TextMetrics | Python library which provides fast statistics | Analytics library
kandi X-RAY | TextMetrics Summary
kandi X-RAY | TextMetrics Summary
TextMetrics is a Python library for providing fast statistics, metrics and measures for textual data.
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Top functions reviewed by kandi - BETA
- Calculate coleman index of the given text
- Return the number of sentences in text
- Split text into sentences
- Count words in text
- Extract all words from text
- Returns the number of characters in text
- Return the gunning score of text
- Count the number of complex words in a text
- Average the words in a text corpus
- Count the number of syllables in a word
- Computes the unique words p
- Computes the lexical diversity of text
- Return a list of unique words in text
- Compute Lix similarity
- Count the number of words in a text string
- Computes the grade level of a flesch kincaid text
- Return the number of syllables in a text
- Implementation of automated readability index
- Simple smog index
- Evaluate flesch reading
TextMetrics Key Features
TextMetrics Examples and Code Snippets
Community Discussions
Trending Discussions on TextMetrics
QUESTION
I have the following defined in my Home.ui.qml file:
...ANSWER
Answered 2021-Jan-20 at 16:30The answer is to use Connections in the Home.qml file:
QUESTION
ANSWER
Answered 2021-Jan-10 at 04:01The TextMetrics object you received actually holds enough information to let us know the width and height of our text.
In most simple cases we can thus just combine this information with the ones of the parent element's bounding box to get the actual bounding box of single-line text.
QUESTION
I am writing a win32 low level gui app that emulates a console app. I use a fixed width font, my test uses Cascadia Mono, but I have the same issue with any fixed width font.
The console app is trying to draw a horizontal line using U2500 character.
I output the characters that app is passing me one by one. When I do that I get spaces between the horizontal lines, when I output in one call to textout those gaps are filled in.
I made this using the VS c++ windows app template and added this code to the WM_PAINT handling
...ANSWER
Answered 2020-Oct-04 at 17:32Instead of using TextOut, you can use DrawText which is a bit more hi-level, like this:
QUESTION
From what I read importing both libraries seems to be the solution to a WebGL bug I ran into a bug and it seems like the accepted solution is to import like this:
...ANSWER
Answered 2020-Aug-14 at 13:44Use an import alias, like this: import PIXI as PIXIJS from 'pixi.js'
Reference: https://developer.mozilla.org/de/docs/Web/JavaScript/Reference/Statements/import
QUESTION
I have an NSTextVIew
in which I am only showing mono-spaced characters from the standard alphabet. So no numbers, special characters, emojis, etc. Each character equals one glyph. On top of the text I need to draw some shapes, and I am looking for a way to access some metrics from the text system:
- the distance from one character to the next one
- the distance from one line to the next one
See the picture for what I mean.
There don't seem to be any properties that I can use directly, or at least I haven't found them, so I am now use the text view's layoutManager
to obtain these values:
For the first one I obtain the enclosing rects for two adjacent characters via the boundingRect(forGlyphRange glyphRange: NSRange, in container: NSTextContainer) -> NSRect
method of the layoutmanager, and subtract the origin.x for both rects.
For the second one, I could use the same function, but then I need to know the range for the first character on the second line. Or iterate over all the characters and once the origin.y of the enclosing rect changes, I have the first character on the second line and I can calculate the distance between two lines.
EDIT : here's possible code using the layoutManager:
...ANSWER
Answered 2020-Feb-22 at 13:23After some more searching and trial and error, I found that distanceBetweenLines
could be calculated from the font metrics and the lineHeightMultiple, which is a property from NSParagraphStyle
, but it could also be defined outside the paragraph style, which is what I do.
So in the end this works:
QUESTION
In Three.js it's best practice to keep textures to be a power of 2, and actually a requirement for some older Chrome browsers e.g. 32x32, 64x64 etc
Therefore I need to create a canvas texture of power of 2 dimensions, but I need to have that Sprite clickable, which means it needs to be cropped somehow.
Consider this example:
- Black bg is the Three.js renderer
- Red bg is the required size of a canvas (to power of 2)
- White bg is the size of the text
I would like to keep the texture at dimensions power of 2, but crop it to only show the white area. This is so the user can hover on the label for example. I don't want them hovering on the red area!
...ANSWER
Answered 2020-Feb-15 at 11:11You can set the texture's repeat so only the portion of the canvas used covers the sprite
QUESTION
Windows GDI documentation clearly states that
All sizes are specified in logical units; that is, they depend on the current mapping mode of the display context.
When I do such thing inside WndProc:
...ANSWER
Answered 2020-Jan-20 at 10:15According to TEXTMETRICA doc:
The TEXTMETRIC structure contains basic information about a physical font. All sizes are specified in logical units.
So tmHeight
is in logical units. You don't have to use the following code to get the height of a character.
lfHeight = -MulDiv(PointSize, GetDeviceCaps(hDC, LOGPIXELSY), 72);
And the default mapping mode of the system is MM_TEXT.
Each unit in page space is mapped to one pixel; that is, no scaling is performed at all. When no translation is in effect (this is the default), page space in the MM_TEXT mapping mode is equivalent to physical device space. The value of x increases from left to right. The value of y increases from top to bottom.
So through mapping transformation, the pixel height of the character is equal to the height of the static control.
QUESTION
I'm having a binding loop problem, the code actually works, but I want to get rid of these warnings.
If I return a constant value from the calculateMaxWidth()
function, then no warnings, but as soon as I use TextMetrics things get bad. Interestingly, with every new cycle in the for loop I get more and more warnings. If I put the TextMetrics
creation inside the for loop along with the destroy, I get a single warning for each measured text.
ANSWER
Answered 2019-Aug-13 at 10:54Assignment to TextMetrics / FontMetrics properties somehow causes the binding loop warnings. However querying FontMetrics' boundingRect won't create the assignment so no warning will appear. Also I had to pass the font size as a property binding during creation of the FontMetrics object.
QUESTION
I have the following TextField
as the inputfield which is linked to a virtual keyboard.
ANSWER
Answered 2019-Jun-17 at 16:27I think the only way is to respond to it in the Key code itself (textBeforeEditing
is your own variable):
QUESTION
Related to TextMetrics and this question.
Is there a way to accurately align a rectangle to surround some enclosed text? The reason I would like to get pixel accurate alignment of the rectangle and the text is because I would like to paint the text next to some graphics, for example a plot.
Thanks to the answer below, I've almost got the text and the rectangle aligned, but it is still a few pixels off, and the alignment seems to vary across platforms. Screenshot is from OSX.
...ANSWER
Answered 2018-Aug-08 at 04:37TextMetrics
only serves to know the width and height of the text since it would not make sense to know the position x and y since it only analyzes the font used.
In the image you can see that there is a vertical displacement of the text, and that displacement is caused by the anchors, in your code you are indicating that it is centered in the rectangle but in addition to it you are also indicating that the upper part coincides with the upper part of the rectangle, if the height of the font does not match the height of the rectangle (as in this case), you are forcing it to stretch by generating an offset in the y
position of the text.
A possible solution is to set the alignment of the text to Text.AlignBottom
so there would be no difference between the height of the text and the height of Text, and if you want to move just have to do it in the Rectangle.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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Install TextMetrics
You can use TextMetrics like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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