deobf | arm32 ollvm like deofuscator , aim to remove obfuscation | Reverse Engineering library
kandi X-RAY | deobf Summary
kandi X-RAY | deobf Summary
An experimental ollvm like deofuscator,aim to remove obfuscation made by ollvm like compiler, exspecially FLA to make reverse engineering easier... 中文原理说明.
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Top functions reviewed by kandi - BETA
- Create a CFG from a file
- Gets the jmp address from the given op_str
- Returns True if the result is a jupy return False otherwise
- Check if the instruction is a JMP instruction
- Patch logic for looping
- Writes bytes to file
- Common patching common blocks
- Fix two JMPCause by two parent blocks
- Try to find a control block
- Test if str starts with the given sets
- Read a trace file
- Return a list of integers from a line
- Returns a dictionary of all the arguments for a condition
- Split ins_str
- Return the debug information
- Return the ks version
- Find the control block
- Split ins_str
- Remove item from listr
deobf Key Features
deobf Examples and Code Snippets
Community Discussions
Trending Discussions on deobf
QUESTION
posting here as 1.12.2 is no longer officially supported by forge,
trying to build my first mod and I'm having troubles getting it to be detected by gradle
build.gradle
...ANSWER
Answered 2021-Nov-29 at 08:23If you use IntelliJ IDEA, then add to the end of the file build.gradle
QUESTION
I cannot get a test build to run at all from eclipse. I am running on windows 10 with java openjdk version "1.8.0_242"
I've followed various tutorials step-by-step, but keep getting this error. I've also tried running a fresh build that I haven't edited at all and it seems to crash with the same issue.
Latest crash log.
...ANSWER
Answered 2020-Feb-22 at 22:04This looks like a certain compatibility issue with Java 8u242 that hasn't yet been resolved. For now, the best workaround is to downgrade to Java 8u232.
QUESTION
I'm trying to build the Minecraft Forge MDK using IntelliJ 2017.3.4 on MacOS 10.14.6. When I do gradlew build
I get the following error:
Failed to apply plugin [id 'net.minecraftforge.gradle'] Found java version 11.0.4. Minimum required is 1.8.0_101. Versions 11.0.0 and newer are not supported yet.`
However, I don't even have Java 11 installed. The project structure is set to 1.8:
I switched the IDE boot jdk to 1.8 as well:
And in Other Settings --> Default project structure I also have it set to Java 8:
Nevertheless, gradle thinks I'm trying to use Java 11. How on earth do I get it to recognize that I am using Java 8?
Here is my build.gradle file:
...ANSWER
Answered 2020-Jan-29 at 14:37You say:
However, I don't even have Java 11 installed.
The error message says: "Found java version 11.0.4."
That means that you do have Java 11 installed. You might not have installed it yourself, or you might have tried to uninstall it. But it is definitely there. Gradle has found the Java 11 installation, and its java
command has reported its version number as 11.0.4.
Looking at the gradlew script, it is using two methods to decide which Java installation to use:
If the
JAVA_HOME
environment variable is set, the script looks for thejava
executable in the installation that the variable points at.If the
JAVA_HOME
environment variable is not set, it uses thejava
command on the command search path; i.e. according to what thePATH
environment variable specifies.
So, check what these two environment variables say ... in the shell where you were running the gradle
command. I would recommend setting JAVA_HOME
. It needs to point to your Java 8 installation directory.
(You can reverse engineer the correct JAVA_HOME
setting from path to your Java 8 java
command and what the gradlew script is doing.)
Note that multiple installations of Java will happily coexist on a Mac. You just need to make sure that your PATH
and/or JAVA_HOME
variables point at the right place ... for the version you are currently using / wanting to use.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install deobf
You can use deobf like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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