cohesion | A tool for measuring Python class cohesion | Code Analyzer library
kandi X-RAY | cohesion Summary
kandi X-RAY | cohesion Summary
Cohesion is a tool for measuring Python class cohesion. In computer programming, cohesion refers to the degree to which the elements of a module belong together. Thus, cohesion measures the strength of relationship between pieces of functionality within a given module. For example, in highly cohesive systems functionality is strongly related. Wikipedia. When cohesion is high, it means that the methods and variables of the class are co-dependent and hang together as a logical whole. Clean Code pg. 140.
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Top functions reviewed by kandi - BETA
- Parse command line arguments
- Print module structure
- Calculates the percentage of a piece
- Create a structure structure
- Get a list of assign variables
- Return a dictionary of all class variable names
- Get all class variables for a given class
- Get all python files in a directory
- Get all files from a directory recursively
- Check if a file is a python file
- Filters out classes above the given percentage
- Returns the cohesion percentage of a class
- Filter the structure
- Filter all classes below a given percentage
- Create an instance from a file
- Returns the contents of a file
- Return an AST node from a string
- Construct a node from a Python string
cohesion Key Features
cohesion Examples and Code Snippets
def find_cohesion(self):
neighbors = 0
v = vec(0, 0)
for other in mobs:
if other != self:
if self.pos.distance_squared_to(other.pos) < NEIGHBOR_RADIUS**2:
v += other.pos
def cohesion(self, avg_pos):
# desire to move to center of nearby mobs
desired = (avg_pos - self.host.pos).normalize() * self.behaviors['max_speed']
steer = desired - self.host.vel
if steer.length() > self.behaviors
def cohesion(self, a_pos):
desired = a_pos
steer = self.seek(desired)
return steer
functions:
LambdaTest:
handler: ${env:HANDLER_PATH_PREFIX, ""}handler.handler
module: src/test_lambda
package:
include:
- src/test_lambda/**
HANDLER_PATH_PREFIX=src/test_lambda/ ./node_m
def Pmotion(x,t,A,alpha,f):
w=2*np.pi*f
k1 = (w/alpha)
theta = k1*x-w*t
Up = k1*A*complex(-np.sin(theta),np.cos(theta))
Up_real = Up.real
Up_imag = Up.imag
return Up_real, Up_imag
orig_img = cv2.imread('example0.jpg')
img = np.copy(orig_img)
img = cv2.cvtColor(img, cv2.COLOR_RGB2GRAY)
img = cv2.GaussianBlur(img,(5,5),0)
_, img = cv2.threshold(img,0,255,cv2.THRESH_BINARY+cv2.THRESH_OTSU)
contours, hierarchy = cv2.f
ax = df.plot(secondary_y='CC')
ax = a.plot(secondary_y='Price')
ax.axvline(a.index.values[2], linestyle=':')
class Game:
VALUES = list(range(1, 10))
COLORS = ["Red", "Blue", "Yellow", "Green"]
@classmethod
def create_draw_stack(cls):
return [Card(value, color) for value in cls.VALUES for color in cls.COLORS]
from tkinter import *
class Application(Frame):
def __init__(self, master):
super(Application, self).__init__(master)
self.grid()
self.create_widgets()
def create_widgets(self):
name_list = ["Gene
FOO = 42
def foo():
for i in range(100000000):
x = i * FOO
FOO = 42
def foo():
localfoo = FOO
for i in range(100000000):
x = i * localfoo
>>> import d
Community Discussions
Trending Discussions on cohesion
QUESTION
I'm still new to Stackoverflow and new to the topic of Processing and Java, so apologies if I can't make my question as clear directly.
My goal is to create a "growing shape" with each mouse click. Below you will find my current code, which currently allows one of these shapes to be created with a mouse click. But as soon as I click again, my first shape stops growing and the second one starts (a bit hard to explain - best copy the code once and try it, then you know what I mean).
I've been trying for hours to somehow generate multiple shapes - one for each mouse click - which each continue to grow on their own, unfortunately without success. The goal is to have a lot of growing shapes at the same time.
Do any of you have an idea how to implement this?
If you need more info, just contact me!
Thank you Lara
Code:
...ANSWER
Answered 2022-Jan-13 at 00:06While you do in fact create a new shape with each mouse click, you're always assigning it to the same variable (_diff_line
):
QUESTION
I know that Redux is a just option. While thinking about whether to use Redux or not, I was looking for articles about cons and pros, but there were few recent articles. Old articles have content that I couldn't agree with.
