lolapi | API for LoL stats | REST library

 by   xavdid Python Version: Current License: No License

kandi X-RAY | lolapi Summary

kandi X-RAY | lolapi Summary

lolapi is a Python library typically used in Web Services, REST, Nodejs applications. lolapi has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

[Proof of Concept] API for LoL stats
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            kandi-support Support

              lolapi has a low active ecosystem.
              It has 5 star(s) with 0 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. On average issues are closed in 2496 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of lolapi is current.

            kandi-Quality Quality

              lolapi has no bugs reported.

            kandi-Security Security

              lolapi has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              lolapi does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              lolapi releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed lolapi and discovered the below as its top functions. This is intended to give you an instant insight into lolapi implemented functionality, and help decide if they suit your requirements.
            • Calculate the damage
            • Divide the damage
            • Handle database error response
            • Create an API response
            Get all kandi verified functions for this library.

            lolapi Key Features

            No Key Features are available at this moment for lolapi.

            lolapi Examples and Code Snippets

            No Code Snippets are available at this moment for lolapi.

            Community Discussions

            QUESTION

            Vue.js app is run on http://localhost:8080, whenever I make a GET request using axios to my back-end API, the localhost gets prepended to the URL
            Asked 2019-Dec-06 at 19:57

            I have set axios's base URL to be a variable from my .env file like this:

            ...

            ANSWER

            Answered 2019-Oct-26 at 08:10

            If this is a vue-cli app, try setting publicPath or baseUrl in your production and/or development environment.

            https://cli.vuejs.org/config/#publicpath

            Source https://stackoverflow.com/questions/58373473

            QUESTION

            Express JS, issue with routes, getting 404
            Asked 2017-Nov-18 at 22:22

            In app.js, I have the route,

            ...

            ANSWER

            Answered 2017-Nov-18 at 22:21

            Shouldn't it get directed to '/na1' route?

            No, the path clearly doesn't match. Your route expects a single path and the URL you're accessing has multiple.

            If you want a catch all then you would need

            Source https://stackoverflow.com/questions/47371576

            QUESTION

            Array filling up with Pending Promises?
            Asked 2017-Jan-18 at 02:02

            I am so close to finishing the base of this function but i am stuck, and its a little todo with my lack of knowledge in promises and i am learning how they function etc. Regarding my issue, i am looping through some data that is then being stored in an Array that will be passed to another function via promise chain, however the array is being filled with pending promises where i just need the actual data from the promise placed into the array, please see below to understand whats going on:

            ...

            ANSWER

            Answered 2017-Jan-18 at 02:02

            Using Promise.all to wait for all the "gameData" as follows - also use Array#map to avoid having to push to an array

            Note: however, that if there's any rejection in any lolapi.Match.get promise, the Promise.all will reject - this may not be what you want, I'm not sure from your code example

            Source https://stackoverflow.com/questions/41709742

            QUESTION

            array displays as empty after using .push() via loop?
            Asked 2017-Jan-10 at 09:29

            I am not sure if its todo with how i am trying to save the data to the array but using console.log the array seems to be empty and thus cannot display data from it. Please see if my current code is properly structured:

            I would like to confirm matchIds actually contains an array of data:

            ...

            ANSWER

            Answered 2017-Jan-10 at 09:29

            You have another portion of async code in your proimse body (well I assume it is async based on your results):

            Source https://stackoverflow.com/questions/41565197

            QUESTION

            Variable not being set outside function?
            Asked 2017-Jan-03 at 07:35

            This is really doing my head in regarding async i cant get this to work as the summonerData array is not set, i know its probably regarding async but i dont know how to validate it.

            ...

            ANSWER

            Answered 2017-Jan-03 at 07:27

            When you do something asynchronously, it means the function is called at some point in the future. Your call to redis.exists means at some point in the future, the function you provide will be called. The line after it, console.log(summonerData), is run before the callback function.

            Move console.log(summonerData) into the function for it to work as you intend.

            Source https://stackoverflow.com/questions/41438405

            QUESTION

            Loop not saving result to array async issue?
            Asked 2017-Jan-01 at 12:14

            I am trying to loop through a response i get from a function and the data exists in the function but doesnt get saved to the array fast enough before the render code executes, thus rendering an empty array. Is it possible to somehow wait for the loop to end or is there a more efficient method? using console log its clear that the array gets filled in after my res.send command.

            ...

            ANSWER

            Answered 2017-Jan-01 at 12:14

            Yes, it's an async issue. The usual dupetarget is How do I return the response from an asynchronous call? and it's worth reading the answers there, but you have a couple of things going on here which I think deserve addressing directly:

            Your lolapi.Match.get completion is called asynchronously, so:

            1. You can't expect the calls' callbacks to have been called before the for loop is over (in fact, you're guaranteeed that they won't have been called), and

            2. i won't have the value you expect it to have when saving to gameData, because it will already have been incremented all the way to matchIds.length before the first callback occurs.

            So you want to have the callback close over something other than i, and also have a way to keep track of how many callbacks you've gotten (since they can occur out of order, so we can't use gameData.length):

            Source https://stackoverflow.com/questions/41415270

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install lolapi

            You can download it from GitHub.
            You can use lolapi like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/xavdid/lolapi.git

          • CLI

            gh repo clone xavdid/lolapi

          • sshUrl

            git@github.com:xavdid/lolapi.git

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