jic | JIRA Command Line Client | Command Line Interface library
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QUESTION
Firebase Realtime Data base is declining my requests and I don't know why? See This I have used just simple code from documentation. This is HTML page.
...ANSWER
Answered 2020-Oct-13 at 13:02Do not forget to import scripts for all components that you will use like for using realtime database =))
Also you need to properly configure database rules for your database either in the firebase web console
or in your firebase.json file, as you can read here.
QUESTION
How can I do this operation efficiently without any inplace operations?
...ANSWER
Answered 2020-May-29 at 00:43If n_id
is a fixed index array, you can get z_sparse
as a matrix multiplication:
QUESTION
I want to scrape price and status of website. I am able to scrape price but unable to scrape status. Couldn't find in JSON as well.
here is link: https://www.zoro.com/jonard-tools-diagonal-cutting-plier-8-l-jic-2488/i/G2736212/?recommended=true
...ANSWER
Answered 2020-May-27 at 17:54You can use Json microformat embedded inside the page to obtain availability (price, images, description...).
For example:
QUESTION
Working on a Unity hybrid VR (cardboard) /2D app. The cardboard side of it works fine. I am having trouble with the 2D/VR switching.
When I am in 2D mode, reticle does not move, although screen taps register. So the app seems unaware of the gyro.
I feel like I am missing something fundamental here. I have a GvrEventSystem prefab that has both an EventSystem and GvrPointerInputModule components.
What obvious thing am I over-looking?
ETA:
I have been asked to add relevant code. Here is the code for 2D-VR switching on-the-fly. This code executes w/out error, and the app switches between VR and 2D mode every 3 seconds:
...ANSWER
Answered 2020-Mar-15 at 15:56User error! I did not follow the "Magic Window" instructions as detailed at https://developers.google.com/vr/develop/unity/guides/magic-window... let my folly be a warning to future generations!
QUESTION
I've been reading links as this question and of course this question on preparing for the upcoming "utf8" char type char8_t
and their corresponding string type in C++20, and can say, up to a point, that it's about time. Also that it's a mess.
Feel free to correct me where I'm wrong:
- C++, any standards, have no means to specify that the source code has a given text encoding (something like Python's
# encoding:...
metadata), nor what Standards can it be compiled into (like say#!/bin/env g++ -std=c++14
) . - Up until C++11, there was also no way to specify that any given string literal would have a given encoding - the compiler was free to reparse a UTF8 string literal into say UTF16 or even EBCDIC if it so desired.
- C++11 introduces
u16"text"
andu32"text"
and associated char types to produce UTF16 and UTF32-encoded text, but does not provide string or stream facilities to work with them, so they're basically useless. - C++11 also introduces
u8"text"
for producing an UTF8-encoded string... but does not even introduce either a proper UTF8 char type or string type (that's whatchar8_t
is intended to be in C++20?), so it's even uselesser than the above. - Because of all this, when
char8_t
is finally introduced, it kills lots of code that was intended to be valid and so far some of the remediations sought include disabling char8_t behaviour altogether. - Even then, there's no readily available tooling (as in: not the same crap tier interface as
) to check, transform (within the same string) or convert (copying across string types) text encodings in C++. Even codecvt seems to have been dropped.
Given all of the above, I have some questions regarding why are we in this weird status and if it'll ever get better. Historically Unicode support has been one of the lowest points of C++.
Similarly, am wondering how useful is a poor-man's-emulation of the whole concept (disclaimer: am the maintainer of cxxomfort, I already backport lots of things. Work needs: latest MSVC target at the office is MSVC 2012).
- Why did C++ not add
char8_t
at the proper time whenu8"text"
was introduced or otherwise delay introduction ofu8
? - Alternatively, why wasn't another, non-breaking prefix like
c8"text"
introduced withchar8_t
in C++20 instead of introducing a wide-scope breaking change? I thought TPTB hated breaking changes, even more something that literally breaks the simplest possible case:cout<< prefix"hello world"
. - Is
char8_t
intended to functionally be (closer to) an alias ofunsigned char
or ofchar
? - If the former, is working up the way to eg.:
typedef std::basic_string u8string
a viable emulation strategy? Are there backport / reference implementations available one can look into before writing my own? - What's the closest we have in C++17-or-below to marking text as (intended to be) UTF-8 *for storage only*?
re: char8_t
as unsigned char
, this is more or less what I'm looking at in terms of pseudocode:
ANSWER
Answered 2020-Jan-30 at 20:40I'm the author of the P0482 and P1423 char8_t
papers.
