screeninfo | Fetch location and size of physical screens | Dataset library

 by   rr- Python Version: 0.8.1 License: Non-SPDX

kandi X-RAY | screeninfo Summary

kandi X-RAY | screeninfo Summary

screeninfo is a Python library typically used in Artificial Intelligence, Dataset applications. screeninfo has no bugs, it has no vulnerabilities and it has low support. However screeninfo build file is not available and it has a Non-SPDX License. You can install using 'pip install screeninfo' or download it from GitHub, PyPI.

Fetch location and size of physical screens.
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            kandi-support Support

              screeninfo has a low active ecosystem.
              It has 171 star(s) with 33 fork(s). There are 8 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 17 open issues and 30 have been closed. On average issues are closed in 89 days. There are 4 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of screeninfo is 0.8.1

            kandi-Quality Quality

              screeninfo has 0 bugs and 0 code smells.

            kandi-Security Security

              screeninfo has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              screeninfo code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              screeninfo has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              screeninfo releases are not available. You will need to build from source code and install.
              Deployable package is available in PyPI.
              screeninfo has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed screeninfo and discovered the below as its top functions. This is intended to give you an instant insight into screeninfo implemented functionality, and help decide if they suit your requirements.
            • Enumerate all registered monitors .
            • Return a list of monitors .
            • Parse command line arguments .
            • Load a ctypes library .
            • Print the monitor .
            • Checks if the primary screen .
            Get all kandi verified functions for this library.

            screeninfo Key Features

            No Key Features are available at this moment for screeninfo.

            screeninfo Examples and Code Snippets

            Parse screeninfo into useable csv
            Pythondot img1Lines of Code : 16dot img1License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            import csv
            from screeninfo import get_monitors
            
            with open('MultiMonitor.csv', 'w') as csvfile:
                csvwriter = csv.writer(csvfile)
                for m in get_monitors():
                    csvwriter.writerow(['monitor', m.x, my.x, m.width, m.height, m.name])
            <
            Strange "X" on PyOpenGL + PyGame
            Pythondot img2Lines of Code : 31dot img2License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            class Launcher:
                # [...]
            
                def __init__(self):
                    pygame.init()
              
                    # [...]
            
                    self.size = (1280, 720)
                    self.title = "Marching Cubes"
                    self.flags = DOUBLEBUF|OPENGL
            
                    # create OpenGL window (and
            How to detect multiple screens
            Pythondot img3Lines of Code : 3dot img3License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            import screeninfo
            print(screeninfo.get_monitors())
            
            How i send big messages faster in python socket?
            Pythondot img4Lines of Code : 7dot img4License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            img = get_screen_img()
            compressed_img = io.BytesIO()
            np.savez_compressed(compressed_img, img)
            
            compressed_img.seek(0)
            decompressed_img = np.load(compressed_img])['arr_0']
            
            WebDriver Position Loop
            Pythondot img5Lines of Code : 31dot img5License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            from selenium.webdriver import Chrome
            
            # pip3 install screeninfo - might work to get the info but did not work on my macOS
            screen_height = 1080
            screen_width = 1920
            
            number_of_session = 8
            number_per_row = 4
            number_per_column = number_of_ses
            Adding a tool tip for for circle using python from bokeh in gmap
            Pythondot img6Lines of Code : 7dot img6License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            from bokeh.models import ColumnDataSource, GMapOptions,HoverTool
            TOOLTIPS = [
                ("Place", "@Place"),
                ("News","@Title")
            ]
            p.add_tools( HoverTool(tooltips=TOOLTIPS))
            

            Community Discussions

            QUESTION

            How to refactor React Native function
            Asked 2022-Mar-18 at 12:25

            I need to refactor the follow function but not sure how. I dont won't to use useWindowDimensions.

            current code

            ...

            ANSWER

            Answered 2022-Mar-18 at 12:25

            You are not calling _onOrientationDidChange function in addEventListener.

            Source https://stackoverflow.com/questions/71521531

            QUESTION

            React Native Firebase refresh user record
            Asked 2022-Jan-01 at 16:14

            I'm currently building a firebase login system with a verified email screen.

            My problem is that I have a reload user button on the verified email screen that updates the user's credentials so that my root directory redirects the user to the AppStack if currentUser.emailVerified === true. but the reload button isn't being triggered once pressed so that my root directory is still currentUser.emailVerified === false and not redirecting the user to the AppStack.

            Login-System/context/AuthContext.js:

            ...

            ANSWER

            Answered 2021-Dec-28 at 07:02

            I did some similar works to check if the user email is verified or not you can use this function:

            Source https://stackoverflow.com/questions/70499791

            QUESTION

            Modify alpha of Surface pixels directly in pygame
            Asked 2021-Dec-29 at 01:12

            I have a Surface in PyGame. I want to modify the alpha values of pixels directly. I've tried doing it with the various methods that access the alpha values, but they don't seem to work.

            ...