The articles say that boilerplate code and performance are cons of Redux. but, Is it true even now?
EncapsulationIn redux structure, I could access any data(No encapsulation). but, I didn't. It depends on the developer's capabilities and I can care about encapsulation as much as I want.
CohesionWhen I used redux, My code had more cohesion. Data mutation logic is placed in the slice for every feature.
Boilerplate codeI indeed have to make code as the redux way in the Redux structure. I had to write a little more code in Redux structure, but it was a little bit. Rather, more parts can be reused when using Redux. When we make a controller in the back-end, we make code in a framework-dependent way. There is almost no one who makes the controller from very low levels because of the flexible design.
PerformanceI have made views for some complex use-cases using react-redux. but, I could find meaningful performance down. I think it is also meaningless that there is a performance down due to hundreds of KB of Redux packages.
So my question is...- The articles about Redux cons I read were written 2 years ago. Using the Redux toolkit is a standard way now. Boilerplate code still is a con of Redux?
- If the performance down is a con of Redux, Could you tell me specific examples? (What kind of project has performance problems when using redux, or the cases that don't use Redux because of performance.)
- What is the biggest con of using Redux today? (Except that it's hard)
Any other thoughts or opinions, please let me know.
...ANSWER
Answered 2021-Dec-12 at 07:35While thinking about whether to use Redux or not, I was looking for articles about cons and pros, but there were few recent articles
Different patterns and architectures don't have pros and cons in isolation, they only have pros-and-cons in comparison to some other architecture or pattern. So far you've only written about Redux - you need to compare it to something first.
The articles say that boilerplate code and performance are cons of Redux. but, Is it true even now?
Accusations of needing boilerplate code is not a criticism of Redux I'm familiar with. On the contrary, Redux actually reduces boilerplate compared to the older Flux pattern.
Encapsulation: In redux structure, I could access any data (No encapsulation). but, I didn't. It depends on the developer's capabilities and I can care about encapsulation as much as I want.
- Blame JavaScript, not Redux. In JavaScript all objects are (generally) visible for the world to see: which I consider a strength because it makes scripts customizable and hackable, whereas trying to customize a third-party Java or .NET library (where object encapsulation is the norm) is very difficult if not impossible.
- Being able to access all data in the state store is by-design. In Redux (and React) your state-store is meant to be a normalized representation of your application's data, so it makes sense for it to be entirely accessible. It doesn't make sense to arbitrarily restrict what data a component can read (it's not like you're running untrusted code).
- Remember that state in Redux and React is immutable (i.e. you cannot edit the data in-place), so exposing everything doesn't introduce any risks because a misbehaving component cannot edit state in-place.
- To be fair, you need to use
Object.freeze
to make the data truly immutable, which I imagine most people forget to do...
- To be fair, you need to use
- Encapsulation, as a property of a system's design, can be a good thing - and it can be a bad thing. Encapsulation generally makes sense when you need to hide internal implementation details that are orthogonal (or entirely unrelated) to the data that is being modelled, such as a
Array
's internal buffer pointers or aMap
's hashtable buckets. But consider that in JavaScript those types (Array
,Map
, etc) are built-ins and you can use them to model your immutable state: you can't see intoMap
's buckets orArray
's internal pointers, so you actually never stopped using encapsulated objects.
Cohesion: When I used redux, My code had more cohesion. Data mutation logic is placed in the slice for every feature.
I think you misunderstand what "cohesion" actually means in this context. I don't see how the fundamental design of Redux and its state-reducers relate to any concept of cohesion.
Boilerplate code: I indeed have to make code as the redux way in the Redux structure. I had to write a little more code in Redux structure, but it was a little bit. Rather, more parts can be reused when using Redux. When we make a controller in the back-end, we make code in a framework-dependent way. There is almost no one who makes the controller from very low levels because of the flexible design.
I cannot fully comprehend the above paragraph: the last couple of sentences have nothing to do with the rest of the text.
That said, I appreciate that Redux and React both require a fair bit of repetitive declarations for reducers, actions, and action-creators, but I wouldn't describe it as "Boilerplate" code because the information-theoretic content of those (repetitive) declarations is still very high.
