rockets | Server management tools using fabric django cli | Runtime Evironment library

 by   programmerbird Python Version: Current License: No License

kandi X-RAY | rockets Summary

kandi X-RAY | rockets Summary

rockets is a Python library typically used in Server, Runtime Evironment, Boilerplate, Nginx applications. rockets has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

rocket2 use localhost rocket2 add uwsgi boatyardapp rocket2 add domain boatyardapp www.boatyardapp.com rocket2 push. rocket2 edit uwsgi rocket2 edit uwsgi boatyardapp rocket2 remove uwsgi.
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            kandi-support Support

              rockets has a low active ecosystem.
              It has 21 star(s) with 3 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              rockets has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of rockets is current.

            kandi-Quality Quality

              rockets has no bugs reported.

            kandi-Security Security

              rockets has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              rockets does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              rockets releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed rockets and discovered the below as its top functions. This is intended to give you an instant insight into rockets implemented functionality, and help decide if they suit your requirements.
            • Remove a template
            • Get a list of files from source and target
            • Quickscan tool
            • Return a list of files and links
            • Dump source to a file
            • Return the current node
            • Store a session
            • Get a value from the database
            • Override save method
            • Import a class
            • Load a module
            • Dump source to file
            • Get service storage
            • Find a package in a directory
            • Set the value for a service
            • Check if a service is installed
            • Dispatch listeners
            • Split a path
            • Install a template
            Get all kandi verified functions for this library.

            rockets Key Features

            No Key Features are available at this moment for rockets.

            rockets Examples and Code Snippets

            No Code Snippets are available at this moment for rockets.

            Community Discussions

            QUESTION

            Swift - add .scn to sprite view
            Asked 2021-Jun-10 at 13:26

            I'm trying to add a .scn file to my sprite view but am getting this error: -[SCNScene removeFromParent]: unrecognized selector sent to instance 0x600000628d80. How can I add a .scn file to my spriteview ?

            ...

            ANSWER

            Answered 2021-Jun-10 at 13:26

            .scn files are SceneKit Scenes files, you can't load directly on SKNode.

            You could load the scene file on a SCNScene with:

            Source https://stackoverflow.com/questions/67915188

            QUESTION

            How to print a 'particular' element in a list (not entire list), without brackets and quotes, while printing from class method?
            Asked 2021-Jun-03 at 19:04

            I am trying to print a "particular" element from a list using below code. While printing the class instance variable self.Engine, the output ['Merlin'] prints along with the quotes and brackets. How can I print simply the string, without quotes and brackets?

            Here is the code:

            ...

            ANSWER

            Answered 2021-Jun-03 at 18:44

            You can use str.join. For example:

            Source https://stackoverflow.com/questions/67827091

            QUESTION

            Getting an actual datetime from an initialization looking column -- pandas
            Asked 2021-May-02 at 08:24

            I have a dataframe with text and the datetime of its creation.
            However, there is a problem with the datetime column:

            ...

            ANSWER

            Answered 2021-May-02 at 05:35

            Based on how they're currently displayed, it looks like those are literal strings instead of actual datetime objects. If so, convert them with some string manipulation:

            Source https://stackoverflow.com/questions/67353170

            QUESTION

            Cant move sprite on screen
            Asked 2021-Apr-25 at 14:34

            The sprite is just stuck in the top left corner. It moves sligthly when pressing "wasd". I am trying to make a simple clone of Mayhem/xPilot. A 2 player game where there are 2 rockets that can shoot eachother down.

            I am fairly new to coding and python, I would be gratefull if you could ELI5. Has anyone else had this problem?

            ...

            ANSWER

            Answered 2021-Apr-22 at 17:09

            The problem is in the update method. The method has to change the coordinates of the rect attribute. However, your method continuously sets self.rect.x = 0 and self.rect.y = 0.
            Change update:

            Source https://stackoverflow.com/questions/67217803

            QUESTION

            Setup type in redux - Property x does not exist on type 'never'
            Asked 2021-Apr-13 at 04:18

            I have setup my redux store in Typescript like below. However when i try to fetch the rockets using useSelector in the Home component IDE throws up error at

            ...

