guns | Raising awareness of gun violence | Runtime Evironment library
kandi X-RAY | guns Summary
kandi X-RAY | guns Summary
This application scrapes a website for recent gun crime in America. It'll then post it to the provided twitter account. Please put an end to guns and an end to the violence. This is the code behind @USGunIncidents. If you want to help make it more efficient or robust then checkout the contributing guide.
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Top functions reviewed by kandi - BETA
- Runs the bot .
- Runs the alerts
- returns true if a new incidents
- Parse IncidentDetails
- Parse command options
- Determine whether two incidents are two incidents between two incidents .
- serialize an incident
- Generate an incident
guns Key Features
guns Examples and Code Snippets
Community Discussions
Trending Discussions on guns
QUESTION
Working on a little Fallout minigame in python...
I have a function called level_up that allows player to distribute skill points.
Player's current stats are stored as attributes of the player class.
I created a variable inside the level_up function that copies the player's current stats to compare against while the leveling loop is running. I did this so that the player cannot edit the stat value to be less than what it was when the level up occurred.
I initialized this variable outside of the main loop of the function in order to have it be constant, but as the player makes edits to their stats, this variable (original values) seems to be updated with the new values, instead of staying at what the values were when the level up occurred.
Example (Billy's Small Guns skill is 15 when he levels up. original_values should store that 15 was the original value. Billy adds 5 points to Small Guns, making it 20. He decides he wants to go back to 15. Should work since the original value was 15, but original_values now has Small Guns at 20, so this change can't occur).
I thought initializing original_values outside the loop is what I would need to do. Does this have something to do with the fact that I'm updating class attributes?
Can anyone tell me what I am doing wrong? Thank you.
The Function
...ANSWER
Answered 2021-Jun-11 at 01:52original_values = self.combat_skills
does not make a copy. It's just another reference to the same object - changes made via one reference will be seen no matter which reference you use to access them because they're all the same object.
If you want to make a distinct copy use the copy
method of the dict
to make a copy. e.g. original_values = self.combat_skills.copy()
QUESTION
This is my parent class with two methods named toString
. The one with the parameter is used in the child class.
ANSWER
Answered 2021-May-21 at 09:55In Your PanzerArmy.toString()
you call Army.toString(String)
, which in turn calls toString()
. You might expect Army.toString()
to be executed here, but since you overrode it in PanzerArmy
(and the current object is of type PanzerArmy
) it will call PanzerArmy.toString()
. .. which will call Army.toString(String)
and start the whole jazz again, in a never ending recursion. Eventually the JDK decides that it's got enough of this and bails.
A better solution would be to make the toString()
in Army
abstract and only implement toString(String)
.
Alternatively you could use something like getClass().getSimpleName()
to get the short name of the current class and immediately use that instead of having to tweak toString()
for each subclass.
QUESTION
T1 Customers
...ANSWER
Answered 2021-May-20 at 20:43You can join all three tables, and then search for nulls in the column.
For example:
QUESTION
I am programming a game for years now but I have a question about how I programmed things up.
So imagine you have a gun class for a game, guns can have many sprites, sounds, casings, projectiles, parameters, etc. So then I just need to create another class extending this gun class and fill my abstract methods up with what I need that particular gun to do.
So I made an abstract class to handle all of the internal code of the gun, if it shoots, if it needs bolt action and how long it has to wait, when to play the fire sound, etc. So basically the main gun class calls for the actual gun class (that is filled with abstract methods) for these parameters.
So my question is, if I am calling these abstract methods over and over again as needed throughout the code is it bad to have the following?
...ANSWER
Answered 2021-Feb-21 at 18:59This design contradicts one of the main OOP principles - Tell-Don't-Ask. I.e. instead of having code like this:
QUESTION
I have a issue with a table that has missing data from some rows, I need to copy the Artist column from another row that matches on title
...ANSWER
Answered 2021-May-10 at 22:38You need to table qualify your title
column since both tables are the same. Title = t.Title
is the same as t.Title = t.Title
because the closest matching column is the table in the sub-query, not the table being updated. Change it to MetaDataTable.Title = t.title
.
QUESTION
package com.company;
import java.lang.reflect.Type;
import java.util.Scanner;
public class Main {
public static void main(String[] args) {
// write your code here
Scanner nameInput = new Scanner(System.in);
System.out.printf("As of right now I noticed you have not selected a weapon. Please choose from the following selections that I recommend, I current have no information on your shooting style.\nSo these recommendations are based souly on beginner levels.");
System.out.printf(Gun.Type);
}
}
...ANSWER
Answered 2021-May-08 at 17:24You have multiple problems with your code example. Here are a few.
The gunList
method is declared as returning a String
. But you do not return a string. Instead you print to System.out
, a PrintStream
object. Change that to capture the generated text as a String
. See Sprintf equivalent in Java. Return that string object using the return
keyword.
There is no need for the public String Type() {
. (Also, methods in Java should be named starting with a lowercase letter.) Just instantiate a Guns
object, and call gunList
method. (Also, using “list” here in this method name is a poor choice, as that word has a specific commonly-used meaning in Java.)
QUESTION
I have a 3 deep array. Currently, the code will isolate a record based on one field ($profcode) and show the heading. Eventually, I am going to build a table showing the information from all the other fields. The code so far is using in_array and a function that accepts $profcode. I am unsure if (and how) I need to use array_keys() to do the next part when I retrieve the "Skills" field. I tried:
...ANSWER
Answered 2021-Apr-23 at 21:05I picked from your code and ended up with this...The find function is fine as is...just replace this section
QUESTION
Hi I'm trying to parse out scenes from a screenplay. I recently posted about dialogue and the regex pro @Wiktor Stribiżew helped me out. I was able to use this pattern to almost capture the scenes perfectly however Im looking for a little more help.
So you'll see I've captured two groups. group 1 for the EXT and INT which indicate a new scene and group 2 for the content of the scene. However, I'm looking to add BURNETT HOUSE - DAY to group 1. Basically adding context to the scene. This almost does it ([A-Z]+\b.)
but Im not sure how to merge it and it's sloppy and catches some single capital letters.
ANSWER
Answered 2021-Apr-03 at 18:27You can use
QUESTION
I am setting up neovim, with CoC.
It seems to work well, but with one big problem: My diagnostic windows are very large
I am not sure why this is. I would expect this to be only a few lines. Ideally, it should show up somewhere not directly over the code, but I'm not sure how to configure this.
This is my neovim config:
...ANSWER
Answered 2021-Apr-01 at 20:16Problem was
QUESTION
I am currently practicing making a simple website. I have a problem in the navigation bar above my website. When I scroll further down my website, their color when I hover and their responsiveness disappears. Here's a pic to help you understand my problem.
I don't know if I use some codes right but here's my code, you can leave a tip or you can also add on how the code works so I can correct my mistake.
...ANSWER
Answered 2021-Mar-27 at 01:33If you add z-index: 1;
to .topnav
, your problem will be solved. Because, topnav
falls under the other contents that comes after topnav
such as text, anchor est.
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