node-gui | Node.js bindings to the Yue library | Runtime Evironment library

 by   yue Python Version: v0.13.6 License: MIT

kandi X-RAY | node-gui Summary

kandi X-RAY | node-gui Summary

node-gui is a Python library typically used in Server, Runtime Evironment, Nodejs applications. node-gui has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However node-gui build file is not available. You can install using 'npm i gui' or download it from GitHub, npm.

Node.js bindings to the Yue library. For documentation please visit
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            kandi-support Support

              node-gui has a low active ecosystem.
              It has 290 star(s) with 32 fork(s). There are 20 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 25 have been closed. On average issues are closed in 843 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of node-gui is v0.13.6

            kandi-Quality Quality

              node-gui has 0 bugs and 0 code smells.

            kandi-Security Security

              node-gui has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              node-gui code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              node-gui is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              node-gui releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              node-gui has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of node-gui
            Get all kandi verified functions for this library.

            node-gui Key Features

            No Key Features are available at this moment for node-gui.

            node-gui Examples and Code Snippets

            Requirements
            TypeScriptdot img1Lines of Code : 133dot img1no licencesLicense : No License
            copy iconCopy
            git clone https://github.com/DanielGarciaMandillo/angular-java.git
            
            git clone git@github.com:DanielGarciaMandillo/angular-java.git
            
            cd angular-java
            
            npm run download
            
            public Repository() {
                try {
                    Class.forName("org.h2.Driver");
                    con  
            p5js_typo,Hands on tutorial,Boilerplate code
            JavaScriptdot img2Lines of Code : 113dot img2License : Permissive (MIT)
            copy iconCopy
            var f;
            var path;
            var polys;
            var drawing = false;
            var gui, params;
            
            function setup(){
                createCanvas(windowWidth,windowHeight)  // create a full screen canvas
                background(255)
            
                // init all parameters
                params = new Parameters();
                // crea  
            WebAudioPluginBank,Create your own WAP :,GUI
            JavaScriptdot img3Lines of Code : 88dot img3License : Permissive (MIT)
            copy iconCopy
            let lowfiltertemp = document.currentScript.ownerDocument.querySelector('template');
            	class PluginNameGui extends HTMLElement {
            		constructor(plug) {
            			super();
            			// The audio processor is a field of this GUI
            			this._plug = plug;
            			// The link is   
            How to make Canvas animation Background tranparent using three.js/dat.gui
            JavaScriptdot img4Lines of Code : 290dot img4License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            this.renderer = new THREE.WebGLRenderer({
                alpha: true,
                canvas: document.getElementById("webgl-canvas")
            });
            
            gl_FragColor = vec4(r, g, b, 1.0);
            
            float a = 1.0;
            if (r + g + b < 0.5) 
            copy iconCopy
            body {
              overflow: hidden;
              margin: 0;
            }
            
            #info {
              position: absolute;
              top: 10px;
              width: 100%;
              text-align: center;
              z-index: 100;
              display: block;
              color: white;
              font-family: 'Courier New', monospace;
              s
            }
            
            #lil-gui {
              left:
            Change text of label does not update text of label KIVY
            JavaScriptdot img6Lines of Code : 84dot img6License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            
                login_message: login_message
            
            from kivy.app import App
            import requests
            import json
            
            
            class MyFirebase():
                BASE_URL = 'https://uniquedatabase-c4647-default-rtdb.firebaseio.com'
            
                def sign_in(self, username
            Updating three.js texture throughthe dat.gui dropdown
            JavaScriptdot img7Lines of Code : 24dot img7License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            /* GUI options */
            const guiOptions = {
                mesh_material_map: "color",
            };
            
            /* Textures */
            const textureLoader = new THREE.TextureLoader(loadingManager);
            const colorTexture = textureLoader.load("/textures/door/color.jpg");
            const alphaTextur
            ThreeJS How to use Bloom Post-Processing Without NPM in VanillaJS
            JavaScriptdot img8Lines of Code : 176dot img8License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            #info > * {
              max-width: 650px;
              margin-left: auto;
              margin-right: auto;
            }
            
            
            
            
              three.js - Bloom pass by Prashan
            Issues with 3d-force-graph node updates
            JavaScriptdot img9Lines of Code : 24dot img9License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            // FileLoader can help you load JSON files yourself
            var fileLoader = new THREE.FileLoader();
            const settings = {
                num : 5,
            }
            const gui = new dat.GUI();
            gui.add(settings, 'num', 1, 10).step(1).onChange( function update(n) {
                fileLoader
            Very weird behaviour when scaling objects
            JavaScriptdot img10Lines of Code : 178dot img10License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            Geometry.y = 0.00001
            Mesh.scale.y = 1
            Visible height = 0.00001 * 1 = 0.00001;
            
            // Now if you change the scale of y to 20
            Geometry.y = 0.00001
            Mesh.scale.y = 20
            Visible height = 0.00001 * 20 = 0.0002;
            
            var cubeGeomet

            Community Discussions

            QUESTION

            Selenium trying to iterate over a table, but gets stuck on the first now
            Asked 2020-Jan-21 at 20:12

            I'm having a bit of a headscratcher here, where I'm working on a table with Python 3 and selenium. I am trying to extract some data from a table (tblGuid), and get some info from a few columns.

            While the data is presumably retrieved correctly (the len(rows) prints the expected amount of rows), the iterator seems to get stuck on the first element, only printing the same socket repeatedly, with the amount of prints matching len(rows)

            ...

            ANSWER

            Answered 2020-Jan-21 at 20:12

            Without the table html this is my best guess. It looks like the xpath is not quite doing what is expected. Try to use: find_element_by_xpath('.//td[10]').text

            Source https://stackoverflow.com/questions/59845781

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install node-gui

            You can install using 'npm i gui' or download it from GitHub, npm.
            You can use node-gui like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/yue/node-gui.git

          • CLI

            gh repo clone yue/node-gui

          • sshUrl

            git@github.com:yue/node-gui.git

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