, but as this might take some time depending on the configured sample rate, I wonder if there is a solution to get those buffers as they are even if the number of elements might be less than 500.

            Here is some simplified code for explanation:

            ...

            ANSWER

            Answered 2022-Feb-15 at 14:01

            So for anyone wondering: As bufferCount is implemented with BufferCountStreamTransformer which extends BackpressureStreamTransformer, there is a dispatchOnClose property that defaults to true. That means if the underlying stream whose emitted elements are buffered is closed, then the remaining elements in that buffer are emitted finally. This also applies to the example above. My fault was to close the stream and to cancel the stream subscription instantly. With awaiting the stream's closing and cancelling the stream subscription afterwards, everything works as expected.

            Source https://stackoverflow.com/questions/71105297

            QUESTION

            C# GZipStream cannot use the CopyTo method when decompressed via MemoryStream
            Asked 2022-Jan-28 at 03:24
            // code href="https://www.cnblogs.com/mahuanpeng/p/6851793.html" 
            // Compress bytes
            //1. Create a compressed data stream
            //2. Set compressStream to store the compressed file stream and set it to compression mode
            //3. Write the bytes to be compressed to the compressed file stream
            public static byte[] CompressBytes(byte[] bytes)
            {
              Using (MemoryStream by compressStream = new MemoryStream())
              {
                 Using (var zipStream = new GZipStream(compressStream, System.IO.Compression.CompressionLevel.SmallestSize))
                 ZipStream.Write(bytes,0, bytes.Length).
                 Return compressStream.ToArray();
              }
            }
            
            
            // Unzip the bytes
            //1. Create a compressed data stream
            //2. Create the GzipStream object and pass in the unzipped file stream
            //3. Create the target flow
            //4. Copy zipStream to the destination stream
            //5. Return destination stream output bytes
            public static byte[] Decompress(byte[] bytes)
            {
              Using (var compressStream = new MemoryStream(bytes))
              {
                Using (var zipStream = new GZipStream(compressStream, System.IO.Compression.CompressionLevel.SmallestSize)
                {
                  Using (var resultStream = new MemoryStream())
                  {
                    ZipStream.CopyTo(resultStream);
                    Return resultStream.ToArray();
                  }
                }
              }
            }
            
            ...

            ANSWER

            Answered 2022-Jan-28 at 03:16

            You created a compression stream, you need a decompression stream instead:

            Source https://stackoverflow.com/questions/70888398

            QUESTION

            Is there any workaround for .Net 6 System.IO.Compression issue. DeflateStream.Read method works incorrect in .Net 6, but works fine in older versions
            Asked 2022-Jan-25 at 08:42

            Here is the code from the real project, adopted for the question, so some data is hardcoded:

            ...

            ANSWER

            Answered 2022-Jan-25 at 08:42

            There was a breaking change to the way DeflateStream operates in .NET 6. You can read more about it and the recommended actions in this Microsoft documentation.

            Basically, you need to wrap the .Read operation and check the length read versus the expected length because the operation may now return before reading the full length. Your code might look like this (based on the example in the documentation):

            Source https://stackoverflow.com/questions/70845115

            QUESTION

            Getting corrupt zips using Python3 ZipStream in Django
            Asked 2022-Jan-17 at 16:07

            I'm using zipstream from here and have a Django view that returns a zip file of all file attachments which are all hosted on Amazon S3. But the zip files are all coming up as corrupt when I download them, that is, I can't open them.

            ...

            ANSWER

            Answered 2022-Jan-17 at 16:07

            Instead of zipstream package install aiozipstream package. If you've alreday installed the zipstream package uninstall it first. pip uninstall zipstream and then do a pip install aiozipstream

            Source https://stackoverflow.com/questions/70666639

            QUESTION

            Strange dispose behavior while testing
            Asked 2021-Nov-30 at 15:39

            I Have endpoint which use handlers of 2 others endpoints it's probably not best practice, but it's not the point. In this methods I use a lot of MemoryStreams, ZipStream and stuff like that. Of course I dispose all of them. And everything works good till I run all tests together, then tests throw errors like: “Input string was not in a correct format.”, "Cannot read Zip file" or other weird messages. This are also test of this 2 handlers which I use in previous test. Solution what I found is to add "Thread.Sleep(1);" at the end of the "Handle" method, just before return. It looks like something need more time to dispose, but why?. Have you any ideas why this 1ms sleep help with this?

            ExtractFilesFromZipAndWriteToGivenZipArchive is an async method.

            ...

            ANSWER

            Answered 2021-Nov-30 at 14:27

            ExtractFilesFromZipAndWriteToGivenZipArchive() is an asynchronous function which means, in this case, that you need to await it:

            Source https://stackoverflow.com/questions/70170508

            QUESTION

            Efficient way to read a small file from a very large Zip file in Java
            Asked 2021-Nov-10 at 09:22

            I was wondering if there is any efficient way to read a small file from a very large zip. I am not interested in any other file in the zip except a small file called inventory.xml.

            To be exact, the zip file resides in artifactory. So I don't want to download entire file into my disk as well. Here is what I have now.

            ...

            ANSWER

            Answered 2021-Oct-22 at 15:58

            ZIP files store their directory at the end of the file, so if you have some way to randomly access the contents of the file you could do this.

            However, that's a big "if": it requires Artifactory to support byte-range GETs, and requires you to re-implement (or find/adapt) the code to read the directory structure and retrieve a file from the middle of the archive.

            If you need to do this frequently, a far better solution is to change the process that puts those files in Artifactory in the first place. If it's packaged in a JAR that's produced by Maven or another build tool, then it's a simple matter of extracting the files into their own dependency.

            Source https://stackoverflow.com/questions/69671048

            QUESTION

            Download multiple files .NET CORE Web API as ArchiveZip return root directory
            Asked 2021-Aug-16 at 19:17

            I make a private class to get the bytes of the file and then return it into a zip file. Basically, I just want to pick specific files inside my folder and then zip it then download it. Here's my class:

            ...

            ANSWER

            Answered 2021-Aug-16 at 19:17

            you are getting the directory root because when you use archive.CreateEntry you are passing the file full path in parameter, you should be using only the file name

            var entry = archive.CreateEntry(System.IO.Path.GetFileName(fPath), CompressionLevel.Fastest);

            a second issue is that you actually saving the file path to your files not the content of the original file. you can update your DownloadMultipleFiles like this

            Source https://stackoverflow.com/questions/68807670

            QUESTION

            Saving and retrieving files in Codenameone
            Asked 2021-Jul-12 at 16:04

            I have an app with data files (some images and xml files) i have packed them up in a zip file.

            I open the file with zipme and save the files. I used this code for that

            ...

            ANSWER

            Answered 2021-Jul-12 at 01:11

            This should work without the extra slash:

            Source https://stackoverflow.com/questions/68328883

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ZipStream

            You can download it from GitHub.
            You can use ZipStream like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone SpiderOak/ZipStream

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            git@github.com:SpiderOak/ZipStream.git

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