leak | Show info about package releases on PyPI | Build Tool library
kandi X-RAY | leak Summary
kandi X-RAY | leak Summary
Show info about package releases on PyPi. If you need to install specific version of package it is useful to know all available versions to have a choice. and you will see all releases and some useful statistic about package specified. It will show most recent version, most popular (with highest number of downloads) and some additional information.
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Top functions reviewed by kandi - BETA
- Search pypi packages
- Parses the content of the given html content
- Get package data
- Get downloads data for a given package
- The main entry point
leak Key Features
leak Examples and Code Snippets
$ pip install leak
# or to make sure the proper interpreter is used
$ python -m pip install leak
$ git clone git://github.com/bmwant/leak.git
$ python setup.py install
Community Discussions
Trending Discussions on leak
QUESTION
I want to have my reference counted C++ object also managed in Lua callbacks: when it is held by a Lua variable, increase its refcount; and when the Lua variable is destroyed, release one refcount. It seems the releasing side can be automatically performed by __gc
meta-method, but how to implement the increasing side?
Is it proper&enough to just increase refcount every time before adding the object to Lua stack?
Or maybe I should new a smart pointer object, use it everywhere in Lua C function, then delete it in __gc
meta-method? This seems ugly as if something wrong with the Lua execution and the __gc
is not called, the newed smart pointer object will be leaked, and the refcounted object it is referring would have leak one count.
In Perl that I'm more familiar with, this can be achieved by increase refcount at OUTPUT
section of XS Map, and decrease refcount at destroyer.
ANSWER
Answered 2021-Jun-10 at 19:23I assume you have implemented two Lua functions in C: inc_ref_count(obj)
and dec_ref_count(obj)
QUESTION
In this minimal example, I'm adding a THREE.SphereGeometry to a THREE.Group and then adding the group to the scene. Once I've rendered the scene, I want to remove the group from the scene & dispose of the geometry.
...ANSWER
Answered 2021-Jun-15 at 10:37Ideally, your cleanup should look like this:
QUESTION
I'm currently building a desktop application with Electron and React.
Right now I'm adding a menu feature which toggles the dark mode of the app. In my React app, I'm using a hook which toggles the dark mode. I want to trigger that React hook right after the user has clicked on the menu item.
This is what I've done so far:
menu.ts:
...ANSWER
Answered 2021-Jun-13 at 08:37Try setting up the toggle-dark-mode
event handler once when you start your Electron app.
Your code doesn't need to be in the ready
event even.
QUESTION
I'm trying to understand best practices for Golang concurrency. I read O'Reilly's book on Go's concurrency and then came back to the Golang Codewalks, specifically this example:
https://golang.org/doc/codewalk/sharemem/
This is the code I was hoping to review with you in order to learn a little bit more about Go. My first impression is that this code is breaking some best practices. This is of course my (very) unexperienced opinion and I wanted to discuss and gain some insight on the process. This isn't about who's right or wrong, please be nice, I just want to share my views and get some feedback on them. Maybe this discussion will help other people see why I'm wrong and teach them something.
I'm fully aware that the purpose of this code is to teach beginners, not to be perfect code.
Issue 1 - No Goroutine cleanup logic
...ANSWER
Answered 2021-Jun-15 at 02:48It is the
main
method, so there is no need to cleanup. Whenmain
returns, the program exits. If this wasn't themain
, then you would be correct.There is no best practice that fits all use cases. The code you show here is a very common pattern. The function creates a goroutine, and returns a channel so that others can communicate with that goroutine. There is no rule that governs how channels must be created. There is no way to terminate that goroutine though. One use case this pattern fits well is reading a large resultset from a database. The channel allows streaming data as it is read from the database. In that case usually there are other means of terminating the goroutine though, like passing a context.
Again, there are no hard rules on how channels should be created/closed. A channel can be left open, and it will be garbage collected when it is no longer used. If the use case demands so, the channel can be left open indefinitely, and the scenario you worry about will never happen.