            ANSWER

            Answered 2021-Dec-29 at 01:12

            I found your problem!! The reason why you can't see alpha is:

            a) you first set surface alpha to 255, surface.fill([255, 255, 255, 255])

            b) I believe aa = pygame.surfarray.pixels_alpha(surface) aa = numpy.random.uniform(low=0, high=255, size=board_size).astype('uint8') aren't working, however pygame.surfarray.blit_array(surface, pixels) do work (produce colours) but I don't think they have any actual Alpha.

            c) you need to fill the base_screen and THEN blit you surface. Such a common mistake but this is the main the problem.

            And finally, Tim Robert's comment about the for loop, will definitely get you your alpha!

            Here is it re-written to work (without screeninfo as I don't have that library currently):

            Source https://stackoverflow.com/questions/70467945

            QUESTION

            React doesn't rerender when redirecting to same route
            Asked 2021-Apr-22 at 20:55

            I'm newer to react. I have a react/node app that shows different data on tv monitors all going to different urls. localhost/s/1... localhost/s/2, etc. We want to move to just using 1 monitor that auto updates itself. I thought we could use a redirect triggered by the timer we have running. When the redirect fires the url does change but no data updates using the new url param because we're going to the same route.

            ...

            ANSWER

            Answered 2021-Apr-21 at 21:01

            Try using key atribute with param ID used in the route path to force React remount the component:

            Source https://stackoverflow.com/questions/67201873

            QUESTION

            Parse screeninfo into useable csv
            Asked 2020-Dec-17 at 03:30

            I am tryin to parse a string from screeninfo to be useable in a csv file. here is my code

            ...

            ANSWER

            Answered 2020-Dec-17 at 03:30

            I don't understand why you convert to string str(m) and try to parse it

            You can get every value directly m.x, my.x, m.width, m.height, m.name

            Source https://stackoverflow.com/questions/65333342

            QUESTION

            Strange "X" on PyOpenGL + PyGame
            Asked 2020-Jul-22 at 20:51

            I'm trying to create a PyOpenGL "Hello World" project. I made some code that generates a cube to me and displays it on the screen, the problem is it doesn't show a cube, it show a strange flat 2D "X". I am almost sure that the problem is with my PyGame settings because I've tried to display a simple line and it, actually, nothing was displayed.

            I don't know if this is a useful information, but my operational system is Linux - Pop!_os.

            FULL CODE: https://github.com/caastilho/PyOpenGL-Problem

            LAUNCHER.PY

            All the PyGame display settings are storage here

            ...

            ANSWER

            Answered 2020-Jul-22 at 20:01

            The perspective projection and the model view matrix is never set, because you invoke the function setup before self.__setupSurface().
            Note, for any OpenGL instruction a valid and current OpenGL Context is requried, else the instruction has no effect. The OpenGL Context is created when the pygame display surface is generated (display.set_mode()). Hence setup has to be invoked after self.__setupSurface():

            Source https://stackoverflow.com/questions/63024240

            QUESTION

            How can I initiate react to reload after a data change on the node js side?
            Asked 2020-Jul-18 at 15:53

            So I added a calendar to react which changes the workout data to a specific date. When I change the date the data does change correctly. If I refresh the react web pages I get the updated data. I'm just a little confused on how to have node js initiate the data update in react. After changing the data I have node emitting to this socket...

            ...

            ANSWER

            Answered 2020-Jul-08 at 17:50

            You are calling componentDidMount function when socket emits UpdateWorkouts which is causing the loop. You should not call componentDidMount function of a react component, react handles the lifecycles methods itself. You can have another method to handle updates as following.

            Source https://stackoverflow.com/questions/62797998

            QUESTION

            WPF C# MVVM ListView not updating
            Asked 2020-Apr-27 at 07:42

            I see similar questions regarding ListView not updating in MVVM, however I have been struggling for quite a while already..
            I have 2 classes, 1 of which is part of the other, such as:

            ...

            ANSWER

            Answered 2020-Apr-27 at 07:42

            Answer provided by Clemens in a comment on the question:

            You are mixing static and non-static members in your classes. Each time an instance of MainPageViewModel is created, the static Devices property value is replaced with a new ObservableCollection, without notifying consumers of this property. Don't use static properties with MVVM.

            Source https://stackoverflow.com/questions/61426098

            QUESTION

            How i send big messages faster in python socket?
            Asked 2020-Mar-29 at 11:19

            I am trying to create some kind of screen share with python socket. The problem is that the images of my screen are very big (3,110,482‬ bytes) and it takes a lot of time for the socket to send them to the server. For making the sending more efficient I lowered the resolution of the images I am sending, but it is not enough. So I need to make the sending process more efficient.

            Here is the function that takes images of my screen:

            ...

            ANSWER

            Answered 2020-Mar-29 at 11:19

            So I find a solution. I compress the image with numpy and io like this:

            Source https://stackoverflow.com/questions/60911512

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install screeninfo

            You can install using 'pip install screeninfo' or download it from GitHub, PyPI.
            You can use screeninfo like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            I don't plan on testing OSX or other environments myself. For this reason, I strongly encourage pull requests.
            Find more information at:

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            Install
          • PyPI

            pip install screeninfo

          • CLONE
          • HTTPS

            https://github.com/rr-/screeninfo.git

          • CLI

            gh repo clone rr-/screeninfo

          • sshUrl

            git@github.com:rr-/screeninfo.git

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