SeG | pytorch implementation of the paper : Self-Attention | Natural Language Processing library

 by   tmliang Python Version: Current License: No License

kandi X-RAY | SeG Summary

kandi X-RAY | SeG Summary

SeG is a Python library typically used in Artificial Intelligence, Natural Language Processing, Deep Learning, Pytorch applications. SeG has no bugs, it has no vulnerabilities and it has low support. However SeG build file is not available. You can download it from GitHub.

A pytorch implementation of the paper: Self-Attention Enhanced Selective Gate with Entity-Aware Embedding for Distantly Supervised Relation Extraction.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              SeG has a low active ecosystem.
              It has 3 star(s) with 4 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 3 have been closed. On average issues are closed in 26 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of SeG is current.

            kandi-Quality Quality

              SeG has 0 bugs and 0 code smells.

            kandi-Security Security

              SeG has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              SeG code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              SeG does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              SeG releases are not available. You will need to build from source code and install.
              SeG has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              It has 509 lines of code, 34 functions and 8 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed SeG and discovered the below as its top functions. This is intended to give you an instant insight into SeG implemented functionality, and help decide if they suit your requirements.
            • Train the model
            • Calculate validation accuracy
            • Calculate the loss weight
            • Update the statistics
            • Number of rel2id
            • Embed the embedding
            • Compute selective gate
            • Perform the forward computation
            • Perform a batch of input features
            • Embed word embedding
            • Embed word position embedding
            • Test for validation
            • Argument parser
            • Data loader
            Get all kandi verified functions for this library.

            SeG Key Features

            No Key Features are available at this moment for SeG.

            SeG Examples and Code Snippets

            No Code Snippets are available at this moment for SeG.

            Community Discussions

            QUESTION

            Why does gcc -march=znver1 restrict uint64_t vectorization?
            Asked 2022-Apr-10 at 02:47

            I'm trying to make sure gcc vectorizes my loops. It turns out, that by using -march=znver1 (or -march=native) gcc skips some loops even though they can be vectorized. Why does this happen?

            In this code, the second loop, which multiplies each element by a scalar is not vectorised:

            ...

            ANSWER

            Answered 2022-Apr-10 at 02:47

            The default -mtune=generic has -mprefer-vector-width=256, and -mavx2 doesn't change that.

            znver1 implies -mprefer-vector-width=128, because that's all the native width of the HW. An instruction using 32-byte YMM vectors decodes to at least 2 uops, more if it's a lane-crossing shuffle. For simple vertical SIMD like this, 32-byte vectors would be ok; the pipeline handles 2-uop instructions efficiently. (And I think is 6 uops wide but only 5 instructions wide, so max front-end throughput isn't available using only 1-uop instructions). But when vectorization would require shuffling, e.g. with arrays of different element widths, GCC code-gen can get messier with 256-bit or wider.

            And vmovdqa ymm0, ymm1 mov-elimination only works on the low 128-bit half on Zen1. Also, normally using 256-bit vectors would imply one should use vzeroupper afterwards, to avoid performance problems on other CPUs (but not Zen1).

            I don't know how Zen1 handles misaligned 32-byte loads/stores where each 16-byte half is aligned but in separate cache lines. If that performs well, GCC might want to consider increasing the znver1 -mprefer-vector-width to 256. But wider vectors means more cleanup code if the size isn't known to be a multiple of the vector width.

            Ideally GCC would be able to detect easy cases like this and use 256-bit vectors there. (Pure vertical, no mixing of element widths, constant size that's am multiple of 32 bytes.) At least on CPUs where that's fine: znver1, but not bdver2 for example where 256-bit stores are always slow due to a CPU design bug.

            You can see the result of this choice in the way it vectorizes your first loop, the memset-like loop, with a vmovdqu [rdx], xmm0. https://godbolt.org/z/E5Tq7Gfzc

            So given that GCC has decided to only use 128-bit vectors, which can only hold two uint64_t elements, it (rightly or wrongly) decides it wouldn't be worth using vpsllq / vpaddd to implement qword *5 as (v<<2) + v, vs. doing it with integer in one LEA instruction.

            Almost certainly wrongly in this case, since it still requires a separate load and store for every element or pair of elements. (And loop overhead since GCC's default is not to unroll except with PGO, -fprofile-use. SIMD is like loop unrolling, especially on a CPU that handles 256-bit vectors as 2 separate uops.)

