OpenDoor | OWASP WEB Directory Scanner | Security library

 by   stanislav-web Python Version: 4.2.0 License: GPL-3.0

kandi X-RAY | OpenDoor Summary

kandi X-RAY | OpenDoor Summary

OpenDoor is a Python library typically used in Security applications. OpenDoor has no bugs, it has no vulnerabilities, it has build file available, it has a Strong Copyleft License and it has low support. You can install using 'pip install OpenDoor' or download it from GitHub, PyPI.

|Python | Linux | OSX | |--- |--- |---| |3.9 | [Build Status] Status(| |3.10 | [Build Status] Status(|. OpenDoor OWASP is console multifunctional web sites scanner. This application find all possible ways to login, index of/ directories, web shells, restricted access points, subdomains, hidden data and large backups. The scanning is performed by the built-in dictionary and external dictionaries as well. Anonymity and speed are provided by means of using proxy servers. Software is written for informational purposes and is open source product under the GPL license. (Due to the incorrect operation of "SSL" the support for "Python 2.7" is terminated) * Current 4.0.1-beta (23.02.2021) - Directories - 37019 - Subdomains - 181018. ![Alt text] "OpenDoor OWASP"). v3.4.47-rc Gained more Power! (05.07.2017).
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              OpenDoor has a low active ecosystem.
              It has 733 star(s) with 191 fork(s). There are 36 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 10 open issues and 37 have been closed. On average issues are closed in 444 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of OpenDoor is 4.2.0

            kandi-Quality Quality

              OpenDoor has no bugs reported.

            kandi-Security Security

              OpenDoor has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              OpenDoor is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              OpenDoor releases are available to install and integrate.
              Deployable package is available in PyPI.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed OpenDoor and discovered the below as its top functions. This is intended to give you an instant insight into OpenDoor implemented functionality, and help decide if they suit your requirements.
            • Handle response
            • Colorize a record
            • Format a record
            • Returns the length of a pure line
            • Print the request URI
            • Display a log message
            • Process response
            • Execute the update command
            • Returns the length of the response
            • Perform the scan
            • Start request provider
            • Measure the execution time of a function
            • Filter files based on the given list of extensions
            • Read a configuration file
            • Start the thread
            • Log exceptions to stdout
            • Filter files by extensions
            • Adds given URLs to the pool
            • Make a request to the proxy
            • Debugging debugging
            • Run plugin
            • Emit a record
            • Prompt user for input
            • Load a report
            • Return the banner
            • Make a file
            Get all kandi verified functions for this library.

            OpenDoor Key Features

            No Key Features are available at this moment for OpenDoor.

            OpenDoor Examples and Code Snippets

            No Code Snippets are available at this moment for OpenDoor.

            Community Discussions

            QUESTION

            Tooltip not showing only on hover
            Asked 2021-Jun-11 at 07:54

            This is my code,I want to display the tooltip, only when i hover over the anchor tags, Initally I have hidden the visibilty and only want to show on hover. But The tooltip is not getting shown when I am hovering over it and I am not getting any error on console aswell. what I am doing wrong here? Can anyone please help

            ...

            ANSWER

            Answered 2021-Jun-11 at 07:53

            This answer is related to the original question

            First: I found some issues:

            • The two span texts are swaped.
            • There is no position property defined for any parent of the tooltip. Therefor bottom refers to the body. You could solve this by setting the container div.links to position: relative.
            • You are using the wrong selectors for the tooltips, for example .spanhead1 .tooltiptext. Since they are no children of a.spanhead... it should be only .tooltiptext.

            You could use the adjacent sibling selector + for selecting the next sibling of the hovered element, for example:

            Source https://stackoverflow.com/questions/67887686

            QUESTION

            Unity Listing enemies and removing them from said list not working
            Asked 2020-Nov-09 at 22:27

            I'm trying to learn how to count enemies and remove them from a list if they die. so i have this script which essentially counts the amount of enemies at void start() the issue i'm having though is: when i call the method from a script which removes an enemy from the list i get a Null reference exception error. this is the method i'm trying to call

            ...

            ANSWER

            Answered 2020-Nov-09 at 22:15

            It appears that you never assign a value to Level1Control.instance, as such, anytime you try to call a method on it, it will throw an exception.

            To fix this, I recommend that you create a constructor for Level1Control that contains instance = this;. Alternatively, you could put that line in the Start method.

            Source https://stackoverflow.com/questions/64759710

            QUESTION

            Trying to understand Liskov substitution principle
            Asked 2020-Oct-08 at 02:12

            I'm trying to understand the Liskov substitution principle, and I have the following code:

            ...

            ANSWER

            Answered 2020-Oct-08 at 02:12

            You got that backwards. The principle states that "if S is a subtype of T, then objects of type T in a program may be replaced with objects of type S without altering any of the desirable properties of that program".

            Basically, VehicleWithDoors should work where Vehicle works. That obviously doesn't mean Vehicule should work where VehiculeWithDoors work. Yet in other words, you should be able to substitute a generalization by a specialization without affecting the program's correctness.

            A sample violation would be an ImmutableList extending a List that defines an add operation, where the immutable implementation throws an exception.

            Source https://stackoverflow.com/questions/64090262

            QUESTION

            MQTT connection works in Node but not as a ReactJS component
            Asked 2020-Mar-14 at 07:30

            I have this mqtt connection that works fine when I run it in nodeJS ... but when I move it into a react component I get this error:

            Error during WebSocket handshake: net::ERR_CONNECTION_RESET

            I've read this is caused by something to do with default ports here ... Usage of MQTT protocol in React but I can't find an answer I understand enough to solve it.

