newz | News aggregator inspired by HN and Reddit | Hacking library

 by   matoous Python Version: Current License: GPL-3.0

kandi X-RAY | newz Summary

kandi X-RAY | newz Summary

newz is a Python library typically used in Telecommunications, Media, Media, Entertainment, Security, Hacking applications. newz has no bugs, it has no vulnerabilities, it has build file available, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

News aggregator inspired by HN and Reddit
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            kandi-support Support

              newz has a low active ecosystem.
              It has 10 star(s) with 4 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 11 open issues and 3 have been closed. On average issues are closed in 11 days. There are 11 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of newz is current.

            kandi-Quality Quality

              newz has no bugs reported.

            kandi-Security Security

              newz has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              newz is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              newz releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed newz and discovered the below as its top functions. This is intended to give you an instant insight into newz implemented functionality, and help decide if they suit your requirements.
            • Create the database
            • Get the best links for each feed
            • Return a list of the best link ids for a given fid
            • Show the list of subscribed feeds
            • Post a link
            • Get a read lock
            • Increment the value of the attribute
            • Create the tables
            • Create the subscriptions table
            • View to set password
            • Verify email verification
            • Render a link form
            • Create the table
            • Vote the link
            • Handle a link
            • Search for records
            • Post a comment
            • Get a user by username
            • Update comments
            • Create database
            • Subscribe to the given feed
            • Update the fully qualified feed
            • Create Flask application
            • Get a user by slug
            • Render the admin page
            • Render a feed
            Get all kandi verified functions for this library.

            newz Key Features

            No Key Features are available at this moment for newz.

            newz Examples and Code Snippets

            No Code Snippets are available at this moment for newz.

            Community Discussions

            QUESTION

            Elixir - updating a nested map / JSON; no errors, but not updating
            Asked 2021-Mar-02 at 19:10

            I'm working on some proprietary APIs that makes use of Elixir language. I'm very new to the latter, so please bear with me.

            I'm still wrapping my head around the whole immutable concept, which makes things really hard for me.

            ...

            ANSWER

            Answered 2021-Mar-01 at 18:55

            Yes, at the end of your code, when you call inspect ballsJsonMap, you're referring to the ballsJsonMap that was passed as an argument to the function.

            Think of it like this:

            Imagine you have some value x, and want to apply a function to it. The syntax might look like:

            Source https://stackoverflow.com/questions/66426569

            QUESTION

            ReDim Preserving 3D VBA
            Asked 2021-Feb-04 at 23:09

            Problem: I have the following two functions that should effectively ReDim Preserve a 3D array in all dimensions, transposeArray3D and ReDimPreserve3D. However, this wipes any array that passes through these functions even though I try to re-set values in my transpose function. Specifically, when I debug and hover over my temporary arrays with my mouse (t and newArray), excel indicates that the arrays are empty.

            Context: This is all part of an attempt to convert files similar to CSVs into excel tables by splitting at essentially 3 delimiters: the 3D array is necessary to keep track of "table number". I'm not understanding why the functions can't read the arrays being passed to them.

            I have included the procedure these functions are called from just in case the problem is not in the functions.

            ...

            ANSWER

            Answered 2021-Feb-04 at 23:09

            just create a temp that is the correct size and fill it from the original.

            Source https://stackoverflow.com/questions/66054936

            QUESTION

            Combine two 3 byte integers, and one 2 byte integer into one 8 byte integer
            Asked 2021-Jan-15 at 00:27

            Trying to store three integers into one to use for a hash, and decode back into their original values.

            The variables:

            ...

            ANSWER

            Answered 2021-Jan-15 at 00:27

            It doesn't work for negatives because your "3 byte integer" or "2 byte integer" is actually a regular 4-byte int. If the number is negative, all the highest bits will be set to "1"; if you binary-or the numbers together, these high 1 bits will overwrite the bits from the other numbers.

            You can use bit-masking to encode the number correctly:

            Source https://stackoverflow.com/questions/65728681

            QUESTION

            Why I getting error Operator '*' cannot be applied to operands of type 'void' and 'float'
            Asked 2021-Jan-09 at 19:40

            When I Try to Set value of rb.AddForce(firePoint.forward.Set(newX, newY, newZ) I getting following error Operator '*' cannot be applied to operands of type 'void' and 'float'. I'm realy not sure what to do with this problem. Ps: This is my first question on Stack Overflow so my apologizes if I asked somehow wrong, but yeah that is what is.

            ...

            ANSWER

            Answered 2021-Jan-09 at 19:29

            Since this doesn't seem it's going to be closed right now, and you can't follow the comments, I'm answering it here.

            Your error occurs at rb.AddForce(firePoint.forward.Set(newX, newY, newZ) * bulletForce, ForceMode.Impulse);, so let's break this expression down into multiple statements. It's equivalent to:

            Source https://stackoverflow.com/questions/65646208

            QUESTION

            Modify labels in legend Plotly in R
            Asked 2020-Oct-14 at 05:30

            I am trying to modify the labels in the legend of a scatterplot generated in Plotly for R. I am getting 0 and 1 labels. I would like to modify them (0=Bad; 1=Good). Could you be so kind to help me modifying this legend?

