moai | Open Access Server Platform for Institutional Repositories | Runtime Evironment library

 by   infrae Python Version: Current License: Non-SPDX

kandi X-RAY | moai Summary

kandi X-RAY | moai Summary

moai is a Python library typically used in Server, Runtime Evironment applications. moai has no bugs, it has no vulnerabilities, it has build file available and it has high support. However moai has a Non-SPDX License. You can download it from GitHub.

Configuration is done in the settings.ini file. The default settings file uses the Paste#urlmap application to map wsgi applications to a url.
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            kandi-support Support

              moai has a highly active ecosystem.
              It has 13 star(s) with 16 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 0 have been closed. On average issues are closed in 2041 days. There are 2 open pull requests and 0 closed requests.
              OutlinedDot
              It has a negative sentiment in the developer community.
              The latest version of moai is current.

            kandi-Quality Quality

              moai has 0 bugs and 0 code smells.

            kandi-Security Security

              moai has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              moai code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              moai has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              moai releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.
              moai saves you 1515 person hours of effort in developing the same functionality from scratch.
              It has 3376 lines of code, 211 functions and 28 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed moai and discovered the below as its top functions. This is intended to give you an instant insight into moai implemented functionality, and help decide if they suit your requirements.
            • Handle request
            • Return True if the given asset url should be downloaded
            • Create a server factory
            • Get a metadata writer
            • Harvest all records from oai server
            • Lists records from the server
            • Process an OAI record
            • Update the object from an XML file
            • Return a list of datetime objects
            • Returns a list of strings matching xpath
            • Prints a progress bar
            • Returns a list of available metadata formats
            • An animation
            • Lists identifiers from the server
            Get all kandi verified functions for this library.

            moai Key Features

            No Key Features are available at this moment for moai.

            moai Examples and Code Snippets

            No Code Snippets are available at this moment for moai.

            Community Discussions

            QUESTION

            How to save files from C to browser storage with emscripten
            Asked 2019-Feb-12 at 23:38

            The game engine that I'm using to run my game in the browser runs lua and from my game i save files using normal fopen / write / fclose. The engine C/C++ code is compiled to JS through emscripten. What is a good way to get these file writes to end up in local storage, or some other in browser cache location? I have searched the web and looked at the documentation but information is very sparse, I have not found any clear answers to how this is supposed to work.

            A previous contributor to the game engine added a js library to the emscripten build, that would override fclose to call back to javascript. But this fclose override does not seem to get called anymore, it is not included in the final .js file at all.

            ...

            ANSWER

            Answered 2019-Feb-11 at 22:59

            Emscripten Filesystem API covers your case using IndexedDB but you may need to add some codes other than fopen/write/fclose.

            Here is the Filesystem API overview. It has four types:

            1. MEMFS: A volatile, in-memory storage. This is the default filesystem type which is mounted at / at runtime.
            2. NODEFS: This uses node.js fs api, which is not your case.
            3. IDBFS: This makes use of IndexedDB and you may use it for offline storage.
            4. WORKERFS: This is intended to be used inside of a worker.

            You can use IDBFS with Emscripten's own FS API (This is JavaScript-side API though). You need to mount it first in order to use it. You can achieve it by using FS.mkdir,FS.mount, and FS.syncfs. Here is a rough example in C:

            Source https://stackoverflow.com/questions/54617194

            QUESTION

            Draw a circular dashed lines in Moai sdk
            Asked 2017-Sep-11 at 03:19

            I don't know how to draw a circular dashed lines in moai using MoaiDraw? Could anyone tell me how to do that? sorry I'm a newbie in moai.

            ...

            ANSWER

            Answered 2017-Sep-11 at 02:28

            Could you try out with your version of MOAI

            Source https://stackoverflow.com/questions/46147416

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install moai

            MOAI is a normal python package. It is tested with python2.5 and 2.6. I recommend creating a virtualenv to install the package in. This makes development and deployment easier. Instructions below are for unix, but MOAI should also work on Windows. Go into the MOAI directory with the setup.py, and run the virtualenv command. Now, activate the virtualenv. Install MOAI in the virtualenv using pip. (this will take a while). When this process finishes, Moai and all its dependencies will be installed.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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          • HTTPS

            https://github.com/infrae/moai.git

          • CLI

            gh repo clone infrae/moai

          • sshUrl

            git@github.com:infrae/moai.git

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