sierpinski | makes a sierpinski triangle of a user-specified height | Canvas library

 by   strixcuriosus Python Version: Current License: MIT

kandi X-RAY | sierpinski Summary

kandi X-RAY | sierpinski Summary

sierpinski is a Python library typically used in User Interface, Canvas applications. sierpinski has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However sierpinski build file is not available. You can download it from GitHub.

draw a sierpinski triangle of a user-specified height.
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              sierpinski has a low active ecosystem.
              It has 10 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              sierpinski has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of sierpinski is current.

            kandi-Quality Quality

              sierpinski has no bugs reported.

            kandi-Security Security

              sierpinski has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              sierpinski is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              sierpinski releases are not available. You will need to build from source code and install.
              sierpinski has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed sierpinski and discovered the below as its top functions. This is intended to give you an instant insight into sierpinski implemented functionality, and help decide if they suit your requirements.
            • Calculate the next generation .
            • Print out a list .
            Get all kandi verified functions for this library.

            sierpinski Key Features

            No Key Features are available at this moment for sierpinski.

            sierpinski Examples and Code Snippets

            No Code Snippets are available at this moment for sierpinski.

            Community Discussions

            QUESTION

            What is causing the abort trap in the output C file for my Brainfuck transpiler?
            Asked 2021-Jan-05 at 22:28

            I am working on a C to Brainfuck transpiler, based on the translation described in Brainfuck's Wikipedia page. Each program that I have tested works perfectly, until the end. In the beginning, I allocate an array of 30000 bytes, char* ptr = malloc(30000 * sizeof(char));, and in the end I free it via free(ptr);. My transpiler is below:

            ...

            ANSWER

            Answered 2021-Jan-05 at 22:28

            QUESTION

            How virtual functions affect the way points are generated in OpenGL?
            Asked 2020-Dec-05 at 10:43

            I have a project where I draw a triangle using points, it is called Sierpinski Gasket. To achieve that I am using a class Vx which holds x and y values. The problem is it throws different values if any method is virtual and I wonder why. How virtual functions affect the way the points are generated in the following OpenGL code?

            My vector class has the following declaration:

            ...

            ANSWER

            Answered 2020-Dec-05 at 05:44

            Class with virtual methods has implicit field - pointer to VMT (virtual method table). You can check it by printing sizeof(Vx) with and without virtual methods. Internal representation of classes and structs is not specified by the C++ standards and varies between compilers, so you should not pass classes with virtual methods to functions like glBufferData.

            Source https://stackoverflow.com/questions/65148082

            QUESTION

            Why won't the right side of my recursive Sierpinski Triangle draw correctly?
            Asked 2020-Nov-05 at 04:10

            I'm writing a program in Java to make a Recursive Sierpinski Triangle, to the middle and left side of the triangle it draws recursively like a master-stroke.

            However, anything to do with the right side of the triangle simply will not draw.

            Here is some code, I'll explain how it works so you have an easier time reading it.

            The first thing it does is establish a height for the triangle in the height function.

            Height is called in filledTriangle which uses length as an argument (which is 1) and is then passed to a variable hei.

            I then use a simple set of coordinates.

            x0, x1, x2. y0 , y1, y2.

            After that I set up my midpoints, because all a midpoint in a Sierpinski Triangle is are the sum of 2 points divided by 2.

            After that, I pass my midpoints X and Y into an array, and voila , a triforce is made!

            So naturally, I attempt to create a recursive triangle for the left. The left works masterfully.

            Then I plug the arguments into the right and it simply doesn't work.

            ...

            ANSWER

            Answered 2020-Nov-05 at 04:10

            There seems to be a couple of bugs in your code:

            1. n-- does not return n-1, but rather n. You should replace it with n-1.
            2. There are few issues with filledTriangle. The (x,y) pairings you create are: (x-x, y), (x, y), and (x/2, height). The (x,y) pairing is a correct point, but the other two are not. Instead you should use (x-length/2,y+height) and (x-length, y) for the top and left points on the triangle.
            3. When you call sierpinski recursively, you should pass it x instead of x+x/2. This is because, in this program, you are using the bottom right triangle vertex as the primary vertex. When drawing the right side of the sierpinski triangle, this vertex stays the same.

            Source https://stackoverflow.com/questions/64690443

            QUESTION

            Recursive Function Prints Large Unintended Values. Trying to Print Recursive Value Requested by Instructions.l
            Asked 2020-Oct-27 at 17:26

            I am calling this recursive function below:

            ...

            ANSWER

            Answered 2020-Oct-27 at 17:26

            ...and then calls itself three times with the value n-1... means you just need to duplicate calls to sierpinski((n-1)) one after the other 3 times as below:

            Source https://stackoverflow.com/questions/64559543

            QUESTION

            How do I find the midpoint of a triangle in pygame and then recursively execute it repeatedley to make a sierpinski triangle?
            Asked 2020-Oct-21 at 23:26

            How do I find the midpoint of a triangle that was originally drawn? I need to create a sierpinski triangle in which there are multiple triangles within a triangle. So far, I have the code for the first triangle shown below:

            ...

