radian | A 21 century R console | Command Line Interface library

 by   randy3k Python Version: 0.6.12 License: MIT

kandi X-RAY | radian Summary

kandi X-RAY | radian Summary

radian is a Python library typically used in Utilities, Command Line Interface applications. radian has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has medium support. You can install using 'pip install radian' or download it from GitHub, PyPI.

radian is an alternative console for the R program with multiline editing and rich syntax highlight. One would consider radian as a ipython clone for R, though its design is more aligned to julia.
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            kandi-support Support

              radian has a medium active ecosystem.
              It has 1646 star(s) with 64 fork(s). There are 28 watchers for this library.
              There were 4 major release(s) in the last 12 months.
              There are 138 open issues and 229 have been closed. On average issues are closed in 35 days. There are 4 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of radian is 0.6.12

            kandi-Quality Quality

              radian has no bugs reported.

            kandi-Security Security

              radian has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              radian is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              radian releases are not available. You will need to build from source code and install.
              Deployable package is available in PyPI.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed radian and discovered the below as its top functions. This is intended to give you an instant insight into radian implemented functionality, and help decide if they suit your requirements.
            • Search the text
            • Start the RADOS program
            • Create a read console
            • Set environment variables
            • Display user input
            • Create the default buffer
            • Load settings
            • Load the prompt
            • Performs a prompt
            • Check the arguments passed to the constructor
            • Remove attributes from kwargs
            • Get completions
            • Check if the cursor is in a string
            • Get all installed packages
            • List installed packages
            • Configure the retic function
            • Commit text
            • Move to the cursor position
            • Go to the next history
            • Append text to the history
            • Get the package version
            • Set cursor position
            • Load history items
            • Load history strings from file
            • Read the long description from the README md file
            • Return True if the current buffer has a complete index
            Get all kandi verified functions for this library.

            radian Key Features

            No Key Features are available at this moment for radian.

            radian Examples and Code Snippets

            R REPL {radian},FZF & R history search
            Pythondot img1Lines of Code : 13dot img1License : Permissive (MIT)
            copy iconCopy
            #! /bin/bash
            
            # R history: Remove duplicates, commented lines, blank lines, starting `+` symbol
            # NOTE the location of your ~/.radian_history. Should be the default.
            tac ~/.radian_history                    | \
                awk '!a[$0]++'                       
            three.js - IFFParser
            JavaScriptdot img2Lines of Code : 676dot img2License : Permissive (MIT License)
            copy iconCopy
            /**
             * === IFFParser ===
             * - Parses data from the IFF buffer.
             * - LWO3 files are in IFF format and can contain the following data types, referred to by shorthand codes
             *
             * ATOMIC DATA TYPES
             *  ID Tag - 4x 7 bit uppercase ASCII chars: ID4
             *  sig  
            Convert degrees to radians .
            pythondot img3Lines of Code : 20dot img3License : Permissive (MIT License)
            copy iconCopy
            def radians(degree: float) -> float:
                """
                Coverts the given angle from degrees to radians
                https://en.wikipedia.org/wiki/Radian
            
                >>> radians(180)
                3.141592653589793
                >>> radians(92)
                1.6057029118347832
                  
            Sets the centroid point in radian
            javascriptdot img4Lines of Code : 10dot img4no licencesLicense : No License
            copy iconCopy
            function centroidRingPointFirst(lambda, phi) {
                    lambda00$2 = lambda, phi00$2 = phi;
                    lambda *= radians, phi *= radians;
                    centroidStream.point = centroidRingPoint;
                    var cosPhi = cos$1(phi);
                    x0 = cosPhi * cos$1(lambd  
            Why are sin and cos functions in Python not working for me?
            Pythondot img5Lines of Code : 3dot img5License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            >>> math.sin(math.radians(45))
            0.7071067811865476
            
