Ticky | Tic Tac Toe game , implemented in python , pygame | Artificial Intelligence library
kandi X-RAY | Ticky Summary
kandi X-RAY | Ticky Summary
A Tic Tac Toe game, implemented in python, pygame. It includes a unbeatable computer AI. Have a Fun!.
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Top functions reviewed by kandi - BETA
- Checking the game
- Calculate the minimum value
- Check if the game is valid
- Return unit score
- Update the player state
- Return the next available step
- Draw a board
- Draw a tile
- Creates a text rectangle
- Convert a symbol to a string
- Returns the left and bottom of tile coordinates
- Returns the position of the clicked spot
- Check if a move is legal
- Convert board coordinates to step coordinates
- Update a board
Ticky Key Features
Ticky Examples and Code Snippets
Community Discussions
Trending Discussions on Ticky
QUESTION
Hello I want to know how can I make the canvas shape circle in the below code. The code is about moving a object with keyboard keys. I tried to make the circle out of this box but it just disappeared and i am not really sharp. Can some help me make this canvas circle without affecting code.
sorry but i have to write something more because SO says body has all code... i don't know what to say now (make the canvas circle)(make the canvas circle)(make the canvas circle)
...ANSWER
Answered 2021-Jan-05 at 11:25I moved the circle
code into the drawstuff
function as that is where it has to run, and removed the use of fillRect
.
You can see the result here:
QUESTION
I am iterating through a log file to list how many ERROR messages and INFO messages each user has generated. I am trying to do it in one regex pattern and add the captured line to a different list depending on if the line is an ERROR or an INFO messages. The contents of the log file look like this:
...Jan 31 00:21:30 ubuntu.local ticky: ERROR The ticket was modified while updating (john123)
Jan 31 00:44:34 ubuntu.local ticky: INFO Closed ticket [#1754] (jack456)
ANSWER
Answered 2020-Aug-21 at 19:30First I want to point out that it would likely be far easier to do this with simple if statements, checking if the substrings are in the log line
QUESTION
I created a chart with lightningChart JS and would like to format my y axis tick labels.
The normal way to do should be to use the tickStrategy.formatValue
function:
ANSWER
Answered 2020-Jul-29 at 13:07All right, the solution is simple, but not really obvious.
I have to create a default axis strategy and make a copy of the Numeric defaultAxisXTickStrategy with Object.assign({})
.
QUESTION
I am making a program that draws the Mandelbrot set with graphics.py. I've encountered several issues. For example, every point is 2 pixels wide, making it 4 pixels in total. Also, I would like to be able to draw all of the points at once, which I think graphics.py doesn't allow. Is there a module that allows for that?
code for plotting a point:
...ANSWER
Answered 2020-Jul-21 at 21:30I checked source code and it seems it uses create_rectangle()
(on Canvas
in tkinter
) which has border and this border adds extra 1 pixel and it create point 2x2
. You can't change it even with pt.setWidth(0)
QUESTION
I'm doing an exercise but I'm a bit stuck. I need to parse through a text file that has ERROR or INFO messages attached to a username. I then need to create a dictionary where I have the username as the key and one value being the amount of ERROR messages, and the other value being the amount of INFO messages. I will then put that in a CSV file where I need the header for the key to be "Username" and the other two headers be "ERROR" and "INFO"
Basically the finished result needs to look like this:
The part I'm stuck at is the first bit where I need to update a dictionary with the username as key and the amount of messages as values.
This is the code I have so far where I've only been able to figure out how to grab the amount of messages for the username but they're in two separate dictionaries:
...ANSWER
Answered 2020-Jun-24 at 17:41QUESTION
I need to parse through a syslog and append a list with any lines that matches a regex. Here's an example for a line that I want to append to the list:
...ANSWER
Answered 2020-Jun-23 at 18:58It seems at first glance to me that you are doing re.search
on the entire log list. I suggest trying:
QUESTION
error_count = {}
user_count = {}
with open(argv[1], 'r') as f:
for line in f:
result1 = re.search(r" ticky: ERROR ([\w ]*) ",line)
if result1 is not None:
if result1[1] not in error_count:
error_count[result1[1]] = 0
else:
error_count[result1[1]] += 1
print (sorted(error_count.items(), key = operator.itemgetter(1), reverse=True))
...ANSWER
Answered 2020-May-14 at 15:56The code you posted is incomplete and has many errors. It was missing all the import
statements, wouldn't compile, and was using the regular expression result incorrectly. Your regular expression was unnecessarily complicated (requiring a trailing space character, for example).
Here is a complete, tested version:
QUESTION
can someone explain why number of yaxis gridlines is less in exported svg rather than in the browser version? Is this happening because of margin update? if so, why it updates margin, but leaves old number of gridlines, shouldn't it be updated as well?
Here is my fiddle http://jsfiddle.net/sabira/r0zvouyp/
Thank you in advance!
ANSWER
Answered 2020-Feb-20 at 12:20The problem which you are struggling to is that you set the new margin after the initial load, which changes and animate the chart. However, the export server renders a new chart with a options which you used to set but without loading the load callback, because there is no delay time to do it.
Why don't you just set the calculated margin as a fixed value in the title.margin object and set the wanted amount of ticks to get it? The visual output is the same.
QUESTION
I'm attempting to write a matrix transform to convert chart points to device pixels in SkiaSharp. I have it functional as long as I use 0,0 as my minimum chart coordinates but if I need to to step up from a negative number, it causes the drawing to shift left and down. That is to say that the X Axis is shifted to the left off the window and the Y Axis is shift down off the window.
This is intended to be a typical line chart (minimum chart point at the lower left while minimum device point at the upper left). I have accounted for that already in the transform.
While stepping through code I can see that the coordinates returned from the Matrix are not what I expect them to be, so I believe the issue to be with my transform but I haven't been able to pinpoint it.
UPDATE: After further examination, I believe I was mistaken, it is not shifted, it's just not scaling properly to the max end of the screen. There is a bigger margin at the top and right side of the chart than there should be, but the bottom and left side are fine. I've been undable to determine why the scaling doesn't fill the canvas.
Below are my matrix methods:
...ANSWER
Answered 2020-Jan-31 at 16:56I was able to discover my own problem with enough time. I wasn't calculating the offset correct.
this.ChartToDeviceMatrix.SetScaleTranslate(xScale, yScale, DeviceMin.X, DeviceMax.X);
Should have been:
this.ChartToDeviceMatrix.SetScaleTranslate(xScale, yScale, -ChartMin.X * xScale + DeviceMin.Y, -ChartMin.Y * yScale + DeviceMax.Y);
Final Matrix method was:
QUESTION
I am trying right now to resize the animation frame over the entire body, so that my little rectangle can move downwards more than 5cm ... But my problem is i just dont get the hang of it how, ive searched stackoverflow many times for any answers, but i think nobody has that problem ... maybe i just implemented it wrong.
Run the snippet down below and try to move entirely to the bottom or to the right. It just doesnt let you, it has some kind of preset size and i am trying to set that to the max size of both directions.
Overall it is supposed to be some testing around with game mechanics in javascript. Hopefully my Question is clear. Thanks for any answers!
...ANSWER
Answered 2019-Oct-29 at 14:07If I correct uderstood you need this, just set canvas size attributes, by default width: 300px
and height: 150px
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