            ANSWER

            Answered 2020-Oct-21 at 02:37

            The "midpoint triangle" inside another triangle is defined by a triangle who's co-ordinates are the mid-points of the sides of the surrounding triangle:

            So for each line/side of your triangle, calculate the midpoint:

            Source https://stackoverflow.com/questions/64455500

            QUESTION

            Speed up complex-number parsing dictionary creation
            Asked 2020-Sep-19 at 15:57

            I made a code that generates a string of text base 3, similar to the way that numbers are written in base 3, but the base are complex numbers

            For example:

            ...

            ANSWER

            Answered 2020-Sep-19 at 15:13

            One can use Python's builtin number parsing to speed up CoordinatesOfString, which is the bottleneck. The key is that each number can be split into a separate number for each digit, which can be individually translated and merged via addition.

            For example, the number 110A0A1 can be decomposed to the sum of

            • the 0-digits 0000000 or 0,
            • the 1-digits 1100001 or 1100001,
            • the A-digits 000A0A0 or A * 0001010.

            We can use str.replace to transform the initial literal to the 1-digit and A-digit literals. Using int(..., 2) allows to parse these as binary literals.

            Source https://stackoverflow.com/questions/63969572

            QUESTION

            Sierpinski's Triangle Pygame Recursive Function
            Asked 2020-Aug-15 at 22:14

            I've been working on a tutorial paper where we are meant to create a Sierpinksi Triangle. which supposed to look like this : enter image description here

            And I don't know what is wrong with my code cause its not like what the output that i wanted. Can someone please help me fix this?

            I couldn't make my function work.

            ...

            ANSWER

            Answered 2020-Aug-15 at 01:52

            I also have to do this for the course i'm doing at Massey Uni. The function I used was:

            Source https://stackoverflow.com/questions/63391444

            QUESTION

            OpenGL: How to change the color of each vertex?
            Asked 2020-Jul-28 at 03:26

            I am trying to change the color of the vertices of each triangle that I have created using the following code:

            This is the Point structure; this structure stores the position data and color data of each vertex:

            ...

            ANSWER

            Answered 2020-Jul-27 at 21:15

            When you want to change the color of your vertices over time, you probably want to modify it frame by frame as in the example at the following link:

            https://godbolt.org/z/Y1brGx

            I have set up a simple way of making those structures change their values during the rendering loop; you can get [more] creative with that once you got the idea. What is important is that you update the data in your structures and you load the new data in the vertex buffer object at each frame, so that the vertex shader and the fragment shader can read the new values.

            Note that you can make the colors change during each frame in different ways; another idea could be using random numbers to set the colors' components.

            As a side note, you should be able to pass vertices.data() to glBufferData as a pointer to your vertex data, and avoid declaring an array of Points for it.

            Source https://stackoverflow.com/questions/63094589

            QUESTION

            How to slow down a program execution in java?
            Asked 2020-Jun-13 at 08:53

            I created a JavaFX program to draw a Sierpinski Carpet recursively, but I want to see the recursive functions in action that is, to slow down the program to see it drawing in real-time. For that I tried something like this:

            ...

            ANSWER

            Answered 2020-Jun-13 at 08:53

            Any modification on the GUI only yields visual results after it returns. In the meantime JavaFX cannot handle any events and freezes, until your operation is done.

            You can use a Timeline to execute the operation one step at a time though: Use a stack the data for one drawing execution; this allows you to do one drawing operation at a time in addition to modifying the stack for every frame of the Timeline.

            Source https://stackoverflow.com/questions/62356724

            QUESTION

            I'm trying to generate an output of Sierpinski Triangle. I was wondering how to use the midpt function in the 2d point class to achieve this output?
            Asked 2020-May-26 at 01:54

            I have to generate the Sierpinski Triangle using a 2d point class and tkinter canvas.The midpt function is essentially going to take input from a randomly chosen vertex and the last plotted midpoint. You can choose any vertices to plot the first midpoint. The points also need to be instances of the 2d point class. I desperately need help because I can't seem to figure this out. Here is what the output is supposed to look like.

            This is what I have done so far, but it is not using the 2d point class to generate the triangle.

            ...

            ANSWER

            Answered 2020-May-26 at 01:54

            The problem was that you were duplicating the Point-based code in the midpt() method in your plotPoints() method, but for tuples instead of Points. Since the triangle is handed to us as a list of tuples, we convert that to a list of Points, and modify our plot() method to accept a Point, and run the whole plotPoints() method in terms of Points:

            Source https://stackoverflow.com/questions/61980419

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install sierpinski

            You can download it from GitHub.
            You can use sierpinski like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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