            Taylor series of cos x expansion in python
            Pythondot img6Lines of Code : 18dot img6License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            def cosine(x, n):
                x = x % (2 * pi)
                total = 0
                for i in range(0, n + 1):
                    total += ((-1) ** i) * (x**(2*i) / math.factorial(2*i))
                return total
            
            def cosine(x, n):
                x = x % (2 * pi)
                if x &g
            Using Tensorflow random rotation and cropping sequentially throws errors
            Pythondot img7Lines of Code : 23dot img7License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            img = tf.image.random_crop(value = img, size=(2, 2))
            
            img = tf.image.random_crop(value = img, size=(2, 2, 3))
            
            img = tf.keras.preprocessing.image.random_rotation(img, 90, row_axis=0, col_axis
            Finding straight lines from tightly coupled lines and noise curvy lines
            Pythondot img8Lines of Code : 41dot img8License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            def computeAngle(arr):
                # Naive inefficient algorithm
                n, m = arr.shape
                yCenter, xCenter = (n-1, m//2-1)
                lineLen = m//2-2
                sMax = 0.0
                bestAngle = np.nan
                for angle in np.arange(0, math.pi, math.pi/300):
                    i = 
            Python: Not being able to compare radians with pi values
            Pythondot img9Lines of Code : 28dot img9License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            import math
            
            print('Enter the radians of the angle (a*π/b): ')
            a = int(input('a value(top): '))
            b = int(input('b value(bottom): '))
            
            radians = ((a*math.pi)/b)
            
            print('')
            print('Finding...')
            
            while radians > 2 * math.pi:
                radians -= 2
            Python: Not being able to compare radians with pi values
            Pythondot img10Lines of Code : 11dot img10License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            if radians > 0 and radians < (math.pi/2):
                print(f'The angle {radians}rad is in the I quadrant')
            elif radians > (math.pi/2) and radians < math.pi:
                print(f'The angle  {radians}rad is in the II quadrant')
            elif radians >

            Community Discussions

            QUESTION

            Rotate around its own axis in OoP with Processing
            Asked 2021-Jun-14 at 18:01

            i am currently a bit stuck in programming a PROCESSING Sketch. Lets say I have a bunch of rectangles that move up the sketch window like bubbles… They have different sizing and color… And I want to let them rotate around its own axis while they move up. I tried using pushMatrix(); and popMatrix(); – and even translate(); but I guess its a bit more complicated because i use OoP and variables in the constructor for X and Y Position of each rectangle…

            This is the code to my sketch:

            ...

            ANSWER

            Answered 2021-Jun-14 at 18:01

            When rotating something in place, what usually works best is using translate in such a way that you're drawing it "at the origin". In your case, that means that you want to translate such that the first two parameters of rect() are both zero. So you translate, then rotate, then draw the rectangle "at the origin".

            Solution:

            Source https://stackoverflow.com/questions/67888620

            QUESTION

            Radial Waves in Processing
            Asked 2021-Jun-14 at 18:00

            I am currently a bit stuck! Lets say, have a grid of shapes (nested For-Loop) and I want to use a wave to animate it. The wave should have an offset. So far, i can achieve it. Currently the offset affects the Y-axis … But how can I manage to have a RADIAL offset – you know – like the clock hand, or a radar line… I really would like the offset to start from (width/2, height/2) – and then walks around clockwise. Here is my code and the point where I am stuck:

            ...

            ANSWER

            Answered 2021-Jun-14 at 18:00

            Right now, you're defining the size of the ellipses based on a transformation of sin(y). A transformation means it looks like a * sin(b * y + c) + d, and in this case you have

            • a = tileSize / 2
            • b = 300 / 60 = 5
            • c = frameCount
            • d = tileSize / 2

            If you want to do a different pattern, you need to use a transformation of sin(theta) where theta is the "angle" of the dot (I put "angle" in quotes because it's really the angle from the vector from the center to the dot and some reference vector).

            I suggest using the atan2() function.

            Solution:

            Source https://stackoverflow.com/questions/67744296

            QUESTION

            How do I rotate, scale and translate on Html5 Canvas?
            Asked 2021-Jun-14 at 02:31

            I've tried for the last few days without too much success to rotate, scale and translate shapes on the canvas. I've read everything I could find on internet about similar issues but still I cannot seem to be able to adapt it to my own problem.

            If everything is drawn on the same scale, I can still drag and drop. If I rotate the shapes, then the mouseOver is messed up since the world coordinates don't correspond anymore with the shape coordinates. If I scale, then it's impossible to select any shape. I look at my code and do not understand what I'm doing wrong.

