mode | Python AsyncIO Services | Reactive Programming library
kandi X-RAY | mode Summary
kandi X-RAY | mode Summary
Python AsyncIO Services
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Top functions reviewed by kandi - BETA
- Print out the traceback
- Create a traceback from the given task
- Print the traceback for the given task
- Print the name of the task
- Decorate a function to sleep forever
- Return the qualified name of an object
- Implementation of Timer
- Sleep for a given number of seconds
- Disconnect function from signal handlers
- Creates an AsyncCallable
- Adds an exit callback
- Given an iterable of haystack find the best match
- Wait for the value
- Call an async function asynchronously
- Shorten a fully qualified FQDN
- Clone an event loop
- Return a humanized string representation of seconds
- Generate a PNG image
- Return a human - readable string representation of the tracebacks
- Return the BlockDetector object
- Generate a proxy method
- Start the worker
- Computes the topological predecessors of the dependency graph
- Iterate over timer intervals
- Write the graph to a dot file
- Set an exit callback
mode Key Features
mode Examples and Code Snippets
def _graph_mode_decorator(f, args, kwargs):
"""Implement custom gradient decorator for graph mode."""
# TODO(rsepassi): Add support for kwargs
if kwargs:
raise ValueError(
"The custom_gradient decorator currently supports keywords "
def _eager_mode_decorator(f, args, kwargs):
"""Implement custom gradient decorator for eager mode."""
with tape_lib.VariableWatcher() as variable_watcher:
result, grad_fn = f(*args, **kwargs)
args = nest.flatten(args)
all_inputs = list(ar
def enable_debug_mode():
"""Enables debug mode for tf.data.
Example usage with pdb module:
```
import tensorflow as tf
import pdb
tf.data.experimental.enable_debug_mode()
def func(x):
# Python 3.7 and older requires `pdb.Pdb(nosi
Community Discussions
Trending Discussions on mode
QUESTION
This question is about two MAUI controls (Switch
and ListView
) - I'm asking about them both in the same question as I'm expecting the root cause of the problem to be the same for both controls. It's entirely possible that they're different problems that just share some common symptoms though. (CollectionView
has similar issues, but other confounding factors that make it trickier to demonstrate.)
I'm using 2-way data binding in my MAUI app: changes to the data can either come directly from the user, or from a background polling task that checks whether the canonical data has been changed elsewhere. The problem I'm facing is that changes to the view model are not visually propagated to the Switch.IsToggled
and ListView.SelectedItem
properties, even though the controls do raise events showing that they've "noticed" the property changes. Other controls (e.g. Label
and Checkbox
) are visually updated, indicating that the view model notification is working fine and the UI itself is generally healthy.
Build environment: Visual Studio 2022 17.2.0 preview 2.1
App environment: Android, either emulator "Pixel 5 - API 30" or a real Pixel 6
The sample code is all below, but the fundamental question is whether this a bug somewhere in my code (do I need to "tell" the controls to update themselves for some reason?) or possibly a bug in MAUI (in which case I should presumably report it)?
Sample codeThe sample code below can be added directly a "File new project" MAUI app (with a name of "MauiPlayground" to use the same namespaces), or it's all available from my demo code repo. Each example is independent of the other - you can try just one. (Then update App.cs
to set MainPage
to the right example.)
Both examples have a very simple situation: a control with two-way binding to a view-model, and a button that updates the view-model property (to simulate "the data has been modified elsewhere" in the real app). In both cases, the control remains unchanged visually.
Note that I've specified {Binding ..., Mode=TwoWay}
in both cases, even though that's the default for those properties, just to be super-clear that that isn't the problem.
The ViewModelBase
code is shared by both examples, and is simply a convenient way of raising INotifyPropertyChanged.PropertyChanged
without any extra dependencies:
ViewModelBase.cs:
...ANSWER
Answered 2022-Apr-09 at 18:07These both may be bugs with the currently released version of MAUI.
This bug was recently posted and there is already a fix for the Switch to address this issue.
QUESTION
I'm trying to initiate a Springboot project using Open Jdk 15, Springboot 2.6.0, Springfox 3. We are working on a project that replaced Netty as the webserver and used Jetty instead because we do not need a non-blocking environment.
In the code we depend primarily on Reactor API (Flux, Mono), so we can not remove org.springframework.boot:spring-boot-starter-webflux
dependencies.
I replicated the problem that we have in a new project.: https://github.com/jvacaq/spring-fox.
I figured out that these lines in our build.gradle file are the origin of the problem.
...ANSWER
Answered 2022-Feb-08 at 12:36This problem's caused by a bug in Springfox. It's making an assumption about how Spring MVC is set up that doesn't always hold true. Specifically, it's assuming that MVC's path matching will use the Ant-based path matcher and not the PathPattern-based matcher. PathPattern-based matching has been an option for some time now and is the default as of Spring Boot 2.6.
As described in Spring Boot 2.6's release notes, you can restore the configuration that Springfox assumes will be used by setting spring.mvc.pathmatch.matching-strategy
to ant-path-matcher
in your application.properties
file. Note that this will only work if you are not using Spring Boot's Actuator. The Actuator always uses PathPattern-based parsing, irrespective of the configured matching-strategy
. A change to Springfox will be required if you want to use it with the Actuator in Spring Boot 2.6 and later.
QUESTION
Dart SDK officially supports ARM64 and as of now, 2.14.2 is the latest (stable) Dart SDK that has support for ARM64. Though it was the same version that was bundled in my Flutter setup, it seemed to run on Intel architecture (Activity monitor shows dart processes running on Intel).
