p3d_auto_deferred_shader | A simple-ish deferred shading system for Panda3d | Awesome List library

 by   wezu Python Version: Current License: ISC

kandi X-RAY | p3d_auto_deferred_shader Summary

kandi X-RAY | p3d_auto_deferred_shader Summary

p3d_auto_deferred_shader is a Python library typically used in Awesome, Awesome List applications. p3d_auto_deferred_shader has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However p3d_auto_deferred_shader build file is not available. You can download it from GitHub.

A simple-ish deferred shading system for Panda3d, meant as a drop-in replacement for the ShaderGenerator (with a bit of tinkering).
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            kandi-support Support

              p3d_auto_deferred_shader has a low active ecosystem.
              It has 10 star(s) with 2 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 0 have been closed. On average issues are closed in 831 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of p3d_auto_deferred_shader is current.

            kandi-Quality Quality

              p3d_auto_deferred_shader has no bugs reported.

            kandi-Security Security

              p3d_auto_deferred_shader has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              p3d_auto_deferred_shader is licensed under the ISC License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              p3d_auto_deferred_shader releases are not available. You will need to build from source code and install.
              p3d_auto_deferred_shader has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed p3d_auto_deferred_shader and discovered the below as its top functions. This is intended to give you an instant insight into p3d_auto_deferred_shader implemented functionality, and help decide if they suit your requirements.
            • Setup the rendering buffers
            • Make the forward stage
            • Set nearby and far
            • Make a framebuffer
            • Add a cone light
            • Set the position
            • Set the FOV
            • Load a shader file
            • Reset all filters
            • Look at node_or_pos
            • Add a filter to the shader
            • Make a filter stage
            • Removes a light
            • Set the light color of the filter quad
            • Sets the size of the lightcaster
            • Set background bias
            • Read graphics from config file
            • Decode a value into a vector
            • Add a light
            • Add a point light
            • Add sun light
            • Set color
            • Set the direction
            • Write a configuration file
            • Reset camera position
            • Looks at node_or_pos
            Get all kandi verified functions for this library.

            p3d_auto_deferred_shader Key Features

            No Key Features are available at this moment for p3d_auto_deferred_shader.

            p3d_auto_deferred_shader Examples and Code Snippets

            No Code Snippets are available at this moment for p3d_auto_deferred_shader.

            Community Discussions

            QUESTION

            Is ESLint a Vim plugin?
            Asked 2022-Feb-12 at 01:35

            Vim Awesome lists ESLint as a plugin: https://vimawesome.com/plugin/eslint. However, also on that page it says "...your plugins (and ESLint) are ..." implying ESLint is not a Vim plugin.

            I am trying to work out how to apply ESLint to JavaScript files I am writing in Vim. I would like to do so (at least initially) without any plugins. I think it might help me to achieve this if I knew whether or not ESLint is a Vim plugin or not.

            ...

            ANSWER

            Answered 2022-Feb-12 at 01:35

            No. It is a general linter for javascript. See https://eslint.org/

            If you want to use ESLint in Vim, you can use a vim plugin (such as ALE or the eslint vim plugin) to help you. Or you can use the command line interface eslint offers if you don't want to use plugins.

            Source https://stackoverflow.com/questions/71087803

            QUESTION

            R Extending each list level by new elements
            Asked 2021-Apr-12 at 14:41

            I'm looking for a way to automatically add new list elements/levels to an existing list:

            • my real-life use case has several thousand elements to add, so the manual example below for adding two elements is not feasible anymore,
            • I need a list because that's the format expected by an API I'm trying to access.

            Example:

            ...

            ANSWER

            Answered 2021-Apr-12 at 14:41

            Iterate over names using map or using the same arguments replace map with lapply in which case no packages are needed.

            Source https://stackoverflow.com/questions/67060194

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install p3d_auto_deferred_shader

            You can download it from GitHub.
            You can use p3d_auto_deferred_shader like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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            CLONE
          • HTTPS

            https://github.com/wezu/p3d_auto_deferred_shader.git

          • CLI

            gh repo clone wezu/p3d_auto_deferred_shader

          • sshUrl

            git@github.com:wezu/p3d_auto_deferred_shader.git

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