QUESTION
I have a super simple script to confirm this behavior:
leak.sh
ANSWER
Answered 2021-Jun-13 at 23:12As mentioned by @oguz_ismail in the comments, bug-bash@gnu.org
is the appropriate place to report the bug.
However, a certain format for the email is required/requested, when you need to report a bug.
All bug reports should include:
- The version number of Bash.
- The hardware and operating system.
- The compiler used to compile Bash.
- A description of the bug behaviour.
- A short script or ‘recipe’ which exercises the bug and may be used to reproduce it.
You can find ALL the details at: https://www.gnu.org/software/bash/manual/html_node/Reporting-Bugs.html
Finally, there is a helper script built into bash
itself. Call bashbug
from the command line, and it will populate most of the requirements, leaving you to fill out the description and the steps required to reproduce the bug.
QUESTION
When making a query to Azure B2C Graph API for retrieving a specific user, I noticed that sometimes no result will be returned, but an HTTP 200 code is returned back from the Graph API server. Our server creates a Graph API token every time we need to make a call to Graph API (will be handled in the future, but this could be why I'm getting the issue below).
The majority of these issues are occurring during our integration tests, which are written in Python.
First, we create the user in Azure B2C:
...ANSWER
Answered 2021-Jun-13 at 07:40This is a globally distributed service and you are hitting a different DC where the user has not replicated to. It can take some seconds till the user appears across all DCs in the region.
This is the expected behaviour and you must architect a solution with this in mind. You can use retry logic but ideally you do not perform a GET subsequent to a POST/PATCH operation.
Ideally you orchestrate sign up through AAD B2C policies which do not have this issue.
QUESTION
To mitigate memory leaks we keep a weak reference of an activity in an inner class running on different thread. We check weakreference.get() is non null and then only proceed further. What if when we checked weakreference.get() was non null but garbage collection happened, do we need to check if the reference is non null again and again or am I missing something?
...ANSWER
Answered 2021-Jun-13 at 05:32You should check not-null-state each access to your variable. But... there is an additional problem, you have to consider the activity state before doing something with it (I mean the lifecycle state).
QUESTION
The following code crashes, however I am quite confused how its even allowed.
...ANSWER
Answered 2021-Apr-02 at 22:51C++ doesn't protect you against elementary mistakes. In this case you call delete
on something you didn't new
, which generally results in a crash. The moral of the story is 'don't do that'.
As for a memory leak, yes, you leak the memory allocated with new
(because you lose track of it when you reassign var
).
QUESTION
I've heard a lot of people talk about some of the causes but they never really answer if it should be fixed or not. I checked my dataset for leaks and I took 20% for my validation set at random from a TFRecords dataset. I'm starting to suspect that my model has too many regularization layers. Should I lessen my regularization to get the validation line on top of the training line? or does it really even matter?
...ANSWER
Answered 2021-Jun-12 at 18:09Nothing wrong with validation loss being lower than training loss. It simply depends on the probability distribution of the validation set. If you have a lot of dropout in your model this can easily be the case because training loss is calculated with dropout present. In calculating the validation loss dropout is disabled. Issue is is your training accuracy at an acceptable level. If it is not then reduce regularization in the model.
QUESTION
valgrind not showing reachable memory leak source
detailsC++ application was built using cmake with following extra options:
...ANSWER
Answered 2021-Jun-11 at 14:51In case of problems with valgrind, it is always recommended to try with a recent version, either the last release or the git version.
Note that it is quite easy to recompile valgrind from sources, at it has very few dependencies.
In case of specific problems with stack traces, it is always useful to compare the stack traces produced by valgrind and gdb by using valgrind + gdb + vgdb.
Put a breakpoint in gdb at relevant places, and you can then compare the gdb stacktrace produced by the gdb backtrace command and the valgrind stacktrace produced by the monitoring command:
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