I manually tried replacing the dart SDK on my flutter installation bu replacing flutter-directory/bin/cache/dart-sdk/
with the contents of a zip file of the Dart SDK made for ARM64, downloaded from dart.dev archive. But trying to run an app on an Android emulator (which runs on ARM64 and was working on my old Flutter setup), throws this error:
ANSWER
Answered 2021-Sep-29 at 17:46It seems it can't be used with Flutter yet, as seen in:
Apple Silicon support in the Dart SDK
[...] Note that the Dart SDK bundled in the Flutter SDK doesn’t have these improvements yet.
https://medium.com/dartlang/announcing-dart-2-14-b48b9bb2fb67
[Announcing Dart 2.14][ScreenShot]: https://i.stack.imgur.com/N8Qcc.png
And:
Get the Dart SDK
[...] As of Flutter 1.21, the Flutter SDK includes the full Dart SDK. So if you have Flutter installed, you might not need to explicitly download the Dart SDK. Consider downloading the Dart SDK if any of the following are true:
- You don’t use Flutter.
- You use a pre-1.21 version of Flutter.
- You want to reduce disk space requirements or download time, and your use case doesn’t require Flutter. For example, you might have a continuous integration (CI) setup that requires Dart but not Flutter.
[Get the Dart SDK][ScreenShot]: https://i.stack.imgur.com/rawJV.png
QUESTION
When a project is specified only via pyproject.toml
(i.e. no setup.{py,cfg}
files), how can it be installed in editable mode via pip
(i.e. python -m pip install -e .
)?
I tried both setuptools
and poetry
for the build system, but neither worked:
ANSWER
Answered 2022-Mar-19 at 23:06PEP 660 – Editable installs for pyproject.toml based builds defines how to build projects that only use pyproject.toml
. Build tools must implement PEP 660 for editable installs to work. You need a front-end (such as pip ≥ 21.3), backend. The statuses of some popular backends are:
QUESTION
Recently I was having a problem installing an npm package (that used node-gyp). I tried upgrading the minor version of node from version 16.13.0 to 16.13.1 and upgrading my angular cli from 13.0.2 to 13.2.0. Once I got the package to install I generated a library with ng g library new-library
. I don't know what what actually broke it, but now whenever I try to build alibrary it produces an error. I try ng build my-lib
and get the below error.
ANSWER
Answered 2022-Jan-30 at 07:21This is a bug in Angular CLI 13.2.0
.
Temporary solution:
Removing content configurating .browserslistrc
file from root project.
more info
QUESTION
Hi am facing an issue while running flutter project in MacBook Air M1 chip Lap. Tried all possibilities couldn't find where is the exact problem.
All basic solutions like flutter clean, flutter pub get, pod deintegrate & install, flutter build ios, flutter run
but still same issue. only on iOS simulator not deploying.
Any solution for this. Thanks in advance.
Error
...ANSWER
Answered 2022-Feb-02 at 04:43I have been facing this same issue for some time now. the same setup is working nicely in a mac with intel chip. But i have even done a resetup of my system, m1 mac still throws the same error.
QUESTION
With the parent-child
relationships data frame as below:
ANSWER
Answered 2022-Feb-25 at 08:17We can use ego
like below
QUESTION
After upgrading to android 12, the application is not compiling. It shows
"Manifest merger failed with multiple errors, see logs"
Error showing in Merged manifest:
Merging Errors: Error: android:exported needs to be explicitly specified for . Apps targeting Android 12 and higher are required to specify an explicit value for
android:exported
when the corresponding component has an intent filter defined. See https://developer.android.com/guide/topics/manifest/activity-element#exported for details. main manifest (this file)
I have set all the activity with android:exported="false"
. But it is still showing this issue.
My manifest file:
...ANSWER
Answered 2021-Aug-04 at 09:18I'm not sure what you're using to code, but in order to set it in Android Studio, open the manifest of your project and under the "activity" section, put android:exported="true"(or false if that is what you prefer). I have attached an example.
QUESTION
When trying to build my project I am getting the following error:
Could not GET
'https://jcenter.bintray.com/androidx/lifecycle/lifecycle-common/maven-metadata.xml'.
Received status code 502 from server: Bad Gateway
- In my build.gradle repositories I don't have JCenter, so this error I'm getting is from dependencies that are still pointing to JCenter.
- Gradle offline mode is not the solution I'm expecting.
- I know that JCenter is down and that we should all move to Maven Central (I already did)
Is there a workaround?
...ANSWER
Answered 2022-Jan-30 at 23:31It's a global outage in JCenter. You can monitor status at https://status.gradle.com. It replaces the bintray status page which seems is now fully sunset and returns a 502 error.
UPDATE Jan 13, 06:35 UTC
JCenter is now back online, and systems are fully operational.
UPDATE Jan 20
Gradle Plugin resolution outage postmortem
https://blog.gradle.org/plugins-jcenter
Following this incident, the Gradle Plugin Portal now uses a JCenter mirror hosted by Gradle instead of JCenter directly. This should shield users from short JCenter outages for libraries that have been cached by the mirror. We saw another short outage of JCenter over the weekend and this did not appear to impact Gradle Plugin Portal users.
QUESTION
ANSWER
Answered 2021-Dec-11 at 03:50I have the same issue after upgrade to tailwind v3 and fixed it by update @tailwindcss/forms to 0.4.0
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install mode
You can use mode like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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