Text-RPG | Text RPG created as a fun project | Data Manipulation library

 by   krobitaille93 Python Version: Current License: No License

kandi X-RAY | Text-RPG Summary

kandi X-RAY | Text-RPG Summary

Text-RPG is a Python library typically used in Utilities, Data Manipulation, Pygame applications. Text-RPG has no bugs, it has no vulnerabilities and it has low support. However Text-RPG build file is not available. You can download it from GitHub.

Text RPG created as a fun project to further learning of Python
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            kandi-support Support

              Text-RPG has a low active ecosystem.
              It has 18 star(s) with 3 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 0 have been closed. On average issues are closed in 390 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Text-RPG is current.

            kandi-Quality Quality

              Text-RPG has 0 bugs and 0 code smells.

            kandi-Security Security

              Text-RPG has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Text-RPG code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Text-RPG does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Text-RPG releases are not available. You will need to build from source code and install.
              Text-RPG has no build file. You will be need to create the build yourself to build the component from source.
              Text-RPG saves you 181 person hours of effort in developing the same functionality from scratch.
              It has 447 lines of code, 12 functions and 1 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

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            Text-RPG Key Features

            No Key Features are available at this moment for Text-RPG.

            Text-RPG Examples and Code Snippets

            No Code Snippets are available at this moment for Text-RPG.

            Community Discussions

            QUESTION

            C++ Text-Based RPG Inventory System
            Asked 2019-Mar-22 at 10:27

            I'm currently taking a programming 2 class (c++), we've been tasked to make a text based rpg. I'm using this post as a reference for my inventory system, as I think it's pretty effective. But I keep running into a E0349 "no operator "==" or "<<" matches these opperands" error.

            If anyone could help me that would be great. Here is my full set of code:

            ...

            ANSWER

            Answered 2019-Mar-22 at 08:42

            Equipment[i] is an object of type Item. If you don't provide a method to compare your object with "Empty" the compiler can't know how to compare in line

            Source https://stackoverflow.com/questions/55279901

            QUESTION

            Using delete on pointers in a a vector
            Asked 2017-Sep-01 at 23:08

            I am a hobby coder who is learning by trying to make a text-RPG game on the console. I am just trying to think about how to design my code right now, and I'm getting stuck on how the items and inventory classes will work together. I have the inventory class defined like so:

            ...

            ANSWER

            Answered 2017-Sep-01 at 23:08

            The correct method would be to use iterators. Don't pass pointer of 'Item' in

            void AddItem(Item* item) method.

            You should create an iterator of 'Item' class and pass this iterator to "AddItem" method. Similarly create another method "RemoveItem" that returns an iterator of 'Item' that can be sent to Player's "CollectMoney" method.

            If you don't want to use iterators, you can use "Item * item" as well but you have to call a method "RemoveItem" to get the reference of the "Item" so you can pass it to Player. Since the Items are not created inside the class, they should not be deleted in the class so remove the destructor.

            PS use this constructor -> Inventory() {items.resize(10,nullptr);}

            Source https://stackoverflow.com/questions/46008844

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Text-RPG

            You can download it from GitHub.
            You can use Text-RPG like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/krobitaille93/Text-RPG.git

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            gh repo clone krobitaille93/Text-RPG

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            git@github.com:krobitaille93/Text-RPG.git

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