            I read some really nice and detailed stackoverflow solutions to similar problems. For example, user @blindman67 made a suggestion of using a setTransform helper and a getMouseLocal helper for getting the coordinates of the mouse relative to the transformed shape.

            inverse transform matrix

            I spent some time with that and could not fix my issue. Here is an example of what I tried. Any suggestion is appreciated.

            ...

            ANSWER

            Answered 2021-Jun-14 at 02:31

            If I have time tomorrow I will try to implement the following to your code but I can provide you with a working example of how to get mouse collision precision on a rotated rectangle. I had the same struggle with this and finally found a good explanation and code that I was able to get to work. Check out this website

            Now for my own implementation I did not use the method on that website to get my vertices. As you'll see in my code I have a function called updateCorners() in my Square class. I also have objects called this.tl.x and this.tl.y (for each corner).

            The formulas are what I use to get vertices of a translated and rotated rectangle and the corner objects are what are used to determine collision. From there I used the distance() function (Pythagorean theorem), the triangleArea() function, and then the clickHit() function which I renamed to collision() and changed some things.

            Example in the snippet below

            Source https://stackoverflow.com/questions/67916648

            QUESTION

            A better understanding of named constructors idiom
            Asked 2021-Jun-13 at 12:16

            I want to make a angle class to be initialized in radians or degrees and I want to return the value and not the Angle object. I found out that named constructors would probably the most efficient way to do this but I am not a 100% sure how I would modify for my case.

            ...

            ANSWER

            Answered 2021-Jun-13 at 12:16

            Your Angle class lacks an invariant. That is to say, there is nothing that can be said to be true about an arbitrary object of the Angle class beyond "it contains a double".

            Consider this: If I write the following function:

            Source https://stackoverflow.com/questions/67931082

            QUESTION

            Calculating polygon vertices with an angle produce the shape wrong size
            Asked 2021-Jun-11 at 18:10

            When i call my funtion with a startingAngle=0 it produce a good shape with the correct size. Example:

            ...

            ANSWER

            Answered 2021-Jun-09 at 21:00

            Your problem is one of mathematics. You said "As observed, the side length is 10px". It very definitely is not 10px. The distance from (10,5) to (5,0) is sqrt(5*5 + 5*5), which is 7.07. That's exactly what we expect for a square that is inscribed in a circle of radius 5: 5 x sqrt(2).

            And that's what the other squares are as well.

            FOLLOWUP

            As an added bonus, here is a function that returns the radius of the circle that circumscribes a regular polygon with N sides of length L:

            Source https://stackoverflow.com/questions/67881936

            QUESTION

            Ball to Ball Collision resolution Stick together
            Asked 2021-Jun-11 at 12:47

            If have the following code which simulates a ball to Ball collision. My problem is, that the balls bounce against each other. I want to have the balls stick together like snow particles. Does anyone know how to do that?

            ...

            ANSWER

            Answered 2021-Jun-11 at 12:47
            void resolveCollision(Particle& particle, Particle& otherParticle) {
                float xVelocityDiff = particle.speed.x - otherParticle.speed.x;
                float yVelocityDiff = particle.speed.y - otherParticle.speed.y;
            
                float xDist = otherParticle.pos.x - particle.pos.x;
                float yDist = otherParticle.pos.y - particle.pos.y;
            
                // Prevent accidental overlap of particles
                if (xVelocityDiff * xDist + yVelocityDiff * yDist >= 0) {
            
                    // Grab angle between the two colliding particles
                    float angle = -std::atan2(otherParticle.pos.y - particle.pos.y, otherParticle.pos.x - particle.pos.x);
            
                    // Store mass in var for better readability in collision equation
                    float m1 = particle.mass;
                    float m2 = otherParticle.mass;
            
                    // Velocity before equation
                    glm::vec3 u1 = rotateVel(particle.speed, angle);
                    glm::vec3 u2 = rotateVel(otherParticle.speed, angle);
            