            I'm not sure exactly what GCC means by "not vectorized: unsupported data-type". x86 doesn't have a SIMD uint64_t multiply instruction until AVX-512, so perhaps GCC assigns it a cost based on the general case of having to emulate it with multiple 32x32 => 64-bit pmuludq instructions and a bunch of shuffles. And it's only after it gets over that hump that it realizes that it's actually quite cheap for a constant like 5 with only 2 set bits?

            That would explain GCC's decision-making process here, but I'm not sure it's exactly the right explanation. Still, these kinds of factors are what happen in a complex piece of machinery like a compiler. A skilled human can easily make smarter choices, but compilers just do sequences of optimization passes that don't always consider the big picture and all the details at the same time.

            -mprefer-vector-width=256 doesn't help: Not vectorizing uint64_t *= 5 seems to be a GCC9 regression

            (The benchmarks in the question confirm that an actual Zen1 CPU gets a nearly 2x speedup, as expected from doing 2x uint64 in 6 uops vs. 1x in 5 uops with scalar. Or 4x uint64_t in 10 uops with 256-bit vectors, including two 128-bit stores which will be the throughput bottleneck along with the front-end.)

            Even with -march=znver1 -O3 -mprefer-vector-width=256, we don't get the *= 5 loop vectorized with GCC9, 10, or 11, or current trunk. As you say, we do with -march=znver2. https://godbolt.org/z/dMTh7Wxcq

            We do get vectorization with those options for uint32_t (even leaving the vector width at 128-bit). Scalar would cost 4 operations per vector uop (not instruction), regardless of 128 or 256-bit vectorization on Zen1, so this doesn't tell us whether *= is what makes the cost-model decide not to vectorize, or just the 2 vs. 4 elements per 128-bit internal uop.

            With uint64_t, changing to arr[i] += arr[i]<<2; still doesn't vectorize, but arr[i] <<= 1; does. (https://godbolt.org/z/6PMn93Y5G). Even arr[i] <<= 2; and arr[i] += 123 in the same loop vectorize, to the same instructions that GCC thinks aren't worth it for vectorizing *= 5, just different operands, constant instead of the original vector again. (Scalar could still use one LEA). So clearly the cost-model isn't looking as far as final x86 asm machine instructions, but I don't know why arr[i] += arr[i] would be considered more expensive than arr[i] <<= 1; which is exactly the same thing.

            GCC8 does vectorize your loop, even with 128-bit vector width: https://godbolt.org/z/5o6qjc7f6

            Source https://stackoverflow.com/questions/71811588

            QUESTION

            Why do I get a segmentation fault when I don't have print statements in my Johnson-Trotter algorithm?
            Asked 2022-Apr-01 at 07:43

            I'm trying to implement the Johnson-Trotter algorithm in C++ for a homework assignment. I was really excited after (I thought) I figured it out, but as it turns out I get a seg fault when I run it. Here's the code for it (sorry it's a little long):

            ...

            ANSWER

            Answered 2022-Apr-01 at 07:43

            Thank you to everyone who responded. You all were right about it trying to access more elements than there was memory allocated for the array. I found the main culprit in my largestMobile function. Here is the refactored code:

            Source https://stackoverflow.com/questions/71686967

            QUESTION

            segmentation fault 'gsl_spmatrix_add'
            Asked 2022-Mar-31 at 13:16

            EDIT: I have changed the question to new code that produces the same error and is more reliable in doing so.

            I have been struggling to find a segmentation fault in my code for a while now and have boiled it down to the following code:

            ...

            ANSWER

            Answered 2022-Mar-31 at 13:16

            Looks like a bug in GSL. Please report :-)

            The line

            Source https://stackoverflow.com/questions/71385975

            QUESTION

            CouldntDecodeError: Decoding failed. ffmpeg returned error code: 69
            Asked 2022-Jan-24 at 17:46

            While trying to use audiosegment.from_file(x.mp3) to open an mp3 file and later convert it to wave format by audio.export(x.mp3, format='wav'), I face the following Couldnt DecodeError.

            What could be causing this? I am using python= 3.9, pydub=0.25.1, audiosegment=0.23.0.

            Thanks in advance for the help. Below is the error shown on the console.

            ...

            ANSWER

            Answered 2022-Jan-24 at 17:46

            I had the same problem. I read that there is some cases where mp3 files contain AAC audio, but the container format is mpeg4.

            So, the solution that worked for me is:

            Source https://stackoverflow.com/questions/70660431

            QUESTION

            VBE: why does my code not provide a linear frame buffer?
            Asked 2022-Jan-15 at 21:24

            I am a beginner who is trying to implement simple graphics in VBE. I have written the following assembly code to boot, enter 32-bit protected mode, and enter VBE mode 0x4117. (I was told that the output of [mode] OR 0x4000 would produce a version of the mode with a linear frame buffer, so I assumed that 0x0117 OR 0x4000 = 0x4117 should have a linear frame buffer.