Performance: I have made views for some complex use-cases using react-redux. but, I could find meaningful performance down. I think it is also meaningless that there is a performance down due to hundreds of KB of Redux packages.
- The runtime performance of Redux is unrelated to the size of Redux libraries. You are conflating completely separate issues.
- That said, I don't know where you're getting the idea that Redux requires you to have "hundreds of KB" of JS files because my last Redux project had a single
redux.js
file sized at 25KB, which was minified toredux.min.js
which was only 6KB in size.- I assume you're referring to the
@reduxjs/toolkit
library (which has 210KB of source files, but the runtimeredux-toolkit.umd.min.js
is only 33KB.
- I assume you're referring to the
Now there is something to be said about the performance cost of the Virtual DOM features in ReactJS, but ReactJS is not Redux. You're free to manipulate the DOM however you like when you use Redux directly - so this point is moot.
There is also a discussion to be had about the performance implications of having to clone immutable state compared to mutating state in-place, however immutable data has inherent qualities which mean you can safely clone-by-reference rather than cloning-by-value. And because Redux uses a directed (ideally acyclic) object-tree graph to represent immutable state it takes advantage of the fact that references to unchanged child objects can be safely passed to constructors of new immutable state (so, for example, if you have megabytes of data evenly-distributed throughout your normalized state graph, and your action and reducer only changes a single deeply-nested object property, then the only about log n
data will be reallocated and copied, instead of the entire graph.
The articles about Redux cons I read were written 2 years ago. Using the Redux toolkit is a standard way now. Boilerplate code still is a con of Redux?
What boilerplate are you even talking about?
If the performance down is a con of Redux, Could you tell me specific examples? (What kind of project has performance problems when using redux, or the cases that don't use Redux because of performance.)
Think about it this way: JavaScript is far, far from being the fastest or most efficient programming language (e.g. the V8 JS engine will consume tens of megabytes of RAM just to run a simple "Hello, World" example script) - given that, I wouldn't worry too much about general performance in JS (...at least nothing beyond ensuring that any algorithms you implement in JS run in O(n log n)
time or better).
What is the biggest con of using Redux today? (Except that it's hard)
I'd say the biggest disadvantage is having to put up with questions like that.
Any other thoughts or opinions, please let me know.
People use Redux because they want to ensure the data-flow through their JS code is consistent, predictable, and straightforward to reason about compared to ad-hoc JS scripts that don't conform to any overall general architecture or programming patterns. If you don't need those benefits then you might just be better-off doing writing ad-hoc JS.
QUESTION
So in my usecase I'm making an Blazor-Server-application that has a high cohesion with a git-Service. As that git-Service we are selfhosting a gitlab instance. Because of that it would be nice to just log in with your gitlab Account into our Web-Application.
So to my question. Is this actually possible? Documentation on how to use external authentication providers in ASP.NET is scarce and the gitlab documentation is also not really the best.
Thanks in advance.
...ANSWER
Answered 2021-Nov-18 at 23:22You can configure GitLab as an OAuth IDP.
Here's also a complete example of building in OAuth2 with Blazor. The example uses Auth0, but you can substitute pretty much any OAuth IDP, including GitLab because they all use the same protocol.
You can also see other examples using .net openid connect.
QUESTION
I'm currently writing a genetic algorithm solving the traveling salesman problem. There are some "constants" I use at multiple places. Those values, however, need to be precalculated, thus, I can't store them into a private static final variable. Hence, I decided to use an Enum.
...ANSWER
Answered 2021-Nov-08 at 22:36This seems to be a bad approach to me. Enums are like classes, so there's no huge difference of making a dedicated class for those calculations. Then in fact why not creating typical class with those two fields only and instead of Enum, to keep their instances as private static final
fields?
QUESTION
Let's say I have these categorical variables in my data set. All variables are related to the people's concerns of the COVID-19 and were assessed two times (with different participants..).
And my main goal is to check if time
(will be "constant") is associated with the prevalence of each item
(economy, social cohesion, and so on) (will vary). Therefore, I'll need to perform several Chi-square tests.
I've followed some instructions using nest_by
or xtabs
, but I'm not getting the right results.
I would like to keep the tidyverse environment in this analysis.
The main goal is to have several chi-squared tests, such as this one:
...ANSWER
Answered 2021-May-22 at 14:39You can store the result in a list for each item
-
QUESTION
Suppose I have a domain service which implements the following business rule / policy:
If the total price of all products in category 'family' exceeds 1 million, reduce the price by 50% of the family products which are older than one year.