            Can anyone help? Cheers

            ...

            ANSWER

            Answered 2020-Mar-14 at 07:30

            You are trying to force a native MQTT connection using the mqtt:// schema for the broker URL.

            The problem is when the ReactJS code runs in the browser it can't use native MQTT (because of the browser sandbox), you need to use MQTT over Websockets.

            You do this by changing the URL schema to wss:// (MQTT over Secure Websockets) and change the port number. The Cloudmqtt docs say the port will be 36987 rather than 16987.

            You should be able to use MQTT over Websockets from NodeJS as well as ReactJS.

            Source https://stackoverflow.com/questions/60675028

            QUESTION

            How to run function after an api call has been complete in swift
            Asked 2020-Feb-20 at 03:49

            I want my function openDoor to return true, if the API call has given us doorStatus "OPENED" However, I run into a problem, where this function returns before the API call has been made, making it return false every time, because it has been initialised so. My question is how do I make api request first, so that I can assign doorStatusL true or false based on that API call to return it at the end?

            ...

            ANSWER

            Answered 2020-Feb-18 at 07:29

            Add completion handler to api call method

            Source https://stackoverflow.com/questions/60275525

            QUESTION

            React - Substitute for `setState` Callback in Functional Components?
            Asked 2020-Feb-15 at 10:46

            We have migrated to 'React Functional Components' instead of 'Class based Component'. I cannot find the substitute logic for setState callback function. I.e, I have a functional component with state, and I want to create an event handler function that mutates the state multiple times in sequence, the caveat being that I dont know the current value of state (it may be true/false). The following example may make more sense.

            ...

            ANSWER

            Answered 2020-Feb-15 at 09:52

            You can use useEffect hook to see when the state change happend.

            Source https://stackoverflow.com/questions/60237542

            QUESTION

            react add array to localStorage
            Asked 2019-Nov-20 at 09:09

            I'm making an advent calendar in React and using localStorage so the opened doors remain open when the user return the next day.

            I am able to write to and read the localStorage but the first time the user clicks on the door it is not added, it adds it to the openedArr array but not localStorage, I'm sure I'm missing something simple but cannot see it! here is my code..

            ...

            ANSWER

            Answered 2019-Nov-20 at 09:08

            Everything is saved as string in localstorage. You need to update stringify/parse value when you save/load from localstorage.

            Source https://stackoverflow.com/questions/58950457

            QUESTION

            Why the door/s colors flag is all the time true/false and all the time change between true and false?
            Asked 2019-Nov-03 at 21:50

            This script is attached to a door :

            Even if the variable doorLockState is set to true enabled true in the editor and the door should be color in red the door is green using a breakpoint the state variable inside ColorDoors is change between red and green non stop once state is true next it's false but in the editor it's all the time checked as true :

            ...

            ANSWER

            Answered 2019-Nov-03 at 21:50

            Currently your Doors list is only being updated when Awake() is called in your DoorsLockManager (and not accessible from the inspector), which means the list is always empty outside of runtime. Changing this should allow the list to be displayed in the inspector while editing.

            Making the following minor changes to DoorsLockManager.cs:

            Source https://stackoverflow.com/questions/58673928

            QUESTION

            Reference variables/functions in a module from inside that module in Lua
            Asked 2019-Aug-05 at 03:17

            I'm programming an elevator controller. It uses an 'API' module with functions like OpenDoor() and values like Floor. How can I use these values from within the module?

            I've tried using self with no luck.

            ...

            ANSWER

            Answered 2019-Aug-04 at 17:45

            There are no modules in Lua as a language feature, only tables and lexical scopes.

            If you are using a table to represent your module (which you do), you'll have to address it like a table: LiftCar = API.Lift.Car, which in your case will be impossible, since local API is not yet defined at the moment the assignment would be parsed.

            This chapter of the Lua book sums up various ways of making modules.

            Two simplest ways would be either to define the table beforehand:

            Source https://stackoverflow.com/questions/57347509

            QUESTION

            Code implemented according statemachine pattern does not work
            Asked 2019-Jul-14 at 13:00

            I am trying to solve statediagram exercise, but still have not understood why my code does not work.

            I chave already cheked all possible code examles of code, but have not understood why mine version does not pass any tests.May be I chve some sort of small mistake which not easy to see. Below I provide my code, test semples and digramms I have.

            https://drive.google.com/open?id=1SQAiwUBo1OwI-QKksxciDS7dEdKGS6dn [1] https://drive.google.com/open?id=1JhdScK7t1XmNc3eLT7hSGpwyYDLWl46T [2]

            ...

            ANSWER

            Answered 2019-Jul-14 at 12:44

            I don't see that you're setting motor anywhere, so in Closed.openDoor, when you call garageDoor.getMotor().upwards() you'll get a NullPointerException.

            Also, I see that you're passing GarageDoor in to the Closed state and then calling garageDoor.setState. Consider just returning the next state from each DoorState method.

            Source https://stackoverflow.com/questions/57027454

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install OpenDoor

            You can install using 'pip install OpenDoor' or download it from GitHub, PyPI.
            You can use OpenDoor like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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            Install
          • PyPI

            pip install opendoor

          • CLONE
          • HTTPS

            https://github.com/stanislav-web/OpenDoor.git

          • CLI

            gh repo clone stanislav-web/OpenDoor

          • sshUrl

            git@github.com:stanislav-web/OpenDoor.git

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