graticule | Create graticule objects

 by   mdsumner R Version: v0.1.0 License: No License

kandi X-RAY | graticule Summary

kandi X-RAY | graticule Summary

graticule is a R library. graticule has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Graticules are the longitude latitude lines shown on a projected map, and defining and drawing these lines is not easy to automate. The graticule package provides the tools to create and draw these lines by explicit specification by the user. This provides a good compromise between high-level automation and the flexibility to drive the low level details as needed, using base graphics in R.
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              graticule has a low active ecosystem.
              It has 17 star(s) with 0 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 4 open issues and 11 have been closed. On average issues are closed in 370 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of graticule is v0.1.0

            kandi-Quality Quality

              graticule has no bugs reported.

            kandi-Security Security

              graticule has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              graticule does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

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              graticule releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            graticule Key Features

            No Key Features are available at this moment for graticule.

            graticule Examples and Code Snippets

            No Code Snippets are available at this moment for graticule.

            Community Discussions

            QUESTION

            Custom grid / graticule in openlayers v6
            Asked 2021-Apr-29 at 08:33

            I am trying to add a grid to my map (just like the graticule) using distances between lines and I would like the line labels to stay at the same position and have the grid updated on view change.

            I am listening to prerender events on a vector layer and drawing from the CanvasImmediateRenderer returned by getVectorContext(event); and I have been unsuccesful at keeping the labels sticking to the top and left borders.

            Any help is very much appreciated.

            ...

            ANSWER

            Answered 2021-Apr-29 at 08:33

            It looks like line placement of text does not work well with immediate rendering. Separate Point drawings for the labels would be better, you could use event.framestate.extent to determine the left or top coordinates.

            Use a separate style for top and side labels, textAlign 'left' or 'right' as appropriate and a Math.PI/2 rotation for the top labels.

            To force rendering for the grid use a dedicated layer with one barely visible feature and an infinite renderBuffer like so :

            Source https://stackoverflow.com/questions/67284608

            QUESTION

            D3.js Rotating a map breaks styling
            Asked 2021-Mar-21 at 12:12

            I am trying to rotate a globe (orthographic projection). What I have now does rotate the globe, though it is very choppy, and it breaks how the map looks after i drag it (graticules and ocean fill)

            How can I improve my code to make it better? Here is the relevant code:

            ...

            ANSWER

            Answered 2021-Mar-21 at 12:12

            Okay so I did two things.

            1. Inside of the dragged function instead of selecting all the path elements as one I selected them individually... so replace the line svg.selectAll("path").attr("d", pathGenerator) with svg.selectAll(".graticule").attr("d", pathGenerator) and svg.selectAll(".country").attr("d", pathGenerator).

            2. When you append the countries you use selectAll('path') like this g.selectAll('path').data(countries.features) ... I think this confuses d3 because you have already appended some path elements so I changed it to a unique selector like this g.selectAll('.country').data(countries.features).

            I'm not 100% sure why d3 behaves like that (maybe @AndrewReid can shed some light) but i've learned from experience that it's best practice to use unique selectors when appending and updating SVG elements with d3.

            Source https://stackoverflow.com/questions/65781978

            QUESTION

            d3 geo Change topojson file on click/zoom
            Asked 2021-Feb-05 at 04:47

            I have a world map build in D3.js For performance's sake I am using world-atlas 110m version, but I want to increase the map detail as I zoom in.

            I also want to change projection and, therefore topojson file when I click on the United States. (That is to use geoAlbersUsa(), and render US states)

            I've got some very basic functionality on changing the map projection on click, but I am struggling on how to change the topojson file.

            ...

            ANSWER

            Answered 2021-Feb-05 at 04:47

            If you want to change features/data source/whatever with zoom, you'll need to get the current zoom state, which is contained in the the event passed to the zoom event listener (or d3.event before d3 v6).

            This gives us a relatively easy zoom listener:

            Source https://stackoverflow.com/questions/65985329

            QUESTION

            Implementing a Bl.ocks.org graph into a Vue.js component
            Asked 2020-Nov-30 at 21:28

            I'm a D3 beginner and I want to use this d3 element into my Vue.js component. The problem here is that the periodic rotation I need does not work. It starts looping errors of null on the element projection that is globally defined. It seems that the first time works but in the second one the object is no longer defined.

            Here's the code:

            ...

            ANSWER

            Answered 2020-Nov-30 at 21:28

            I solved my problem remembering that in Javascript sometimes "this" element is not always what we expect when we work inside other functions.

            So what I needed to do was to save the "this" object in a variable and using that variable to do what I needed:

            Source https://stackoverflow.com/questions/65073164

            QUESTION

            How do I modify my function to add a random source?
            Asked 2020-Nov-11 at 20:38

            I am modifying this example so that I can dynamically add the locations. I need to modify the lineToLondon function to make it accept a dynamic source. Right now, it sets London as the source everytime. In my fiddle, I've defined a new function called lineToLocation that tries to do this, but I can't seem to get it working. I get Uncaught TypeError: Cannot read property 'coordinates' of undefined

            My fiddle can be found here: https://jsfiddle.net/p0r6tmqs/2/. Note: I am sourcing the data dynamically, so the source will not be known ahead of time.

            ...

