screeninfo | Fetch location and size of physical screens | Dataset library
kandi X-RAY | screeninfo Summary
kandi X-RAY | screeninfo Summary
Fetch location and size of physical screens.
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Top functions reviewed by kandi - BETA
- Enumerate all registered monitors .
- Return a list of monitors .
- Parse command line arguments .
- Load a ctypes library .
- Print the monitor .
- Checks if the primary screen .
screeninfo Key Features
screeninfo Examples and Code Snippets
import csv
from screeninfo import get_monitors
with open('MultiMonitor.csv', 'w') as csvfile:
csvwriter = csv.writer(csvfile)
for m in get_monitors():
csvwriter.writerow(['monitor', m.x, my.x, m.width, m.height, m.name])
<
class Launcher:
# [...]
def __init__(self):
pygame.init()
# [...]
self.size = (1280, 720)
self.title = "Marching Cubes"
self.flags = DOUBLEBUF|OPENGL
# create OpenGL window (and
img = get_screen_img()
compressed_img = io.BytesIO()
np.savez_compressed(compressed_img, img)
compressed_img.seek(0)
decompressed_img = np.load(compressed_img])['arr_0']
from selenium.webdriver import Chrome
# pip3 install screeninfo - might work to get the info but did not work on my macOS
screen_height = 1080
screen_width = 1920
number_of_session = 8
number_per_row = 4
number_per_column = number_of_ses
from bokeh.models import ColumnDataSource, GMapOptions,HoverTool
TOOLTIPS = [
("Place", "@Place"),
("News","@Title")
]
p.add_tools( HoverTool(tooltips=TOOLTIPS))
Community Discussions
Trending Discussions on screeninfo
QUESTION
I need to refactor the follow function but not sure how. I dont won't to use useWindowDimensions.
current code
...ANSWER
Answered 2022-Mar-18 at 12:25You are not calling _onOrientationDidChange
function in addEventListener
.
QUESTION
I'm currently building a firebase login system with a verified email screen.
My problem is that I have a reload user button on the verified email screen that updates the user's credentials so that my root directory redirects the user to the AppStack if currentUser.emailVerified === true. but the reload button isn't being triggered once pressed so that my root directory is still currentUser.emailVerified === false and not redirecting the user to the AppStack.
Login-System/context/AuthContext.js:
...ANSWER
Answered 2021-Dec-28 at 07:02I did some similar works to check if the user email is verified or not you can use this function:
QUESTION
I have a Surface in PyGame. I want to modify the alpha values of pixels directly. I've tried doing it with the various methods that access the alpha values, but they don't seem to work.
...ANSWER
Answered 2021-Dec-29 at 01:12I found your problem!! The reason why you can't see alpha is:
a) you first set surface
alpha to 255
, surface.fill([255, 255, 255, 255])
b) I believe aa = pygame.surfarray.pixels_alpha(surface)
aa = numpy.random.uniform(low=0, high=255, size=board_size).astype('uint8')
aren't working, however pygame.surfarray.blit_array(surface, pixels)
do work (produce colours) but I don't think they have any actual Alpha.
c) you need to fill the base_screen and THEN blit you surface. Such a common mistake but this is the main the problem.
And finally, Tim Robert's comment about the for loop, will definitely get you your alpha!
Here is it re-written to work (without screeninfo
as I don't have that library currently):
QUESTION
I'm newer to react. I have a react/node app that shows different data on tv monitors all going to different urls. localhost/s/1... localhost/s/2, etc. We want to move to just using 1 monitor that auto updates itself. I thought we could use a redirect triggered by the timer we have running. When the redirect fires the url does change but no data updates using the new url param because we're going to the same route.
...ANSWER
Answered 2021-Apr-21 at 21:01Try using key atribute with param ID used in the route path to force React remount the component:
QUESTION
I am tryin to parse a string from screeninfo to be useable in a csv file. here is my code
...ANSWER
Answered 2020-Dec-17 at 03:30I don't understand why you convert to string str(m)
and try to parse it
You can get every value directly m.x, my.x, m.width, m.height, m.name
QUESTION
I'm trying to create a PyOpenGL "Hello World" project. I made some code that generates a cube to me and displays it on the screen, the problem is it doesn't show a cube, it show a strange flat 2D "X". I am almost sure that the problem is with my PyGame settings because I've tried to display a simple line and it, actually, nothing was displayed.
I don't know if this is a useful information, but my operational system is Linux - Pop!_os.
FULL CODE: https://github.com/caastilho/PyOpenGL-Problem
LAUNCHER.PYAll the PyGame display settings are storage here
...ANSWER
Answered 2020-Jul-22 at 20:01The perspective projection and the model view matrix is never set, because you invoke the function setup
before self.__setupSurface()
.
Note, for any OpenGL instruction a valid and current OpenGL Context is requried, else the instruction has no effect. The OpenGL Context is created when the pygame display surface is generated (display.set_mode()
). Hence setup
has to be invoked after self.__setupSurface()
:
QUESTION
So I added a calendar to react which changes the workout data to a specific date. When I change the date the data does change correctly. If I refresh the react web pages I get the updated data. I'm just a little confused on how to have node js initiate the data update in react. After changing the data I have node emitting to this socket...
...ANSWER
Answered 2020-Jul-08 at 17:50You are calling componentDidMount function when socket emits UpdateWorkouts which is causing the loop. You should not call componentDidMount function of a react component, react handles the lifecycles methods itself. You can have another method to handle updates as following.
QUESTION
I see similar questions regarding ListView not updating in MVVM, however I have been struggling for quite a while already..
I have 2 classes, 1 of which is part of the other, such as:
ANSWER
Answered 2020-Apr-27 at 07:42Answer provided by Clemens in a comment on the question:
You are mixing static and non-static members in your classes. Each time an instance of MainPageViewModel is created, the static Devices property value is replaced with a new ObservableCollection, without notifying consumers of this property. Don't use static properties with MVVM.
QUESTION
I am trying to create some kind of screen share with python socket. The problem is that the images of my screen are very big (3,110,482 bytes) and it takes a lot of time for the socket to send them to the server. For making the sending more efficient I lowered the resolution of the images I am sending, but it is not enough. So I need to make the sending process more efficient.
Here is the function that takes images of my screen:
...ANSWER
Answered 2020-Mar-29 at 11:19So I find a solution. I compress the image with numpy
and io
like this:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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No vulnerabilities reported
Install screeninfo
You can use screeninfo like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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