Also that it's a mess.
I completely agree. SG16 is working to improve all things Unicode and text related, but we're having to start near ground level, so it is going to take a while.
If you haven't seen it yet, the repository linked below provides some utilities for writing code that will work in C++17 and C++20.
C++, any standards, have no means to specify that the source code has a given text encoding (something like Python's # encoding:... metadata), nor what Standards can it be compiled into (like say #!/bin/env g++ -std=c++14).
This is correct, but not without precedent. IBM's xlC compiler supports a #pragma filetag
directive that behaves similarly to Python's encoding declaration. I started on a paper exploring this space and had hoped to submit it for the Prague meeting, but did not complete it in time. I expect to submit it for the Varna meeting (in June).
Up until C++11, there was also no way to specify that any given string literal would have a given encoding - the compiler was free to reparse a UTF8 string literal into say UTF16 or even EBCDIC if it so desired.
Correct, and this technically remained true for char16_t
and char32_t
string literals until C++20 and the adoption of P1041. Note though that there is no reparsing going on. In translation phase 1, the source code contents are converted to the compiler's internal encoding and then in translation phase 5, character and string literals are converted to the encoding of the appropriate execution character set.
C++11 introduces u16"text" and u32"text" and associated char types to produce UTF16 and UTF32-encoded text, but does not provide string or stream facilities to work with them, so they're basically useless.
Correct. P1629 is one of the more significant changes we're hoping to complete for C++23. The goal is to provide text encoders, decoders, and transcoders that facilitate working with text at the code unit and code point levels. We would also provide support for enumerating grapheme clusters.
C++11 also introduces u8"text" for producing an UTF8-encoded string... but does not even introduce either a proper UTF8 char type or string type (that's what char8_t is intended to be in C++20?), so it's even uselesser than the above.
Correct. The goal for C++20 was to 1) enable differentiating "text"
and u8"text"
in the type system, 2) enable separating locale dependent and UTF-8 text (with enforcement from the type system), 3) ensure use of an unsigned type for UTF-8 code units, and 4) avoid the char
type aliasing penalty. That was all we had time to get done for C++20 (standardization is not a rapid process).
Because of all this, when char8_t is finally introduced, it kills lots of code that was intended to be valid and so far some of the remediations sought include disabling char8_t behaviour altogether.
Correct, char8_t
was proposed as a breaking change; something not to be taken lightly. In this case, it was deemed acceptable because 1) code searches found little use of u8
character and string literals, 2) the options for addressing backward compatibility concerns as discussed in P1423 were considered adequate, and 3) a non-breaking proposal would have added long term baggage to the language for little gain.
Even then, there's no readily available tooling (as in: not the same crap tier interface as ) to check, transform (within the same string) or convert (copying across string types) text encodings in C++. Even codecvt seems to have been dropped.
Correct. We'll be working to improve this situation, but it will take time. codecvt
has not been dropped (yet); the header and various UTF converters were deprecated in C++17.
std::codecvt
suffers from performance and usability issues, so is not considered something we can continue to build on. We believe P1629 is a superior direction.
Why did C++ not add char8_t at the proper time when u8"text" was introduced or otherwise delay introduction of u8?
I asked one of the C++ committee members who was involved in that original effort. He told me that he asked the people working on Unicode at the time if a new type should be added and the response was, "eh, we don't need it".
Alternatively, why wasn't another, non-breaking prefix like c8"text" introduced with char8_t in C++20 instead of introducing a wide-scope breaking change? I thought TPTB hated breaking changes, even more something that literally breaks the simplest possible case: cout<< prefix"hello world".
A different prefix was considered and at one point I briefly favored that approach. However, as mentioned earlier, that would have left us with two ways of spelling UTF-8 literals and related historical baggage. In the long run, it was felt that a breaking change, so long as we had reasonable means to mitigate the breakage, offered more benefits.