            ANSWER

            Answered 2020-Nov-11 at 20:38

            i dunno how you initialize src but, i have no problem if i write

            Source https://stackoverflow.com/questions/64793277

            QUESTION

            How can I make my lines spin with the globe?
            Asked 2020-Nov-11 at 05:57

            I have modified this d3 example to dynamically add the places/dots and red line AFTER the globe is drawn. (Essentially, I want to add data dynamically rather than starting with a fixed set of points like the example does). The red dotted line gets drawn but, as the globe spins, the lines stay in the same position. How do I get my lines to spin with the globe like they do in the example? My fiddle: https://jsfiddle.net/6qhvt8aL/2/

            ...

            ANSWER

            Answered 2020-Nov-11 at 05:57

            You update everything in the refresh function except the lines, you just need to update those as well.

            You can't use svg.selectAll(".lines").attr("d", lineToLondon) because you have a g with a class lines holding all the paths with that class. Instead you can use:

            Source https://stackoverflow.com/questions/64780519

            QUESTION

            Using Healpy to make star chart
            Asked 2020-Nov-04 at 18:52

            I'm using healpy to plot the locations of galaxies on the sky from a list of RAs and Decs. So far, I think I've been able to correctly plot the galaxies, but I'd like to improve the finished product. Is there any way to bin the number of galaxies that appear in each healpy tile, rather than just coloring being based on whether there is or isn't a catalog member in the tile?

            Here I show the image that I'm currently making —

            right now it's only really useful for telling you where the Milky Way isn't. Here's the code I'm using.

            ...

            ANSWER

            Answered 2020-Sep-28 at 20:47

            You could use numpy.bincount to create an array of the number of galaxies per pixels and then create a map of that.

            Source https://stackoverflow.com/questions/64109181

            QUESTION

            How to add height to a d3.js globe marker, mimicking a push-pin?
            Asked 2020-Nov-04 at 14:49

            When having a marker on a globe, the marker lays flat on the surface.

            Although there might be trouble the moment the marker rotates out of sight; is there a way to give this marker height?

            Instead of a dot on the surface of the globe, I'm trying to get a dot on a needle, sticking out a little bit above the surface of the globe.

            Not this:

            ...

            ANSWER

            Answered 2020-Nov-04 at 14:49

            Using this answer as inspiration, you can create a second projection, equivalent to the first one, but with a larger scale value. That will project a point directly above the actual point on the globe, as if it was hanging above it. This allows you to draw a line from the ground up, and look at it from all angles. It even works with your hide marker logic.

            Source https://stackoverflow.com/questions/64661449

            QUESTION

            How to adjust the size of a d3.js globe?
            Asked 2020-Nov-03 at 06:56

            I'm trying to set the size of this globe to 200 x 200px.

            I've learned that the projection is currently sized 960 x 500px.

            Changing the size of the SVG doesn't shrink the globe. I'm having trouble understanding why.

            Without luck I have tried to add the following to the code:

            ...

            ANSWER

            Answered 2020-Nov-03 at 06:19

            Projection.scale()

            The scale of the projection determines the size of the projected world. Generally speaking d3 projections have a default scale value that will fill a 960x500 SVG/Canvas. A map produced with d3.geoOrthographic doesn't have a long edge, so this is 500x500 pixels. The default scale value is: 249.5 - half the width/height (allowing for stroke width). This scale factor is linear on both width and height: double it and double both (quadruple projected size of world). So if you want a 200x200 px world you'll want: 99.5 to be your scale value.

            This is the default for d3.geoOrthographic, other scales have other scale defaults. For a Mercator, for example, it is 480/π: 2π of longitude across 960 pixels of width.

            Projection.translate()

            However, if you change the scale for a 200x200 pixel world, you'll have an issue with the default projection translate. By default this is set to [250,480] - half of [500,960], the default D3 anticipated size of the SVG/Canvas. This coordinate is where the geographic center of the projection (by default 0°N,0°W) is projected to. You'll want to change this to a value of [100,100]: the center of your SVG/Canvas.

            Solution

            Source https://stackoverflow.com/questions/64657112

            QUESTION

            Why doesn't my geo LineString follow latitude/graticule curves?
            Asked 2020-Jun-10 at 00:35

            I'm trying to draw LineStrings that follow various latitude segments, however the built-in geodesic arc interpolation doesn't seem to be drawing arcs that follow latitude. My question is: why not and how do I achieve this?

            Here is my result:

            And my code:

            ...

            ANSWER

            Answered 2020-Jun-09 at 21:32

            D3 is fairly unique when it comes to geographic data: it uses spherical math (which despite many benefits, does lead to some challenges). d3.geoPath samples a line segment between two points so that the path follows a great circle (the shortest path between two points on a globe). Parallels do not follow great circle distances, so your path does not follow the parallel.

            The behavior you are looking for requires us to draw a line between two points of latitude longitude as though they were Carteisan, even though they are not, and then preserve the points along that line when applying the stereographic projection.

            When using an cylindrical projection the solution is easy enough, don't sample between points on a line. This answer contains such a solution.

            This doesn't help with a stereographic projection - the linked approach would just result in a straight line between the first point and end point instead of a curved line along the parallel.

            A solution is to manually sample points between start and end as though the data were Cartesian, then treat them as 3D in order to project them with a stereographic projection. This results in a path that follows parallels where start and end have the same north/south value. How frequently you sample reduces/eliminates the effect of great circle distances when using d3.geoPath.

            In my solution I'm going to use two d3 helper functions:

            • d3.geoDistance which measures the distance between two lat long pairs in radians.
            • d3.interpolate which creates an interpolation function between two values.

            Source https://stackoverflow.com/questions/62290744

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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