            I am sharing with you a code that generates this legend and a picture of the chart.

            ...

            ANSWER

            Answered 2020-Oct-14 at 05:30

            Recoding newz before or while creating the plot will modify the legend labels.

            Here are two ways of recoding while creating the plot:

            Source https://stackoverflow.com/questions/64345513

            QUESTION

            Move Object with mouse depending on its rotation Unity3D
            Asked 2020-Jun-15 at 15:55

            I'm using the script below to move an object (on X and Z axis) smoothly with mouse movement, it works perfectly on the world's axis, I mean when the object's rotation is (0,0,0).

            But how can I make the object move on its local axis (I mean when its X rotation is -20, its Z movement should be progressive)?

            Script:

            ...

            ANSWER

            Answered 2020-Jun-15 at 15:55

            Okey I found the answer, and it was simple:

            • Create an empty gameobject and make it the parent of the moving object.
            • Apply the rotations to the parent, so the child has no rotations.
            • Attach the code to the child, but use "transform.localposition" instead of "transform.position".

            Source https://stackoverflow.com/questions/62379952

            QUESTION

            Poly in poly clipping
            Asked 2020-May-29 at 03:02

            Programs original code from here: https://www.khanacademy.org/cs/i/6630051796746240

            I have a program where box faces are recursively cast out of an original box and clipped to the last faces dimensions. Although, when the player is in the center of a box the polygon clipping function inters will not produce the correct shape with empty spaces failing horizontally.

            inters code

            ...

            ANSWER

            Answered 2020-May-29 at 03:02

            precision error, I rounded onscreen coordinates to fix problem.

            Source https://stackoverflow.com/questions/61941118

            QUESTION

            Block world problem search runs out of stack space
            Asked 2020-May-02 at 22:43

            I have the following code:

            ...

            ANSWER

            Answered 2020-May-02 at 10:54

            Ohh... a block world problem!

            It is simply because you do two things:

            • Depth first search through state space.
            • Failure to test whether a state has already been visited.

            (Additionally, the solution you give is not a reachable state, the second line has a void on a wrong position, plus the path is reversed).

            In fact, you construct the path through state path on return only in the third argument here: path(X,Y,[Z|ZS]).

            You have to check on each state expansion whether a new state might already be on the path. Otherwise the program may cycle forever (depending on how it hits the move/2 move-generating predicate ... actually a nice exercise select a move/2 probabilistically... maybe later). In the code below, the check is done by fail_if_visited/2.

            Additionally, a depth-first search according to the above will find a solution path, but the will likely not be a short path and not the solution sought.

            You really need breadth-first search (or rather, Iterative Deepening). As Prolog doesn't allow to switch out the search algorithm (why not? it's been over 40 years), you have to roll one yourself.

            Observe:

            Source https://stackoverflow.com/questions/61550755

            QUESTION

            Capture-avoiding substitution function -- Lambda calculus
            Asked 2020-Apr-02 at 11:58

            I am trying to write a function that performs capture-avoiding substitution in Lambda calculus. The code compiles but does not spit out the correct answer. I've written what I expect the code to do, is my comprehension correct?

            For example, I should get the following output for this input (numeral 0 is the Church numeral 0)

            ...

            ANSWER

            Answered 2020-Apr-02 at 11:58

            This part in substitute x n (Lambda y m) is not correct:

            • the comment says "z must not be used in M or N", but there is nothing preventing that. newZ could be a variable in n, which leads to a problematic capture
            • the substitution z/y has not been done

            Source https://stackoverflow.com/questions/60914233

            QUESTION

            Three.js touch events not working properly on mobile
            Asked 2020-Jan-28 at 18:05

            So I have an interactive 3D globe, built with three.js and a mock database.

            When you click on a country, it makes a call to the mock database and returns the information in a pop up. It works perfectly on desktop but I'm having continual issues with mobile.

            By adding in touch events I've now been able to get the country when touching on mobile, however it doesn't seem to be making the call to the database using the UsersManager function.

            I appreciate this is a bit lengthy but I also can't pop it onto a codesandbox as it's currently around 50 files.

            If anyone can spot anything that I need to do in the 'test' function, I'd be grateful.

            Desktop PopUp Working

            ...

            ANSWER

            Answered 2020-Jan-28 at 17:41

            Adding my comment as a full answer, so the question can be marked as solved.

            Your touchend event is currently pointing to the same handler as your mousedown event.

            Source https://stackoverflow.com/questions/59953438

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install newz

            You can download it from GitHub.
            You can use newz like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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            https://github.com/matoous/newz.git

          • CLI

            gh repo clone matoous/newz

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            git@github.com:matoous/newz.git

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