kandi X-RAY | squid Summary
kandi X-RAY | squid Summary
All the settings available for the chart method are detailed on the [Squid homepage] Please proceed to [for more details and examples.
Top functions reviewed by kandi - BETA
- Creates a block for a given line .
- Defines public methods
- Renders the legend .
- Draw the axis .
- Retrieve the series of series with the specified series .
- Draws a series of lines .
- Draws labels .
- Draws the legend of a legend .
- Adds a block to a block to the block .
- Returns formatted string representation for the specified number
squid Key Features
squid Examples and Code Snippets
Trending Discussions on squid
In the following example when I click Add button the panel started collapsing along with panel. But I want the panel should not collapse when I click add button. Because I have to write different action for button.
- The panel should collapse when I click the title bar
- When I click add button it should not collapse
ANSWERAnswered 2022-Apr-01 at 07:14
try stopping the event propagation (add a listener, or include it within your other action for that button):
Last night I saw the episode 7 of the Squid game tv series. The episode has a game with binomial distribution in the bridge.
Specifically there are 16 players and a bridge with 18 pair of glasses (one pure glass and one safe glass).If one player happened to choose the pure glass then the glass couldn't stand the weight of the player and the glass broke. The next player had the advantage that he/she was starting from the position that the last player had and continues the binomial search.At the end 3 players happened to cross the bridge.
So i was wondering: It is like, I have 16 euros in my pocket and I play head or tails with
p = 1/2. Every time I bet on heads. If the coin flip is head then I earn 0 and if is tails I lose 1 euro. What is the probability of hitting 18 times (consecutive or not) heads and to be left 3 euros in my pocket.
I tried to simulate this problem in R:...
ANSWERAnswered 2021-Oct-16 at 13:02
Here is how I think you can model the game in R. The first version is similar to what you have: there's a 50% chance of guessing correctly and if the guess is correct, the players advance a tile. Otherwise they do not, and the number of players decrements by 1. If the number of players reaches 0, or they advance to the end, the game ends. This is shown in
I would like to pass boolean initial boolean values as arguments to a stateful widget and then change its value besides updating the UI. As it stands, I only see the initial value and am not able to toggle the value. The code and the screenshots are as follows:
This is the widget from which I'm passing the arguments:...
ANSWERAnswered 2022-Jan-20 at 08:12
Your UI doesn't change because
I tried to cluster my dataset using K-mean, but there is a categorical data in column 9; so when I ran k-mean it had an error like this:...
ANSWERAnswered 2021-Dec-17 at 17:31
To solve your specific issue, you can generate dummy variables to run your desired clustering.
One way to do it is using the
dummy_columns() function from the
I followed Simon Marlow's book on parallel Haskell (Chapter 1) using
Below is the code (Solving the Squid Game bridge simulation):...
ANSWERAnswered 2021-Oct-29 at 23:24
You aren't actually using any parallelism. You write
I've been working on movement for the enemy in my game for a day or so and can't seem to get it working
the problem is it will chase the character for a little bit until it hits x or y zero and will stick there forever, and sometimes it will just stick in place when it hits the player
any help will be greatly appreciated...
ANSWERAnswered 2021-Oct-06 at 19:54
pygame.Rect is supposed to represent an area on the screen, a
pygame.Rect object can only store integral data.
The coordinates for Rect objects are all integers. [...]
The fraction part of the coordinates gets lost when the new position of the object is assigned to the Rect object. If this is done every frame, the position error will accumulate over time.
If you want to store object positions with floating point accuracy, you have to store the location of the object in separate variables respectively attributes and to synchronize the
round the coordinates and assign it to the location (e.g.
.topleft) of the rectangle.
I'm getting a Sonar CSRF Security Hotspot complaint on a Spring Boot code with Spring Security enabled that needs to be reviewed every then and now, and I would like to suppress the hotspot from the code as in
but as it it not a rule it has no id, at least on the screen
How can I silence this warning on the server from the code?...
ANSWERAnswered 2021-Sep-03 at 11:18
Sonarlint/SonarQube allows you to use comments for disabling analysis in specific lines. In order to do this, you can just add a comment with the text
NOSONAR in the same line:
I want the
tr disabled if its
checkbox is unchecked - on page load. As I understand, I have to call a function to check if the
checkbox was checked. But as my code below, it's not working.
ANSWERAnswered 2021-Jul-24 at 19:44
To do what you require you can simply
change event handler on the checkboxes when the page loads.
Two other things to note here. Firstly, the logic there can be simplified by providing the inverse
checked property state to the
prop('disabled') call. Secondly, be careful when placing your event handlers outside document.ready. If you've put the jQuery code in the
head of the page you encounter issues with the event not being bound.
With all that said, try this:
Using Spring Batch, I have to write in two different table, but using the same ItemReader.
I can't figure out how to use one ItemReader and a CompositeItemWriter.
Here's the JobConfiguration :...
ANSWERAnswered 2021-Jun-15 at 06:57
This is because your
ItemProcessorSurveillance implements two interfaces:
StepExecutionListener but is only registered as an
ItemProcessor in the step. It should also be registered as a listener so that
beforeStep is called when appropriate to set the
I'm trying to write a game in p5js and am using an image for the character (when a certain variable is true). This image however is refusing to rotate, the square rotates (when the variable is set to false) but the image refuses to. the full code is here and the drawing code for the player is this:...
ANSWERAnswered 2021-Jun-11 at 19:23
I think you just had a typo referencing
this.direction in the
show() function where you should have been referencing
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