            ANSWER

            Answered 2021-Apr-13 at 04:18

            You have an excessive nesting of objects in the definition for the action type:

            Source https://stackoverflow.com/questions/67067370

            QUESTION

            How to descibe type for nested object ? How to Describe union types?
            Asked 2021-Apr-02 at 06:16

            I`m trying to write my typeDefs for Queries.

            ...

            ANSWER

            Answered 2021-Apr-02 at 06:16

            You need to give different names for MassInt.kg and MassFloat.kg fields, otherwise, it will throw a conflict error.

            See union types official document.

            The correct typeDefs and GET_ROCKET GraphQL query should be like this:

            Source https://stackoverflow.com/questions/66872082

            QUESTION

            Build a Jenkins pipeline (job) from another repo on another branch
            Asked 2021-Mar-24 at 16:43

            What I am trying to do doesn't seem so complex but not so easy, but what I've read by now seems to make it look like I am launching rockets.

            Basically let's say I have

            ...

            ANSWER

            Answered 2021-Mar-24 at 16:43

            A Job in Jenkins has its definition in its properties and that already includes Jenkinsfile, so you cannot trigger a "Jenkinsfile" without defining a Job that uses that Jenkinsfile first.

            If you have two branches, you need a Multibranch Pipeline job.

            Let's say you created a new Multibranch Pipeline job — say MyJob is its name — that is configured to use your repo (my-deploys-repo.git) and your path to Jenkinsfile (Jenkinsfile-deploy.groovy). You can then trigger that job by:

            Source https://stackoverflow.com/questions/66784785

            QUESTION

            How to spawn sprites from multiple sides?
            Asked 2021-Mar-19 at 15:42

            I´m creating simple game where I play as aeroplane and i´m dodging rockets (rockets appear from right side), I did something like barrier which block enemies and kill them, but it´s too OP, so I want to nerf it, so I´m going to spawn enemies from both, right side, and top side.

            But I really don´t know how to spawn them from top.

            I would really appreciate any help, thanks.

            P.S. class named Enemy should spawn enemies from right (this is working correctly) class AnotherEnemy should spawn enemies from top (this is not working correctly) My code:

            ...

            ANSWER

            Answered 2021-Mar-19 at 15:42

            You just have to adjust your position and speed logic to have the movement and variable part of the position be in the y component. Because the top of the screen is 0, you have to start at a negative y value and move in positive steps instead of negative. You change the kill check to kill the enemy when it goes off the bottom of the screen (> screen height). Here's an enemy definition that comes from the top of the screen and moves down:

            Source https://stackoverflow.com/questions/66710812

            QUESTION

            how to kill One from many sprites?
            Asked 2021-Mar-18 at 17:13

            I´m creating simple game where I play as aeroplane and I´m dodging rockets. I want to do "barrier" which I could activate with keyboard. when rocket ram into the barrier, this particular rocket should be killed. I tried to kill(), but doesn't work, I also tried removing from sprite groups and so on.

            I would really appreciate your help, because I´m stuck, bye

            here´s my code:

            ...

            ANSWER

            Answered 2021-Mar-18 at 17:12

            You are killing the wrong enemy. The enemy variable contains a random enemy, but not the enemy that is colliding. pygame.sprite.spritecollideany() returns the enemy Sprite which collides:

            Source https://stackoverflow.com/questions/66694106

            QUESTION

            Cannot move function into another file?
            Asked 2021-Feb-22 at 14:40

            I am having some trouble with moving a function into a separate file when using the rocket library.

            I am able to compile and run the getting-started-example from rockets web page, like this:

            ...

            ANSWER

            Answered 2021-Feb-22 at 14:40

            As @Jmb commented, the problem was that the file index and the function index got mixed up. So the solution was to specify the function as index::index.

            Source https://stackoverflow.com/questions/66308068

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install rockets

            You can download it from GitHub.
            You can use rockets like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/programmerbird/rockets.git

          • CLI

            gh repo clone programmerbird/rockets

          • sshUrl

            git@github.com:programmerbird/rockets.git

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