numpoly | Numpy compatible polynomial representation | Data Manipulation library

 by   jonathf Python Version: v1.2.7 License: BSD-2-Clause

kandi X-RAY | numpoly Summary

kandi X-RAY | numpoly Summary

numpoly is a Python library typically used in Utilities, Data Manipulation, Numpy applications. numpoly has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However numpoly build file is not available. You can install using 'pip install numpoly' or download it from GitHub, PyPI.

Numpy compatible polynomial representation
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              numpoly has a low active ecosystem.
              It has 12 star(s) with 4 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 8 open issues and 11 have been closed. On average issues are closed in 30 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of numpoly is v1.2.7

            kandi-Quality Quality

              numpoly has no bugs reported.

            kandi-Security Security

              numpoly has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              numpoly is licensed under the BSD-2-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              numpoly releases are not available. You will need to build from source code and install.
              Deployable package is available in PyPI.
              numpoly has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed numpoly and discovered the below as its top functions. This is intended to give you an instant insight into numpoly implemented functionality, and help decide if they suit your requirements.
            • Construct a polynomial from the given attributes
            • Postprocess attributes
            • Remove redundant names from exponents
            • Removes redundant coefficients from exponents
            • Call a polynomial
            • Reshape a polynomial
            • Return a numpy ndarray
            • Compute the bindex from start to stop
            • Glex index
            • Compute the indices of the glex index
            • Load numpy array from file
            • Splits a polynomial
            • Get the package version
            • Numpy array of key value pairs
            • Set global options
            • Return the Hessian of a polynomial
            • Move axes from source to destination
            • Align the polynomials
            • Convert a polynomial to a numpy array
            • Compute the leading exponent of a polynomial
            • Polynomial operator
            • Calculate the remainder of x1 and x2
            • Return the absolute value of x
            • Sorts a polynomial
            • Compute the mean along an axis
            • Configure logging
            Get all kandi verified functions for this library.

            numpoly Key Features

            No Key Features are available at this moment for numpoly.

            numpoly Examples and Code Snippets

            No Code Snippets are available at this moment for numpoly.

            Community Discussions

            Trending Discussions on numpoly

            QUESTION

            Dragable and Rotatable polygon
            Asked 2020-Jun-02 at 12:58
            import numpy as np
            from tkinter import *
            #import tkinter as tk
            #from shapely.geometry import Point, Polygon
            
            class obstaclelist:
                def __init__(self,):
                    self.obsL=[]
                    self.obsnums=0
            
                def setobnums(self,obamount):
                    self.obsnums=obamount    #set number of obstacles
            
                def insertobs(self,newob):   #insert newly created obstacles
                    self.obsL.append(newob)
            
            class obstacleS:
                def __init__(self,):
                    self.obs=[]
                    self.configure=[]
                    self.polynum=0
                def setobs(self,obS):       #set polygons of the obstacle
                    self.obs.append(obS)
                def setconfigure(self,con):  #set initial configuration (x,y,angle)
                    self.configure=con
                def setpolynum(self,numm):  #set number of polygons of an obstacle
                    self.polynum=numm
            
            class polygon:
                def __init__(self,):
                    self.vertex=[]
                    self.numvertex=0
                def setpoly(self,v):           #set vertexes of the polygon
                    self.vertex=v
                def setvertexnum(self,numv):   #set number of vertex of a polygon
                    self.numvertex=numv
            
            class project:
                def __init__(self,):
                    self.link=None
                    self.layer=None
                    self.root=Tk()
                    self.frames =[]
                    self.widgets =[]
                    self.numPoly=0
                    self.store=[]
                    self.canvas=None
                    self.halfwindow=200
            
                def RUN(self):
                    #root=Tk()
                    self.root.title("potential field")
                    fullwindow=self.halfwindow*2
                    self.canvas=Canvas(self.root,width=fullwindow,height=fullwindow,background='white',relief='raised',borderwidth=1)
                    self.canvas.grid(row=0,column=0)
                    self.canvas.config(scrollregion=self.canvas.bbox(ALL))
                    self.canvas.pack()
            
                    FR= Frame(self.root).pack(side = "bottom")
            
                    #btn1 = Button(FR, text = "Input", fg = "Orange",command=self.numObstacle).pack(side = "left")
                    #btn2 = Button(FR, text = "Build", fg = "Red",command=self.add_polygon).pack(side = "left")
                    #btn3 = Button(FR, text = "Robot", fg = "Blue",command=self.add_robot).pack(side = "left")
            
                    self.root.mainloop()
            
            //////////////////////////////////////////////////////////////////////////////
            import sys
            import pygame as pg
            from pygame.math import Vector2
            
            pg.init()
            
            WHITE = (255, 255, 255)
            RED   = (255,   0,   0)
            
            screen = pg.display.set_mode((500, 500))
            
            selected_rect = None  # Currently selected rectangle.
            rectangles = []
            for y in range(5):
                rectangles.append(pg.Rect(20, 30*y, 17, 17))
            # As a list comprehension.
            # rectangles = [pg.Rect(20, 30*y, 17, 17) for y in range(5)]
            
            clock = pg.time.Clock()
            running = True
            
            while running:
                for event in pg.event.get():
                    if event.type == pg.QUIT:
                        running = False
                    elif event.type == pg.MOUSEBUTTONDOWN:
                        if event.button == 1:
                            for rectangle in rectangles:
                                if rectangle.collidepoint(event.pos):
                                    offset = Vector2(rectangle.topleft) - event.pos
                                    selected_rect = rectangle
                    elif event.type == pg.MOUSEBUTTONUP:
                        if event.button == 1:
                            selected_rect = None
                    elif event.type == pg.MOUSEMOTION:
                        if selected_rect:
                            selected_rect.topleft = event.pos + offset
            
                screen.fill(WHITE)
                for rectangle in rectangles:
                    pg.draw.rect(screen, RED, rectangle)
            
                pg.display.flip()
                clock.tick(30)
            
            pg.quit()
            sys.exit()
            
            ...

            ANSWER

            Answered 2020-Jun-02 at 12:58

            It is minimal example to drag rect, oval and polygon in tkinter.

            I use canvas's functions to create object and I get object's id which I can use to assign mouse function.

            For more complex opbject it would need something more complex.

            BTW: For rect,oval it needs fill color to move when you click inside object. Without fill color you have to click in border to move object.

            Source https://stackoverflow.com/questions/62131596

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install numpoly

            You can install using 'pip install numpoly' or download it from GitHub, PyPI.
            You can use numpoly like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/jonathf/numpoly.git

          • CLI

            gh repo clone jonathf/numpoly

          • sshUrl

            git@github.com:jonathf/numpoly.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link