                    // Velocity after 1d collision equation
                    glm::vec3 v1(u1.x * (m1 - m2) / (m1 + m2) + u2.x * 2 * m2 / (m1 + m2),
                        u1.y,
                        0.0);
                    glm::vec3 v2(u2.x * (m1 - m2) / (m1 + m2) + u1.x * 2 * m2 / (m1 + m2),
                        u2.y,
                        0.0);
            
                    // Final velocity after rotating axis back to original location
                    glm::vec3 vFinal1 = rotateVel(v1, -angle);
                    glm::vec3 vFinal2 = rotateVel(v2, -angle);
            
                    // Swap particle velocities for realistic bounce effect
                    particle.speed.x = vFinal1.x;
                    particle.speed.y = vFinal1.y;
            
                    otherParticle.speed.x = vFinal1.x;
                    otherParticle.speed.y = vFinal1.y;
                }
            }
            

            Source https://stackoverflow.com/questions/67937097

            QUESTION

            Looping through Descendants of an XDocument - C#
            Asked 2021-Jun-11 at 12:16

            Does anybody know why the following code doesn't find any Descendants named "PntList3D" in the XDocument? I've run similar code with xml files from different sources and it's worked just fine.

            ...

            ANSWER

            Answered 2021-Jun-11 at 11:54

            You need to specify the namespace in your call for Descendants:

            Source https://stackoverflow.com/questions/67936430

            QUESTION

            MySQL query to calculate distance between two coordinates but too slow with HAVING clause
            Asked 2021-Jun-10 at 17:47

            I have the following query that calculates the distance between two coordinates. However, I want to select the users that are within the range of n km. Say, for example, I want to select all users that are within a distance of 100km. Therefore, I have to use HAVING clause here. However, I see that the execution is damn too slow. Even with just two records it's returning the results very slowly. I wonder what would happen with a million user records (in future). Therefore, I am seeking an optimization to my current query for efficient and faster running.

            ...

            ANSWER

            Answered 2021-Jun-10 at 08:01

            The way to do what you want would be repeating the code on your select in the where section

            Source https://stackoverflow.com/questions/67916945

            QUESTION

            How do I make the eyes follow the object?
            Asked 2021-Jun-10 at 10:05

            Im not entirely sure what's wrong with my code. The eyes (iris) seem to be locked on the bottom right corner of the eyes and are rotating around on that fixed position. I've looked at tutorials online and tried variety of codes, but none seem to work. The end goal that I would like to achieve is to have the eyes follow the given block.

            Thank you in advance!

            ...

            ANSWER

            Answered 2021-Jun-10 at 09:27

            What you want is probably something more like this. This will translate the pupils into place, giving it that "following look".

            Source https://stackoverflow.com/questions/67917517

            QUESTION

            Error from calculating the distance between points with latitiude and longitude in python
            Asked 2021-Jun-10 at 00:31

            I am trying to calculate the distance (in km) between different geolocations with latitude and longitude. I tried to use the code from this thread: Pandas Latitude-Longitude to distance between successive rows. However, I run into this error:

            Does anyone know how to fix this issue?

            ...

            ANSWER

            Answered 2021-Jun-10 at 00:30

            You're passing in a Series to the haversine function rather than a simple number for the lat and lon attributes.

            I think you can use the apply function to apply the haversine to each row in the dataframe, however, I'm not too sure what the best way is for apply to be able to get hold of the next or previous row.

            So, I'd just add a couple of extra columns 'from lat' and 'from lon'. Then you will have all the data you need on each row.

            Source https://stackoverflow.com/questions/67912448

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install radian

            Alternatively, if you use conda or miniconda,.
            An installation of R (version 3.4.0 or above) is required to use radian, an R installation binary for your system can be downloaded from https://cran.r-project.org.
            python (version 3.6 or above) is also required to install radian. If your system doesn't come with a python distribution, it can be downloaded from https://www.python.org/downloads/ or https://conda.io/en/latest/miniconda.html.
            pip is optional but it makes the installation a bit easier.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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            Install
          • PyPI

            pip install radian

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            https://github.com/randy3k/radian.git

          • CLI

            gh repo clone randy3k/radian

          • sshUrl

            git@github.com:randy3k/radian.git

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