Tamagotchi | Tamagotchi in Python | Download Utils library

 by   rafaballerini Python Version: Current License: No License

kandi X-RAY | Tamagotchi Summary

kandi X-RAY | Tamagotchi Summary

Tamagotchi is a Python library typically used in Utilities, Download Utils applications. Tamagotchi has no bugs, it has no vulnerabilities and it has low support. However Tamagotchi build file is not available. You can download it from GitHub.

Tamagotchi in Python
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            kandi-support Support

              Tamagotchi has a low active ecosystem.
              It has 118 star(s) with 24 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Tamagotchi has no issues reported. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Tamagotchi is current.

            kandi-Quality Quality

              Tamagotchi has 0 bugs and 13 code smells.

            kandi-Security Security

              Tamagotchi has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Tamagotchi code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Tamagotchi does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Tamagotchi releases are not available. You will need to build from source code and install.
              Tamagotchi has no build file. You will be need to create the build yourself to build the component from source.
              It has 75 lines of code, 10 functions and 1 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Tamagotchi and discovered the below as its top functions. This is intended to give you an instant insight into Tamagotchi implemented functionality, and help decide if they suit your requirements.
            • Align the fome
            • Alter the saude
            • Initialize parameters .
            • Retornar variado .
            • Alter the nome .
            • Align the idade .
            • Retornar a nome .
            • Retornar the fome .
            • Retornar la saude .
            • Retorna idade .
            Get all kandi verified functions for this library.

            Tamagotchi Key Features

            No Key Features are available at this moment for Tamagotchi.

            Tamagotchi Examples and Code Snippets

            No Code Snippets are available at this moment for Tamagotchi.

            Community Discussions

            QUESTION

            How to use BLoC pattern via flutter_bloc library?
            Asked 2022-Apr-15 at 12:27

            I'm writting a small tamagotchi app using Flutter and now I'm learning how to use flutter_bloc lib. When user tap on a pet image on a screen, it must redraw a CircularPercentIndicator widget, but it won't work. I'm trying to connect a view with a bloc using a BlocBuilder and BlocProvider classes, but it did not help. After tapping a pet widget, animation is forwarded, but the state of saturationCount and CircularPercentIndicator hasn't been updated.

            Here is my BLoC for pet feeding:

            ...

            ANSWER

            Answered 2022-Apr-15 at 12:27

            I think you have to call the emit method in you PetFeedingBloc

            Source https://stackoverflow.com/questions/71883426

            QUESTION

            Doing this for a school project. It doesnt work, any recommendations
            Asked 2022-Feb-03 at 11:03
            import random
            
            class Tamagotchi:
                def __init__(self, name, animaltype, activities):
                    self.name = name
                    self.animaltype = animaltype
                    self.activities = activities
                    self.energy = 100
            
                def getName(self):
                    return self.name
            
                def getAnimalType(self):
                    return self.animaltype
            
                def getEnergy(self):
                    return self.energy
            
                def setHealth(self, newHealth):
                    self.energy = newHealth
            
                def getExercise():
                    activity = random.choice(activities)
                    return (activity)
            
            class Donkey (Tamagotchi):
                def __init__ (self, name, activities):
                    super().__init__(name, "Donkey", activities)
                    self.__home = "Beach"
            
                def getHome(self):
                    return (self.__home)
            
                def __fightingSkill(self):
                    print(self.name, "fights by kicking with their back leg straight into the opponents head")
               
                def DoExercise(self, activity):
                    if activity == "fighting":
                        energy = round(self.energy - 10)
                        print(energy)
                        print("Strong Kick")
                    if activity == "racing":
                        energy = round(self.energy - 15)
                        print("Hard work")
                    if activity == "Tail Launch":
                        energy = round(self.energy - 1)
                        print("I am a donkey, not a Walrus")
            
                    self.setHealth(energy)
                    if self.getEnergy() < 70:
                        print(self.getName(), "Is out of energy")
                    else:
                        print(self.getName(), "Tired, New Energy:", self.getEnergy())
            
            class Horse(Tamagotchi):
                def __init__(self, name, activities):
                    super().__init__(name, "Horse", activities)
            
                def DoExercise(self, activity):
                    if activity == "fighting":
                        energy = round(self.energy - 15)
                        print("Beaten")
                    if activity == "racing":
                        energy = round(self.energy - 5)
                        print("I am a racing horse")
                    if activity == "Tail Launch":
                        energy = round(self.energy - 2)
                        print("I am a horse i dont tail launch")
                       
                    self.setHealth(energy)
                    if self.getEnergy() < 70:
                        print(self.getName(), "Is out of energy")
                    else:
                        print(self.getName(), "Tired, New Energy:", self.getEnergy())
            