            ...

            ANSWER

            Answered 2022-Jan-15 at 21:24

            Have I correctly loaded a linear frame buffer, and, if not, how could I do so?

            In your code you just assume that the linear frame buffer mode is available. You should inspect the ModeInfoBlock.ModeAttributes bit 7 to know for sure. The bit needs to be ON:

            Source https://stackoverflow.com/questions/70704920

            QUESTION

            Why does declaring a 2D array of sufficient size cause a segfault on Linux but not macOS?
            Asked 2022-Jan-11 at 09:07
            Problem

            I'm trying to declare a large 2D Array (a.k.a. matrix) in C / C++, but it's crashing with segfault only on Linux. The Linux system has much more RAM installed than the macOS laptop, yet it only crashes on the Linux system.

            My question is: Why does this crash only on Linux, but not macOS?

            Here is a small program to reproduce the issue:

            ...

            ANSWER

            Answered 2022-Jan-11 at 08:43

            Although ISO C++ does not support variable-length arrays, you seem to be using a compiler which supports them as an extension.

            In the line

            Source https://stackoverflow.com/questions/70663430

            QUESTION

            C portable shared library interface: best practice on primitive types
            Asked 2022-Jan-03 at 19:19

            Problem:

            Recently we've encountered the following problem with our C shared library.
            The library defines a method like this one:

            ...

            ANSWER

            Answered 2022-Jan-03 at 19:19

            Typically all compilers for a given platform try very hard to preserve the default C ABI. Violation of ABI is normally considered a compiler bug.

            C++ ABI is trickier for various reasons but at least Clang tries hard to preserve that one on Windows as well.

            C ABI compatibility means, among other things, that all primitive types have defined size and alignment so there is no need to use fixed-width types (i.e. long will be the same for all compilers for a particular target).

            As for your case, I suspect that clang and cl.exe are using different time.h for whatever reason so I suggest to look into that (see my comment above on how to proceed with this).

            Source https://stackoverflow.com/questions/70462486

            QUESTION

            Powershell nested JSON to csv conversion
            Asked 2021-Dec-15 at 15:44

            I have a rather peculiar nested JSON where in some instances a key - value pair occurs as normal, but in others the type of the key appears in a further nesting.

            ...

            ANSWER

            Answered 2021-Dec-10 at 17:53

            QUESTION

            Regular Expression to match all non-word character unless between numbers
            Asked 2021-Nov-30 at 00:56

            Trying to develop a regex in Java 8 flavor to match all non-word characters in several different strings, so I can split them. The only exception is when the ":" is between numbers, such as in "8:00AM".

            So far, I've come up with this: "\W(?:(?
            Given the strings below, I got the following result:


            M-F: 10AM - 6PM
            M-D: 9am / 6pm F: 9am / 4pm
            Seg-Qui: 08h às 17h Sex: 08h às 16h
            L-V: 8:00AM - 6:00PM CST
            M, F, 10AM-5PM
            Lun-Jeu: 9/18h Ven:9/17h

            However, there are the following issues:

            In the string Lun-Jeu: 9/18h Ven:9/17h, it's not selecting the ":" in Ven:9.
            In the string Seg-Qui: 08h às 17h Sex: 08h às 16h, I also would like to select the whole word "às" if possible.

            Could anyone help to fix the regex or provide a better solution to achieve this?

            ...

            ANSWER

            Answered 2021-Nov-30 at 00:43

            QUESTION

            Switch to 32-bit Protected Mode causes QEMU to restart in a loop
            Asked 2021-Oct-14 at 22:06

            boot.asm:

            ...

            ANSWER

            Answered 2021-Oct-14 at 21:44
            The print_string_pm has multiple issues!

            Source https://stackoverflow.com/questions/69573387

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install SeG

            You can download it from GitHub.
            You can use SeG like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/tmliang/SeG.git

          • CLI

            gh repo clone tmliang/SeG

          • sshUrl

            git@github.com:tmliang/SeG.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Consider Popular Natural Language Processing Libraries

            transformers

            by huggingface

            funNLP

            by fighting41love

            bert

            by google-research

            jieba

            by fxsjy

            Python

            by geekcomputers

            Try Top Libraries by tmliang

            Taobao_Spider

            by tmliangPython

            Image-Freehand

            by tmliangPython

            CGRE

            by tmliangPython

            Base-DSRE

            by tmliangPython