Using collection-based repositories
I can simply create a domain service which loads all products in the 'family' category using the specification pattern, then check the condition, and if true, reduce the prices. Since the products are automatically tracked by the collection-based repository, the domain service is not required to issue any explicit infrastructure calls at all – as should be.
Using persistence-based repositories
I'm out of luck. I might get away with using the repository and the specification to load the products inside my domain service (as before), but eventually, I need to issue Save
calls which don't belong into the domain layer.
I could load the products in the application layer, then pass them to the domain service, and finally save them again in the application layer, like so:
...ANSWER
Answered 2021-Apr-28 at 05:44First of all, I think choosing a domain service for this kind of logic - which does not belong inside one specific aggregate - is a good idea.
And I also agree with you that the domain service should not be concerned with saving changed aggregates, keeping stuff like this out of domain services also allows you to be concerned with managing transactions - if required - by the application.
I would be pragmatic about this problem and make a small change to your implementation to keep it simple:
QUESTION
I need some design advice.
I have an application that will be reading data from various sources and doing checks and comparisons. My intention was to have all dependencies needed for data access (System.Data.SqlClient
etc) contained within one set of Data Access classes (SqlImporter
, JSONImporter
etc.). Other classes that need data would then just use these classes to do the work. Perhaps they would pass a connection string or other information.
However, I needed to make unit tests for these Data Access classes. To make them testable, I made my Data Access classes rely on abstractions/interfaces and then pass in concrete implementations to allow me to pass in Mock objects from a unit test, similar to Mocking SqlConnection, SqlCommand and SqlReader in C# using MsTest.
The result is something like this:
...ANSWER
Answered 2021-Jan-14 at 16:20You should just go a step further with Dependency Injection:
QUESTION
When inheriting from a class, you have to use the super property to pass the arguments required to the constructor method of the parent class, therefore, you have to remember what are the required fields, so you'll to do the following for example:
...ANSWER
Answered 2021-Jan-10 at 10:58your problem is usual:
classes can have only values as properties, not types. Don't worry, there is a way! Namespaces in TypeScript can also have types and it can have the same name as any value (class, function, or variable). Code can look like this:
QUESTION
I am creating an RShiny app that centres around a network drawn in ggiraph. The network is very large and detailed so ideally I'd like it to fill as much of the page as possible.
I've had a lot of problems getting ggiraph to scale properly, and also with margins/padding in RShiny. I've gotten this far with the code but it's still leaving huge amounts of whitespace
...ANSWER
Answered 2020-Dec-12 at 17:35It seems to me you want to stop the rescaling. See https://davidgohel.github.io/ggiraph/articles/offcran/customizing.html#size-options-1
QUESTION
first of all What is extensible design?Is it a software architecture or a design approach in software?
Extensible design in software engineering is to accept that not everything can be designed in advance. A light software framework which allows for changes is provided instead. Small commands are made to prevent losing the element of extensibility, following the principle of separating work elements into comprehensible units, in order to avoid traditional software development issues including low cohesion and high coupling and allow for continued development. Embracing change is essential to the extensible design, in which additions will be continual. Each chunk of the system will be workable with any changes, and the idea of change through addition is the center of the whole system design. Extensible design supports frequent re-prioritization and allows functionality to be implemented in small steps upon request, which are the principles advocated by the Agile methodologies and iterative development. Extensibility imposes fewer and cleaner dependencies during development, as well as reduced coupling and more cohesive abstractions, plus well defined interfaces
And Is implementation with this method common?
...ANSWER
Answered 2020-Oct-22 at 13:45It is a design approach. Basically, decompose your work so that it is understandable by human beings as well as the computer. For example, use OOP, useful variable names, comments, and well-named methods instead of writing monolithic functions with variables all called x and y. It is the core of modern software engineering, and allows other humans to read and understand your software (including yourself six months later).
Everyone has written non-extensible software, scripts that you write once for a single execution and plan to never use again (and generally hope that nobody ever sees, because it is slightly embarrassing). That isn't software engineering, it may be functionally "correct", but the lack of extensibility means that it is effectively useless the next time it needs to be changed, and likely will have to be rewritten.
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Vulnerabilities
No vulnerabilities reported
Install cohesion
You can use cohesion like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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