            
            
            class Walrus(Tamagotchi):
                def __init__(self, name, activities):
                    super().__init__(name, "Walrus", activities)
            
                def DoExercise(self, activity):
                    if activity == "fighting":
                        energy = round(self.energy - 34)
                        print("Victorious")
                    if activity == "racing":
                        energy = round(self.energy - 5)
                        print("I am a Walrus, i dont race")
                    if activity == "Tail Launch":
                        energy = round(self.energy - 12)
                        print("Get launched lol")
                       
                    self.setHealth(energy)
                    if self.getEnergy() < 70:
                        print(self.getName(), "Is out of energy")
                    else:
                        print(self.getName(), "Tired, New Energy:", self.getEnergy())
               
            
            
            
            
            
            Pet1 = Donkey("Gracy", "fighting")
            print("Player1, you are", Pet1.getName(), "who is a", Pet1.getAnimalType())
            Pet2 = Horse("Mabel", "racing")
            print("Player2, you are", Pet2.getName(), "who is a", Pet2.getAnimalType())
            Pet3 = Walrus("Steve", "Tail Lauch")
            print("Player3, you are", Pet3.getName(), "who is a", Pet3.getAnimalType())
            activities = []
            activities.append(Pet1.activities)
            activities.append(Pet2.activities)
            activities.append(Pet3.activities)
            print(activities)
            activity = Tamagotchi.getExercise()
            print("Activity chosen", activity)
            
            #Accessing private attributes
            Pet1.__home = "Land"
            print(Pet1.name, "lives on a", Pet1.getHome())
            
            #Accessing private methods
            Pet1._Donkey__fightingSkill()
            
            while Pet1.getEnergy()>70 and Pet2.getEnergy()>70 and Pet3.getEnergy() > 70:
                Pet1.DoExercise(activity)
                if Pet2.getEnergy() > 70:
                    Pet2.DoExercise(activity)
                if Pet3.getEnergy() > 70:
                    Pet3.DoExercise(activity)
            if Pet1.getEnergy() >Pet2.getEnergy()and Pet3.getEnergy():
                print("Player 1 wins")
            else:
                if Pet3.getEnergy() > Pet2.getEnergy():
                    print("Player 3 wins")
                else:
                    print("Player 2 wins")
            
            ...

            ANSWER

            Answered 2022-Feb-03 at 11:03

            The error essentially means you are asking to use the value of "energy" even though it is empty(None/null) In def DoExercise(self, activity): add an else statement that defines the value of energy when all if cases fail or give the value of energy before the if statement begins. It should solve the issue.

            Source https://stackoverflow.com/questions/70969834

            QUESTION

            Animation from assets in Flutter
            Asked 2021-Apr-21 at 21:51

            I'm currently working over an app similar to good old Tamagotchi with modern twists. Right now I prepared some code and didn't need any character animations but now I'm stuck. I want to make a scaffold with title, line of buttons below it, yet still on top of the screen, second bunch on bottom and create some kind of interactivity inside between those two, with character made from assets, some animations and reactions on touch. To be clear - something like this:

            ...

            ANSWER

            Answered 2021-Apr-21 at 21:51

            That tutorial is quite old, a lot has happened in the world of Flame since then.

            I'm guessing you are using version 1.0.0-rc9 of Flame?

            Something like this should work with the that version:

            Source https://stackoverflow.com/questions/67199010

            QUESTION

            SwiftUI handling SpriteKit scene recreation when data changes
            Asked 2020-Nov-12 at 20:04

            I have a SwiftUI view that is connected to a CoreData model. I also have a SpriteKit scene that changes data in my model. So every time I manipulate my data from my SKScene in CoreData my scene gets reinitialised which is an unwanted behaviour in my case.

            How can I get the updated model in my SpriteView without the SKScene being recreated?

            My code looks like this:

            ...

            ANSWER

            Answered 2020-Nov-12 at 20:04

            I managed to work around my problem by creating a view model that manages the SpriteKit scene creation if needed.

            Source https://stackoverflow.com/questions/64759176

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Tamagotchi

            You can download it from GitHub.
            You can use Tamagotchi like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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