PFace | face-p-easy:Python实现视频人脸p图或替换 | SMS library

 by   xxc2016 Python Version: Current License: No License

kandi X-RAY | PFace Summary

kandi X-RAY | PFace Summary

PFace is a Python library typically used in Messaging, SMS applications. PFace has no bugs, it has no vulnerabilities and it has low support. However PFace build file is not available. You can download it from GitHub.

运行Pface.py文件,打开UI界面。 pface.py继承于faceui.py实现基于PyQt的界面 默认替换模式,包括face.py(替换模块)、main.py(视频截取与合成并调用face.py) 勾选P图模式,包括facetrace.py(启动视频并人脸追踪)、trygrabcut.py(边缘检测).
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            kandi-support Support

              PFace has a low active ecosystem.
              It has 24 star(s) with 13 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of PFace is current.

            kandi-Quality Quality

              PFace has no bugs reported.

            kandi-Security Security

              PFace has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              PFace does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              PFace releases are not available. You will need to build from source code and install.
              PFace has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed PFace and discovered the below as its top functions. This is intended to give you an instant insight into PFace implemented functionality, and help decide if they suit your requirements.
            • Setup the UI .
            • Process event handler .
            • takes an image file
            • Computes the transformation between two points .
            • creates a cv2 video
            • extract images from a video
            • Apply the transformation between two images .
            • detect images from src to image
            • Start the dialog .
            • Recursively blur the colours of two images .
            Get all kandi verified functions for this library.

            PFace Key Features

            No Key Features are available at this moment for PFace.

            PFace Examples and Code Snippets

            No Code Snippets are available at this moment for PFace.

            Community Discussions

            QUESTION

            Why did some of my surfaces disappear after I added mesh objects?
            Asked 2017-Sep-10 at 03:07

            I am trying to combine 2 programs

            1. One is an empty room with a table and 2 chairs

            1. The other draws a mesh of a Taurus

            I have combined both and this was the result I got

            Some of the surfaces of the table and chairs have disappeared. Can someone tell me why? I have already made an additional VBO and VAO to hold the vertice data of the meshes. However it seems to be affecting the surfaces of the cubes.

            Here is my program

            ...

            ANSWER

            Answered 2017-Aug-11 at 08:51

            You are overriding the index buffer of g_VAO[1]. Since you don't unbind the VAO after it its initialization has finished, glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, g_IBO[1]); will modify it.

            To solve your problem: Unbind VAOs before binding any buffers that are not related to them.

            Source https://stackoverflow.com/questions/45627631

            QUESTION

            OpenGL - First mesh disappeared after second mesh was added
            Asked 2017-Sep-10 at 03:07

            I am trying to load 2 different meshes (a taurus and a monkey head) in my program. Both using the same load_mesh function.

            I used load_mesh for the taurus in the init function. The vertice data for this mesh was stored in g_pMeshVertices. It looked like this.

            Then I loaded a second one and it looked like this (below). The second mesh (monkey head) successfully appeared but half of the previous mesh disappeared. What I did was I used the load_mesh function again but for the "monkey head" inside init. The vertices for the new mesh was also stored in g_pMeshVertices. However, I created a new VBO and VAO to store the new vertices of g_pMeshVertices but it seems to be affecting my previous mesh. Can someone tell me why?

            Here is my code

            ...

            ANSWER

            Answered 2017-Aug-11 at 11:08

            In the function static void render_scene() there are two draw calls with the same number of indices, i.e. g_numberOfFaces * 3. The monkey and the taurus most likely have a different amount of indices.

            That may not be the only mistake. My guess would be that this is somehow related to indices or that the monkey overrides some of the previous model's data.

            I would advise you to make a minimal example so it is easier for others to read your code. In addition you did not show your vertex shader.

            Source https://stackoverflow.com/questions/45629952

            QUESTION

            Lambda function argument + deduction improvement
            Asked 2017-May-30 at 10:03

            I constructed this template function for a double for loop that has to be executed a lot and used to be done with a macro:

            ...

            ANSWER

            Answered 2017-May-30 at 10:03

            If all you need to do is to check if lambda takes value of type TYPE_OF_ENTITY* as parameter you don't really need to split function into two separate overloads (for statefull and stateless lambda). You could simply check if it can be called with this kind of parameter e.g.:

            Source https://stackoverflow.com/questions/44258408

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install PFace

            You can download it from GitHub.
            You can use PFace like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone xxc2016/PFace

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