With regard to that simple test case, take a minute to think about what that code should do. Then go read this: What is the printf() formatting character for char8_t *?.
Is char8_t intended to functionally be (closer to) an alias of unsigned char or of char?
char8_t
is intentionally and explicitly not an alias (because that has negative performance implications) but is specified to have the same underlying representation as unsigned char
. The reason for unsigned char
over char
is to avoid expressions like u8'\x80' < 0
ever evaluating to true (which may or may not be the case with char
today).
If the former, is working up the way to eg.: typedef std::basic_string u8string a viable emulation strategy? Are there backport / reference implementations available one can look into before writing my own?
I won't comment on whether this approach is a good idea or not, but it has been done before. For example, EASTL has such a typedef (That project also provides a definition of char8_t
if the native type isn't available)
What's the closest we have in C++17-or-below to marking text as (intended to be) UTF-8 for storage only?
I don't think there is one right answer to this question. I've seen projects use unsigned char
or provide a char8_t
like type via a class.
With regard to your pseudocode, some tweaks to the code in the previously mentioned char8_t-remediation repository to provide unsigned char
types instead of char
should enable code like the following to work. See the definitions of the _as_char
user-defined literals and U8
macro.
QUESTION
I have a form like this:
And I have a function:
...ANSWER
Answered 2019-Dec-06 at 13:00Your real problem here seems to be that you never execute anything when you submit. Why? Because the function you use as onsubmit
simply adds an event listener to your form on the very same event. But, since the event already happened, nothing of your actual code is executed.
To fix it you have two options:
- Ditch
addEventListener
and simply run your code insidevalForm
. - Ditch
onsubmit
and calladdEventListener
the moment the page loads, instead of waiting for another function call.
QUESTION
I'm trying to "insert" an alerter if the username of a basic form is not filled and I have been helplessly trying to understand why the anonymous function within a submit function doesn't get called.
JIC on top of my html I have a prepared block for the alert:
...ANSWER
Answered 2019-Dec-03 at 17:58What you've created is a auto-executing anonymous function
, and in order to make that function work properly, you need to add a second pair of parenthesis at the end :
QUESTION
I've been trying to compress an image client-side with Ionic 3 for 2 days now. I have tried:
ng2-img-max
- throws an error when using the blue-imp-canvas-to-blob
canvas.toBlob()
method (a dependency of ng2-img-max
). It was only telling me what line the error was happening on. I think I have read that creating an HTMLCanvasElement
in Ionic isn't possible - something to do with webworkers
.
Ahdin - JS library
JIC - JS library
TinyJPG - npm module
These all threw various errors, after researching them I determined its because the libraries/modules were not compatible with Ionic 3. I think a lot of the time it was a problem with the HTMLCanvasElement
.
I tried the suggestion in this question - but changing the quality
variable isn't changing the size of the image.
Has anyone had success compressing images client-side using Ionic 3? How did you do it?
...ANSWER
Answered 2017-Jul-23 at 15:26Try following CameraOptions
with camera plugin.
QUESTION
guys I'm new in PHP, so please HELP! Thank you. Lets say I need to syllable some, not typical words: text= "abce dfia jicd fbii". Condition is: if we have two consonants near each other in text, like "bc","df","cd" or "fb", we need to split them with insert "-". So output must to be: "ab-ce d-fia jic-d f-bii". And my output is: "abcei-idfiai-ijicdi-ifbii". What I do wrong? Please help!
...ANSWER
Answered 2019-Apr-28 at 12:55I'd use a regular expression for this. As far as I'm aware, there's no shorthand for "consonants only", so we'll need to build that expression ourselves. Looking at the full a-z
range, excluding vowels and using ranges where possible, that gives us b-d
, f-h
, j-n
, p-t
and v-z
as consonant ranges (if you want y
to be treated as a vowel, use v-x
and z
instead of v-z
).
So something like this should work (there may be a shorter or more efficient expression to do this):
QUESTION
I'm trying to update files on github from the cli, but getting nowhere.
my steps:
...ANSWER
Answered 2018-Oct-10 at 15:51This is the key to knowing what was happening:
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You can use jic like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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